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The new bowman tweeks on 1.2.327
#15
Random_Overlord Wrote:Wasn't it like that before with minimum instead?

Current base Critical (This is what classes without Critical skills get):

20%~50%, 5% Critical rate

With Sharp Eyes, it becomes (This is what classes without Critical skills get):

20%~80%, 20% Critical rate

In case you're wondering, with everything that adds Critical damage maxed the Critical range becomes:

35%~80%, 60% Critical rate

Hmm...did I miss out something?
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Messages In This Thread
The new bowman tweeks on 1.2.327 - by Sn1perJohnE - 2010-07-14, 01:53 AM
The new bowman tweeks on 1.2.327 - by MariettaRC - 2010-07-14, 02:05 AM
The new bowman tweeks on 1.2.327 - by Locked - 2010-07-14, 02:14 AM
The new bowman tweeks on 1.2.327 - by Kalovale - 2010-07-14, 02:21 AM
The new bowman tweeks on 1.2.327 - by Fius - 2010-07-14, 03:55 AM
The new bowman tweeks on 1.2.327 - by Locked - 2010-07-14, 04:14 AM
The new bowman tweeks on 1.2.327 - by JoeTang - 2010-07-14, 04:21 AM
The new bowman tweeks on 1.2.327 - by Locked - 2010-07-14, 04:30 AM
The new bowman tweeks on 1.2.327 - by Kalovale - 2010-07-14, 06:19 AM
The new bowman tweeks on 1.2.327 - by Hanabira.Kage - 2010-07-14, 06:21 AM
The new bowman tweeks on 1.2.327 - by WayOfTime - 2010-07-14, 07:52 AM
The new bowman tweeks on 1.2.327 - by scyzzo - 2010-07-14, 08:09 AM
The new bowman tweeks on 1.2.327 - by Lozmaster - 2010-07-14, 08:27 AM
The new bowman tweeks on 1.2.327 - by Locked - 2010-07-14, 08:30 AM
The new bowman tweeks on 1.2.327 - by vx-2 - 2010-07-14, 11:51 AM
The new bowman tweeks on 1.2.327 - by Kalovale - 2010-07-14, 12:04 PM
The new bowman tweeks on 1.2.327 - by vx-2 - 2010-07-14, 12:31 PM
The new bowman tweeks on 1.2.327 - by Kalovale - 2010-07-14, 12:49 PM
The new bowman tweeks on 1.2.327 - by Julliant - 2010-07-16, 04:32 AM
The new bowman tweeks on 1.2.327 - by Worthyness - 2010-07-16, 01:59 PM

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