Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
K.o.m.
#7
[COLOR="Indigo"]The guild Knights of Maple had 3 divisions when guilds were first released. Before guilds existed ingame the members kept in touch using the forum (which is still hanging around today). When guilds were released, I believe membership hovered around 90, each division maxed out at 30 members. Unlike many guilds with divisions, we don't sort players out by class or level; wherever we have space we'll chuck your char.

Also calling the guild simply "KoM" couldn't work because 3 letters is too short. Having KoMI, KoMII and KoMIII was agreed as the way to deal with the issue.

The guild itself has continued growing over the years and we've got at least a half a dozen "KoM" divisions--market mules, a GQing guild, about 4 for players' active characters.

Oh, and yes, we do have some requirements for folks to join us--not level/training speed/class; we focus on the person BEHIND the character.

./end essay.

~Lyssa[/COLOR]
Reply


Messages In This Thread
K.o.m. - by Derimed - 2009-01-11, 06:05 PM
K.o.m. - by JakeAndBake - 2009-01-11, 06:08 PM
K.o.m. - by Doooug - 2009-01-11, 06:11 PM
K.o.m. - by WillDaSnail - 2009-01-11, 06:44 PM
K.o.m. - by Mashi - 2009-01-11, 07:58 PM
K.o.m. - by Retalion - 2009-01-11, 09:10 PM
K.o.m. - by Lyssa - 2009-01-12, 12:44 AM
K.o.m. - by FallenMemory - 2009-01-14, 07:47 PM
K.o.m. - by Rain - 2009-01-16, 10:37 PM
K.o.m. - by Ashley - 2009-01-16, 11:33 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)