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Maker - Alchemy Skill FAQ and Walkthrough
#27
Stereo Wrote:
 Spoiler

In this picture are the top 6 slots fixed (it just takes directly from inventory) and you click drag items into the bottom ones?

Would you mind posting example recipes at each level of item just to get an idea how much stuff you need?
I can only forge level 50 pirate gear right now, so it's hard to give an accurate idea of this. Also, if you have enough of an item (Like if I had 5 green powders) it would automatically become colored in the top boxes. You don't need to drag necessary items in there, it detects those on its own.

I can say that a level 50 Knuckle needed 20 Low Grade Monster Crystal C's, which equals 2,000 ETC items from level 30-50 monsters. Weapons take drastically larger amounts of items than other equipments (as you can see in that screen, it only needs 10 Monster Crystals for the level 50 overall.) Whatever color powder it is that they need, everything requires 5 of it. A glove needs 5 brown, a boot needs 5 brown, the overall needs 5 green... I don't know if this will increase with higher level recipes.

To add jewels or stimulators, you just drag them into the boxes. You can't really see it but the bottom boxes next to the stimulator are X'ed out.
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Messages In This Thread
Maker - Alchemy Skill FAQ and Walkthrough - by xDae - 2008-08-03, 10:24 AM
Maker - Alchemy Skill FAQ and Walkthrough - by IsaacGS - 2008-08-03, 03:42 PM
Maker - Alchemy Skill FAQ and Walkthrough - by Harrisonized - 2008-08-08, 03:24 AM
Maker - Alchemy Skill FAQ and Walkthrough - by Harrisonized - 2008-08-08, 03:36 AM

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