KMST 1.2.508 - Skill Changes and General Enhancements
#94
EMSKakaoTalk Wrote:You are being VERY rude.

In addition, "also insoya DrK and pallies had been screaming for a buff for -YEARS- because of how terrible both classes were in the past, with heroes sitting at the top so hard"

that these two classes were extremely crap in the past doesn't necessarily mean that those classes should be made andromeda-space-level-over-power classes O_O Logic?

When did i say: "i saw him attacking and he dealt big numbers" like honestly, you are being so rude.

I could just be as rude as you are but I am going to act nicely and ask you to watch your language.

Says im not going to be rude, and i find your responses to be more snarky and rude than anything that shinkudragon said

He was calling into question your source, and you should not post any kind of data on soutperry without the full mechanics or explanations of it.

If you would please update the table with the things that were called into question, im sure people would not call it into question. Because as far as we know, anyone could literally pull the numbers out of there ass if its just like this, even if you say its from a reputable source. Scientist can't say this is correct without showing how and why and the reasoning. Even if there world renown.

Also where do people state that they should be as you said,' andromeda-space-level-over-power classes " Paladins did require a small nerf, but 100% void elemental removal should not be it.

I believe paladins true advantage in bossing is the ability to survive almost everything. Not having to fear death goes along way in attacking when you can tank every dr in the game(well at least my paladin can) and almost all attacks for the most part. So when you dont have to stop attacking because you wont die, is where the real damage is dealt. if a paladin had to be afraid of dieing like every other class that solos cvellum or magnus, i can bet that they wouldnt be top tier as you claim. All the solos videos i saw, so many times a paladin should of died and they just kept attacking like nothing was happening.

If they truly thought paladins were too op it should be a small nerfing to elemental resistance down to 50% and some to its tanking ability. Its being called undeserved as by the chart you posted, they are barely 2 classes better than a bishop there.
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KMST 1.2.508 - Skill Changes and General Enhancements - by KillerZero - 2014-07-10, 04:30 PM

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