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Item stat variance (drops)
#4
For primary stats and auxiliary stats (accuracy, avoid, speed, jump, etc) , it should be what Cyanne said (floor(avg/10) + 1) and an extra 1 for gach. For weapon and magic attack, it's ±7 or 8 even with normal drops (not gachapon or boss specific), same applies for weapon/magic defense. HP/MP seems to be ±5. There is probably a general formula and a cap so I'm most likely working on the cap here in regards to weapon/magic att; lower attack base weapon may have less variance.
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Messages In This Thread
Item stat variance (drops) - by Kaasoljoyyx - 2010-07-28, 02:10 AM
Item stat variance (drops) - by Chameleonic - 2010-07-28, 02:24 AM
Item stat variance (drops) - by Cyanne - 2010-07-28, 10:45 AM
Item stat variance (drops) - by Jellyflower - 2010-07-28, 11:15 AM

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