2010-11-19, 01:48 PM
How is it that you always manage to skew your calculations to fit your initial conclusions? Your skill damage values match neither the base damage nor the average damage factoring in crits, and somehow dividing 1912.5 by 1.11 gives you a number bigger than 1912.5.
Code:
Big Bang:
Average crit chance = 15%
Average crit damage = 35%
Average crit multiplier = 1.0525
BStep 1110 ms = 600 * 2 = 1200 * 1.0525 * 1.5 = 1894.50 / 1.11 = [b]1707% / sec[/b] - 3.60 hits/sec (Multi-Hit)
BSteal 1290 ms = 600 * 2 + 375 = 1575 * 1.0525 * 1.5 = 2486.53 / 1.29 = [b]1928% / sec[/b] - 4.65 hits/sec (Multi-Hit)
BBoT 1290 ms = 600 * 2 + 493.75 = 1693 * 1.0525 * 1.5 = 2672.82 / 1.29 = [b]2072% / sec[/b] - 4.65 hits/sec (Multi-Hit)
BSBlow 1410 ms = 600 * 2 + 112.5 * 6 = 1875 * 1.0525 * 1.5 = 2960.16 / 1.41 = [b]2099% / sec[/b] - 11.35 hits/sec
BAssaulter 1590 ms = 600 * 2 + 362.5 * 3 = 2287.5 * 1.0525 * 1.5 = 3611.39 / 1.59 = [b]2271% / sec[/b] - 6.29 hits/sec
ME Normal 750 ms = 240 * 10 = 2400 / 0.75 = 3200% / sec
ME Boss 750 ms = 240 * 15 = 3600 / 0.75 = 4800% / secCode:
KMST 1.2.353:
Average crit chance = 15%
Average crit damage = 35%
Average crit multiplier = 1.0525
BStep 1110 ms = 630 * 2 = 1260 * 1.0525 * 1.5 = 1989.23 / 1.11 = [b]1792% / sec[/b] - 3.60 hits/sec (Multi-Hit)
BSteal 1290 ms = 630 * 2 + 390 = 1650 * 1.0525 * 1.5 = 2604.94 / 1.29 = [b]2019% / sec[/b] - 4.65 hits/sec (Multi-Hit)
BBoT 1290 ms = 630 * 2 + 565.5 = 1825.5 * 1.0525 * 1.5 = 2881.22 / 1.29 = [b]2234% / sec[/b] - 4.65 hits/sec (Multi-Hit)
BSBlow 1410 ms = 630 * 2 + 117 * 6 = 1962 * 1.0525 * 1.5 = 3097.51 / 1.41 = [b]2197% / sec[/b] - 11.35 hits/sec
BAssaulter 1590 ms = 630 * 2 + 377 * 3 = 2391 * 1.0525 * 1.5 = 3774.79 / 1.59 = [b]2374% / sec[/b] - 6.29 hits/sec
ME Normal 750 ms = 240 * 10 = 2400 / 0.75 = 3200% / sec
ME Boss 750 ms = 240 * 15 = 3600 / 0.75 = 4800% / sec
