2008-09-06, 09:47 PM
Still, might as well use the real formulas, since it's not that much more effort anyway.
Also, calculating DPM your way allows for rounding error. For example, you state MM strafe as 83/minute, yet it's really 83.333/minute.
A much cleaner way is just to do the following:
(damage per 'combo') / (seconds per 'combo')
So strafe in damage % would be:
928% / 0.72s = 1288%/s.
Also, calculating DPM your way allows for rounding error. For example, you state MM strafe as 83/minute, yet it's really 83.333/minute.
A much cleaner way is just to do the following:
(damage per 'combo') / (seconds per 'combo')
So strafe in damage % would be:
928% / 0.72s = 1288%/s.

