2009-01-29, 05:26 AM
FelixTM Wrote:Hm, I guess I thought you knew about that. Oh well, I'm glad we can see eye-to-eye on that now. I'm sorry for any rudeness/assumptions. I actually like how they made Bigfoot seem like he's intimidating and big, but he's really not. You clear his touch damage hitbox easily with even a Hog. I'm sure Haste can manage it, too (never tried that one). He's quite the deceiving boss (low hitbox, even though he's tall and a stomp that only does 1 dmg, instead of big damage).
I think the best improvements would be to raise his KB to something really high (like the suggested 15k), add the missing hitboxes to certain animations and leave the rest. I love the high touch damage because it limits how early melee can kill BF and prevents range from touching him. I would like the high KB because it allows warriors an edge if they can pin it, and it makes it a bit more interesting for ranged classes. Adding the missing hitboxes is just common sense. They're not really a problem, but it's pretty tacky to leave a mistake like that.
if they raised the KB to 15k (where only warriors could KB it) and kept his touch the same, warriors would just use this thing as a big furry ball of death
. They'd just rush the thing into everyone

