I assume Maple teleport rock =/= hyper teleport rock? These packages seem to actually have only 3 items instead of 6 cuz the rest are useless.
Might someone remind me why its a bad idea to get the hired merchant? Because I need one but I don't want to make playing maple even more troublesome than the NGS and channel switching DC make it.
Edit: never go into southperry right after waking up
Might someone remind me why its a bad idea to get the hired merchant? Because I need one but I don't want to make playing maple even more troublesome than the NGS and channel switching DC make it.
Edit: never go into southperry right after waking up

