2010-03-14, 07:25 PM
Regarding the HP issue, to survive a hit at BF on my shadower by 170, I'd need to add about 25-30 more points into HP. This equates to around ~180-210 on my max (more if I use an apple). Seeing as my equips still have tons of upgrading that can be done to them, really this difference can be made up unbelievably easily. All I'd need was a boost off equips that equates to roughly 6att through any means (stat equips, attack equips, a mix of both). I might not even have to add that many, seeing as none of my equips are maker'd with HP (yet). Personally I don't see what the big deal is. The whole "adding HP = crippled character" is hopelessly overplayed.
Regarding DEF, it would be nice if it made a difference yes, but not to the point where chief oblivion guardians do less than 200 damage. Even 12k touch at PB isn't much for an appropriately levelled warrior. I'd like it if both the HP system and the DEF system actually worked together rather than having one dominate the other.
"Fixing" Maplestory at this point would be difficult to say the least.
Regarding DEF, it would be nice if it made a difference yes, but not to the point where chief oblivion guardians do less than 200 damage. Even 12k touch at PB isn't much for an appropriately levelled warrior. I'd like it if both the HP system and the DEF system actually worked together rather than having one dominate the other.
"Fixing" Maplestory at this point would be difficult to say the least.

