2010-06-22, 11:23 PM
I think a stun with CL would be good. Maybe 4-5 seconds, since it's a 4th job skill, and make it so the % to stun degrades, and then the damage degration is gotten rid of. The problem with a skill with potentially the biggest range in the game(I think first hit is 300, every successive hit is 75, so 300+75*9=975% range, a little over two screens) and damage degration is you essentially invite mobs to start attacking. Like in ToT, I know CL hit an extra mob because I start getting hit by mobs I can't see. So, either they need to make it so those extra mobs are done the same damage, or there's some way of holding them off until you can get to them. Like a stun.
1st hit: 100% stun
10th hit: 50% stun
1st hit: 100% stun
10th hit: 50% stun

