Patch Available - KMST 1.2.12
#18
So they're really wanting bm's to almost never have turret used, that or they're nerfing phantom indirectly.

Oh apparently they lowered the re-activation chance from 2000 to 1. This is why armor break never triggers properly.
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Messages In This Thread
Patch Available - KMST 1.2.12 - by Notify - 2015-06-18, 01:20 AM
Patch Available - KMST 1.2.12 - by Arrol - 2015-06-18, 01:22 AM
Patch Available - KMST 1.2.12 - by Kobe - 2015-06-18, 02:00 AM
Patch Available - KMST 1.2.12 - by TheBlackMage - 2015-06-18, 02:06 AM
Patch Available - KMST 1.2.12 - by Kobe - 2015-06-18, 02:08 AM
Patch Available - KMST 1.2.12 - by hadriel - 2015-06-18, 03:09 AM
Patch Available - KMST 1.2.12 - by Arrol - 2015-06-18, 03:17 AM
Patch Available - KMST 1.2.12 - by hadriel - 2015-06-18, 03:22 AM
Patch Available - KMST 1.2.12 - by TheBlackMage - 2015-06-18, 03:35 AM
Patch Available - KMST 1.2.12 - by TheBlackMage - 2015-06-18, 04:20 AM
Patch Available - KMST 1.2.12 - by Reddish - 2015-06-18, 08:19 AM
Patch Available - KMST 1.2.12 - by Jamesie - 2015-06-18, 10:02 AM
Patch Available - KMST 1.2.12 - by TheBlackMage - 2015-06-18, 10:29 AM
Patch Available - KMST 1.2.12 - by TugboatWilly - 2015-06-18, 01:17 PM
Patch Available - KMST 1.2.12 - by fodjgngf - 2015-06-18, 04:53 PM

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