[1.2.279] Skill tables of all changed skills
#48
Would be cool if they added more high avoid low damage bosses and mobs (or high avoid and good exp/hp ratio bosses/monsters), but yeah we can all dream. Although it doesn't affect me, the change in the snipe tables was a pretty smart move in my opinion. It makes the skill slightly less worthless at any given higher level. I know, I initially was going to praise the changes but when it comes down to it the skill is virtually completely useless until it's down to level 10 or so, at which point they're already even again.

edit: dammit I'm starting to sound like the other high leveled marksmen around here. Goggleemoticon
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[1.2.279] Skill tables of all changed skills - by Hotshot - 2010-01-09, 12:43 PM

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