2009-01-17, 01:31 PM
Stereo Wrote:DPS should act in favour of melee classes, since it's harder for them to fight bosses (can't pin/snipe, danger of touch damage, KB always knocks them out of strike range, etc). Why even play a melee class when you can get better damage with better range at less risk? All Warriors are good for right now is supporting skills, and 2/3 of the subclasses don't even have one.
Well, you don't risk getting 1 hitted, but I suppose you're right about taking a lot more hits. I still think ranged classes should be the strongest attackers (though I may be biased considering both my mains are ranged), but they do need to help melees somehow.

