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[1.2.279] Skill tables of all changed skills - Printable Version

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[1.2.279] Skill tables of all changed skills - Fiel - 2010-01-06

The english translations are just ripped from the GMS skill strings and should not be trusted as true translations of the Korean text. It's recommended that you run the Korean text through an interpreter to get the true meaning.

This is not a comprehensive list of all changes. This is a list of all changes which would affect the skill tables directly and does not account for delay decreases and some skill range changes. For a comprehensive list of all changes, please see this thread

 Warrior

 Mage

 Bowman

 Thieves

 Pirates



[1.2.279] Skill tables of all changed skills - Dual - 2010-01-06

Charges attacks 6 enemies? What?


[1.2.279] Skill tables of all changed skills - Stereo - 2010-01-06

Like the m.atk it's copy paste from the old betas when charges did magic damage when you cast them.


[1.2.279] Skill tables of all changed skills - Bomber - 2010-01-06

Alright.
-waits-


[1.2.279] Skill tables of all changed skills - Fiel - 2010-01-06

Oops, forgot to set it to not show that.


[1.2.279] Skill tables of all changed skills - Jormungandr - 2010-01-06

[COLOR="Teal"]Wow entire mage class got buffed \o/

except bishops f2[/COLOR]


[1.2.279] Skill tables of all changed skills - SlayerZach - 2010-01-06

This is very useful and much more detailed. Thanks, Fiel!


[1.2.279] Skill tables of all changed skills - Nature - 2010-01-06

Venom is has 32% activation now at level one. why did i max it.Frown


[1.2.279] Skill tables of all changed skills - Baklava - 2010-01-06

Nature Wrote:Venom is has 32% activation now at level one. why did i max it.Frown

8 sec 60 base 50% poison > 4 sec 31 base 32% poison

Maybe.


[1.2.279] Skill tables of all changed skills - Nature - 2010-01-06

Baklava Wrote:8 sec 60 base 50% poison > 4 sec 31 base 32% poison

Maybe.

It could of been delayed in my build the new venom is overkill on whatever i train on even chief guardians and chief oblivion guardians. The new venom makes almost all my moves guaranteed to poison the monster.


[1.2.279] Skill tables of all changed skills - Lugin - 2010-01-06

You've got Ice Charge's data in Lightning.


[1.2.279] Skill tables of all changed skills - Devil - 2010-01-06

Nature Wrote:Venom is has 32% activation now at level one. why did i max it.Frown
Level1 Venom will boost Shadowers a LOT in -training-, but having Venom maxed, pushes them even more! So don't be sad, just imagine training at even more high speeds! Smile

I'm maxing Smokescreen now though, because I just want to have it maxed at 160! The lvl1 Venom boost is a really nice welcome! Smile


[1.2.279] Skill tables of all changed skills - Fiel - 2010-01-06

Lugin Wrote:You've got Ice Charge's data in Lightning.

Fixed.


[1.2.279] Skill tables of all changed skills - SlayerZach - 2010-01-06

DualReaver Wrote:Charges attacks 6 enemies? What?
He's right though, Fiel. The Elemental Charges are a buff, not an attack.


[1.2.279] Skill tables of all changed skills - Bomber - 2010-01-06

Any news on WHAT the charge time of pierce is?


[1.2.279] Skill tables of all changed skills - Solarboy - 2010-01-06

im a little bit disapointed that they didnt/havent added cooldowns to ultimates, i never really used the ultimates to train, it made you look like a zombie jsut standing there spamming an atack, i liked big bang, as a training atack Smile, also if they gave a umm, lets say 10sex cooldown to all ultimates, that would get rid of leeching (or at least 90% of it), but i REALLY liked the gunslinger updates, they are 300% times better now


[1.2.279] Skill tables of all changed skills - Fiel - 2010-01-06

SlayerZach Wrote:He's right though, Fiel. The Elemental Charges are a buff, not an attack.

I know, but this is ripped from the data. The data states that it attacks up to 6 mobs, though that variable is never used. I have to tell my scripts to ignore specific variables because they're not used and I forgot that one.

Does it bother anyone that Paladins essentially get a better than combo barrier move in second job with no massive combo requirement? 20% reduction of mob attack is a lot better than 20% reduction in damage.


[1.2.279] Skill tables of all changed skills - Bomber - 2010-01-06

solarboy Wrote:im a little bit disapointed that they didnt/havent added cooldowns to ultimates, i never really used the ultimates to train, it made you look like a zombie jsut standing there spamming an atack, i liked big bang, as a training atack Smile, also if they gave a umm, lets say 10sex cooldown to all ultimates, that would get rid of leeching (or at least 90% of it), but i REALLY liked the gunslinger updates, they are 300% times better now

Gunslinger stuff wasn't too needed. And cooldowns would make mages go to nexon's building and best them till they get it back. IMO, never happenin Rolleyes


[1.2.279] Skill tables of all changed skills - DarkAbyzz54 - 2010-01-06

Level 4 Fire arrow states that it attacks 2 enemies, then goes back to 1 enemy until later.


[1.2.279] Skill tables of all changed skills - Fiel - 2010-01-06

Typo in the data, not in the tables.