2010-08-29, 07:46 PM
Regarding the Effective HP, I think it can be confusing once this hits gMS.
Currently: Doing 10000 damage, mob has 10000 HP, Fiel says its PDRate is 50%, so need to do 20000 effective HP, k all good.
After BB hit: Doing 5000 damage, fragmented memory of mob's effective HP being 20k, wut.
I personally prefer 2 variables over this, it's a simple extra step anyway, rather than a lack of insight.
Currently: Doing 10000 damage, mob has 10000 HP, Fiel says its PDRate is 50%, so need to do 20000 effective HP, k all good.
After BB hit: Doing 5000 damage, fragmented memory of mob's effective HP being 20k, wut.
I personally prefer 2 variables over this, it's a simple extra step anyway, rather than a lack of insight.

