2009-01-27, 11:38 PM
If this should be fixed, then shouldn't anego be fixed to be warrior friendly as well? This may only be in our version now but it still affects the warriors here. And other versions could also get it sooner or later.
Yes its harder for some classes than others but thats the point of having different classes. You can't say that bowman can't get past that map because you can if you are being carefull and yes there should be risks in it. You chose the class knowing their weakness, this is also what gives some other classes advantage in this area over others. Its what being that class means, you can't do everything. Magicians who get disconnected in some maps will respawn on a monster and die instantly, but they can make use of their tanking abilities elsewhere better than other classes. Its the risk that comes with the class you choose.
As a bowman you can kill big foot by using puppet, but requires some risks and a bit slower in killing it. You can move back a bit each time then puppet on other side and jump over big foot (with mount to be safe) then continue.
As a mage you can kill it, takes hell of a long time and you have to be really high level to take the damage. At almost level 160, i still can't take touch damage unless i wear a piece of hp equip.
Warriors also have to be really high level to survive touch damage which they are at risk of mostly along with other melee (shadowers and bucc). They do very well at high levels.
Thiefs, take lot of time in killing and almost similar risk as bowman.
Big foot is just more friendly to warriors than other classes but thats also at high enough levels. Just like how anego is ranged friendly and a nightmare for warriors. I don't see why the ranged should have advantage and be able to do all bosses while warriors can't.
I think it should be left as it is now, makes bosses a little challenging.
Yes its harder for some classes than others but thats the point of having different classes. You can't say that bowman can't get past that map because you can if you are being carefull and yes there should be risks in it. You chose the class knowing their weakness, this is also what gives some other classes advantage in this area over others. Its what being that class means, you can't do everything. Magicians who get disconnected in some maps will respawn on a monster and die instantly, but they can make use of their tanking abilities elsewhere better than other classes. Its the risk that comes with the class you choose.
As a bowman you can kill big foot by using puppet, but requires some risks and a bit slower in killing it. You can move back a bit each time then puppet on other side and jump over big foot (with mount to be safe) then continue.
As a mage you can kill it, takes hell of a long time and you have to be really high level to take the damage. At almost level 160, i still can't take touch damage unless i wear a piece of hp equip.
Warriors also have to be really high level to survive touch damage which they are at risk of mostly along with other melee (shadowers and bucc). They do very well at high levels.
Thiefs, take lot of time in killing and almost similar risk as bowman.
Big foot is just more friendly to warriors than other classes but thats also at high enough levels. Just like how anego is ranged friendly and a nightmare for warriors. I don't see why the ranged should have advantage and be able to do all bosses while warriors can't.
I think it should be left as it is now, makes bosses a little challenging.

