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White Knight Beginning
#2
As usual, it's highly recommended to go for Fire Charge first, as there is nothing in the 7x levels weak to Lightning or Ice. Next up is your choice: keep killing Fire-weak monsters with Lightning Charge, or move on to Ice-weak monsters, and slowly build up Lightning Charge after that. Oh, and 1 point in Charged Blow is decent. You can use it when your charge(s) are about to expire, for a slightly stronger mobbing attack, and a chance of stun.

After Fire Charge is maxed, you can move to Dual Ghost Pirates in Ludibrium Dungeon. Power Strikes can deal up 6000+(depends how well you're funded. :f6Smile on them. It's very nice training spot that is excellent until you move elsewhere, such as Blue Kentauruses.
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White Knight Beginning - by chris20012 - 2010-07-11, 05:58 PM
White Knight Beginning - by SlayerZach - 2010-07-11, 06:04 PM
White Knight Beginning - by ¬Rob - 2010-07-11, 06:13 PM

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