KMST 1.2.487 Dual Blade and Cannon Shooter changes
#52
Takebacker Wrote:I saw the video before you posted it here. Monkey furious is odd. The ball makes me think that if you screw up you'll be missing out on 20 seconds of DoT and 20% damage, and screwing up seems easy. Sad
Yes, the Monkey furious makes me worry.
I have asked Max and this is the Q&A

Quote:Hey Max,
I have watched a video clip of the revamped cannon.
I was wondering for Monkey Furious, it has a bouncing animation on the bomb it launched out, which one of the following does it do?
1. hit everything in contact and apply debuff to it
2. have to wait until it explode then it will hit anything that is in the explosion radius and apply debuff to those who has been hit?

Max
August 6, 2013 at 9:08 pm | #38
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I think its the first one based on how I read the descriptionÂ… not too sure though. :S
So I guess we need more vid to see what it actually is like.

Evolite Wrote:Seriously? They took out monkey madness but kept monkey wave? Also I'm guessing useless roulette is still here.

Monkey madness passive is +30% damage to Barrel bomb only while Roulette is +10% damage.
Both are rather useless at best, but Roulette passive surely beats madness.
Monkey Waves gives huge chunk of crit % too!
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KMST 1.2.487 Dual Blade and Cannon Shooter changes - by hfok - 2013-08-06, 09:43 PM

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