2009-03-30, 11:24 AM
Melancholy Wrote:Now I'm trying to work in how both Sharpshooters and Hitmen could have critical and not be overpowered.
Give them a low % and high damage boost, or a high % and low dmg boost.
OR you could make it so that if you're shooting from calm mode you crit faster and if you're shooting from active mode you crit less (like 80% with +150% when calm(little overpowered: an added avarage of 120% per hit) and 10% and +50% when you're not(5%)).
It could also be that the Hitmen get a higher percentage and that Sharpshooters get more power if they stand still(so they would normally both hit +100% 40% of the time, but when calm xbow would deal like +150% and gun would crit 60% of the time).
About the PvP thing, maybe there should be some damage reduction (undispelable) buff that would be based on level (cause only hitting 5% of your damage at lvl20 wouldn't really work and dealing 50% of it would 1hit everyone at lvl120).

