Takebacker Wrote:Requesting visual difference between level 1 and max range of whirlwind.
Whirlwind's range maxes at level 18. Put in Double and Triple Swing for reference. You're not knocking things out of your range.
Double is the teal-ish colour (green + blue).
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Final Toss has range improvements at 11, and 21. At all levels, it's longer than Double and Triple Swing though.Final Charge/Take is longer in all instances and has a set range in Green. Final Blow is the purple/magenta obviously.
Lastly, Smash has a range slightly longer than an Archer's shooting range. Peril has the same range as Sharkwave.


![[Image: whirlwind.png]](http://img6.imageshack.us/img6/2711/whirlwind.png)
![[Image: whirlwind2.png]](http://img198.imageshack.us/img198/726/whirlwind2.png)