Dusk Wrote:I was talking about Bigfoot. Other bosses are irrelevant in this discussion. That's a problem that should be attended to in the rest of MapleStory, not one GMS exclusive boss. Archers are DPS classes; if anyone should be able to solo a boss, they should be included.
Pap isn't the same thing at all.
1. It is much easier to hold in place than Bigfoot.
2. Even if it breaks free you can hold down and avoid getting hit.
You can't safely hold Bigfoot down with Puppet alone; it would either require running into his stomp range to make him stop running and counting on him stomping or giving up some room every couple of seconds. This would be next to impossible on any map but Phantom Road. Bigfoot kills Puppet in two hits on average; even with a lowered damage that probably wouldn't last long enough for more than 4-5 hits. Having to risk certain death to hold down a boss every 10 seconds is quite a daunting task.
Blood builds weaken a character; you shouldn't encourage more reasons for people to wash. I agree that more bosses should require team effort, but Bigfoot isn't one of them. Or if you want it to be, then don't randomly spawn it all over the maps where people have to walk through to get up to CWK.
okay first- why is it irrelevant to talk about other bosses? Giving examples is one of the best ways to arue a point.
2nd- no one said archers couldn't solo it, it would just be harder than the current bigfoot for them. Raising his kb and lowering his touch damage just allows him to be friendly with all classes rather than just yours.
3rd- Yah it would be harder to keep him bak with puppet. A second alternative is to apple and bring your crits above 15k. That's why you bring other players with you to help. Either to do the kb dm or give u the necessary hp.
4th- No duh blood builds weaken your char. That's the weakness of ranged classes is their hp. Should I use another class as an example? According to you I shouldn't be using examples. I shouldn't have brought up another boss to make my point, so should I use another class to make my point when we are clearly talking about archers? Well I'm going to anyways. Warriors are a perfect example of another class with a crutch. Ranged has hp and melee has accuracy. What do warriors do when they can't hit something? They sacrifice their damage and add into dex. What makes archers so much better that they can't sacrifice damage to numb their weakness? The only difference is that hp is more expensive than accuracy. Sorry.... I didn't make the classes.
5th- havin him spawn all over the map is exactly why his touch dmg should be reduced. It makes it easier to survive a hit. My buc can't even take 1 hit with the current bigfoot and I'm almost lvl 130. If a low lvl char couldn't take a hit, he could bring a spearman friend to hb him. With the current bigfoot, there is no chance.
6th-
Deviant Wrote:Fix the KB on ours and we're fine, we dont need an even more sin/archer friendly one though, honestly its a boss, people should find it as a challenge, Archers and sins farm Bigfoot, HH, and Anego all day, all of which (except HH) ill never be able to do without great trouble as a Shadower, which really irks me.
This. If other classes have to find it a challenge, wuts wrong with ranged havin to find it a challenge too?

