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Patch: Tespia 1.2.190 - Printable Version

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Patch: Tespia 1.2.190 - Phail - 2009-01-13

A big update in kMS tespia (taken from insoya, translated by myself)

COMMON:

A new skill for all jobs (probably 4th job)

-Hero's Will
Mastery Level 5: Relieves you from the seduction status
NOTE: VERY useful for HT

Level 1: 30 MP, cooldown 10 minutes
Level 2: 30 MP, cooldown 9 minutes
Level 3: 30 MP, cooldown 8 minutes
Level 4: 30 MP, cooldown 7 minutes
Level 5: 30 MP, cooldown 6 minutes

-Maple Hero's mastery level has been changed to 30
Levels 1~20: the same
Level 30: 15% increase in stats for 900 seconds
NOTE: The % increase goes up by 1% every two levels, just like before.

WARRIORS:

-Power Strike's Level 1 Damage is now 165%

-Slash Blast's Level 1 Damage is now 72%

-Mastered Hyper Body now lasts 300 seconds when mastered

-Mastered Rage now increases weapon attack by 12

-Threaten now works on boss monsters

-Mastered Blizzard Charge (Sword) / Ice Charge (Blunt) now does 110% damage

-Increased Blast range

-Mastered Sanctuary cooldown reduced to 20 seconds
NOTE: Nice :o

-Enrage's cooldown reduced to 6 minutes

-Mastered Berserk is now 50% HP
NOTE: WOW! It keeps going up and up :o

MAGICIANS:

-Elemental Amplication is now 140% damage when mastered (for I/L and F/P mages)

-Big Bang's charge time reduced to 1 second

-Chain Lightning's chain damage is now stronger

ARCHERS:

-Shortened the distance between shooting arrows and whacking
NOTE: Bad translation XD But you get what I mean

-Increased the damage when you whack monsters

-Level 1 Strafe now does 71% damage

-Mastered Concentrate now lasts for 240 seconds (4 mins)

-Piercing's charge time reduced to 1 second

-Mastered Sniping's cooldown reduced to 5 seconds

-Increased the damage of arrow bomb (but only onto the first monster)

THIEVES:

-Increased Band of Thieves's range

-Increased Assaulter's range

-Pickpocket's formula is now fixed

-Increased Ninja Storm's range

-Reduced Boomerang Step's delay
NOTE: YESSSSSSSSSS!!!!


PIRATES:

-Increased Fire Burner's & Cooling Effect's range

-Reduced Dragon Strike's delay

-Reduced Fist's delay

-Reduced Energy Buster's delay

-Increased mastered Rapid Fire's damage to 170%

-Reduced time between Battleships to 90 seconds

-You can now use ALL skills EXCEPT double fire, oak barrel, snitch, and demolition while transformed (Transform AND Super Transform)

CYGNUS:

-Soul Master's level 1 Power Strike is now 165%

-Soul Master's level 1 Slash Blast is now 72%

-Soul Master's mastered rage now goes up to 12 weapon attack

-Wind Breaker's level 1 Strafe is now 71%

-Reduced Striker's Fist delay

-Nerfed Striker's Energy Buster
Level 1: 246% damage, attacks up to 2 monsters
Level 10: 300% damage, attacks up to 3 monsters
Level 20: 360% damage, attacks up to 3 monsters





These translations were done by me and so are not very exact.

P.S. Shadowers own even more now Tongue

Please ask permission if you are going to post this somewhere else.


Patch: Tespia 1.2.190 - Stereo - 2009-01-13

Lol, I guess Night Lords are considered fair and balanced already.

Maybe when these get back to GMS I'll play my warriors again o.o Threaten useful at bosses? no wai



Patch: Tespia 1.2.190 - Xakris - 2009-01-13

Increase chain lighting is fail lol ...F/P's should be increase !!!!!
Hothead
Huh Nexon hates f/p mages ;(

-Elemental Amplication is now 140% damage when mastered (for I/L and F/P mages)

Excuse me ... that's sux -.-"
NL hits 6x 10k with high speed
F/P hits 13k (when mob is weak for elemental ofc) Great nexons... Screw up me more plz


Patch: Tespia 1.2.190 - CrazyNomad - 2009-01-13

OMG they finally did something to paladins, increased blast range!?!?! finally i can use 1h sword at ht f2

but how about maple warrior lvl 30 and uh awakening lvl 5 O_o, will they give more sp for those who are lvl 200, or we are pineapple screwed up.....


Patch: Tespia 1.2.190 - KatanaKiwi - 2009-01-13

im expecting the common skill to be an upgrade for heroes will or something? anyways this is great news since most jobs just dont use their skillpoint after 19x because they simply have nothing usefull left to use it on

the skill build im thinking of atm:
 Spoiler

i really hope the warriors support will just be an upgrade for heroes will so i can max everything


Patch: Tespia 1.2.190 - Lifis - 2009-01-13

Does this mean level 200 people are screwed (to a certain extent) SP-wise due to the new skills and MW's new cap?

The warrior changes seem good; nice to see some Paladin buffs. Wonder how much of an effect threaten will have on bossing, lol.

Nice to see some buffs for mages too; the CL description is the same as the Hidden-street one though. What's changed exactly?

Yey for more marksman boosts. Piercing Arrow never had any cooldown though, so I'm not sure what's supposed to have been changed about it. EDIT: Wait, is it supposed to be the CHARGING TIME? If so, that's FUCKING AMAZING.

lolnoNLchanges. Good for shadowers though.


Patch: Tespia 1.2.190 - Dusk - 2009-01-13

Holy pineapple. This is amazing. They are seriously rebalancing the classes. What the pineapple. I need to sit down.

Most interesting for me:

-Reduced time between Battleships to 90 seconds <- worth putting points into now
-Increased Fire Burner's & Cooling Effect's range

Things that caught my eye:
-Mastered Sniping's cooldown reduced to 5 seconds (wow wtp???)
-You can now use double fire, oak barrel, snitch, and demolition while transformed (Transform AND Super Transform) <- more demo spam o_o
-Increased the damage of arrow blow (but only onto the first monster) <- what? Arrow Blow only hits one monster.
-Shortened the distance between shooting arrows and whacking
NOTE: Bad translation XD But you get what I mean <- yeah yeah not maxing MB


Patch: Tespia 1.2.190 - TKWizard - 2009-01-13

I wonder what will drop MH30.. *stirs up evil Pink Been thoughts..


Patch: Tespia 1.2.190 - PeePeeAyeDeeKay - 2009-01-13

Oh snaps , pineappleing sweet update. L> Hex "pot smart" update and 300% dmg Berserk Rolleyes Noooo Berserk 50% ... was hoping for it to be 49%, oh well. Still good. Yay HB 5 mins instead of 2 mins 35 secs...ought to save some pots and time.


Patch: Tespia 1.2.190 - Devil - 2009-01-13

Phail Wrote:COMMON Class:
- Warrior's Support (??) => Hero's will increased from lvl 1 to lvl 5
Mastery Level 5: Relieves you from the seduction status

ARCHERS:

-Mastered Sniping's cooldown reduced to 5 seconds => LOL 199k per 5sec = BM's will get outdamaged... :')

THIEVES:

-Increased Band of Thieves's range => Still you have to stab 1 monster to activate it...

-Increased Assaulter's range => About time...

-Pickpocket's formula is now fixed => Hmmm I guess DAMAGE difference does matter now (now it's all monster lvl based)

-Reduced Boomerang Step's delay => zOMG!!! How much is it reduced!!! Big Grin

PIRATES:

-You can now use snitch, and demolition while transformed => 20 out of 20 minutes Demolition with 4 Buccanneers in 1 Bossing party <3

Comments in BOLD Smile


Patch: Tespia 1.2.190 - Outland - 2009-01-13

Phail Wrote:THIEVES:

-Increased Band of Thieves's range

-Increased Assaulter's range

-Pickpocket's formula is now fixed

-Increased Ninja Storm's range

[SIZE="3"]-Reduced Boomerang Step's delay[/SIZE]

It's too late for Ol' Gil... Unless we get these changes on GMS within a month or two, I won't see the day my Shadower is actually good. >.>


Patch: Tespia 1.2.190 - Phail - 2009-01-13

Dusk Wrote:Holy pineapple. This is amazing. They are seriously rebalancing the classes. What the pineapple. I need to sit down.

Most interesting for me:

-Reduced time between Battleships to 90 seconds <- worth putting points into now
-Increased Fire Burner's & Cooling Effect's range

Things that caught my eye:
-Mastered Sniping's cooldown reduced to 5 seconds (wow wtp???)
-You can now use double fire, oak barrel, snitch, and demolition while transformed (Transform AND Super Transform) <- more demo spam o_o
-Increased the damage of arrow blow (but only onto the first monster) <- what? Arrow Blow only hits one monster.
-Shortened the distance between shooting arrows and whacking
NOTE: Bad translation XD But you get what I mean <- yeah yeah not maxing MB

Thanks for the "arrow blow" fix. Changed to arrow bomb.


Patch: Tespia 1.2.190 - CrazyNomad - 2009-01-13

lol i cant even max all my 4job skill, wonder what nexon will do about it.

maybe they make quests that you get free skill points Tongue


Patch: Tespia 1.2.190 - Corn - 2009-01-13

Hurray for Berzerk 50%!

At this rate it'll be 100% in 2010, ha ha.


Patch: Tespia 1.2.190 - Chameleonic - 2009-01-13

-Piercing's cooldown reduced to 1 second

If only, if only it was a cooldown skill. I think you mean "charge time" reduced to 1 second from the 2ish second charge it currently is.

-Mastered Sniping's cooldown reduced to 5 seconds

Ooh thats more like it, 0 cooldown plox. Biggrin


Patch: Tespia 1.2.190 - warior993 - 2009-01-13

For the maple hero 30, does that mean we have to get the maple hero 30 book to work or the maple hero 20 in our characters just changes to 30 automatically?


Patch: Tespia 1.2.190 - Phail - 2009-01-13

Chameleonic Wrote:-Piercing's cooldown reduced to 1 second

If only, if only it was a cooldown skill. I think you mean "charge time" reduced to 1 second from the 2ish second charge it currently is.

-Mastered Sniping's cooldown reduced to 5 seconds

Ooh thats more like it, 0 cooldown plox. Biggrin

Ohhhh, sorry.

I read it over, and the charge time's what was reduced to 1 second.

Thanks ^_^


Patch: Tespia 1.2.190 - Conciente - 2009-01-13

warior993 Wrote:For the maple hero 30, does that mean we have to get the maple hero 30 book to work or the maple hero 20 in our characters just changes to 30 automatically?
I don't think it'll automatically change... lol.

... Where are the NL changes? Frown


Patch: Tespia 1.2.190 - Corn - 2009-01-13

Conciente Wrote:I don't think it'll automatically change... lol.

... Where are the NL changes? Frown

It's called a balance update.


Patch: Tespia 1.2.190 - Chameleonic - 2009-01-13

Np Biggrin


-Shortened the distance between shooting arrows and whacking
NOTE: Bad translation XD But you get what I mean


This will be good for Pierce(and general play). Pierce often gets cancelled because the monsters(skelys) get in the bow whack zone, this will help a lot if the BWZ has been reduced. I often get annoyed that I start bow whacking when the monster is still quite a distance away from me.

-Increased the damage when you whack monsters

Any idea how much? I still do 1's on a lot of monsters at lv 161. lol