2008-09-10, 04:38 PM
I think there was a fair amount of concern about what would happen once they fixed Bigfoot. What they decided to go with was the simplest solution, and that is to give it a boss flag. This means no more Dragon Breath and no more stun. unfortunately, they didn't fix the glitched KB frames. that means you can't just stand there and fire away keeping it KBed, either. So, what to do?
Here's what I figured out. It took me an hour to kill it this way, but I'm sure with SE it would take significantly less time.
![[Image: isaacbigfootsoloda3.jpg]](http://img124.imageshack.us/img124/9818/isaacbigfootsoloda3.jpg)
you see where I'm standing? Here's what I learned:
If you puppet on the higher platform, Bigfoot can't reach it. He'll jump and jump, but he can't get high enough. However, he can get up by using the other two platforms. To deal with this, you need to put the puppet as close to the center of the platform as possible. Additionally, when Bigfoot starts heading toward the extremes, you must attack. Once you do this, he'll turn around upon exiting the KB animation and head back towards puppet. You can use this to your advantage if your puppet is too far to one side to keep him on the ground. When puppet dies, you need to recast it immediately.
If you should somehow lose control of bigfoot, there's another thing you can try. Bigfoot can get on the top platform, and you can put the puppet beneath him. In this manner you can alternate between keeping him up top and on the floor as needed. In the event that you completely lose him and he wanders off to the right, you can also keep him on the ground near the portal by putting the puppet onto the smaller platform on the left side, but it's easier for him to break out of this. This is a good stopgap measure to give you more time to set up the puppet in a proper location.
The kicker here is that if you stand on the smaller platform, it casts puppet on the floor. So, if you want it to go on the larger platform, you'll need to stand on that platform to get it up there. It can be pretty close, but don't be too afraid: Bigfoot's hitbox isn't as large as it appears. the pole and his hair can't hurt you. Jump anyway to be careful, though. It also takes a fair amount of speed and jump to get away in time. I used cupcakes in emergencies but as you can see I don't have too many of those left. It is possible to get on the mount and leap over it but it's risky, because of the elder wraiths that run about.
if you plan on fighting it at Forgotten Path, try to do it when there's no people around. a DK girl came in while I was doing this and started killing up top. Next thing I know there's Elder wraiths knocking my puppets down and Leprechauns taunting me with the risk of getting stunned. She kept falling for about the last 10% of the fight so it was quite dangerous X_x. I actually got cornered because of this and somehow was blessed by bigfoot missing me. Also, I was able to jump over Bigfoot with my pig without getting hurt. Keep that in mind if he starts cornering you.
Anyone else have any tips for fighting it on other maps? This one can be dangerous if you're not careful because of all the other species of monsters that can appear.
Here's what I figured out. It took me an hour to kill it this way, but I'm sure with SE it would take significantly less time.
![[Image: isaacbigfootsoloda3.jpg]](http://img124.imageshack.us/img124/9818/isaacbigfootsoloda3.jpg)
you see where I'm standing? Here's what I learned:
If you puppet on the higher platform, Bigfoot can't reach it. He'll jump and jump, but he can't get high enough. However, he can get up by using the other two platforms. To deal with this, you need to put the puppet as close to the center of the platform as possible. Additionally, when Bigfoot starts heading toward the extremes, you must attack. Once you do this, he'll turn around upon exiting the KB animation and head back towards puppet. You can use this to your advantage if your puppet is too far to one side to keep him on the ground. When puppet dies, you need to recast it immediately.
If you should somehow lose control of bigfoot, there's another thing you can try. Bigfoot can get on the top platform, and you can put the puppet beneath him. In this manner you can alternate between keeping him up top and on the floor as needed. In the event that you completely lose him and he wanders off to the right, you can also keep him on the ground near the portal by putting the puppet onto the smaller platform on the left side, but it's easier for him to break out of this. This is a good stopgap measure to give you more time to set up the puppet in a proper location.
The kicker here is that if you stand on the smaller platform, it casts puppet on the floor. So, if you want it to go on the larger platform, you'll need to stand on that platform to get it up there. It can be pretty close, but don't be too afraid: Bigfoot's hitbox isn't as large as it appears. the pole and his hair can't hurt you. Jump anyway to be careful, though. It also takes a fair amount of speed and jump to get away in time. I used cupcakes in emergencies but as you can see I don't have too many of those left. It is possible to get on the mount and leap over it but it's risky, because of the elder wraiths that run about.
if you plan on fighting it at Forgotten Path, try to do it when there's no people around. a DK girl came in while I was doing this and started killing up top. Next thing I know there's Elder wraiths knocking my puppets down and Leprechauns taunting me with the risk of getting stunned. She kept falling for about the last 10% of the fight so it was quite dangerous X_x. I actually got cornered because of this and somehow was blessed by bigfoot missing me. Also, I was able to jump over Bigfoot with my pig without getting hurt. Keep that in mind if he starts cornering you.
Anyone else have any tips for fighting it on other maps? This one can be dangerous if you're not careful because of all the other species of monsters that can appear.

