2016-09-01, 05:16 AM
SwordStaker Wrote:Cool, happy for the Mushroom Shrine revamp. Can anyone who's played it point out the changes? I mean are there still Himes and what not?
Also I wonder if we're getting the Luminous changes to the KMS version. Maybe they just didn't think it was important enough for the Patch Preview?
No more Hime. I can't find any anywhere, though to be honest, I haven't tried too hard to find them. I just know they don't exist within the boundaries of Jipangu.
The whole area is very... different than it used to be. There's one half that leads to low level mobs and another that leads to higher level mobs (160ish). If I were to summarize what I feel about Jipangu compared to its original state, it would be "overly simplified, with a long story tacked on."
Grey Wrote:You get this cape for beating Tengu, no?
Looks pretty sweet, level 150, -50 level req, 25 all stats, 8atk/matk, +0.7 x (Character Level - 100) atk/matk (up to 150). Could be a good alternative for Tyrant capes, assuming you don't bother, or don't have the means to, star the Tyrant cape.
No, actually, you just get it for completing the entirety of the storyline. Tengu is part of it, but the cape itself is a quest reward.
It's a damn strong cape. It goes up to 43 weapon/magic attack total, by the time you reach 150. The only thing about it is that you cannot enhance it whatsoever (this may be Reboot only). It bugs me that it has stars available on it.
![[Image: CvweRn0.jpg]](http://i.imgur.com/CvweRn0.jpg)

