2009-01-16, 12:04 AM
Cyanne Wrote:I think a better solution to berserk would be to make it so that you'll be in berserk mode whenever you're blinking from taking damage so that they can buddy up with priests again.
How about every time you take a hit, you get Berserk for 10 seconds? Could be 5 at lower levels and work up to 10. Berserk's damage would still increase the same way. Only when you're blinking seems too harsh. 10 seconds is enough to stay in constant Berserk and yet short enough that it forces DrKs to maintain their status through 2nd and 3rd job as high HP damage tankers.
Anyone else think that's a good idea?

