2013-08-11, 12:47 PM
SuperNerd Wrote:Okay, so using the nifty armor generator program, with my available charms and the quests I have access to in the Port, I've been able to come up with two different G-Rank sets, and I'm torn between which one to use:
The first gives: Sharpness +1, Stamina Recovery Up, Earplugs, Evasion +1, and Current Resistance +1 (just a little extra added by a charm of mine)
The second set gives just: Sharpness +1, Evasion +2, and Marathon Runner
Now I heard that Marathon Runner makes it so that the stamina bar depletes a lot slower while you're in Demon mode as a Dual Sword-user, which is obviously a good thing, as that allows you to build up your gauge, deal more damage, etc. and Evasion +2 basically allows you to roll through anything, as long as you get the timing right, which is why I'm leaning towards the second set, but I'd like a second opinion.
Evasion +2 is not really necessary unless you intend to learn every monster's moveset down to exact timing completely. The majority of attacks can be avoided with Evasion+1, and the invulnerability time added with +2 is significantly less than +1's. Most roars and probably 90% of attacks are avoidable with Evasion+1.
FYI, even with Evasion+2, you cannot dodge Diablos' roar. You can't even panic dive it.
Marathon Runner is a very good skill for both Duals and Bow, provided you don't intend to use Dash Juice. If you have a lot of Extract or Juice sitting around, Marathon Runner becomes a pointless skill. You also have Stamina Recovery Up on the other set, which is close to the same effect. Instead of reducing how fast your Stamina decreases, it increases how fast it increases. It requires you to play slightly differently but overall it's the same advantage provided you play smart.
With those two thoughts taken into consideration, I would probably go with the first set, however I would honestly have tried for a different skill instead of Earplugs considering you can dodge roars with Evasion+1.

