Patch Available - KMST 1.2.12
#8
hadriel Wrote:I think they just set a DoT damage cap. But on the bright side, FA-type skills will no longer trigger DR.

They also fixed some text about %Boss now becoming "%Damage increase when attacking bosses". A little more coherent now. in line with DPS mechanics.

HOLY F!. Adventurer mages, if you wear a wand, your attack speed increases! To cover the damage difference between staves and wands... [honestly, do they have ANY idea about this implication??]

Hadriel

Evans and Blaze Wizards also recieved this change too. They're making Staves a BaM thing now?
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Messages In This Thread
Patch Available - KMST 1.2.12 - by Notify - 2015-06-18, 01:20 AM
Patch Available - KMST 1.2.12 - by Arrol - 2015-06-18, 01:22 AM
Patch Available - KMST 1.2.12 - by Kobe - 2015-06-18, 02:00 AM
Patch Available - KMST 1.2.12 - by TheBlackMage - 2015-06-18, 02:06 AM
Patch Available - KMST 1.2.12 - by Kobe - 2015-06-18, 02:08 AM
Patch Available - KMST 1.2.12 - by hadriel - 2015-06-18, 03:09 AM
Patch Available - KMST 1.2.12 - by Arrol - 2015-06-18, 03:17 AM
Patch Available - KMST 1.2.12 - by hadriel - 2015-06-18, 03:22 AM
Patch Available - KMST 1.2.12 - by TheBlackMage - 2015-06-18, 03:35 AM
Patch Available - KMST 1.2.12 - by TheBlackMage - 2015-06-18, 04:20 AM
Patch Available - KMST 1.2.12 - by Reddish - 2015-06-18, 08:19 AM
Patch Available - KMST 1.2.12 - by Jamesie - 2015-06-18, 10:02 AM
Patch Available - KMST 1.2.12 - by TheBlackMage - 2015-06-18, 10:29 AM
Patch Available - KMST 1.2.12 - by TugboatWilly - 2015-06-18, 01:17 PM
Patch Available - KMST 1.2.12 - by fodjgngf - 2015-06-18, 04:53 PM

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