2009-01-29, 12:47 AM
Dusk Wrote:Okay, 6k? 5.5k? What the hell. We're agreeing on the concept of a number but I don't know how much HP Bucs actually have.
@Felix: o_o I didn't know you could jump over Bigfoot. I know I can Recoil over him but I've actually never tried jumping over him on a mount. Never mind then. He needs to be smaller, though, I have no idea where his hitbox actually is.
Hm, I guess I thought you knew about that. Oh well, I'm glad we can see eye-to-eye on that now. I'm sorry for any rudeness/assumptions. I actually like how they made Bigfoot seem like he's intimidating and big, but he's really not. You clear his touch damage hitbox easily with even a Hog. I'm sure Haste can manage it, too (never tried that one). He's quite the deceiving boss (low hitbox, even though he's tall and a stomp that only does 1 dmg, instead of big damage).
I think the best improvements would be to raise his KB to something really high (like the suggested 15k), add the missing hitboxes to certain animations and leave the rest. I love the high touch damage because it limits how early melee can kill BF and prevents range from touching him. I would like the high KB because it allows warriors an edge if they can pin it, and it makes it a bit more interesting for ranged classes. Adding the missing hitboxes is just common sense. They're not really a problem, but it's pretty tacky to leave a mistake like that.

