2009-05-28, 04:14 AM
IllegallySane Wrote:Maybe 20-30k. Now we're talking. I'd gladly pay for that. Nothing like making dying a trivial matter in Maple. Reminds me of how I purposely get myself killed in humorous ways in WoW for the lulz.
I really disagree with the exp loss system we have. The higher level you get, the worse you suffer from death (longer training time to make up exp loss). High LUK causes less exp loss, which directly gives a 2/12 classes a MAJOR benefit that doesn't really make sense (and to a lesser extent, 3 other classes). I'd like to see a declining penalty, starting at maybe start at 10% and drop .5% with each bracket of 10 levels (Ie, a lv 140 would only lose 3%)

