2009-08-12, 03:38 AM
shouri Wrote:Why couldn't they make that bar charge up based on the amount of damage you deal? Granted corsairs/BMs would STILL fill it up fastest but this would give the other classes a shot at using the skills as well.At first it was based on keeping your HP low. The bar charged fast, when it was full you got to low HP, then used the invincible skill. You could recharge it before it ran out like this, so permanent invincibility.
You could use a power up... lets say.... every 5m damage? I onno really I'm just tossing a random ass number out there.
Then it was based on damage dealt. But with hurricane you can fill up the bar practically instantly and with the save points in the dojo they added later, people started saving before papulatus and killing him too fast. Since he still gives full EXP they were abusing this to level too fast.
Now, it's based on damage taken. Since most people who reach the end of the dojo can't get hit by the first 15 or so bosses before they kill them, it doesn't charge at all, and since you can't pot whenever you want you really want to avoid getting hit as much as possible. If you're dodging attacks, then you won't be filling up the bar.
Even when I've done the dojo on 11x wind archer I couldn't get it over 1/4 of the way full with this most recent method. The dojo skills are essentially nonexistent with this because no one can possibly fill it up.

