Devil Wrote:Ok fixed Bowmasters / Marksmen! Haha just totally forgot that it worked that way!
But about Triple Throw, no I used the correct value's! So damage without SE = Correct
With critical:
- 3x 150% + 3x100% = 750%
- Shadow Partner > 750 * 1.5 = 1125%
Without critical:
- 3x 150% = 450%
- Shadow Partner > 450 * 1.5 = 675%
And uhm about Triple Throw + SE, how much is each hit then?
- 150% = basic
- 250% = normal critical
But:
- 250*1.4 = 350% = SE critical?
- 250+140 = 390% = SE critical?
- 250+240 = 480% = SE critical?
Explain plz!
My mistake, I took the values from some calculations I did earlier, so the NL stuff is in % damage per second, not % damage per throw. But yeah, as Dusk said, it's the center one.
Night Lord - Triple Throw + SP + Critical +SE:
- 65% > 1755%
- 35% > 1125%
-- 100% = 1377%
Oh also, I would suggest doing DPS instead of DPM. DPS is a more practical, more usable number that is more easily compared to other classes. DPM is too large to be practical or to make sense if you want to see how fast you kill a monster. It only really helps when comparing damage on bosses that have tons of HP and don't attack.


