Wings of Fate relationship-based potential stats
Kino + Takeno + Ibaraki
MaxHP :+#incMHP, MaxMP :+#incMMP
Kino + Takeno + Kamaitachi| 1 | MaxHP :+100, MaxMP :+100 |
| 2 | MaxHP :+120, MaxMP :+120 |
| 3 | MaxHP :+140, MaxMP :+140 |
| 4 | MaxHP :+160, MaxMP :+160 |
| 5 | MaxHP :+180, MaxMP :+180 |
| 6 | MaxHP :+200, MaxMP :+200 |
| 7 | MaxHP :+220, MaxMP :+220 |
| 8 | MaxHP :+240, MaxMP :+240 |
| 9 | MaxHP :+260, MaxMP :+260 |
| 10 | MaxHP :+280, MaxMP :+280 |
| 11 | MaxHP :+300, MaxMP :+300 |
| 12 | MaxHP :+320, MaxMP :+320 |
| 13 | MaxHP :+340, MaxMP :+340 |
| 14 | MaxHP :+360, MaxMP :+360 |
| 15 | MaxHP :+380, MaxMP :+380 |
| 16 | MaxHP :+400, MaxMP :+400 |
| 17 | MaxHP :+420, MaxMP :+420 |
| 18 | MaxHP :+440, MaxMP :+440 |
| 19 | MaxHP :+460, MaxMP :+460 |
| 20 | MaxHP :+480, MaxMP :+480 |
INT : +#incINT
Kino + Takeno + Nue| 1 | INT : +1 |
| 2 | INT : +1 |
| 3 | INT : +2 |
| 4 | INT : +2 |
| 5 | INT : +3 |
| 6 | INT : +3 |
| 7 | INT : +4 |
| 8 | INT : +4 |
| 9 | INT : +5 |
| 10 | INT : +5 |
| 11 | INT : +6 |
| 12 | INT : +6 |
| 13 | INT : +7 |
| 14 | INT : +7 |
| 15 | INT : +8 |
| 16 | INT : +8 |
| 17 | INT : +9 |
| 18 | INT : +9 |
| 19 | INT : +10 |
| 20 | INT : +10 |
ATT: +#incPAD
Kino + Takeno + Kubinashi| 1 | ATT: +1 |
| 2 | ATT: +2 |
| 3 | ATT: +3 |
| 4 | ATT: +4 |
| 5 | ATT: +5 |
| 6 | ATT: +6 |
| 7 | ATT: +7 |
| 8 | ATT: +8 |
| 9 | ATT: +9 |
| 10 | ATT: +10 |
| 11 | ATT: +11 |
| 12 | ATT: +12 |
| 13 | ATT: +13 |
| 14 | ATT: +14 |
| 15 | ATT: +15 |
| 16 | ATT: +16 |
| 17 | ATT: +17 |
| 18 | ATT: +18 |
| 19 | ATT: +19 |
| 20 | ATT: +20 |
STR : +#incSTR
Kino + Takeno + Kurama| 1 | STR : +5 |
| 2 | STR : +6 |
| 3 | STR : +7 |
| 4 | STR : +8 |
| 5 | STR : +9 |
| 6 | STR : +10 |
| 7 | STR : +11 |
| 8 | STR : +12 |
| 9 | STR : +13 |
| 10 | STR : +14 |
| 11 | STR : +15 |
| 12 | STR : +16 |
| 13 | STR : +17 |
| 14 | STR : +18 |
| 15 | STR : +19 |
| 16 | STR : +20 |
| 17 | STR : +21 |
| 18 | STR : +22 |
| 19 | STR : +23 |
| 20 | STR : +24 |
Magic DEF : +#incMDD, Weapon DEF : +#incPDD
Kino + Takeno + Izuna| 1 | Magic DEF : +100, Weapon DEF : +100 |
| 2 | Magic DEF : +120, Weapon DEF : +120 |
| 3 | Magic DEF : +140, Weapon DEF : +140 |
| 4 | Magic DEF : +160, Weapon DEF : +160 |
| 5 | Magic DEF : +180, Weapon DEF : +180 |
| 6 | Magic DEF : +200, Weapon DEF : +200 |
| 7 | Magic DEF : +220, Weapon DEF : +220 |
| 8 | Magic DEF : +240, Weapon DEF : +240 |
| 9 | Magic DEF : +260, Weapon DEF : +260 |
| 10 | Magic DEF : +280, Weapon DEF : +280 |
| 11 | Magic DEF : +300, Weapon DEF : +300 |
| 12 | Magic DEF : +320, Weapon DEF : +320 |
| 13 | Magic DEF : +340, Weapon DEF : +340 |
| 14 | Magic DEF : +360, Weapon DEF : +360 |
| 15 | Magic DEF : +380, Weapon DEF : +380 |
| 16 | Magic DEF : +400, Weapon DEF : +400 |
| 17 | Magic DEF : +420, Weapon DEF : +420 |
| 18 | Magic DEF : +440, Weapon DEF : +440 |
| 19 | Magic DEF : +460, Weapon DEF : +460 |
| 20 | Magic DEF : +480, Weapon DEF : +480 |
LUK : +#incLUK
Kino + Takeno + Tengu| 1 | LUK : +5 |
| 2 | LUK : +6 |
| 3 | LUK : +7 |
| 4 | LUK : +8 |
| 5 | LUK : +9 |
| 6 | LUK : +10 |
| 7 | LUK : +11 |
| 8 | LUK : +12 |
| 9 | LUK : +13 |
| 10 | LUK : +14 |
| 11 | LUK : +15 |
| 12 | LUK : +16 |
| 13 | LUK : +17 |
| 14 | LUK : +18 |
| 15 | LUK : +19 |
| 16 | LUK : +20 |
| 17 | LUK : +21 |
| 18 | LUK : +22 |
| 19 | LUK : +23 |
| 20 | LUK : +24 |
MaxHP : +#incMHPr%
Kino + Takeno + Yorozu| 1 | MaxHP : +1% |
| 2 | MaxHP : +1% |
| 3 | MaxHP : +1% |
| 4 | MaxHP : +1% |
| 5 | MaxHP : +2% |
| 6 | MaxHP : +2% |
| 7 | MaxHP : +2% |
| 8 | MaxHP : +2% |
| 9 | MaxHP : +3% |
| 10 | MaxHP : +3% |
| 11 | MaxHP : +3% |
| 12 | MaxHP : +3% |
| 13 | MaxHP : +4% |
| 14 | MaxHP : +4% |
| 15 | MaxHP : +4% |
| 16 | MaxHP : +4% |
| 17 | MaxHP : +5% |
| 18 | MaxHP : +5% |
| 19 | MaxHP : +5% |
| 20 | MaxHP : +5% |
MaxMP : +#incMMPr%
Kino + Ibaraki + Kamaitachi| 1 | MaxMP : +1% |
| 2 | MaxMP : +1% |
| 3 | MaxMP : +1% |
| 4 | MaxMP : +1% |
| 5 | MaxMP : +2% |
| 6 | MaxMP : +2% |
| 7 | MaxMP : +2% |
| 8 | MaxMP : +2% |
| 9 | MaxMP : +3% |
| 10 | MaxMP : +3% |
| 11 | MaxMP : +3% |
| 12 | MaxMP : +3% |
| 13 | MaxMP : +4% |
| 14 | MaxMP : +4% |
| 15 | MaxMP : +4% |
| 16 | MaxMP : +4% |
| 17 | MaxMP : +5% |
| 18 | MaxMP : +5% |
| 19 | MaxMP : +5% |
| 20 | MaxMP : +5% |
STR : +#incSTR
Kino + Ibaraki + Nue| 1 | STR : +1 |
| 2 | STR : +1 |
| 3 | STR : +1 |
| 4 | STR : +1 |
| 5 | STR : +2 |
| 6 | STR : +2 |
| 7 | STR : +2 |
| 8 | STR : +2 |
| 9 | STR : +3 |
| 10 | STR : +3 |
| 11 | STR : +3 |
| 12 | STR : +3 |
| 13 | STR : +4 |
| 14 | STR : +4 |
| 15 | STR : +4 |
| 16 | STR : +4 |
| 17 | STR : +5 |
| 18 | STR : +5 |
| 19 | STR : +5 |
| 20 | STR : +5 |
DEX : +#incDEX
Kino + Ibaraki + Kubinashi| 1 | DEX : +1 |
| 2 | DEX : +1 |
| 3 | DEX : +1 |
| 4 | DEX : +1 |
| 5 | DEX : +2 |
| 6 | DEX : +2 |
| 7 | DEX : +2 |
| 8 | DEX : +2 |
| 9 | DEX : +3 |
| 10 | DEX : +3 |
| 11 | DEX : +3 |
| 12 | DEX : +3 |
| 13 | DEX : +4 |
| 14 | DEX : +4 |
| 15 | DEX : +4 |
| 16 | DEX : +4 |
| 17 | DEX : +5 |
| 18 | DEX : +5 |
| 19 | DEX : +5 |
| 20 | DEX : +5 |
Magic ATT : +#incMAD, ATT: +#incPAD
Kino + Ibaraki + Kurama| 1 | Magic ATT : +1, ATT: +1 |
| 2 | Magic ATT : +1, ATT: +1 |
| 3 | Magic ATT : +2, ATT: +2 |
| 4 | Magic ATT : +2, ATT: +2 |
| 5 | Magic ATT : +3, ATT: +3 |
| 6 | Magic ATT : +3, ATT: +3 |
| 7 | Magic ATT : +4, ATT: +4 |
| 8 | Magic ATT : +4, ATT: +4 |
| 9 | Magic ATT : +5, ATT: +5 |
| 10 | Magic ATT : +5, ATT: +5 |
| 11 | Magic ATT : +6, ATT: +6 |
| 12 | Magic ATT : +6, ATT: +6 |
| 13 | Magic ATT : +7, ATT: +7 |
| 14 | Magic ATT : +7, ATT: +7 |
| 15 | Magic ATT : +8, ATT: +8 |
| 16 | Magic ATT : +8, ATT: +8 |
| 17 | Magic ATT : +9, ATT: +9 |
| 18 | Magic ATT : +9, ATT: +9 |
| 19 | Magic ATT : +10, ATT: +10 |
| 20 | Magic ATT : +10, ATT: +10 |
DEX : +#incDEX
Kino + Ibaraki + Izuna| 1 | DEX : +1 |
| 2 | DEX : +1 |
| 3 | DEX : +2 |
| 4 | DEX : +2 |
| 5 | DEX : +3 |
| 6 | DEX : +3 |
| 7 | DEX : +4 |
| 8 | DEX : +4 |
| 9 | DEX : +5 |
| 10 | DEX : +5 |
| 11 | DEX : +6 |
| 12 | DEX : +6 |
| 13 | DEX : +7 |
| 14 | DEX : +7 |
| 15 | DEX : +8 |
| 16 | DEX : +8 |
| 17 | DEX : +9 |
| 18 | DEX : +9 |
| 19 | DEX : +10 |
| 20 | DEX : +10 |
#prop% chance to fall in love for #time seconds when attacked.
Kino + Ibaraki + Tengu| 1 | 10% chance to fall in love for 1 seconds when attacked. |
| 2 | 10% chance to fall in love for 1 seconds when attacked. |
| 3 | 10% chance to fall in love for 1 seconds when attacked. |
| 4 | 10% chance to fall in love for 1 seconds when attacked. |
| 5 | 10% chance to fall in love for 1 seconds when attacked. |
| 6 | 12% chance to fall in love for 2 seconds when attacked. |
| 7 | 12% chance to fall in love for 2 seconds when attacked. |
| 8 | 12% chance to fall in love for 2 seconds when attacked. |
| 9 | 12% chance to fall in love for 2 seconds when attacked. |
| 10 | 12% chance to fall in love for 2 seconds when attacked. |
| 11 | 15% chance to fall in love for 3 seconds when attacked. |
| 12 | 15% chance to fall in love for 3 seconds when attacked. |
| 13 | 15% chance to fall in love for 3 seconds when attacked. |
| 14 | 15% chance to fall in love for 3 seconds when attacked. |
| 15 | 18% chance to fall in love for 4 seconds when attacked. |
| 16 | 18% chance to fall in love for 4 seconds when attacked. |
| 17 | 18% chance to fall in love for 4 seconds when attacked. |
| 18 | 18% chance to fall in love for 4 seconds when attacked. |
| 19 | 20% chance to fall in love for 5 seconds when attacked. |
| 20 | 20% chance to fall in love for 5 seconds when attacked. |
#prop% chance to apply Lv. #level Stun when attacking.
Kino + Ibaraki + Yorozu| 1 | 10% chance to apply Lv. 1 Stun when attacking. |
| 2 | 10% chance to apply Lv. 1 Stun when attacking. |
| 3 | 10% chance to apply Lv. 1 Stun when attacking. |
| 4 | 10% chance to apply Lv. 1 Stun when attacking. |
| 5 | 10% chance to apply Lv. 1 Stun when attacking. |
| 6 | 10% chance to apply Lv. 1 Stun when attacking. |
| 7 | 12% chance to apply Lv. 1 Stun when attacking. |
| 8 | 12% chance to apply Lv. 1 Stun when attacking. |
| 9 | 12% chance to apply Lv. 1 Stun when attacking. |
| 10 | 12% chance to apply Lv. 1 Stun when attacking. |
| 11 | 12% chance to apply Lv. 1 Stun when attacking. |
| 12 | 12% chance to apply Lv. 1 Stun when attacking. |
| 13 | 12% chance to apply Lv. 1 Stun when attacking. |
| 14 | 12% chance to apply Lv. 2 Stun when attacking. |
| 15 | 12% chance to apply Lv. 2 Stun when attacking. |
| 16 | 12% chance to apply Lv. 2 Stun when attacking. |
| 17 | 12% chance to apply Lv. 2 Stun when attacking. |
| 18 | 15% chance to apply Lv. 2 Stun when attacking. |
| 19 | 15% chance to apply Lv. 2 Stun when attacking. |
| 20 | 15% chance to apply Lv. 2 Stun when attacking. |
#prop% chance to go into a rage for #time seconds when attacked.
Kino + Kamaitachi + Nue| 1 | 10% chance to go into a rage for 1 seconds when attacked. |
| 2 | 10% chance to go into a rage for 1 seconds when attacked. |
| 3 | 10% chance to go into a rage for 1 seconds when attacked. |
| 4 | 10% chance to go into a rage for 1 seconds when attacked. |
| 5 | 10% chance to go into a rage for 1 seconds when attacked. |
| 6 | 12% chance to go into a rage for 2 seconds when attacked. |
| 7 | 12% chance to go into a rage for 2 seconds when attacked. |
| 8 | 12% chance to go into a rage for 2 seconds when attacked. |
| 9 | 12% chance to go into a rage for 2 seconds when attacked. |
| 10 | 12% chance to go into a rage for 2 seconds when attacked. |
| 11 | 15% chance to go into a rage for 3 seconds when attacked. |
| 12 | 15% chance to go into a rage for 3 seconds when attacked. |
| 13 | 15% chance to go into a rage for 3 seconds when attacked. |
| 14 | 15% chance to go into a rage for 3 seconds when attacked. |
| 15 | 18% chance to go into a rage for 4 seconds when attacked. |
| 16 | 18% chance to go into a rage for 4 seconds when attacked. |
| 17 | 18% chance to go into a rage for 4 seconds when attacked. |
| 18 | 18% chance to go into a rage for 4 seconds when attacked. |
| 19 | 20% chance to go into a rage for 5 seconds when attacked. |
| 20 | 20% chance to go into a rage for 5 seconds when attacked. |
LUK : +#incLUK
Kino + Kamaitachi + Kubinashi| 1 | LUK : +10 |
| 2 | LUK : +10 |
| 3 | LUK : +10 |
| 4 | LUK : +10 |
| 5 | LUK : +11 |
| 6 | LUK : +11 |
| 7 | LUK : +11 |
| 8 | LUK : +11 |
| 9 | LUK : +12 |
| 10 | LUK : +12 |
| 11 | LUK : +12 |
| 12 | LUK : +12 |
| 13 | LUK : +13 |
| 14 | LUK : +13 |
| 15 | LUK : +13 |
| 16 | LUK : +13 |
| 17 | LUK : +14 |
| 18 | LUK : +14 |
| 19 | LUK : +15 |
| 20 | LUK : +15 |
ATT: +#incPAD
Kino + Kamaitachi + Kurama| 1 | ATT: +5 |
| 2 | ATT: +5 |
| 3 | ATT: +6 |
| 4 | ATT: +6 |
| 5 | ATT: +7 |
| 6 | ATT: +7 |
| 7 | ATT: +8 |
| 8 | ATT: +8 |
| 9 | ATT: +9 |
| 10 | ATT: +9 |
| 11 | ATT: +10 |
| 12 | ATT: +10 |
| 13 | ATT: +11 |
| 14 | ATT: +11 |
| 15 | ATT: +12 |
| 16 | ATT: +12 |
| 17 | ATT: +13 |
| 18 | ATT: +13 |
| 19 | ATT: +14 |
| 20 | ATT: +15 |
STR : +#incSTR, INT : +#incINT
Kino + Kamaitachi + Izuna| 1 | STR : +2, INT : +2 |
| 2 | STR : +2, INT : +2 |
| 3 | STR : +2, INT : +2 |
| 4 | STR : +2, INT : +2 |
| 5 | STR : +4, INT : +4 |
| 6 | STR : +4, INT : +4 |
| 7 | STR : +4, INT : +4 |
| 8 | STR : +4, INT : +4 |
| 9 | STR : +6, INT : +6 |
| 10 | STR : +6, INT : +6 |
| 11 | STR : +6, INT : +6 |
| 12 | STR : +6, INT : +6 |
| 13 | STR : +8, INT : +8 |
| 14 | STR : +8, INT : +8 |
| 15 | STR : +8, INT : +8 |
| 16 | STR : +8, INT : +8 |
| 17 | STR : +10, INT : +10 |
| 18 | STR : +10, INT : +10 |
| 19 | STR : +10, INT : +10 |
| 20 | STR : +10, INT : +10 |
Magic ATT : +#incMAD
Kino + Kamaitachi + Tengu| 1 | Magic ATT : +1 |
| 2 | Magic ATT : +2 |
| 3 | Magic ATT : +3 |
| 4 | Magic ATT : +4 |
| 5 | Magic ATT : +5 |
| 6 | Magic ATT : +6 |
| 7 | Magic ATT : +7 |
| 8 | Magic ATT : +8 |
| 9 | Magic ATT : +9 |
| 10 | Magic ATT : +10 |
| 11 | Magic ATT : +11 |
| 12 | Magic ATT : +12 |
| 13 | Magic ATT : +13 |
| 14 | Magic ATT : +14 |
| 15 | Magic ATT : +15 |
| 16 | Magic ATT : +16 |
| 17 | Magic ATT : +17 |
| 18 | Magic ATT : +18 |
| 19 | Magic ATT : +19 |
| 20 | Magic ATT : +20 |
Magic DEF : +#incMDD, Weapon DEF : +#incPDD
Kino + Kamaitachi + Yorozu| 1 | Magic DEF : +60, Weapon DEF : +60 |
| 2 | Magic DEF : +61, Weapon DEF : +61 |
| 3 | Magic DEF : +62, Weapon DEF : +62 |
| 4 | Magic DEF : +63, Weapon DEF : +63 |
| 5 | Magic DEF : +64, Weapon DEF : +64 |
| 6 | Magic DEF : +65, Weapon DEF : +65 |
| 7 | Magic DEF : +66, Weapon DEF : +66 |
| 8 | Magic DEF : +67, Weapon DEF : +67 |
| 9 | Magic DEF : +68, Weapon DEF : +68 |
| 10 | Magic DEF : +69, Weapon DEF : +69 |
| 11 | Magic DEF : +70, Weapon DEF : +70 |
| 12 | Magic DEF : +71, Weapon DEF : +71 |
| 13 | Magic DEF : +72, Weapon DEF : +72 |
| 14 | Magic DEF : +73, Weapon DEF : +73 |
| 15 | Magic DEF : +74, Weapon DEF : +74 |
| 16 | Magic DEF : +75, Weapon DEF : +75 |
| 17 | Magic DEF : +76, Weapon DEF : +76 |
| 18 | Magic DEF : +77, Weapon DEF : +77 |
| 19 | Magic DEF : +78, Weapon DEF : +78 |
| 20 | Magic DEF : +80, Weapon DEF : +80 |
#prop% chance to ignore #ignoreDAM damage when attacked.
Kino + Nue + Kubinashi| 1 | 10% chance to ignore 10 damage when attacked. |
| 2 | 10% chance to ignore 10 damage when attacked. |
| 3 | 10% chance to ignore 10 damage when attacked. |
| 4 | 10% chance to ignore 10 damage when attacked. |
| 5 | 10% chance to ignore 10 damage when attacked. |
| 6 | 10% chance to ignore 15 damage when attacked. |
| 7 | 10% chance to ignore 15 damage when attacked. |
| 8 | 10% chance to ignore 15 damage when attacked. |
| 9 | 10% chance to ignore 15 damage when attacked. |
| 10 | 10% chance to ignore 15 damage when attacked. |
| 11 | 15% chance to ignore 15 damage when attacked. |
| 12 | 15% chance to ignore 15 damage when attacked. |
| 13 | 15% chance to ignore 15 damage when attacked. |
| 14 | 15% chance to ignore 15 damage when attacked. |
| 15 | 20% chance to ignore 20 damage when attacked. |
| 16 | 20% chance to ignore 20 damage when attacked. |
| 17 | 20% chance to ignore 20 damage when attacked. |
| 18 | 20% chance to ignore 20 damage when attacked. |
| 19 | 20% chance to ignore 30 damage when attacked. |
| 20 | 20% chance to ignore 30 damage when attacked. |
#prop% chance to apply Lv. #level Slow when attacking.
Kino + Nue + Kurama| 1 | 10% chance to apply Lv. 1 Slow when attacking. |
| 2 | 10% chance to apply Lv. 1 Slow when attacking. |
| 3 | 10% chance to apply Lv. 1 Slow when attacking. |
| 4 | 10% chance to apply Lv. 1 Slow when attacking. |
| 5 | 10% chance to apply Lv. 1 Slow when attacking. |
| 6 | 10% chance to apply Lv. 1 Slow when attacking. |
| 7 | 15% chance to apply Lv. 1 Slow when attacking. |
| 8 | 15% chance to apply Lv. 1 Slow when attacking. |
| 9 | 15% chance to apply Lv. 1 Slow when attacking. |
| 10 | 15% chance to apply Lv. 1 Slow when attacking. |
| 11 | 15% chance to apply Lv. 1 Slow when attacking. |
| 12 | 15% chance to apply Lv. 1 Slow when attacking. |
| 13 | 15% chance to apply Lv. 1 Slow when attacking. |
| 14 | 15% chance to apply Lv. 2 Slow when attacking. |
| 15 | 15% chance to apply Lv. 2 Slow when attacking. |
| 16 | 15% chance to apply Lv. 2 Slow when attacking. |
| 17 | 15% chance to apply Lv. 2 Slow when attacking. |
| 18 | 20% chance to apply Lv. 2 Slow when attacking. |
| 19 | 20% chance to apply Lv. 2 Slow when attacking. |
| 20 | 20% chance to apply Lv. 2 Slow when attacking. |
#prop% chance to apply Lv. #level Blind when attacking.
Kino + Nue + Izuna| 1 | 10% chance to apply Lv. 1 Blind when attacking. |
| 2 | 10% chance to apply Lv. 1 Blind when attacking. |
| 3 | 10% chance to apply Lv. 1 Blind when attacking. |
| 4 | 10% chance to apply Lv. 1 Blind when attacking. |
| 5 | 10% chance to apply Lv. 1 Blind when attacking. |
| 6 | 10% chance to apply Lv. 1 Blind when attacking. |
| 7 | 12% chance to apply Lv. 1 Blind when attacking. |
| 8 | 12% chance to apply Lv. 1 Blind when attacking. |
| 9 | 12% chance to apply Lv. 1 Blind when attacking. |
| 10 | 12% chance to apply Lv. 1 Blind when attacking. |
| 11 | 12% chance to apply Lv. 1 Blind when attacking. |
| 12 | 12% chance to apply Lv. 1 Blind when attacking. |
| 13 | 12% chance to apply Lv. 1 Blind when attacking. |
| 14 | 12% chance to apply Lv. 2 Blind when attacking. |
| 15 | 12% chance to apply Lv. 2 Blind when attacking. |
| 16 | 12% chance to apply Lv. 2 Blind when attacking. |
| 17 | 12% chance to apply Lv. 2 Blind when attacking. |
| 18 | 15% chance to apply Lv. 2 Blind when attacking. |
| 19 | 15% chance to apply Lv. 2 Blind when attacking. |
| 20 | 15% chance to apply Lv. 2 Blind when attacking. |
LUK : +#incLUKr%
Kino + Nue + Tengu| 1 | LUK : +1% |
| 2 | LUK : +1% |
| 3 | LUK : +1% |
| 4 | LUK : +1% |
| 5 | LUK : +1% |
| 6 | LUK : +1% |
| 7 | LUK : +1% |
| 8 | LUK : +1% |
| 9 | LUK : +1% |
| 10 | LUK : +1% |
| 11 | LUK : +2% |
| 12 | LUK : +2% |
| 13 | LUK : +2% |
| 14 | LUK : +2% |
| 15 | LUK : +2% |
| 16 | LUK : +2% |
| 17 | LUK : +2% |
| 18 | LUK : +2% |
| 19 | LUK : +3% |
| 20 | LUK : +3% |
Magic DEF : +#incMDDr%, Magic DEF : +#incPDDr%
Kino + Nue + Yorozu| 1 | Magic DEF : +1%, Magic DEF : +1% |
| 2 | Magic DEF : +1%, Magic DEF : +1% |
| 3 | Magic DEF : +1%, Magic DEF : +1% |
| 4 | Magic DEF : +1%, Magic DEF : +1% |
| 5 | Magic DEF : +2%, Magic DEF : +2% |
| 6 | Magic DEF : +2%, Magic DEF : +2% |
| 7 | Magic DEF : +2%, Magic DEF : +2% |
| 8 | Magic DEF : +2%, Magic DEF : +2% |
| 9 | Magic DEF : +3%, Magic DEF : +3% |
| 10 | Magic DEF : +3%, Magic DEF : +3% |
| 11 | Magic DEF : +3%, Magic DEF : +3% |
| 12 | Magic DEF : +3%, Magic DEF : +3% |
| 13 | Magic DEF : +4%, Magic DEF : +4% |
| 14 | Magic DEF : +4%, Magic DEF : +4% |
| 15 | Magic DEF : +4%, Magic DEF : +4% |
| 16 | Magic DEF : +4%, Magic DEF : +4% |
| 17 | Magic DEF : +5%, Magic DEF : +5% |
| 18 | Magic DEF : +5%, Magic DEF : +5% |
| 19 | Magic DEF : +5%, Magic DEF : +5% |
| 20 | Magic DEF : +5%, Magic DEF : +5% |
#prop% chance to recover #MP MP when attacking.
Kino + Kubinashi + Kurama| 1 | 1% chance to recover 50 MP when attacking. |
| 2 | 1% chance to recover 50 MP when attacking. |
| 3 | 1% chance to recover 50 MP when attacking. |
| 4 | 1% chance to recover 50 MP when attacking. |
| 5 | 1% chance to recover 60 MP when attacking. |
| 6 | 1% chance to recover 60 MP when attacking. |
| 7 | 1% chance to recover 60 MP when attacking. |
| 8 | 1% chance to recover 60 MP when attacking. |
| 9 | 1% chance to recover 70 MP when attacking. |
| 10 | 1% chance to recover 70 MP when attacking. |
| 11 | 1% chance to recover 70 MP when attacking. |
| 12 | 1% chance to recover 70 MP when attacking. |
| 13 | 1% chance to recover 80 MP when attacking. |
| 14 | 1% chance to recover 80 MP when attacking. |
| 15 | 1% chance to recover 80 MP when attacking. |
| 16 | 1% chance to recover 80 MP when attacking. |
| 17 | 1% chance to recover 90 MP when attacking. |
| 18 | 1% chance to recover 90 MP when attacking. |
| 19 | 1% chance to recover 90 MP when attacking. |
| 20 | 1% chance to recover 100 MP when attacking. |
#prop% chance to apply Lv. #level Blind when attacking.
Kino + Kubinashi + Izuna| 1 | 10% chance to apply Lv. 1 Blind when attacking. |
| 2 | 10% chance to apply Lv. 1 Blind when attacking. |
| 3 | 10% chance to apply Lv. 1 Blind when attacking. |
| 4 | 10% chance to apply Lv. 1 Blind when attacking. |
| 5 | 10% chance to apply Lv. 1 Blind when attacking. |
| 6 | 10% chance to apply Lv. 1 Blind when attacking. |
| 7 | 15% chance to apply Lv. 1 Blind when attacking. |
| 8 | 15% chance to apply Lv. 1 Blind when attacking. |
| 9 | 15% chance to apply Lv. 1 Blind when attacking. |
| 10 | 15% chance to apply Lv. 1 Blind when attacking. |
| 11 | 15% chance to apply Lv. 1 Blind when attacking. |
| 12 | 15% chance to apply Lv. 1 Blind when attacking. |
| 13 | 15% chance to apply Lv. 1 Blind when attacking. |
| 14 | 15% chance to apply Lv. 2 Blind when attacking. |
| 15 | 15% chance to apply Lv. 2 Blind when attacking. |
| 16 | 15% chance to apply Lv. 2 Blind when attacking. |
| 17 | 15% chance to apply Lv. 2 Blind when attacking. |
| 18 | 20% chance to apply Lv. 2 Blind when attacking. |
| 19 | 20% chance to apply Lv. 2 Blind when attacking. |
| 20 | 20% chance to apply Lv. 2 Blind when attacking. |
STR : +#incSTRr%
Kino + Kubinashi + Tengu| 1 | STR : +1% |
| 2 | STR : +1% |
| 3 | STR : +1% |
| 4 | STR : +1% |
| 5 | STR : +1% |
| 6 | STR : +1% |
| 7 | STR : +1% |
| 8 | STR : +1% |
| 9 | STR : +1% |
| 10 | STR : +1% |
| 11 | STR : +2% |
| 12 | STR : +2% |
| 13 | STR : +2% |
| 14 | STR : +2% |
| 15 | STR : +2% |
| 16 | STR : +2% |
| 17 | STR : +2% |
| 18 | STR : +2% |
| 19 | STR : +3% |
| 20 | STR : +3% |
#prop% chance to apply Lv. #level Poison when attacking.
Kino + Kubinashi + Yorozu| 1 | 10% chance to apply Lv. 1 Poison when attacking. |
| 2 | 10% chance to apply Lv. 1 Poison when attacking. |
| 3 | 10% chance to apply Lv. 1 Poison when attacking. |
| 4 | 10% chance to apply Lv. 1 Poison when attacking. |
| 5 | 10% chance to apply Lv. 1 Poison when attacking. |
| 6 | 10% chance to apply Lv. 1 Poison when attacking. |
| 7 | 12% chance to apply Lv. 1 Poison when attacking. |
| 8 | 12% chance to apply Lv. 1 Poison when attacking. |
| 9 | 12% chance to apply Lv. 1 Poison when attacking. |
| 10 | 12% chance to apply Lv. 1 Poison when attacking. |
| 11 | 12% chance to apply Lv. 1 Poison when attacking. |
| 12 | 12% chance to apply Lv. 1 Poison when attacking. |
| 13 | 12% chance to apply Lv. 1 Poison when attacking. |
| 14 | 12% chance to apply Lv. 2 Poison when attacking. |
| 15 | 12% chance to apply Lv. 2 Poison when attacking. |
| 16 | 12% chance to apply Lv. 2 Poison when attacking. |
| 17 | 12% chance to apply Lv. 2 Poison when attacking. |
| 18 | 15% chance to apply Lv. 2 Poison when attacking. |
| 19 | 15% chance to apply Lv. 2 Poison when attacking. |
| 20 | 15% chance to apply Lv. 2 Poison when attacking. |
All Stats: +#incSTRr%
Kino + Kurama + Izuna| 1 | All Stats: +0% |
| 2 | All Stats: +0% |
| 3 | All Stats: +0% |
| 4 | All Stats: +0% |
| 5 | All Stats: +0% |
| 6 | All Stats: +0% |
| 7 | All Stats: +1% |
| 8 | All Stats: +1% |
| 9 | All Stats: +1% |
| 10 | All Stats: +1% |
| 11 | All Stats: +1% |
| 12 | All Stats: +1% |
| 13 | All Stats: +2% |
| 14 | All Stats: +2% |
| 15 | All Stats: +2% |
| 16 | All Stats: +2% |
| 17 | All Stats: +3% |
| 18 | All Stats: +3% |
| 19 | All Stats: +4% |
| 20 | All Stats: +4% |
#prop% chance to apply Lv. #level Slow when attacking.
Kino + Kurama + Tengu| 1 | 10% chance to apply Lv. 1 Slow when attacking. |
| 2 | 10% chance to apply Lv. 1 Slow when attacking. |
| 3 | 10% chance to apply Lv. 1 Slow when attacking. |
| 4 | 10% chance to apply Lv. 1 Slow when attacking. |
| 5 | 10% chance to apply Lv. 1 Slow when attacking. |
| 6 | 10% chance to apply Lv. 1 Slow when attacking. |
| 7 | 12% chance to apply Lv. 1 Slow when attacking. |
| 8 | 12% chance to apply Lv. 1 Slow when attacking. |
| 9 | 12% chance to apply Lv. 1 Slow when attacking. |
| 10 | 12% chance to apply Lv. 1 Slow when attacking. |
| 11 | 12% chance to apply Lv. 1 Slow when attacking. |
| 12 | 12% chance to apply Lv. 1 Slow when attacking. |
| 13 | 12% chance to apply Lv. 1 Slow when attacking. |
| 14 | 12% chance to apply Lv. 2 Slow when attacking. |
| 15 | 12% chance to apply Lv. 2 Slow when attacking. |
| 16 | 12% chance to apply Lv. 2 Slow when attacking. |
| 17 | 12% chance to apply Lv. 2 Slow when attacking. |
| 18 | 15% chance to apply Lv. 2 Slow when attacking. |
| 19 | 15% chance to apply Lv. 2 Slow when attacking. |
| 20 | 15% chance to apply Lv. 2 Slow when attacking. |
#prop% chance to apply Lv. #level Freeze when attacking.
Kino + Kurama + Yorozu| 1 | 10% chance to apply Lv. 1 Freeze when attacking. |
| 2 | 10% chance to apply Lv. 1 Freeze when attacking. |
| 3 | 10% chance to apply Lv. 1 Freeze when attacking. |
| 4 | 10% chance to apply Lv. 1 Freeze when attacking. |
| 5 | 10% chance to apply Lv. 1 Freeze when attacking. |
| 6 | 10% chance to apply Lv. 1 Freeze when attacking. |
| 7 | 12% chance to apply Lv. 1 Freeze when attacking. |
| 8 | 12% chance to apply Lv. 1 Freeze when attacking. |
| 9 | 12% chance to apply Lv. 1 Freeze when attacking. |
| 10 | 12% chance to apply Lv. 1 Freeze when attacking. |
| 11 | 12% chance to apply Lv. 1 Freeze when attacking. |
| 12 | 12% chance to apply Lv. 1 Freeze when attacking. |
| 13 | 12% chance to apply Lv. 1 Freeze when attacking. |
| 14 | 12% chance to apply Lv. 2 Freeze when attacking. |
| 15 | 12% chance to apply Lv. 2 Freeze when attacking. |
| 16 | 12% chance to apply Lv. 2 Freeze when attacking. |
| 17 | 12% chance to apply Lv. 2 Freeze when attacking. |
| 18 | 15% chance to apply Lv. 2 Freeze when attacking. |
| 19 | 15% chance to apply Lv. 2 Freeze when attacking. |
| 20 | 15% chance to apply Lv. 2 Freeze when attacking. |
#prop% chance to ignore #ignoreDAM damage when attacked.
Kino + Izuna + Tengu| 1 | 15% chance to ignore 5 damage when attacked. |
| 2 | 15% chance to ignore 5 damage when attacked. |
| 3 | 15% chance to ignore 5 damage when attacked. |
| 4 | 15% chance to ignore 5 damage when attacked. |
| 5 | 15% chance to ignore 5 damage when attacked. |
| 6 | 15% chance to ignore 10 damage when attacked. |
| 7 | 15% chance to ignore 10 damage when attacked. |
| 8 | 15% chance to ignore 10 damage when attacked. |
| 9 | 15% chance to ignore 10 damage when attacked. |
| 10 | 15% chance to ignore 15 damage when attacked. |
| 11 | 15% chance to ignore 15 damage when attacked. |
| 12 | 15% chance to ignore 15 damage when attacked. |
| 13 | 15% chance to ignore 15 damage when attacked. |
| 14 | 15% chance to ignore 15 damage when attacked. |
| 15 | 15% chance to ignore 20 damage when attacked. |
| 16 | 15% chance to ignore 20 damage when attacked. |
| 17 | 15% chance to ignore 20 damage when attacked. |
| 18 | 15% chance to ignore 20 damage when attacked. |
| 19 | 20% chance to ignore 30 damage when attacked. |
| 20 | 20% chance to ignore 30 damage when attacked. |
Accuracy : +#incACCr%
Kino + Izuna + Yorozu| 1 | Accuracy : +1% |
| 2 | Accuracy : +1% |
| 3 | Accuracy : +1% |
| 4 | Accuracy : +1% |
| 5 | Accuracy : +2% |
| 6 | Accuracy : +2% |
| 7 | Accuracy : +2% |
| 8 | Accuracy : +2% |
| 9 | Accuracy : +3% |
| 10 | Accuracy : +3% |
| 11 | Accuracy : +3% |
| 12 | Accuracy : +3% |
| 13 | Accuracy : +4% |
| 14 | Accuracy : +4% |
| 15 | Accuracy : +4% |
| 16 | Accuracy : +4% |
| 17 | Accuracy : +5% |
| 18 | Accuracy : +5% |
| 19 | Accuracy : +5% |
| 20 | Accuracy : +5% |
ATT: +#incPAD, Magic ATT : +#incMAD
Kino + Tengu + Yorozu| 1 | ATT: +5, Magic ATT : +5 |
| 2 | ATT: +5, Magic ATT : +5 |
| 3 | ATT: +5, Magic ATT : +5 |
| 4 | ATT: +6, Magic ATT : +6 |
| 5 | ATT: +7, Magic ATT : +7 |
| 6 | ATT: +8, Magic ATT : +8 |
| 7 | ATT: +9, Magic ATT : +9 |
| 8 | ATT: +10, Magic ATT : +10 |
| 9 | ATT: +11, Magic ATT : +11 |
| 10 | ATT: +12, Magic ATT : +12 |
| 11 | ATT: +13, Magic ATT : +13 |
| 12 | ATT: +14, Magic ATT : +14 |
| 13 | ATT: +15, Magic ATT : +15 |
| 14 | ATT: +16, Magic ATT : +16 |
| 15 | ATT: +17, Magic ATT : +17 |
| 16 | ATT: +18, Magic ATT : +18 |
| 17 | ATT: +19, Magic ATT : +19 |
| 18 | ATT: +19, Magic ATT : +19 |
| 19 | ATT: +20, Magic ATT : +20 |
| 20 | ATT: +20, Magic ATT : +20 |
STR : +#incSTR, DEX : +#incDEX
Takeno + Ibaraki + Kamaitachi| 1 | STR : +5, DEX : +5 |
| 2 | STR : +5, DEX : +5 |
| 3 | STR : +5, DEX : +5 |
| 4 | STR : +6, DEX : +6 |
| 5 | STR : +7, DEX : +7 |
| 6 | STR : +8, DEX : +8 |
| 7 | STR : +9, DEX : +9 |
| 8 | STR : +10, DEX : +10 |
| 9 | STR : +11, DEX : +11 |
| 10 | STR : +12, DEX : +12 |
| 11 | STR : +13, DEX : +13 |
| 12 | STR : +14, DEX : +14 |
| 13 | STR : +15, DEX : +15 |
| 14 | STR : +16, DEX : +16 |
| 15 | STR : +17, DEX : +17 |
| 16 | STR : +18, DEX : +18 |
| 17 | STR : +19, DEX : +19 |
| 18 | STR : +19, DEX : +19 |
| 19 | STR : +20, DEX : +20 |
| 20 | STR : +20, DEX : +20 |
#prop% chance to recover #HP HP when attacking.
Takeno + Ibaraki + Nue| 1 | 3% chance to recover 20 HP when attacking. |
| 2 | 3% chance to recover 20 HP when attacking. |
| 3 | 3% chance to recover 20 HP when attacking. |
| 4 | 3% chance to recover 20 HP when attacking. |
| 5 | 3% chance to recover 30 HP when attacking. |
| 6 | 3% chance to recover 30 HP when attacking. |
| 7 | 3% chance to recover 30 HP when attacking. |
| 8 | 3% chance to recover 30 HP when attacking. |
| 9 | 3% chance to recover 40 HP when attacking. |
| 10 | 3% chance to recover 40 HP when attacking. |
| 11 | 3% chance to recover 40 HP when attacking. |
| 12 | 3% chance to recover 40 HP when attacking. |
| 13 | 3% chance to recover 40 HP when attacking. |
| 14 | 3% chance to recover 50 HP when attacking. |
| 15 | 3% chance to recover 50 HP when attacking. |
| 16 | 3% chance to recover 50 HP when attacking. |
| 17 | 3% chance to recover 50 HP when attacking. |
| 18 | 3% chance to recover 50 HP when attacking. |
| 19 | 3% chance to recover 60 HP when attacking. |
| 20 | 3% chance to recover 60 HP when attacking. |
#prop% chance to be deeply moved for #time seconds when attacked.
Takeno + Ibaraki + Kubinashi| 1 | 10% chance to be deeply moved for 1 seconds when attacked. |
| 2 | 10% chance to be deeply moved for 1 seconds when attacked. |
| 3 | 10% chance to be deeply moved for 1 seconds when attacked. |
| 4 | 10% chance to be deeply moved for 1 seconds when attacked. |
| 5 | 10% chance to be deeply moved for 1 seconds when attacked. |
| 6 | 12% chance to be deeply moved for 2 seconds when attacked. |
| 7 | 12% chance to be deeply moved for 2 seconds when attacked. |
| 8 | 12% chance to be deeply moved for 2 seconds when attacked. |
| 9 | 12% chance to be deeply moved for 2 seconds when attacked. |
| 10 | 12% chance to be deeply moved for 2 seconds when attacked. |
| 11 | 15% chance to be deeply moved for 3 seconds when attacked. |
| 12 | 15% chance to be deeply moved for 3 seconds when attacked. |
| 13 | 15% chance to be deeply moved for 3 seconds when attacked. |
| 14 | 15% chance to be deeply moved for 3 seconds when attacked. |
| 15 | 18% chance to be deeply moved for 4 seconds when attacked. |
| 16 | 18% chance to be deeply moved for 4 seconds when attacked. |
| 17 | 18% chance to be deeply moved for 4 seconds when attacked. |
| 18 | 18% chance to be deeply moved for 4 seconds when attacked. |
| 19 | 20% chance to be deeply moved for 5 seconds when attacked. |
| 20 | 20% chance to be deeply moved for 5 seconds when attacked. |
MaxHP : +#incMHPr%, MaxMP : +#incMMPr%
Takeno + Ibaraki + Kurama| 1 | MaxHP : +1%, MaxMP : +1% |
| 2 | MaxHP : +1%, MaxMP : +1% |
| 3 | MaxHP : +1%, MaxMP : +1% |
| 4 | MaxHP : +1%, MaxMP : +1% |
| 5 | MaxHP : +2%, MaxMP : +2% |
| 6 | MaxHP : +2%, MaxMP : +2% |
| 7 | MaxHP : +2%, MaxMP : +2% |
| 8 | MaxHP : +2%, MaxMP : +2% |
| 9 | MaxHP : +3%, MaxMP : +3% |
| 10 | MaxHP : +3%, MaxMP : +3% |
| 11 | MaxHP : +3%, MaxMP : +3% |
| 12 | MaxHP : +3%, MaxMP : +3% |
| 13 | MaxHP : +4%, MaxMP : +4% |
| 14 | MaxHP : +4%, MaxMP : +4% |
| 15 | MaxHP : +4%, MaxMP : +4% |
| 16 | MaxHP : +4%, MaxMP : +4% |
| 17 | MaxHP : +5%, MaxMP : +5% |
| 18 | MaxHP : +5%, MaxMP : +5% |
| 19 | MaxHP : +5%, MaxMP : +5% |
| 20 | MaxHP : +5%, MaxMP : +5% |
Avoidability : +#incEVAr%
Takeno + Ibaraki + Izuna| 1 | Avoidability : +1% |
| 2 | Avoidability : +1% |
| 3 | Avoidability : +1% |
| 4 | Avoidability : +1% |
| 5 | Avoidability : +1% |
| 6 | Avoidability : +1% |
| 7 | Avoidability : +1% |
| 8 | Avoidability : +1% |
| 9 | Avoidability : +1% |
| 10 | Avoidability : +1% |
| 11 | Avoidability : +2% |
| 12 | Avoidability : +2% |
| 13 | Avoidability : +2% |
| 14 | Avoidability : +2% |
| 15 | Avoidability : +2% |
| 16 | Avoidability : +2% |
| 17 | Avoidability : +2% |
| 18 | Avoidability : +2% |
| 19 | Avoidability : +3% |
| 20 | Avoidability : +3% |
#prop% chance to apply Auto Steal.
Takeno + Ibaraki + Tengu| 1 | 0% chance to apply Auto Steal. |
| 2 | 0% chance to apply Auto Steal. |
| 3 | 0% chance to apply Auto Steal. |
| 4 | 0% chance to apply Auto Steal. |
| 5 | 0% chance to apply Auto Steal. |
| 6 | 0% chance to apply Auto Steal. |
| 7 | 0% chance to apply Auto Steal. |
| 8 | 0% chance to apply Auto Steal. |
| 9 | 0% chance to apply Auto Steal. |
| 10 | 0% chance to apply Auto Steal. |
| 11 | 1% chance to apply Auto Steal. |
| 12 | 1% chance to apply Auto Steal. |
| 13 | 1% chance to apply Auto Steal. |
| 14 | 1% chance to apply Auto Steal. |
| 15 | 1% chance to apply Auto Steal. |
| 16 | 1% chance to apply Auto Steal. |
| 17 | 1% chance to apply Auto Steal. |
| 18 | 1% chance to apply Auto Steal. |
| 19 | 2% chance to apply Auto Steal. |
| 20 | 2% chance to apply Auto Steal. |
#prop% chance to feel happy for #time seconds when attack.
Takeno + Ibaraki + Yorozu| 1 | 10% chance to feel happy for 1 seconds when attack. |
| 2 | 10% chance to feel happy for 1 seconds when attack. |
| 3 | 10% chance to feel happy for 1 seconds when attack. |
| 4 | 10% chance to feel happy for 1 seconds when attack. |
| 5 | 10% chance to feel happy for 1 seconds when attack. |
| 6 | 12% chance to feel happy for 2 seconds when attack. |
| 7 | 12% chance to feel happy for 2 seconds when attack. |
| 8 | 12% chance to feel happy for 2 seconds when attack. |
| 9 | 12% chance to feel happy for 2 seconds when attack. |
| 10 | 12% chance to feel happy for 2 seconds when attack. |
| 11 | 15% chance to feel happy for 3 seconds when attack. |
| 12 | 15% chance to feel happy for 3 seconds when attack. |
| 13 | 15% chance to feel happy for 3 seconds when attack. |
| 14 | 15% chance to feel happy for 3 seconds when attack. |
| 15 | 18% chance to feel happy for 4 seconds when attack. |
| 16 | 18% chance to feel happy for 4 seconds when attack. |
| 17 | 18% chance to feel happy for 4 seconds when attack. |
| 18 | 18% chance to feel happy for 4 seconds when attack. |
| 19 | 20% chance to feel happy for 5 seconds when attack. |
| 20 | 20% chance to feel happy for 5 seconds when attack. |
#prop% chance to recover #MP MP when attacking.
Takeno + Kamaitachi + Nue| 1 | 3% chance to recover 20 MP when attacking. |
| 2 | 3% chance to recover 20 MP when attacking. |
| 3 | 3% chance to recover 20 MP when attacking. |
| 4 | 3% chance to recover 20 MP when attacking. |
| 5 | 3% chance to recover 30 MP when attacking. |
| 6 | 3% chance to recover 30 MP when attacking. |
| 7 | 3% chance to recover 30 MP when attacking. |
| 8 | 3% chance to recover 30 MP when attacking. |
| 9 | 3% chance to recover 40 MP when attacking. |
| 10 | 3% chance to recover 40 MP when attacking. |
| 11 | 3% chance to recover 40 MP when attacking. |
| 12 | 3% chance to recover 40 MP when attacking. |
| 13 | 3% chance to recover 40 MP when attacking. |
| 14 | 3% chance to recover 50 MP when attacking. |
| 15 | 3% chance to recover 50 MP when attacking. |
| 16 | 3% chance to recover 50 MP when attacking. |
| 17 | 3% chance to recover 50 MP when attacking. |
| 18 | 3% chance to recover 50 MP when attacking. |
| 19 | 3% chance to recover 60 MP when attacking. |
| 20 | 3% chance to recover 60 MP when attacking. |
All Elemental Resistances : +#incTerR%
Takeno + Kamaitachi + Kubinashi| 1 | All Elemental Resistances : +1% |
| 2 | All Elemental Resistances : +1% |
| 3 | All Elemental Resistances : +1% |
| 4 | All Elemental Resistances : +1% |
| 5 | All Elemental Resistances : +1% |
| 6 | All Elemental Resistances : +1% |
| 7 | All Elemental Resistances : +1% |
| 8 | All Elemental Resistances : +1% |
| 9 | All Elemental Resistances : +1% |
| 10 | All Elemental Resistances : +1% |
| 11 | All Elemental Resistances : +2% |
| 12 | All Elemental Resistances : +2% |
| 13 | All Elemental Resistances : +2% |
| 14 | All Elemental Resistances : +2% |
| 15 | All Elemental Resistances : +2% |
| 16 | All Elemental Resistances : +2% |
| 17 | All Elemental Resistances : +2% |
| 18 | All Elemental Resistances : +2% |
| 19 | All Elemental Resistances : +3% |
| 20 | All Elemental Resistances : +3% |
LUK : +#incLUK, DEX : +#incDEX
Takeno + Kamaitachi + Kurama| 1 | LUK : +5, DEX : +5 |
| 2 | LUK : +5, DEX : +5 |
| 3 | LUK : +5, DEX : +5 |
| 4 | LUK : +6, DEX : +6 |
| 5 | LUK : +7, DEX : +7 |
| 6 | LUK : +8, DEX : +8 |
| 7 | LUK : +9, DEX : +9 |
| 8 | LUK : +10, DEX : +10 |
| 9 | LUK : +11, DEX : +11 |
| 10 | LUK : +12, DEX : +12 |
| 11 | LUK : +13, DEX : +13 |
| 12 | LUK : +14, DEX : +14 |
| 13 | LUK : +15, DEX : +15 |
| 14 | LUK : +16, DEX : +16 |
| 15 | LUK : +17, DEX : +17 |
| 16 | LUK : +18, DEX : +18 |
| 17 | LUK : +19, DEX : +19 |
| 18 | LUK : +19, DEX : +19 |
| 19 | LUK : +20, DEX : +20 |
| 20 | LUK : +20, DEX : +20 |
#prop% chance to recover #HP HP when attacking.
Takeno + Kamaitachi + Izuna| 1 | 1% chance to recover 50 HP when attacking. |
| 2 | 1% chance to recover 50 HP when attacking. |
| 3 | 1% chance to recover 50 HP when attacking. |
| 4 | 1% chance to recover 50 HP when attacking. |
| 5 | 1% chance to recover 60 HP when attacking. |
| 6 | 1% chance to recover 60 HP when attacking. |
| 7 | 1% chance to recover 60 HP when attacking. |
| 8 | 1% chance to recover 60 HP when attacking. |
| 9 | 1% chance to recover 70 HP when attacking. |
| 10 | 1% chance to recover 70 HP when attacking. |
| 11 | 1% chance to recover 70 HP when attacking. |
| 12 | 1% chance to recover 70 HP when attacking. |
| 13 | 1% chance to recover 80 HP when attacking. |
| 14 | 1% chance to recover 80 HP when attacking. |
| 15 | 1% chance to recover 80 HP when attacking. |
| 16 | 1% chance to recover 80 HP when attacking. |
| 17 | 1% chance to recover 90 HP when attacking. |
| 18 | 1% chance to recover 90 HP when attacking. |
| 19 | 1% chance to recover 90 HP when attacking. |
| 20 | 1% chance to recover 100 HP when attacking. |
INT : +#incINT
Takeno + Kamaitachi + Tengu| 1 | INT : +5 |
| 2 | INT : +5 |
| 3 | INT : +5 |
| 4 | INT : +6 |
| 5 | INT : +7 |
| 6 | INT : +8 |
| 7 | INT : +9 |
| 8 | INT : +10 |
| 9 | INT : +11 |
| 10 | INT : +12 |
| 11 | INT : +13 |
| 12 | INT : +14 |
| 13 | INT : +15 |
| 14 | INT : +16 |
| 15 | INT : +17 |
| 16 | INT : +18 |
| 17 | INT : +19 |
| 18 | INT : +19 |
| 19 | INT : +20 |
| 20 | INT : +20 |
Recover #RecoveryMP MP every 4 seconds.
Takeno + Kamaitachi + Yorozu| 1 | Recover 5 MP every 4 seconds. |
| 2 | Recover 5 MP every 4 seconds. |
| 3 | Recover 5 MP every 4 seconds. |
| 4 | Recover 5 MP every 4 seconds. |
| 5 | Recover 10 MP every 4 seconds. |
| 6 | Recover 10 MP every 4 seconds. |
| 7 | Recover 10 MP every 4 seconds. |
| 8 | Recover 10 MP every 4 seconds. |
| 9 | Recover 15 MP every 4 seconds. |
| 10 | Recover 15 MP every 4 seconds. |
| 11 | Recover 15 MP every 4 seconds. |
| 12 | Recover 15 MP every 4 seconds. |
| 13 | Recover 20 MP every 4 seconds. |
| 14 | Recover 20 MP every 4 seconds. |
| 15 | Recover 20 MP every 4 seconds. |
| 16 | Recover 20 MP every 4 seconds. |
| 17 | Recover 25 MP every 4 seconds. |
| 18 | Recover 25 MP every 4 seconds. |
| 19 | Recover 25 MP every 4 seconds. |
| 20 | Recover 25 MP every 4 seconds. |
#prop% chance to apply Lv. #level Poison when attacking.
Takeno + Nue + Kubinashi| 1 | 5% chance to apply Lv. 1 Poison when attacking. |
| 2 | 5% chance to apply Lv. 1 Poison when attacking. |
| 3 | 5% chance to apply Lv. 1 Poison when attacking. |
| 4 | 5% chance to apply Lv. 1 Poison when attacking. |
| 5 | 5% chance to apply Lv. 1 Poison when attacking. |
| 6 | 5% chance to apply Lv. 2 Poison when attacking. |
| 7 | 5% chance to apply Lv. 2 Poison when attacking. |
| 8 | 5% chance to apply Lv. 2 Poison when attacking. |
| 9 | 5% chance to apply Lv. 2 Poison when attacking. |
| 10 | 5% chance to apply Lv. 2 Poison when attacking. |
| 11 | 10% chance to apply Lv. 2 Poison when attacking. |
| 12 | 10% chance to apply Lv. 2 Poison when attacking. |
| 13 | 10% chance to apply Lv. 2 Poison when attacking. |
| 14 | 10% chance to apply Lv. 2 Poison when attacking. |
| 15 | 10% chance to apply Lv. 2 Poison when attacking. |
| 16 | 12% chance to apply Lv. 2 Poison when attacking. |
| 17 | 12% chance to apply Lv. 2 Poison when attacking. |
| 18 | 15% chance to apply Lv. 2 Poison when attacking. |
| 19 | 15% chance to apply Lv. 2 Poison when attacking. |
| 20 | 15% chance to apply Lv. 2 Poison when attacking. |
All Stats: +#incSTRr%
Takeno + Nue + Kurama| 1 | All Stats: +1% |
| 2 | All Stats: +1% |
| 3 | All Stats: +1% |
| 4 | All Stats: +1% |
| 5 | All Stats: +1% |
| 6 | All Stats: +1% |
| 7 | All Stats: +1% |
| 8 | All Stats: +1% |
| 9 | All Stats: +1% |
| 10 | All Stats: +1% |
| 11 | All Stats: +2% |
| 12 | All Stats: +2% |
| 13 | All Stats: +2% |
| 14 | All Stats: +2% |
| 15 | All Stats: +2% |
| 16 | All Stats: +2% |
| 17 | All Stats: +2% |
| 18 | All Stats: +2% |
| 19 | All Stats: +3% |
| 20 | All Stats: +3% |
#prop% chance to fall in love for #time seconds when attacked.
Takeno + Nue + Izuna| 1 | 20% chance to fall in love for 1 seconds when attacked. |
| 2 | 20% chance to fall in love for 1 seconds when attacked. |
| 3 | 20% chance to fall in love for 1 seconds when attacked. |
| 4 | 20% chance to fall in love for 1 seconds when attacked. |
| 5 | 20% chance to fall in love for 1 seconds when attacked. |
| 6 | 25% chance to fall in love for 1 seconds when attacked. |
| 7 | 25% chance to fall in love for 1 seconds when attacked. |
| 8 | 25% chance to fall in love for 1 seconds when attacked. |
| 9 | 25% chance to fall in love for 1 seconds when attacked. |
| 10 | 25% chance to fall in love for 1 seconds when attacked. |
| 11 | 25% chance to fall in love for 2 seconds when attacked. |
| 12 | 25% chance to fall in love for 2 seconds when attacked. |
| 13 | 25% chance to fall in love for 2 seconds when attacked. |
| 14 | 25% chance to fall in love for 2 seconds when attacked. |
| 15 | 25% chance to fall in love for 3 seconds when attacked. |
| 16 | 25% chance to fall in love for 3 seconds when attacked. |
| 17 | 25% chance to fall in love for 3 seconds when attacked. |
| 18 | 25% chance to fall in love for 3 seconds when attacked. |
| 19 | 30% chance to fall in love for 3 seconds when attacked. |
| 20 | 30% chance to fall in love for 3 seconds when attacked. |
Max Crit Damage: +#incCriticaldamageMax%
Takeno + Nue + Tengu| 1 | Max Crit Damage: +1% |
| 2 | Max Crit Damage: +1% |
| 3 | Max Crit Damage: +2% |
| 4 | Max Crit Damage: +2% |
| 5 | Max Crit Damage: +3% |
| 6 | Max Crit Damage: +3% |
| 7 | Max Crit Damage: +4% |
| 8 | Max Crit Damage: +4% |
| 9 | Max Crit Damage: +5% |
| 10 | Max Crit Damage: +5% |
| 11 | Max Crit Damage: +6% |
| 12 | Max Crit Damage: +6% |
| 13 | Max Crit Damage: +7% |
| 14 | Max Crit Damage: +7% |
| 15 | Max Crit Damage: +8% |
| 16 | Max Crit Damage: +8% |
| 17 | Max Crit Damage: +9% |
| 18 | Max Crit Damage: +9% |
| 19 | Max Crit Damage: +10% |
| 20 | Max Crit Damage: +10% |
Skill MP Cost: -#mpconReduce%
Takeno + Nue + Yorozu| 1 | Skill MP Cost: -1% |
| 2 | Skill MP Cost: -1% |
| 3 | Skill MP Cost: -1% |
| 4 | Skill MP Cost: -1% |
| 5 | Skill MP Cost: -1% |
| 6 | Skill MP Cost: -2% |
| 7 | Skill MP Cost: -2% |
| 8 | Skill MP Cost: -2% |
| 9 | Skill MP Cost: -2% |
| 10 | Skill MP Cost: -2% |
| 11 | Skill MP Cost: -3% |
| 12 | Skill MP Cost: -3% |
| 13 | Skill MP Cost: -3% |
| 14 | Skill MP Cost: -3% |
| 15 | Skill MP Cost: -4% |
| 16 | Skill MP Cost: -4% |
| 17 | Skill MP Cost: -4% |
| 18 | Skill MP Cost: -4% |
| 19 | Skill MP Cost: -5% |
| 20 | Skill MP Cost: -5% |
Min Crit Damage: : +#incCriticaldamageMin%
Takeno + Kubinashi + Kurama| 1 | Min Crit Damage: : +1% |
| 2 | Min Crit Damage: : +1% |
| 3 | Min Crit Damage: : +2% |
| 4 | Min Crit Damage: : +2% |
| 5 | Min Crit Damage: : +3% |
| 6 | Min Crit Damage: : +3% |
| 7 | Min Crit Damage: : +4% |
| 8 | Min Crit Damage: : +4% |
| 9 | Min Crit Damage: : +5% |
| 10 | Min Crit Damage: : +5% |
| 11 | Min Crit Damage: : +6% |
| 12 | Min Crit Damage: : +6% |
| 13 | Min Crit Damage: : +7% |
| 14 | Min Crit Damage: : +7% |
| 15 | Min Crit Damage: : +8% |
| 16 | Min Crit Damage: : +8% |
| 17 | Min Crit Damage: : +9% |
| 18 | Min Crit Damage: : +9% |
| 19 | Min Crit Damage: : +10% |
| 20 | Min Crit Damage: : +10% |
MaxMP : +#incMMPr%
Takeno + Kubinashi + Izuna| 1 | MaxMP : +3% |
| 2 | MaxMP : +3% |
| 3 | MaxMP : +3% |
| 4 | MaxMP : +3% |
| 5 | MaxMP : +3% |
| 6 | MaxMP : +3% |
| 7 | MaxMP : +3% |
| 8 | MaxMP : +4% |
| 9 | MaxMP : +4% |
| 10 | MaxMP : +4% |
| 11 | MaxMP : +4% |
| 12 | MaxMP : +4% |
| 13 | MaxMP : +4% |
| 14 | MaxMP : +5% |
| 15 | MaxMP : +5% |
| 16 | MaxMP : +5% |
| 17 | MaxMP : +5% |
| 18 | MaxMP : +5% |
| 19 | MaxMP : +6% |
| 20 | MaxMP : +6% |
MaxHP : +#incMHPr%
Takeno + Kubinashi + Tengu| 1 | MaxHP : +3% |
| 2 | MaxHP : +3% |
| 3 | MaxHP : +3% |
| 4 | MaxHP : +3% |
| 5 | MaxHP : +3% |
| 6 | MaxHP : +3% |
| 7 | MaxHP : +3% |
| 8 | MaxHP : +4% |
| 9 | MaxHP : +4% |
| 10 | MaxHP : +4% |
| 11 | MaxHP : +4% |
| 12 | MaxHP : +4% |
| 13 | MaxHP : +4% |
| 14 | MaxHP : +5% |
| 15 | MaxHP : +5% |
| 16 | MaxHP : +5% |
| 17 | MaxHP : +5% |
| 18 | MaxHP : +5% |
| 19 | MaxHP : +6% |
| 20 | MaxHP : +6% |
#prop% chance to apply Lv. #level Seal when attacking.
Takeno + Kubinashi + Yorozu| 1 | 10% chance to apply Lv. 1 Seal when attacking. |
| 2 | 10% chance to apply Lv. 1 Seal when attacking. |
| 3 | 10% chance to apply Lv. 1 Seal when attacking. |
| 4 | 10% chance to apply Lv. 1 Seal when attacking. |
| 5 | 10% chance to apply Lv. 1 Seal when attacking. |
| 6 | 10% chance to apply Lv. 1 Seal when attacking. |
| 7 | 12% chance to apply Lv. 1 Seal when attacking. |
| 8 | 12% chance to apply Lv. 1 Seal when attacking. |
| 9 | 12% chance to apply Lv. 1 Seal when attacking. |
| 10 | 12% chance to apply Lv. 1 Seal when attacking. |
| 11 | 12% chance to apply Lv. 1 Seal when attacking. |
| 12 | 12% chance to apply Lv. 1 Seal when attacking. |
| 13 | 12% chance to apply Lv. 1 Seal when attacking. |
| 14 | 12% chance to apply Lv. 2 Seal when attacking. |
| 15 | 12% chance to apply Lv. 2 Seal when attacking. |
| 16 | 12% chance to apply Lv. 2 Seal when attacking. |
| 17 | 12% chance to apply Lv. 2 Seal when attacking. |
| 18 | 15% chance to apply Lv. 2 Seal when attacking. |
| 19 | 15% chance to apply Lv. 2 Seal when attacking. |
| 20 | 15% chance to apply Lv. 2 Seal when attacking. |
All Stats: +#incSTR
Takeno + Kurama + Izuna| 1 | All Stats: +7 |
| 2 | All Stats: +7 |
| 3 | All Stats: +7 |
| 4 | All Stats: +7 |
| 5 | All Stats: +7 |
| 6 | All Stats: +9 |
| 7 | All Stats: +9 |
| 8 | All Stats: +9 |
| 9 | All Stats: +9 |
| 10 | All Stats: +9 |
| 11 | All Stats: +11 |
| 12 | All Stats: +11 |
| 13 | All Stats: +11 |
| 14 | All Stats: +11 |
| 15 | All Stats: +11 |
| 16 | All Stats: +13 |
| 17 | All Stats: +13 |
| 18 | All Stats: +13 |
| 19 | All Stats: +15 |
| 20 | All Stats: +15 |
#prop% chance to apply Lv. #level Blind when attacking.
Takeno + Kurama + Tengu| 1 | 5% chance to apply Lv. 1 Blind when attacking. |
| 2 | 5% chance to apply Lv. 1 Blind when attacking. |
| 3 | 5% chance to apply Lv. 1 Blind when attacking. |
| 4 | 5% chance to apply Lv. 1 Blind when attacking. |
| 5 | 5% chance to apply Lv. 1 Blind when attacking. |
| 6 | 5% chance to apply Lv. 2 Blind when attacking. |
| 7 | 5% chance to apply Lv. 2 Blind when attacking. |
| 8 | 5% chance to apply Lv. 2 Blind when attacking. |
| 9 | 5% chance to apply Lv. 2 Blind when attacking. |
| 10 | 5% chance to apply Lv. 2 Blind when attacking. |
| 11 | 10% chance to apply Lv. 2 Blind when attacking. |
| 12 | 10% chance to apply Lv. 2 Blind when attacking. |
| 13 | 10% chance to apply Lv. 2 Blind when attacking. |
| 14 | 10% chance to apply Lv. 2 Blind when attacking. |
| 15 | 10% chance to apply Lv. 2 Blind when attacking. |
| 16 | 12% chance to apply Lv. 2 Blind when attacking. |
| 17 | 12% chance to apply Lv. 2 Blind when attacking. |
| 18 | 15% chance to apply Lv. 2 Blind when attacking. |
| 19 | 15% chance to apply Lv. 2 Blind when attacking. |
| 20 | 15% chance to apply Lv. 2 Blind when attacking. |
Recover #RecoveryHP HP every 4 seconds.
Takeno + Kurama + Yorozu| 1 | Recover 5 HP every 4 seconds. |
| 2 | Recover 5 HP every 4 seconds. |
| 3 | Recover 5 HP every 4 seconds. |
| 4 | Recover 5 HP every 4 seconds. |
| 5 | Recover 10 HP every 4 seconds. |
| 6 | Recover 10 HP every 4 seconds. |
| 7 | Recover 10 HP every 4 seconds. |
| 8 | Recover 10 HP every 4 seconds. |
| 9 | Recover 15 HP every 4 seconds. |
| 10 | Recover 15 HP every 4 seconds. |
| 11 | Recover 15 HP every 4 seconds. |
| 12 | Recover 15 HP every 4 seconds. |
| 13 | Recover 20 HP every 4 seconds. |
| 14 | Recover 20 HP every 4 seconds. |
| 15 | Recover 20 HP every 4 seconds. |
| 16 | Recover 20 HP every 4 seconds. |
| 17 | Recover 25 HP every 4 seconds. |
| 18 | Recover 25 HP every 4 seconds. |
| 19 | Recover 25 HP every 4 seconds. |
| 20 | Recover 25 HP every 4 seconds. |
#prop% chance to go into a rage for #time seconds when attacked.
Takeno + Izuna + Tengu| 1 | 20% chance to go into a rage for 1 seconds when attacked. |
| 2 | 20% chance to go into a rage for 1 seconds when attacked. |
| 3 | 20% chance to go into a rage for 1 seconds when attacked. |
| 4 | 20% chance to go into a rage for 1 seconds when attacked. |
| 5 | 20% chance to go into a rage for 1 seconds when attacked. |
| 6 | 25% chance to go into a rage for 1 seconds when attacked. |
| 7 | 25% chance to go into a rage for 1 seconds when attacked. |
| 8 | 25% chance to go into a rage for 1 seconds when attacked. |
| 9 | 25% chance to go into a rage for 1 seconds when attacked. |
| 10 | 25% chance to go into a rage for 1 seconds when attacked. |
| 11 | 25% chance to go into a rage for 2 seconds when attacked. |
| 12 | 25% chance to go into a rage for 2 seconds when attacked. |
| 13 | 25% chance to go into a rage for 2 seconds when attacked. |
| 14 | 25% chance to go into a rage for 2 seconds when attacked. |
| 15 | 25% chance to go into a rage for 3 seconds when attacked. |
| 16 | 25% chance to go into a rage for 3 seconds when attacked. |
| 17 | 25% chance to go into a rage for 3 seconds when attacked. |
| 18 | 25% chance to go into a rage for 3 seconds when attacked. |
| 19 | 30% chance to go into a rage for 3 seconds when attacked. |
| 20 | 30% chance to go into a rage for 3 seconds when attacked. |
HP Recovery Items and Skills: +#RecoveryUP%
Takeno + Izuna + Yorozu| 1 | HP Recovery Items and Skills: +0% |
| 2 | HP Recovery Items and Skills: +0% |
| 3 | HP Recovery Items and Skills: +0% |
| 4 | HP Recovery Items and Skills: +0% |
| 5 | HP Recovery Items and Skills: +3% |
| 6 | HP Recovery Items and Skills: +3% |
| 7 | HP Recovery Items and Skills: +3% |
| 8 | HP Recovery Items and Skills: +3% |
| 9 | HP Recovery Items and Skills: +5% |
| 10 | HP Recovery Items and Skills: +5% |
| 11 | HP Recovery Items and Skills: +5% |
| 12 | HP Recovery Items and Skills: +5% |
| 13 | HP Recovery Items and Skills: +7% |
| 14 | HP Recovery Items and Skills: +7% |
| 15 | HP Recovery Items and Skills: +9% |
| 16 | HP Recovery Items and Skills: +9% |
| 17 | HP Recovery Items and Skills: +10% |
| 18 | HP Recovery Items and Skills: +12% |
| 19 | HP Recovery Items and Skills: +14% |
| 20 | HP Recovery Items and Skills: +15% |
#prop% chance to apply Lv. #level Seal when attacking.
Takeno + Tengu + Yorozu| 1 | 10% chance to apply Lv. 1 Seal when attacking. |
| 2 | 10% chance to apply Lv. 1 Seal when attacking. |
| 3 | 10% chance to apply Lv. 1 Seal when attacking. |
| 4 | 10% chance to apply Lv. 1 Seal when attacking. |
| 5 | 10% chance to apply Lv. 1 Seal when attacking. |
| 6 | 10% chance to apply Lv. 1 Seal when attacking. |
| 7 | 15% chance to apply Lv. 1 Seal when attacking. |
| 8 | 15% chance to apply Lv. 1 Seal when attacking. |
| 9 | 15% chance to apply Lv. 1 Seal when attacking. |
| 10 | 15% chance to apply Lv. 1 Seal when attacking. |
| 11 | 15% chance to apply Lv. 1 Seal when attacking. |
| 12 | 15% chance to apply Lv. 1 Seal when attacking. |
| 13 | 15% chance to apply Lv. 1 Seal when attacking. |
| 14 | 15% chance to apply Lv. 2 Seal when attacking. |
| 15 | 15% chance to apply Lv. 2 Seal when attacking. |
| 16 | 15% chance to apply Lv. 2 Seal when attacking. |
| 17 | 15% chance to apply Lv. 2 Seal when attacking. |
| 18 | 20% chance to apply Lv. 2 Seal when attacking. |
| 19 | 20% chance to apply Lv. 2 Seal when attacking. |
| 20 | 20% chance to apply Lv. 2 Seal when attacking. |
INT : +#incINTr%
Ibaraki + Kamaitachi + Nue| 1 | INT : +1% |
| 2 | INT : +1% |
| 3 | INT : +1% |
| 4 | INT : +1% |
| 5 | INT : +1% |
| 6 | INT : +1% |
| 7 | INT : +1% |
| 8 | INT : +1% |
| 9 | INT : +1% |
| 10 | INT : +1% |
| 11 | INT : +1% |
| 12 | INT : +1% |
| 13 | INT : +1% |
| 14 | INT : +1% |
| 15 | INT : +2% |
| 16 | INT : +2% |
| 17 | INT : +2% |
| 18 | INT : +2% |
| 19 | INT : +2% |
| 20 | INT : +2% |
Movement Speed: +#incSpeed
Ibaraki + Kamaitachi + Kubinashi| 1 | Movement Speed: +2 |
| 2 | Movement Speed: +2 |
| 3 | Movement Speed: +2 |
| 4 | Movement Speed: +4 |
| 5 | Movement Speed: +4 |
| 6 | Movement Speed: +4 |
| 7 | Movement Speed: +4 |
| 8 | Movement Speed: +6 |
| 9 | Movement Speed: +6 |
| 10 | Movement Speed: +6 |
| 11 | Movement Speed: +6 |
| 12 | Movement Speed: +8 |
| 13 | Movement Speed: +8 |
| 14 | Movement Speed: +8 |
| 15 | Movement Speed: +8 |
| 16 | Movement Speed: +8 |
| 17 | Movement Speed: +8 |
| 18 | Movement Speed: +8 |
| 19 | Movement Speed: +8 |
| 20 | Movement Speed: +8 |
STR : +#incSTRr%
Ibaraki + Kamaitachi + Kurama| 1 | STR : +1% |
| 2 | STR : +1% |
| 3 | STR : +1% |
| 4 | STR : +1% |
| 5 | STR : +1% |
| 6 | STR : +1% |
| 7 | STR : +1% |
| 8 | STR : +1% |
| 9 | STR : +1% |
| 10 | STR : +1% |
| 11 | STR : +1% |
| 12 | STR : +1% |
| 13 | STR : +1% |
| 14 | STR : +1% |
| 15 | STR : +2% |
| 16 | STR : +2% |
| 17 | STR : +2% |
| 18 | STR : +2% |
| 19 | STR : +2% |
| 20 | STR : +2% |
Accuracy : +#incACCr%
Ibaraki + Kamaitachi + Izuna| 1 | Accuracy : +2% |
| 2 | Accuracy : +2% |
| 3 | Accuracy : +2% |
| 4 | Accuracy : +2% |
| 5 | Accuracy : +2% |
| 6 | Accuracy : +3% |
| 7 | Accuracy : +3% |
| 8 | Accuracy : +3% |
| 9 | Accuracy : +3% |
| 10 | Accuracy : +3% |
| 11 | Accuracy : +4% |
| 12 | Accuracy : +4% |
| 13 | Accuracy : +4% |
| 14 | Accuracy : +4% |
| 15 | Accuracy : +4% |
| 16 | Accuracy : +5% |
| 17 | Accuracy : +5% |
| 18 | Accuracy : +5% |
| 19 | Accuracy : +6% |
| 20 | Accuracy : +6% |
LUK : +#incLUKr%
Ibaraki + Kamaitachi + Tengu| 1 | LUK : +1% |
| 2 | LUK : +1% |
| 3 | LUK : +1% |
| 4 | LUK : +1% |
| 5 | LUK : +1% |
| 6 | LUK : +1% |
| 7 | LUK : +1% |
| 8 | LUK : +1% |
| 9 | LUK : +1% |
| 10 | LUK : +1% |
| 11 | LUK : +1% |
| 12 | LUK : +1% |
| 13 | LUK : +1% |
| 14 | LUK : +1% |
| 15 | LUK : +2% |
| 16 | LUK : +2% |
| 17 | LUK : +2% |
| 18 | LUK : +2% |
| 19 | LUK : +2% |
| 20 | LUK : +2% |
#prop% chance to apply Lv. #level Stun when attacking.
Ibaraki + Kamaitachi + Yorozu| 1 | 5% chance to apply Lv. 1 Stun when attacking. |
| 2 | 5% chance to apply Lv. 1 Stun when attacking. |
| 3 | 5% chance to apply Lv. 1 Stun when attacking. |
| 4 | 5% chance to apply Lv. 1 Stun when attacking. |
| 5 | 5% chance to apply Lv. 1 Stun when attacking. |
| 6 | 5% chance to apply Lv. 2 Stun when attacking. |
| 7 | 5% chance to apply Lv. 2 Stun when attacking. |
| 8 | 5% chance to apply Lv. 2 Stun when attacking. |
| 9 | 5% chance to apply Lv. 2 Stun when attacking. |
| 10 | 5% chance to apply Lv. 2 Stun when attacking. |
| 11 | 10% chance to apply Lv. 2 Stun when attacking. |
| 12 | 10% chance to apply Lv. 2 Stun when attacking. |
| 13 | 10% chance to apply Lv. 2 Stun when attacking. |
| 14 | 10% chance to apply Lv. 2 Stun when attacking. |
| 15 | 10% chance to apply Lv. 2 Stun when attacking. |
| 16 | 12% chance to apply Lv. 2 Stun when attacking. |
| 17 | 12% chance to apply Lv. 2 Stun when attacking. |
| 18 | 15% chance to apply Lv. 2 Stun when attacking. |
| 19 | 15% chance to apply Lv. 2 Stun when attacking. |
| 20 | 15% chance to apply Lv. 2 Stun when attacking. |
Abnormal Status Resistance: +#incAsrR%
Ibaraki + Nue + Kubinashi| 1 | Abnormal Status Resistance: +1% |
| 2 | Abnormal Status Resistance: +1% |
| 3 | Abnormal Status Resistance: +1% |
| 4 | Abnormal Status Resistance: +1% |
| 5 | Abnormal Status Resistance: +1% |
| 6 | Abnormal Status Resistance: +1% |
| 7 | Abnormal Status Resistance: +1% |
| 8 | Abnormal Status Resistance: +1% |
| 9 | Abnormal Status Resistance: +2% |
| 10 | Abnormal Status Resistance: +2% |
| 11 | Abnormal Status Resistance: +2% |
| 12 | Abnormal Status Resistance: +2% |
| 13 | Abnormal Status Resistance: +2% |
| 14 | Abnormal Status Resistance: +2% |
| 15 | Abnormal Status Resistance: +2% |
| 16 | Abnormal Status Resistance: +2% |
| 17 | Abnormal Status Resistance: +2% |
| 18 | Abnormal Status Resistance: +2% |
| 19 | Abnormal Status Resistance: +3% |
| 20 | Abnormal Status Resistance: +3% |
Avoidability : +#incEVAr% Accuracy : +#incACCr%
Ibaraki + Nue + Kurama| 1 | Avoidability : +3% Accuracy : +3% |
| 2 | Avoidability : +3% Accuracy : +3% |
| 3 | Avoidability : +3% Accuracy : +3% |
| 4 | Avoidability : +4% Accuracy : +4% |
| 5 | Avoidability : +4% Accuracy : +4% |
| 6 | Avoidability : +4% Accuracy : +4% |
| 7 | Avoidability : +5% Accuracy : +5% |
| 8 | Avoidability : +5% Accuracy : +5% |
| 9 | Avoidability : +5% Accuracy : +5% |
| 10 | Avoidability : +6% Accuracy : +6% |
| 11 | Avoidability : +6% Accuracy : +6% |
| 12 | Avoidability : +6% Accuracy : +6% |
| 13 | Avoidability : +7% Accuracy : +7% |
| 14 | Avoidability : +7% Accuracy : +7% |
| 15 | Avoidability : +7% Accuracy : +7% |
| 16 | Avoidability : +8% Accuracy : +8% |
| 17 | Avoidability : +8% Accuracy : +8% |
| 18 | Avoidability : +8% Accuracy : +8% |
| 19 | Avoidability : +9% Accuracy : +9% |
| 20 | Avoidability : +9% Accuracy : +9% |
All Stats: +#incSTR
Ibaraki + Nue + Izuna| 1 | All Stats: +5 |
| 2 | All Stats: +5 |
| 3 | All Stats: +5 |
| 4 | All Stats: +5 |
| 5 | All Stats: +6 |
| 6 | All Stats: +6 |
| 7 | All Stats: +6 |
| 8 | All Stats: +6 |
| 9 | All Stats: +7 |
| 10 | All Stats: +7 |
| 11 | All Stats: +7 |
| 12 | All Stats: +7 |
| 13 | All Stats: +7 |
| 14 | All Stats: +8 |
| 15 | All Stats: +8 |
| 16 | All Stats: +8 |
| 17 | All Stats: +9 |
| 18 | All Stats: +9 |
| 19 | All Stats: +10 |
| 20 | All Stats: +10 |
Ignore Monster DEF: +#ignoreTargetDEF%
Ibaraki + Nue + Tengu| 1 | Ignore Monster DEF: +1% |
| 2 | Ignore Monster DEF: +1% |
| 3 | Ignore Monster DEF: +1% |
| 4 | Ignore Monster DEF: +1% |
| 5 | Ignore Monster DEF: +1% |
| 6 | Ignore Monster DEF: +2% |
| 7 | Ignore Monster DEF: +2% |
| 8 | Ignore Monster DEF: +2% |
| 9 | Ignore Monster DEF: +2% |
| 10 | Ignore Monster DEF: +2% |
| 11 | Ignore Monster DEF: +3% |
| 12 | Ignore Monster DEF: +3% |
| 13 | Ignore Monster DEF: +3% |
| 14 | Ignore Monster DEF: +3% |
| 15 | Ignore Monster DEF: +4% |
| 16 | Ignore Monster DEF: +4% |
| 17 | Ignore Monster DEF: +4% |
| 18 | Ignore Monster DEF: +4% |
| 19 | Ignore Monster DEF: +5% |
| 20 | Ignore Monster DEF: +5% |
DEX : +#incDEXr%
Ibaraki + Nue + Yorozu| 1 | DEX : +1% |
| 2 | DEX : +1% |
| 3 | DEX : +1% |
| 4 | DEX : +1% |
| 5 | DEX : +1% |
| 6 | DEX : +1% |
| 7 | DEX : +1% |
| 8 | DEX : +1% |
| 9 | DEX : +1% |
| 10 | DEX : +1% |
| 11 | DEX : +1% |
| 12 | DEX : +1% |
| 13 | DEX : +1% |
| 14 | DEX : +1% |
| 15 | DEX : +2% |
| 16 | DEX : +2% |
| 17 | DEX : +2% |
| 18 | DEX : +2% |
| 19 | DEX : +2% |
| 20 | DEX : +2% |
#prop% chance to reflect #DAMreflect% damage.
Ibaraki + Kubinashi + Kurama| 1 | 10% chance to reflect 10% damage. |
| 2 | 10% chance to reflect 10% damage. |
| 3 | 10% chance to reflect 10% damage. |
| 4 | 10% chance to reflect 10% damage. |
| 5 | 10% chance to reflect 10% damage. |
| 6 | 15% chance to reflect 10% damage. |
| 7 | 15% chance to reflect 10% damage. |
| 8 | 15% chance to reflect 10% damage. |
| 9 | 15% chance to reflect 10% damage. |
| 10 | 15% chance to reflect 10% damage. |
| 11 | 15% chance to reflect 20% damage. |
| 12 | 15% chance to reflect 20% damage. |
| 13 | 15% chance to reflect 20% damage. |
| 14 | 15% chance to reflect 20% damage. |
| 15 | 15% chance to reflect 20% damage. |
| 16 | 15% chance to reflect 25% damage. |
| 17 | 15% chance to reflect 25% damage. |
| 18 | 15% chance to reflect 25% damage. |
| 19 | 20% chance to reflect 30% damage. |
| 20 | 20% chance to reflect 30% damage. |
Critical Rate : +#incCr%
Ibaraki + Kubinashi + Izuna| 1 | Critical Rate : +0% |
| 2 | Critical Rate : +0% |
| 3 | Critical Rate : +0% |
| 4 | Critical Rate : +0% |
| 5 | Critical Rate : +1% |
| 6 | Critical Rate : +1% |
| 7 | Critical Rate : +1% |
| 8 | Critical Rate : +1% |
| 9 | Critical Rate : +2% |
| 10 | Critical Rate : +2% |
| 11 | Critical Rate : +2% |
| 12 | Critical Rate : +2% |
| 13 | Critical Rate : +3% |
| 14 | Critical Rate : +3% |
| 15 | Critical Rate : +3% |
| 16 | Critical Rate : +3% |
| 17 | Critical Rate : +4% |
| 18 | Critical Rate : +4% |
| 19 | Critical Rate : +5% |
| 20 | Critical Rate : +5% |
#prop% chance to become invincible for #time seconds when attacked.
Ibaraki + Kubinashi + Tengu| 1 | 2% chance to become invincible for 5 seconds when attacked. |
| 2 | 2% chance to become invincible for 5 seconds when attacked. |
| 3 | 2% chance to become invincible for 5 seconds when attacked. |
| 4 | 2% chance to become invincible for 5 seconds when attacked. |
| 5 | 2% chance to become invincible for 5 seconds when attacked. |
| 6 | 2% chance to become invincible for 6 seconds when attacked. |
| 7 | 2% chance to become invincible for 6 seconds when attacked. |
| 8 | 2% chance to become invincible for 6 seconds when attacked. |
| 9 | 2% chance to become invincible for 6 seconds when attacked. |
| 10 | 2% chance to become invincible for 6 seconds when attacked. |
| 11 | 2% chance to become invincible for 7 seconds when attacked. |
| 12 | 2% chance to become invincible for 7 seconds when attacked. |
| 13 | 2% chance to become invincible for 7 seconds when attacked. |
| 14 | 2% chance to become invincible for 7 seconds when attacked. |
| 15 | 2% chance to become invincible for 7 seconds when attacked. |
| 16 | 2% chance to become invincible for 7 seconds when attacked. |
| 17 | 3% chance to become invincible for 7 seconds when attacked. |
| 18 | 3% chance to become invincible for 7 seconds when attacked. |
| 19 | 3% chance to become invincible for 7 seconds when attacked. |
| 20 | 3% chance to become invincible for 7 seconds when attacked. |
Magic DEF : +#incMDDr%, Weapon DEF : +#incPDDr%
Ibaraki + Kubinashi + Yorozu| 1 | Magic DEF : +1%, Weapon DEF : +1% |
| 2 | Magic DEF : +1%, Weapon DEF : +1% |
| 3 | Magic DEF : +1%, Weapon DEF : +1% |
| 4 | Magic DEF : +2%, Weapon DEF : +2% |
| 5 | Magic DEF : +2%, Weapon DEF : +2% |
| 6 | Magic DEF : +2%, Weapon DEF : +2% |
| 7 | Magic DEF : +2%, Weapon DEF : +2% |
| 8 | Magic DEF : +3%, Weapon DEF : +3% |
| 9 | Magic DEF : +3%, Weapon DEF : +3% |
| 10 | Magic DEF : +3%, Weapon DEF : +3% |
| 11 | Magic DEF : +3%, Weapon DEF : +3% |
| 12 | Magic DEF : +3%, Weapon DEF : +3% |
| 13 | Magic DEF : +3%, Weapon DEF : +3% |
| 14 | Magic DEF : +3%, Weapon DEF : +3% |
| 15 | Magic DEF : +3%, Weapon DEF : +3% |
| 16 | Magic DEF : +3%, Weapon DEF : +3% |
| 17 | Magic DEF : +4%, Weapon DEF : +4% |
| 18 | Magic DEF : +4%, Weapon DEF : +4% |
| 19 | Magic DEF : +4%, Weapon DEF : +4% |
| 20 | Magic DEF : +4%, Weapon DEF : +4% |
#prop% chance to reflect #DAMreflect% damage.
Ibaraki + Kurama + Izuna| 1 | 20% chance to reflect 15% damage. |
| 2 | 20% chance to reflect 15% damage. |
| 3 | 20% chance to reflect 15% damage. |
| 4 | 20% chance to reflect 15% damage. |
| 5 | 20% chance to reflect 15% damage. |
| 6 | 23% chance to reflect 15% damage. |
| 7 | 23% chance to reflect 15% damage. |
| 8 | 23% chance to reflect 15% damage. |
| 9 | 23% chance to reflect 15% damage. |
| 10 | 23% chance to reflect 15% damage. |
| 11 | 26% chance to reflect 15% damage. |
| 12 | 26% chance to reflect 15% damage. |
| 13 | 26% chance to reflect 15% damage. |
| 14 | 26% chance to reflect 15% damage. |
| 15 | 26% chance to reflect 15% damage. |
| 16 | 29% chance to reflect 15% damage. |
| 17 | 29% chance to reflect 15% damage. |
| 18 | 29% chance to reflect 15% damage. |
| 19 | 30% chance to reflect 15% damage. |
| 20 | 30% chance to reflect 15% damage. |
DEX : +#incDEX
Ibaraki + Kurama + Tengu| 1 | DEX : +10 |
| 2 | DEX : +10 |
| 3 | DEX : +10 |
| 4 | DEX : +10 |
| 5 | DEX : +11 |
| 6 | DEX : +11 |
| 7 | DEX : +11 |
| 8 | DEX : +11 |
| 9 | DEX : +12 |
| 10 | DEX : +12 |
| 11 | DEX : +12 |
| 12 | DEX : +12 |
| 13 | DEX : +13 |
| 14 | DEX : +13 |
| 15 | DEX : +13 |
| 16 | DEX : +13 |
| 17 | DEX : +14 |
| 18 | DEX : +14 |
| 19 | DEX : +15 |
| 20 | DEX : +15 |
MaxHP :+#incMHP, MaxMP :+#incMMP
Ibaraki + Kurama + Yorozu| 1 | MaxHP :+200, MaxMP :+200 |
| 2 | MaxHP :+210, MaxMP :+210 |
| 3 | MaxHP :+220, MaxMP :+220 |
| 4 | MaxHP :+230, MaxMP :+230 |
| 5 | MaxHP :+240, MaxMP :+240 |
| 6 | MaxHP :+250, MaxMP :+250 |
| 7 | MaxHP :+260, MaxMP :+260 |
| 8 | MaxHP :+270, MaxMP :+270 |
| 9 | MaxHP :+280, MaxMP :+280 |
| 10 | MaxHP :+290, MaxMP :+290 |
| 11 | MaxHP :+300, MaxMP :+300 |
| 12 | MaxHP :+310, MaxMP :+310 |
| 13 | MaxHP :+320, MaxMP :+320 |
| 14 | MaxHP :+330, MaxMP :+330 |
| 15 | MaxHP :+340, MaxMP :+340 |
| 16 | MaxHP :+350, MaxMP :+350 |
| 17 | MaxHP :+360, MaxMP :+360 |
| 18 | MaxHP :+370, MaxMP :+370 |
| 19 | MaxHP :+380, MaxMP :+380 |
| 20 | MaxHP :+400, MaxMP :+400 |
Recover #RecoveryMP MP every 4 seconds.
Ibaraki + Izuna + Tengu| 1 | Recover 20 MP every 4 seconds. |
| 2 | Recover 20 MP every 4 seconds. |
| 3 | Recover 21 MP every 4 seconds. |
| 4 | Recover 21 MP every 4 seconds. |
| 5 | Recover 22 MP every 4 seconds. |
| 6 | Recover 22 MP every 4 seconds. |
| 7 | Recover 23 MP every 4 seconds. |
| 8 | Recover 23 MP every 4 seconds. |
| 9 | Recover 24 MP every 4 seconds. |
| 10 | Recover 24 MP every 4 seconds. |
| 11 | Recover 25 MP every 4 seconds. |
| 12 | Recover 25 MP every 4 seconds. |
| 13 | Recover 26 MP every 4 seconds. |
| 14 | Recover 26 MP every 4 seconds. |
| 15 | Recover 27 MP every 4 seconds. |
| 16 | Recover 27 MP every 4 seconds. |
| 17 | Recover 28 MP every 4 seconds. |
| 18 | Recover 28 MP every 4 seconds. |
| 19 | Recover 29 MP every 4 seconds. |
| 20 | Recover 30 MP every 4 seconds. |
INT : +#incINT
Ibaraki + Izuna + Yorozu| 1 | INT : +10 |
| 2 | INT : +10 |
| 3 | INT : +10 |
| 4 | INT : +10 |
| 5 | INT : +11 |
| 6 | INT : +11 |
| 7 | INT : +11 |
| 8 | INT : +11 |
| 9 | INT : +12 |
| 10 | INT : +12 |
| 11 | INT : +12 |
| 12 | INT : +12 |
| 13 | INT : +13 |
| 14 | INT : +13 |
| 15 | INT : +13 |
| 16 | INT : +13 |
| 17 | INT : +14 |
| 18 | INT : +14 |
| 19 | INT : +15 |
| 20 | INT : +15 |
Damage : +#incDAMr%
Ibaraki + Tengu + Yorozu| 1 | Damage : +0% |
| 2 | Damage : +0% |
| 3 | Damage : +0% |
| 4 | Damage : +0% |
| 5 | Damage : +0% |
| 6 | Damage : +0% |
| 7 | Damage : +0% |
| 8 | Damage : +0% |
| 9 | Damage : +0% |
| 10 | Damage : +0% |
| 11 | Damage : +1% |
| 12 | Damage : +1% |
| 13 | Damage : +1% |
| 14 | Damage : +1% |
| 15 | Damage : +2% |
| 16 | Damage : +2% |
| 17 | Damage : +2% |
| 18 | Damage : +2% |
| 19 | Damage : +3% |
| 20 | Damage : +3% |
ATT: +#incPADr%
Kamaitachi + Nue + Kubinashi| 1 | ATT: +1% |
| 2 | ATT: +1% |
| 3 | ATT: +1% |
| 4 | ATT: +1% |
| 5 | ATT: +1% |
| 6 | ATT: +1% |
| 7 | ATT: +1% |
| 8 | ATT: +1% |
| 9 | ATT: +1% |
| 10 | ATT: +1% |
| 11 | ATT: +2% |
| 12 | ATT: +2% |
| 13 | ATT: +2% |
| 14 | ATT: +2% |
| 15 | ATT: +2% |
| 16 | ATT: +2% |
| 17 | ATT: +2% |
| 18 | ATT: +2% |
| 19 | ATT: +3% |
| 20 | ATT: +3% |
Invincible for #time more seconds after getting attacked.
Kamaitachi + Nue + Kurama| 1 | Invincible for 0 more seconds after getting attacked. |
| 2 | Invincible for 0 more seconds after getting attacked. |
| 3 | Invincible for 0 more seconds after getting attacked. |
| 4 | Invincible for 0 more seconds after getting attacked. |
| 5 | Invincible for 0 more seconds after getting attacked. |
| 6 | Invincible for 0 more seconds after getting attacked. |
| 7 | Invincible for 0 more seconds after getting attacked. |
| 8 | Invincible for 0 more seconds after getting attacked. |
| 9 | Invincible for 0 more seconds after getting attacked. |
| 10 | Invincible for 0 more seconds after getting attacked. |
| 11 | Invincible for 1 more seconds after getting attacked. |
| 12 | Invincible for 1 more seconds after getting attacked. |
| 13 | Invincible for 1 more seconds after getting attacked. |
| 14 | Invincible for 1 more seconds after getting attacked. |
| 15 | Invincible for 2 more seconds after getting attacked. |
| 16 | Invincible for 2 more seconds after getting attacked. |
| 17 | Invincible for 2 more seconds after getting attacked. |
| 18 | Invincible for 2 more seconds after getting attacked. |
| 19 | Invincible for 3 more seconds after getting attacked. |
| 20 | Invincible for 3 more seconds after getting attacked. |
MaxHP :+#incMHP, MaxMP :+#incMMP
Kamaitachi + Nue + Izuna| 1 | MaxHP :+200, MaxMP :+200 |
| 2 | MaxHP :+215, MaxMP :+215 |
| 3 | MaxHP :+230, MaxMP :+230 |
| 4 | MaxHP :+245, MaxMP :+245 |
| 5 | MaxHP :+260, MaxMP :+260 |
| 6 | MaxHP :+275, MaxMP :+275 |
| 7 | MaxHP :+290, MaxMP :+290 |
| 8 | MaxHP :+305, MaxMP :+305 |
| 9 | MaxHP :+320, MaxMP :+320 |
| 10 | MaxHP :+335, MaxMP :+335 |
| 11 | MaxHP :+350, MaxMP :+350 |
| 12 | MaxHP :+365, MaxMP :+365 |
| 13 | MaxHP :+380, MaxMP :+380 |
| 14 | MaxHP :+395, MaxMP :+395 |
| 15 | MaxHP :+410, MaxMP :+410 |
| 16 | MaxHP :+425, MaxMP :+425 |
| 17 | MaxHP :+440, MaxMP :+440 |
| 18 | MaxHP :+455, MaxMP :+455 |
| 19 | MaxHP :+470, MaxMP :+470 |
| 20 | MaxHP :+500, MaxMP :+500 |
ATT: +#incPADr%
Kamaitachi + Nue + Tengu| 1 | ATT: +0% |
| 2 | ATT: +0% |
| 3 | ATT: +0% |
| 4 | ATT: +0% |
| 5 | ATT: +1% |
| 6 | ATT: +1% |
| 7 | ATT: +1% |
| 8 | ATT: +1% |
| 9 | ATT: +2% |
| 10 | ATT: +2% |
| 11 | ATT: +2% |
| 12 | ATT: +2% |
| 13 | ATT: +3% |
| 14 | ATT: +3% |
| 15 | ATT: +3% |
| 16 | ATT: +3% |
| 17 | ATT: +4% |
| 18 | ATT: +4% |
| 19 | ATT: +5% |
| 20 | ATT: +5% |
#prop% chance to apply Lv. #level Freeze when attacking.
Kamaitachi + Nue + Yorozu| 1 | 10% chance to apply Lv. 1 Freeze when attacking. |
| 2 | 10% chance to apply Lv. 1 Freeze when attacking. |
| 3 | 10% chance to apply Lv. 1 Freeze when attacking. |
| 4 | 10% chance to apply Lv. 1 Freeze when attacking. |
| 5 | 10% chance to apply Lv. 1 Freeze when attacking. |
| 6 | 10% chance to apply Lv. 1 Freeze when attacking. |
| 7 | 15% chance to apply Lv. 1 Freeze when attacking. |
| 8 | 15% chance to apply Lv. 1 Freeze when attacking. |
| 9 | 15% chance to apply Lv. 1 Freeze when attacking. |
| 10 | 15% chance to apply Lv. 1 Freeze when attacking. |
| 11 | 15% chance to apply Lv. 1 Freeze when attacking. |
| 12 | 15% chance to apply Lv. 1 Freeze when attacking. |
| 13 | 15% chance to apply Lv. 1 Freeze when attacking. |
| 14 | 15% chance to apply Lv. 2 Freeze when attacking. |
| 15 | 15% chance to apply Lv. 2 Freeze when attacking. |
| 16 | 15% chance to apply Lv. 2 Freeze when attacking. |
| 17 | 15% chance to apply Lv. 2 Freeze when attacking. |
| 18 | 20% chance to apply Lv. 2 Freeze when attacking. |
| 19 | 20% chance to apply Lv. 2 Freeze when attacking. |
| 20 | 20% chance to apply Lv. 2 Freeze when attacking. |
All Elemental Resistances : +#incTerR%
Kamaitachi + Kubinashi + Kurama| 1 | All Elemental Resistances : +1% |
| 2 | All Elemental Resistances : +1% |
| 3 | All Elemental Resistances : +1% |
| 4 | All Elemental Resistances : +1% |
| 5 | All Elemental Resistances : +1% |
| 6 | All Elemental Resistances : +1% |
| 7 | All Elemental Resistances : +2% |
| 8 | All Elemental Resistances : +2% |
| 9 | All Elemental Resistances : +2% |
| 10 | All Elemental Resistances : +2% |
| 11 | All Elemental Resistances : +3% |
| 12 | All Elemental Resistances : +3% |
| 13 | All Elemental Resistances : +3% |
| 14 | All Elemental Resistances : +3% |
| 15 | All Elemental Resistances : +3% |
| 16 | All Elemental Resistances : +3% |
| 17 | All Elemental Resistances : +4% |
| 18 | All Elemental Resistances : +4% |
| 19 | All Elemental Resistances : +5% |
| 20 | All Elemental Resistances : +5% |
#prop% chance to reflect #DAMreflect% damage.
Kamaitachi + Kubinashi + Izuna| 1 | 10% chance to reflect 5% damage. |
| 2 | 10% chance to reflect 5% damage. |
| 3 | 10% chance to reflect 5% damage. |
| 4 | 10% chance to reflect 5% damage. |
| 5 | 10% chance to reflect 5% damage. |
| 6 | 10% chance to reflect 5% damage. |
| 7 | 10% chance to reflect 7% damage. |
| 8 | 10% chance to reflect 7% damage. |
| 9 | 10% chance to reflect 7% damage. |
| 10 | 10% chance to reflect 7% damage. |
| 11 | 15% chance to reflect 7% damage. |
| 12 | 15% chance to reflect 7% damage. |
| 13 | 15% chance to reflect 7% damage. |
| 14 | 15% chance to reflect 7% damage. |
| 15 | 15% chance to reflect 7% damage. |
| 16 | 18% chance to reflect 7% damage. |
| 17 | 18% chance to reflect 7% damage. |
| 18 | 18% chance to reflect 7% damage. |
| 19 | 20% chance to reflect 10% damage. |
| 20 | 20% chance to reflect 10% damage. |
Max Crit Damage: +#incCriticaldamageMax%
Kamaitachi + Kubinashi + Tengu| 1 | Max Crit Damage: +3% |
| 2 | Max Crit Damage: +3% |
| 3 | Max Crit Damage: +3% |
| 4 | Max Crit Damage: +3% |
| 5 | Max Crit Damage: +3% |
| 6 | Max Crit Damage: +4% |
| 7 | Max Crit Damage: +4% |
| 8 | Max Crit Damage: +4% |
| 9 | Max Crit Damage: +4% |
| 10 | Max Crit Damage: +5% |
| 11 | Max Crit Damage: +5% |
| 12 | Max Crit Damage: +5% |
| 13 | Max Crit Damage: +5% |
| 14 | Max Crit Damage: +6% |
| 15 | Max Crit Damage: +6% |
| 16 | Max Crit Damage: +6% |
| 17 | Max Crit Damage: +7% |
| 18 | Max Crit Damage: +7% |
| 19 | Max Crit Damage: +8% |
| 20 | Max Crit Damage: +8% |
Accuracy : +#incACC
Kamaitachi + Kubinashi + Yorozu| 1 | Accuracy : +4 |
| 2 | Accuracy : +8 |
| 3 | Accuracy : +12 |
| 4 | Accuracy : +16 |
| 5 | Accuracy : +20 |
| 6 | Accuracy : +24 |
| 7 | Accuracy : +28 |
| 8 | Accuracy : +32 |
| 9 | Accuracy : +36 |
| 10 | Accuracy : +36 |
| 11 | Accuracy : +36 |
| 12 | Accuracy : +40 |
| 13 | Accuracy : +40 |
| 14 | Accuracy : +44 |
| 15 | Accuracy : +44 |
| 16 | Accuracy : +44 |
| 17 | Accuracy : +44 |
| 18 | Accuracy : +48 |
| 19 | Accuracy : +48 |
| 20 | Accuracy : +48 |
DEX : +#incDEXr%
Kamaitachi + Kurama + Izuna| 1 | DEX : +1% |
| 2 | DEX : +1% |
| 3 | DEX : +1% |
| 4 | DEX : +1% |
| 5 | DEX : +1% |
| 6 | DEX : +1% |
| 7 | DEX : +1% |
| 8 | DEX : +1% |
| 9 | DEX : +1% |
| 10 | DEX : +1% |
| 11 | DEX : +2% |
| 12 | DEX : +2% |
| 13 | DEX : +2% |
| 14 | DEX : +2% |
| 15 | DEX : +2% |
| 16 | DEX : +2% |
| 17 | DEX : +2% |
| 18 | DEX : +2% |
| 19 | DEX : +3% |
| 20 | DEX : +3% |
Avoidability : +#incEVA
Kamaitachi + Kurama + Tengu| 1 | Avoidability : +4 |
| 2 | Avoidability : +8 |
| 3 | Avoidability : +12 |
| 4 | Avoidability : +16 |
| 5 | Avoidability : +20 |
| 6 | Avoidability : +24 |
| 7 | Avoidability : +28 |
| 8 | Avoidability : +32 |
| 9 | Avoidability : +36 |
| 10 | Avoidability : +36 |
| 11 | Avoidability : +36 |
| 12 | Avoidability : +40 |
| 13 | Avoidability : +40 |
| 14 | Avoidability : +44 |
| 15 | Avoidability : +44 |
| 16 | Avoidability : +44 |
| 17 | Avoidability : +44 |
| 18 | Avoidability : +48 |
| 19 | Avoidability : +48 |
| 20 | Avoidability : +48 |
#prop% chance to feel happy for #time seconds when attack.
Kamaitachi + Kurama + Yorozu| 1 | 20% chance to feel happy for 1 seconds when attack. |
| 2 | 20% chance to feel happy for 1 seconds when attack. |
| 3 | 20% chance to feel happy for 1 seconds when attack. |
| 4 | 20% chance to feel happy for 1 seconds when attack. |
| 5 | 20% chance to feel happy for 1 seconds when attack. |
| 6 | 25% chance to feel happy for 1 seconds when attack. |
| 7 | 25% chance to feel happy for 1 seconds when attack. |
| 8 | 25% chance to feel happy for 1 seconds when attack. |
| 9 | 25% chance to feel happy for 1 seconds when attack. |
| 10 | 25% chance to feel happy for 1 seconds when attack. |
| 11 | 25% chance to feel happy for 2 seconds when attack. |
| 12 | 25% chance to feel happy for 2 seconds when attack. |
| 13 | 25% chance to feel happy for 2 seconds when attack. |
| 14 | 25% chance to feel happy for 2 seconds when attack. |
| 15 | 25% chance to feel happy for 3 seconds when attack. |
| 16 | 25% chance to feel happy for 3 seconds when attack. |
| 17 | 25% chance to feel happy for 3 seconds when attack. |
| 18 | 25% chance to feel happy for 3 seconds when attack. |
| 19 | 30% chance to feel happy for 3 seconds when attack. |
| 20 | 30% chance to feel happy for 3 seconds when attack. |
Magic ATT : +#incMADr%
Kamaitachi + Izuna + Tengu| 1 | Magic ATT : +1% |
| 2 | Magic ATT : +1% |
| 3 | Magic ATT : +1% |
| 4 | Magic ATT : +1% |
| 5 | Magic ATT : +1% |
| 6 | Magic ATT : +1% |
| 7 | Magic ATT : +1% |
| 8 | Magic ATT : +1% |
| 9 | Magic ATT : +1% |
| 10 | Magic ATT : +1% |
| 11 | Magic ATT : +2% |
| 12 | Magic ATT : +2% |
| 13 | Magic ATT : +2% |
| 14 | Magic ATT : +2% |
| 15 | Magic ATT : +2% |
| 16 | Magic ATT : +2% |
| 17 | Magic ATT : +2% |
| 18 | Magic ATT : +2% |
| 19 | Magic ATT : +3% |
| 20 | Magic ATT : +3% |
Movement Speed: +#incSpeed
Kamaitachi + Izuna + Yorozu| 1 | Movement Speed: +3 |
| 2 | Movement Speed: +3 |
| 3 | Movement Speed: +3 |
| 4 | Movement Speed: +3 |
| 5 | Movement Speed: +3 |
| 6 | Movement Speed: +3 |
| 7 | Movement Speed: +3 |
| 8 | Movement Speed: +4 |
| 9 | Movement Speed: +4 |
| 10 | Movement Speed: +4 |
| 11 | Movement Speed: +4 |
| 12 | Movement Speed: +4 |
| 13 | Movement Speed: +4 |
| 14 | Movement Speed: +4 |
| 15 | Movement Speed: +5 |
| 16 | Movement Speed: +5 |
| 17 | Movement Speed: +5 |
| 18 | Movement Speed: +5 |
| 19 | Movement Speed: +5 |
| 20 | Movement Speed: +5 |
Min Crit Damage: : +#incCriticaldamageMin%
Kamaitachi + Tengu + Yorozu| 1 | Min Crit Damage: : +3% |
| 2 | Min Crit Damage: : +3% |
| 3 | Min Crit Damage: : +3% |
| 4 | Min Crit Damage: : +3% |
| 5 | Min Crit Damage: : +3% |
| 6 | Min Crit Damage: : +4% |
| 7 | Min Crit Damage: : +4% |
| 8 | Min Crit Damage: : +4% |
| 9 | Min Crit Damage: : +4% |
| 10 | Min Crit Damage: : +5% |
| 11 | Min Crit Damage: : +5% |
| 12 | Min Crit Damage: : +5% |
| 13 | Min Crit Damage: : +5% |
| 14 | Min Crit Damage: : +6% |
| 15 | Min Crit Damage: : +6% |
| 16 | Min Crit Damage: : +6% |
| 17 | Min Crit Damage: : +7% |
| 18 | Min Crit Damage: : +7% |
| 19 | Min Crit Damage: : +8% |
| 20 | Min Crit Damage: : +8% |
Jump: +#incJump
Nue + Kubinashi + Kurama| 1 | Jump: +3 |
| 2 | Jump: +3 |
| 3 | Jump: +3 |
| 4 | Jump: +3 |
| 5 | Jump: +3 |
| 6 | Jump: +3 |
| 7 | Jump: +3 |
| 8 | Jump: +4 |
| 9 | Jump: +4 |
| 10 | Jump: +4 |
| 11 | Jump: +4 |
| 12 | Jump: +4 |
| 13 | Jump: +4 |
| 14 | Jump: +4 |
| 15 | Jump: +5 |
| 16 | Jump: +5 |
| 17 | Jump: +5 |
| 18 | Jump: +5 |
| 19 | Jump: +5 |
| 20 | Jump: +5 |
Critical Rate : +#incCr%
Nue + Kubinashi + Izuna| 1 | Critical Rate : +3% |
| 2 | Critical Rate : +3% |
| 3 | Critical Rate : +3% |
| 4 | Critical Rate : +3% |
| 5 | Critical Rate : +3% |
| 6 | Critical Rate : +4% |
| 7 | Critical Rate : +4% |
| 8 | Critical Rate : +4% |
| 9 | Critical Rate : +4% |
| 10 | Critical Rate : +5% |
| 11 | Critical Rate : +5% |
| 12 | Critical Rate : +5% |
| 13 | Critical Rate : +5% |
| 14 | Critical Rate : +6% |
| 15 | Critical Rate : +6% |
| 16 | Critical Rate : +6% |
| 17 | Critical Rate : +7% |
| 18 | Critical Rate : +7% |
| 19 | Critical Rate : +8% |
| 20 | Critical Rate : +8% |
Damage : +#incDAMr%
Nue + Kubinashi + Tengu| 1 | Damage : +2% |
| 2 | Damage : +2% |
| 3 | Damage : +2% |
| 4 | Damage : +2% |
| 5 | Damage : +2% |
| 6 | Damage : +3% |
| 7 | Damage : +3% |
| 8 | Damage : +3% |
| 9 | Damage : +3% |
| 10 | Damage : +3% |
| 11 | Damage : +4% |
| 12 | Damage : +4% |
| 13 | Damage : +4% |
| 14 | Damage : +4% |
| 15 | Damage : +4% |
| 16 | Damage : +5% |
| 17 | Damage : +5% |
| 18 | Damage : +5% |
| 19 | Damage : +6% |
| 20 | Damage : +6% |
#prop% chance to apply Auto Steal.
Nue + Kubinashi + Yorozu| 1 | 0% chance to apply Auto Steal. |
| 2 | 0% chance to apply Auto Steal. |
| 3 | 0% chance to apply Auto Steal. |
| 4 | 0% chance to apply Auto Steal. |
| 5 | 0% chance to apply Auto Steal. |
| 6 | 0% chance to apply Auto Steal. |
| 7 | 0% chance to apply Auto Steal. |
| 8 | 0% chance to apply Auto Steal. |
| 9 | 0% chance to apply Auto Steal. |
| 10 | 0% chance to apply Auto Steal. |
| 11 | 1% chance to apply Auto Steal. |
| 12 | 1% chance to apply Auto Steal. |
| 13 | 1% chance to apply Auto Steal. |
| 14 | 1% chance to apply Auto Steal. |
| 15 | 2% chance to apply Auto Steal. |
| 16 | 2% chance to apply Auto Steal. |
| 17 | 2% chance to apply Auto Steal. |
| 18 | 2% chance to apply Auto Steal. |
| 19 | 3% chance to apply Auto Steal. |
| 20 | 3% chance to apply Auto Steal. |
Ignore Monster DEF: +#ignoreTargetDEF%
Nue + Kurama + Izuna| 1 | Ignore Monster DEF: +3% |
| 2 | Ignore Monster DEF: +3% |
| 3 | Ignore Monster DEF: +3% |
| 4 | Ignore Monster DEF: +3% |
| 5 | Ignore Monster DEF: +3% |
| 6 | Ignore Monster DEF: +4% |
| 7 | Ignore Monster DEF: +4% |
| 8 | Ignore Monster DEF: +4% |
| 9 | Ignore Monster DEF: +4% |
| 10 | Ignore Monster DEF: +5% |
| 11 | Ignore Monster DEF: +5% |
| 12 | Ignore Monster DEF: +5% |
| 13 | Ignore Monster DEF: +5% |
| 14 | Ignore Monster DEF: +6% |
| 15 | Ignore Monster DEF: +6% |
| 16 | Ignore Monster DEF: +6% |
| 17 | Ignore Monster DEF: +7% |
| 18 | Ignore Monster DEF: +7% |
| 19 | Ignore Monster DEF: +8% |
| 20 | Ignore Monster DEF: +8% |
#prop% chance to become invincible for #time seconds when attacked.
Nue + Kurama + Tengu| 1 | 1% chance to become invincible for 4 seconds when attacked. |
| 2 | 1% chance to become invincible for 4 seconds when attacked. |
| 3 | 1% chance to become invincible for 4 seconds when attacked. |
| 4 | 1% chance to become invincible for 4 seconds when attacked. |
| 5 | 1% chance to become invincible for 4 seconds when attacked. |
| 6 | 1% chance to become invincible for 5 seconds when attacked. |
| 7 | 1% chance to become invincible for 5 seconds when attacked. |
| 8 | 1% chance to become invincible for 5 seconds when attacked. |
| 9 | 1% chance to become invincible for 5 seconds when attacked. |
| 10 | 1% chance to become invincible for 5 seconds when attacked. |
| 11 | 2% chance to become invincible for 6 seconds when attacked. |
| 12 | 2% chance to become invincible for 6 seconds when attacked. |
| 13 | 2% chance to become invincible for 6 seconds when attacked. |
| 14 | 2% chance to become invincible for 6 seconds when attacked. |
| 15 | 2% chance to become invincible for 6 seconds when attacked. |
| 16 | 3% chance to become invincible for 6 seconds when attacked. |
| 17 | 3% chance to become invincible for 6 seconds when attacked. |
| 18 | 3% chance to become invincible for 6 seconds when attacked. |
| 19 | 4% chance to become invincible for 7 seconds when attacked. |
| 20 | 4% chance to become invincible for 7 seconds when attacked. |
STR : +#incSTR
Nue + Kurama + Yorozu| 1 | STR : +10 |
| 2 | STR : +10 |
| 3 | STR : +10 |
| 4 | STR : +10 |
| 5 | STR : +11 |
| 6 | STR : +11 |
| 7 | STR : +11 |
| 8 | STR : +11 |
| 9 | STR : +12 |
| 10 | STR : +12 |
| 11 | STR : +12 |
| 12 | STR : +12 |
| 13 | STR : +13 |
| 14 | STR : +13 |
| 15 | STR : +13 |
| 16 | STR : +13 |
| 17 | STR : +14 |
| 18 | STR : +14 |
| 19 | STR : +15 |
| 20 | STR : +15 |
INT : +#incINTr%
Nue + Izuna + Tengu| 1 | INT : +1% |
| 2 | INT : +1% |
| 3 | INT : +1% |
| 4 | INT : +1% |
| 5 | INT : +1% |
| 6 | INT : +1% |
| 7 | INT : +1% |
| 8 | INT : +1% |
| 9 | INT : +1% |
| 10 | INT : +1% |
| 11 | INT : +2% |
| 12 | INT : +2% |
| 13 | INT : +2% |
| 14 | INT : +2% |
| 15 | INT : +2% |
| 16 | INT : +2% |
| 17 | INT : +2% |
| 18 | INT : +2% |
| 19 | INT : +3% |
| 20 | INT : +3% |
Mesos Obtained: +#incMesoProp%
Nue + Izuna + Yorozu| 1 | Mesos Obtained: +1% |
| 2 | Mesos Obtained: +1% |
| 3 | Mesos Obtained: +1% |
| 4 | Mesos Obtained: +1% |
| 5 | Mesos Obtained: +1% |
| 6 | Mesos Obtained: +1% |
| 7 | Mesos Obtained: +1% |
| 8 | Mesos Obtained: +1% |
| 9 | Mesos Obtained: +1% |
| 10 | Mesos Obtained: +1% |
| 11 | Mesos Obtained: +2% |
| 12 | Mesos Obtained: +2% |
| 13 | Mesos Obtained: +2% |
| 14 | Mesos Obtained: +2% |
| 15 | Mesos Obtained: +2% |
| 16 | Mesos Obtained: +2% |
| 17 | Mesos Obtained: +2% |
| 18 | Mesos Obtained: +2% |
| 19 | Mesos Obtained: +3% |
| 20 | Mesos Obtained: +3% |
Boss MonsterDamage : +#incDAMr%
Nue + Tengu + Yorozu| 1 | Boss MonsterDamage : +0% |
| 2 | Boss MonsterDamage : +0% |
| 3 | Boss MonsterDamage : +0% |
| 4 | Boss MonsterDamage : +0% |
| 5 | Boss MonsterDamage : +1% |
| 6 | Boss MonsterDamage : +1% |
| 7 | Boss MonsterDamage : +1% |
| 8 | Boss MonsterDamage : +1% |
| 9 | Boss MonsterDamage : +2% |
| 10 | Boss MonsterDamage : +2% |
| 11 | Boss MonsterDamage : +2% |
| 12 | Boss MonsterDamage : +2% |
| 13 | Boss MonsterDamage : +3% |
| 14 | Boss MonsterDamage : +3% |
| 15 | Boss MonsterDamage : +3% |
| 16 | Boss MonsterDamage : +3% |
| 17 | Boss MonsterDamage : +4% |
| 18 | Boss MonsterDamage : +4% |
| 19 | Boss MonsterDamage : +5% |
| 20 | Boss MonsterDamage : +5% |
Abnormal Status Resistance: +#incAsrR%
Kubinashi + Kurama + Izuna| 1 | Abnormal Status Resistance: +0% |
| 2 | Abnormal Status Resistance: +0% |
| 3 | Abnormal Status Resistance: +0% |
| 4 | Abnormal Status Resistance: +0% |
| 5 | Abnormal Status Resistance: +0% |
| 6 | Abnormal Status Resistance: +0% |
| 7 | Abnormal Status Resistance: +1% |
| 8 | Abnormal Status Resistance: +1% |
| 9 | Abnormal Status Resistance: +1% |
| 10 | Abnormal Status Resistance: +1% |
| 11 | Abnormal Status Resistance: +2% |
| 12 | Abnormal Status Resistance: +2% |
| 13 | Abnormal Status Resistance: +2% |
| 14 | Abnormal Status Resistance: +2% |
| 15 | Abnormal Status Resistance: +3% |
| 16 | Abnormal Status Resistance: +3% |
| 17 | Abnormal Status Resistance: +4% |
| 18 | Abnormal Status Resistance: +4% |
| 19 | Abnormal Status Resistance: +5% |
| 20 | Abnormal Status Resistance: +5% |
Magic ATT : +#incMADr%
Kubinashi + Kurama + Tengu| 1 | Magic ATT : +0% |
| 2 | Magic ATT : +0% |
| 3 | Magic ATT : +0% |
| 4 | Magic ATT : +0% |
| 5 | Magic ATT : +1% |
| 6 | Magic ATT : +1% |
| 7 | Magic ATT : +1% |
| 8 | Magic ATT : +1% |
| 9 | Magic ATT : +2% |
| 10 | Magic ATT : +2% |
| 11 | Magic ATT : +2% |
| 12 | Magic ATT : +2% |
| 13 | Magic ATT : +3% |
| 14 | Magic ATT : +3% |
| 15 | Magic ATT : +3% |
| 16 | Magic ATT : +3% |
| 17 | Magic ATT : +4% |
| 18 | Magic ATT : +4% |
| 19 | Magic ATT : +5% |
| 20 | Magic ATT : +5% |
HP Recovery Items and Skills: +#RecoveryUP%
Kubinashi + Kurama + Yorozu| 1 | HP Recovery Items and Skills: +3% |
| 2 | HP Recovery Items and Skills: +3% |
| 3 | HP Recovery Items and Skills: +3% |
| 4 | HP Recovery Items and Skills: +3% |
| 5 | HP Recovery Items and Skills: +3% |
| 6 | HP Recovery Items and Skills: +4% |
| 7 | HP Recovery Items and Skills: +4% |
| 8 | HP Recovery Items and Skills: +4% |
| 9 | HP Recovery Items and Skills: +4% |
| 10 | HP Recovery Items and Skills: +5% |
| 11 | HP Recovery Items and Skills: +5% |
| 12 | HP Recovery Items and Skills: +5% |
| 13 | HP Recovery Items and Skills: +5% |
| 14 | HP Recovery Items and Skills: +6% |
| 15 | HP Recovery Items and Skills: +6% |
| 16 | HP Recovery Items and Skills: +6% |
| 17 | HP Recovery Items and Skills: +7% |
| 18 | HP Recovery Items and Skills: +7% |
| 19 | HP Recovery Items and Skills: +8% |
| 20 | HP Recovery Items and Skills: +8% |
Skill MP Cost: -#mpconReduce%
Kubinashi + Izuna + Tengu| 1 | Skill MP Cost: -0% |
| 2 | Skill MP Cost: -0% |
| 3 | Skill MP Cost: -0% |
| 4 | Skill MP Cost: -0% |
| 5 | Skill MP Cost: -0% |
| 6 | Skill MP Cost: -1% |
| 7 | Skill MP Cost: -1% |
| 8 | Skill MP Cost: -2% |
| 9 | Skill MP Cost: -2% |
| 10 | Skill MP Cost: -3% |
| 11 | Skill MP Cost: -3% |
| 12 | Skill MP Cost: -4% |
| 13 | Skill MP Cost: -4% |
| 14 | Skill MP Cost: -5% |
| 15 | Skill MP Cost: -5% |
| 16 | Skill MP Cost: -6% |
| 17 | Skill MP Cost: -7% |
| 18 | Skill MP Cost: -8% |
| 19 | Skill MP Cost: -9% |
| 20 | Skill MP Cost: -10% |
Boss MonsterDamage : +#incDAMr%
Kubinashi + Izuna + Yorozu| 1 | Boss MonsterDamage : +1% |
| 2 | Boss MonsterDamage : +1% |
| 3 | Boss MonsterDamage : +1% |
| 4 | Boss MonsterDamage : +1% |
| 5 | Boss MonsterDamage : +1% |
| 6 | Boss MonsterDamage : +1% |
| 7 | Boss MonsterDamage : +1% |
| 8 | Boss MonsterDamage : +1% |
| 9 | Boss MonsterDamage : +1% |
| 10 | Boss MonsterDamage : +1% |
| 11 | Boss MonsterDamage : +2% |
| 12 | Boss MonsterDamage : +2% |
| 13 | Boss MonsterDamage : +2% |
| 14 | Boss MonsterDamage : +2% |
| 15 | Boss MonsterDamage : +2% |
| 16 | Boss MonsterDamage : +2% |
| 17 | Boss MonsterDamage : +2% |
| 18 | Boss MonsterDamage : +2% |
| 19 | Boss MonsterDamage : +3% |
| 20 | Boss MonsterDamage : +3% |
All Stats: +#incSTR
Kubinashi + Tengu + Yorozu| 1 | All Stats: +5 |
| 2 | All Stats: +5 |
| 3 | All Stats: +5 |
| 4 | All Stats: +5 |
| 5 | All Stats: +6 |
| 6 | All Stats: +6 |
| 7 | All Stats: +6 |
| 8 | All Stats: +6 |
| 9 | All Stats: +7 |
| 10 | All Stats: +7 |
| 11 | All Stats: +7 |
| 12 | All Stats: +7 |
| 13 | All Stats: +7 |
| 14 | All Stats: +8 |
| 15 | All Stats: +8 |
| 16 | All Stats: +8 |
| 17 | All Stats: +9 |
| 18 | All Stats: +9 |
| 19 | All Stats: +10 |
| 20 | All Stats: +10 |
All Skills : +#incAllskill
Kurama + Izuna + Tengu| 1 | All Skills : +0 |
| 2 | All Skills : +0 |
| 3 | All Skills : +0 |
| 4 | All Skills : +0 |
| 5 | All Skills : +0 |
| 6 | All Skills : +0 |
| 7 | All Skills : +0 |
| 8 | All Skills : +0 |
| 9 | All Skills : +0 |
| 10 | All Skills : +0 |
| 11 | All Skills : +1 |
| 12 | All Skills : +1 |
| 13 | All Skills : +1 |
| 14 | All Skills : +1 |
| 15 | All Skills : +1 |
| 16 | All Skills : +1 |
| 17 | All Skills : +1 |
| 18 | All Skills : +1 |
| 19 | All Skills : +1 |
| 20 | All Skills : +1 |
MaxHP : +#incMHPr%, MaxMP : +#incMMPr%
Kurama + Izuna + Yorozu| 1 | MaxHP : +3%, MaxMP : +3% |
| 2 | MaxHP : +3%, MaxMP : +3% |
| 3 | MaxHP : +3%, MaxMP : +3% |
| 4 | MaxHP : +3%, MaxMP : +3% |
| 5 | MaxHP : +3%, MaxMP : +3% |
| 6 | MaxHP : +3%, MaxMP : +3% |
| 7 | MaxHP : +3%, MaxMP : +3% |
| 8 | MaxHP : +4%, MaxMP : +4% |
| 9 | MaxHP : +4%, MaxMP : +4% |
| 10 | MaxHP : +4%, MaxMP : +4% |
| 11 | MaxHP : +4%, MaxMP : +4% |
| 12 | MaxHP : +4%, MaxMP : +4% |
| 13 | MaxHP : +4%, MaxMP : +4% |
| 14 | MaxHP : +5%, MaxMP : +5% |
| 15 | MaxHP : +5%, MaxMP : +5% |
| 16 | MaxHP : +5%, MaxMP : +5% |
| 17 | MaxHP : +5%, MaxMP : +5% |
| 18 | MaxHP : +5%, MaxMP : +5% |
| 19 | MaxHP : +6%, MaxMP : +6% |
| 20 | MaxHP : +6%, MaxMP : +6% |
Item Drop Rate: +#incRewardProp%
Kurama + Tengu + Yorozu| 1 | Item Drop Rate: +1% |
| 2 | Item Drop Rate: +1% |
| 3 | Item Drop Rate: +1% |
| 4 | Item Drop Rate: +1% |
| 5 | Item Drop Rate: +1% |
| 6 | Item Drop Rate: +2% |
| 7 | Item Drop Rate: +2% |
| 8 | Item Drop Rate: +2% |
| 9 | Item Drop Rate: +2% |
| 10 | Item Drop Rate: +2% |
| 11 | Item Drop Rate: +3% |
| 12 | Item Drop Rate: +3% |
| 13 | Item Drop Rate: +3% |
| 14 | Item Drop Rate: +3% |
| 15 | Item Drop Rate: +4% |
| 16 | Item Drop Rate: +4% |
| 17 | Item Drop Rate: +4% |
| 18 | Item Drop Rate: +4% |
| 19 | Item Drop Rate: +5% |
| 20 | Item Drop Rate: +5% |
Magic ATT : +#incMAD
Izuna + Tengu + Yorozu| 1 | Magic ATT : +5 |
| 2 | Magic ATT : +5 |
| 3 | Magic ATT : +6 |
| 4 | Magic ATT : +6 |
| 5 | Magic ATT : +7 |
| 6 | Magic ATT : +7 |
| 7 | Magic ATT : +8 |
| 8 | Magic ATT : +8 |
| 9 | Magic ATT : +9 |
| 10 | Magic ATT : +9 |
| 11 | Magic ATT : +10 |
| 12 | Magic ATT : +10 |
| 13 | Magic ATT : +11 |
| 14 | Magic ATT : +11 |
| 15 | Magic ATT : +12 |
| 16 | Magic ATT : +12 |
| 17 | Magic ATT : +13 |
| 18 | Magic ATT : +13 |
| 19 | Magic ATT : +14 |
| 20 | Magic ATT : +15 |
Skill Cooldown: -#reduceCooltime s.(Minimum Cooldown of 5s.)
| 1 | Skill Cooldown: -0 s.(Minimum Cooldown of 5s.) |
| 2 | Skill Cooldown: -0 s.(Minimum Cooldown of 5s.) |
| 3 | Skill Cooldown: -0 s.(Minimum Cooldown of 5s.) |
| 4 | Skill Cooldown: -0 s.(Minimum Cooldown of 5s.) |
| 5 | Skill Cooldown: -0 s.(Minimum Cooldown of 5s.) |
| 6 | Skill Cooldown: -0 s.(Minimum Cooldown of 5s.) |
| 7 | Skill Cooldown: -0 s.(Minimum Cooldown of 5s.) |
| 8 | Skill Cooldown: -0 s.(Minimum Cooldown of 5s.) |
| 9 | Skill Cooldown: -0 s.(Minimum Cooldown of 5s.) |
| 10 | Skill Cooldown: -0 s.(Minimum Cooldown of 5s.) |
| 11 | Skill Cooldown: -1 s.(Minimum Cooldown of 5s.) |
| 12 | Skill Cooldown: -1 s.(Minimum Cooldown of 5s.) |
| 13 | Skill Cooldown: -1 s.(Minimum Cooldown of 5s.) |
| 14 | Skill Cooldown: -1 s.(Minimum Cooldown of 5s.) |
| 15 | Skill Cooldown: -1 s.(Minimum Cooldown of 5s.) |
| 16 | Skill Cooldown: -1 s.(Minimum Cooldown of 5s.) |
| 17 | Skill Cooldown: -1 s.(Minimum Cooldown of 5s.) |
| 18 | Skill Cooldown: -1 s.(Minimum Cooldown of 5s.) |
| 19 | Skill Cooldown: -1 s.(Minimum Cooldown of 5s.) |
| 20 | Skill Cooldown: -1 s.(Minimum Cooldown of 5s.) |
These are encoded as potential stats, hence, "relationship-based potential stats". Let's see, you would think the cape would gets stats for the 15th row (representing 150 items), but from what I heard, you just get the first level stats (maybe as your closeness increases, so do the stats?), but I've posted them all anyway in the fashion of normal potential stats.

