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v.176 – Mushroom Shrine Tales Update Preview - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Main (https://www.southperry.net/forumdisplay.php?fid=11) +--- Forum: Nexon Announcements (https://www.southperry.net/forumdisplay.php?fid=20) +--- Thread: v.176 – Mushroom Shrine Tales Update Preview (/showthread.php?tid=76676) Pages:
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v.176 – Mushroom Shrine Tales Update Preview - Notify - 2016-08-31 http://maplestory.nexon.net/news//16609/ Nexon Wrote: v.176 – Mushroom Shrine Tales Update Preview - Shion - 2016-08-31 So this confirms we going to miss full Heroes of Maple events. I wanted the perma label rings Fcking EMS even on the last few days they screw us over.
v.176 – Mushroom Shrine Tales Update Preview - SwordStaker - 2016-08-31 Cool, happy for the Mushroom Shrine revamp. Can anyone who's played it point out the changes? I mean are there still Himes and what not? Also I wonder if we're getting the Luminous changes to the KMS version. Maybe they just didn't think it was important enough for the Patch Preview? v.176 – Mushroom Shrine Tales Update Preview - Grey - 2016-08-31 You get this cape for beating Tengu, no? Looks pretty sweet, level 150, -50 level req, 25 all stats, 8atk/matk, +0.7 x (Character Level - 100) atk/matk (up to 150). Could be a good alternative for Tyrant capes, assuming you don't bother, or don't have the means to, star the Tyrant cape. v.176 – Mushroom Shrine Tales Update Preview - PirateIzzy - 2016-08-31 I hope we're getting the rest of the Zipangu revamp too, as well as KMS Luminous. SwordStaker Wrote:Cool, happy for the Mushroom Shrine revamp. Can anyone who's played it point out the changes? I mean are there still Himes and what not? Mushroom Shrine mobs are still there, with new multicolored Boogies spawning in Zipangu. v.176 – Mushroom Shrine Tales Update Preview - SwordStaker - 2016-08-31 PirateIzzy Wrote:I hope we're getting the rest of the Zipangu revamp too, as well as KMS Luminous.Is it the stats they had after their revamp? Making things like the Lanturn ghosts and Himes viable for training again? v.176 – Mushroom Shrine Tales Update Preview - Ivangold - 2016-08-31 Did they revamp showa town as well?:f6:, in JMS i mean. v.176 – Mushroom Shrine Tales Update Preview - PirateIzzy - 2016-08-31 SwordStaker Wrote:Is it the stats they had after their revamp? Making things like the Lanturn ghosts and Himes viable for training again? If you mean the 20m HP mobs, only in Showa/Ninja Castle. MS mobs have stats similar to Temple of Time's Road to Oblivion. And yes, they revamped Showa and Ninja Castle mob stats too. Present Tokyo was unchanged, and Neo Tokyo was closed. v.176 – Mushroom Shrine Tales Update Preview - SwordStaker - 2016-08-31 PirateIzzy Wrote:If you mean the 20m HP mobs, only in Showa/Ninja Castle. MS mobs have stats similar to Temple of Time's Road to Oblivion.Any list of this? v.176 – Mushroom Shrine Tales Update Preview - Spadow - 2016-08-31 The community manager is currently livestreaming this content at https://www.twitch.tv/maplestory. v.176 – Mushroom Shrine Tales Update Preview - PirateIzzy - 2016-08-31 SwordStaker Wrote:Any list of this? http://maplestory.wikia.com/wiki/Monsters/Level/151_-_160 http://maplestory.wikia.com/wiki/Monsters/Level/161_-_170 http://maplestory.wikia.com/wiki/Monsters/Level/171_-_180 Starting at 160 for Mushroom Shrine, the mobs with Japanese names. v.176 – Mushroom Shrine Tales Update Preview - Worthyness - 2016-08-31 Grey Wrote:You get this cape for beating Tengu, no? Wow. I might have to look into that considering I have like 0 funding at all. I can solo normal horntail pretty handily, but I guess this depends heavily on how difficult tengu is to kill. If it's like Chaos anything, I'm pretty much doomed. v.176 – Mushroom Shrine Tales Update Preview - PirateIzzy - 2016-08-31 Here's a couple videos of the Tengu battle. Don't know if this is an easier mode or not, but it's definitely something to expect: [video=youtube;NU8Lt1j40fs]https://www.youtube.com/watch?v=NU8Lt1j40fs[/video] [video=youtube;J2hETo-UaEg]https://www.youtube.com/watch?v=J2hETo-UaEg[/video] v.176 – Mushroom Shrine Tales Update Preview - SaptaZapta - 2016-09-01 PirateIzzy Wrote:If you mean the 20m HP mobs, only in Showa/Ninja Castle. MS mobs have stats similar to Temple of Time's Road to Oblivion. Will they still drop their familiar cards, or are these entirely new mobs with similar names? v.176 – Mushroom Shrine Tales Update Preview - SwordStaker - 2016-09-01 PirateIzzy Wrote:-snip-Can you only kill it through QTEs? v.176 – Mushroom Shrine Tales Update Preview - PirateIzzy - 2016-09-01 SaptaZapta Wrote:Will they still drop their familiar cards, or are these entirely new mobs with similar names?The mob IDs are separate for Shrine mobs (except the Boogies), but I have no idea if JMS did something about their cards. SwordStaker Wrote:Can you only kill it through QTEs? Tengu is invincible without QTEs (the Shade misses whenever he attacks, and it's marked as invincible in the WZ files.) v.176 – Mushroom Shrine Tales Update Preview - Link - 2016-09-01 SwordStaker Wrote:Cool, happy for the Mushroom Shrine revamp. Can anyone who's played it point out the changes? I mean are there still Himes and what not? No more Hime. I can't find any anywhere, though to be honest, I haven't tried too hard to find them. I just know they don't exist within the boundaries of Jipangu. The whole area is very... different than it used to be. There's one half that leads to low level mobs and another that leads to higher level mobs (160ish). If I were to summarize what I feel about Jipangu compared to its original state, it would be "overly simplified, with a long story tacked on." Grey Wrote:You get this cape for beating Tengu, no? No, actually, you just get it for completing the entirety of the storyline. Tengu is part of it, but the cape itself is a quest reward. It's a damn strong cape. It goes up to 43 weapon/magic attack total, by the time you reach 150. The only thing about it is that you cannot enhance it whatsoever (this may be Reboot only). It bugs me that it has stars available on it. ![]()
v.176 – Mushroom Shrine Tales Update Preview - PirateIzzy - 2016-09-01 Link Wrote:No more Hime. I can't find any anywhere, though to be honest, I haven't tried too hard to find them. I just know they don't exist within the boundaries of Jipangu. Do they not spawn at 廃屋? v.176 – Mushroom Shrine Tales Update Preview - Link - 2016-09-01 I have no idea what map that is, but I will check on that the next time I hop on. Is that in Jipangu? The last time I looked at the world map, Hime weren't listed for any of the maps. Maybe they are in a hidden street, if those exist anymore. v.176 – Mushroom Shrine Tales Update Preview - PirateIzzy - 2016-09-01 Link Wrote:I have no idea what map that is, but I will check on that the next time I hop on. Is that in Jipangu? The last time I looked at the world map, Hime weren't listed for any of the maps. Maybe they are in a hidden street, if those exist anymore. Could be, it's accessed from the new Vanished Village. |