Semi-Dualer (20-29)
![[Image: RED.4301004.png]](http://static.southperry.net/patch/skill/RED.4301004.png)
Tornado Spin
Description: Quickly dashes forward with a spinning attack to deal damage to multiple enemies. Level 15 Effect: Links to Flying Assaulter Lv. 10.
Info: type = 1, casterMove = 1, areaAttack = 1, pushTarget = 1
Info2: type = 1, casterMove = 1, areaAttack = 1, pushTarget = 1
Delays: tornadoRush - 960 ms
Range: 320%
Final Attack: Dagger
Animations: effect, hit.0
Maximum Level: 15
![[Image: RED.4300000.png]](http://static.southperry.net/patch/skill/RED.4300000.png)
Katara Mastery
Description: Increases the weapon mastery and accuracy of daggers and kataras.
Info: type = 50
Info2: type = 50
Maximum Level: 10
![[Image: RED.4301003.png]](http://static.southperry.net/patch/skill/RED.4301003.png)
Self Haste
Description: Temporarily improve your own Speed, Jump, and permanently increase your own Maximum Speed.
Info: type = 10
Info2: type = 10
Delays: alert2 - 600 ms
Animations: effect
Maximum Level: 10
![[Image: RED.4301004.png]](http://static.southperry.net/patch/skill/RED.4301004.png)
Tornado Spin
Description: Quickly dashes forward with a spinning attack to deal damage to multiple enemies. Level 15 Effect: Links to Flying Assaulter Lv. 10.
Info: type = 1, casterMove = 1, areaAttack = 1, pushTarget = 1
Info2: type = 1, casterMove = 1, areaAttack = 1, pushTarget = 1
Delays: tornadoRush - 960 ms
Range: 320%
Final Attack: Dagger
Animations: effect, hit.0
Maximum Level: 15
| 1 | MP Cost: 24, Damage: 310%, Max Enemies Hit: 3 |
| 2 | MP Cost: 24, Damage: 315%, Max Enemies Hit: 3 |
| 3 | MP Cost: 24, Damage: 320%, Max Enemies Hit: 3 |
| 4 | MP Cost: 27, Damage: 325%, Max Enemies Hit: 3 |
| 5 | MP Cost: 27, Damage: 330%, Max Enemies Hit: 4 |
| 6 | MP Cost: 27, Damage: 335%, Max Enemies Hit: 4 |
| 7 | MP Cost: 30, Damage: 340%, Max Enemies Hit: 4 |
| 8 | MP Cost: 30, Damage: 345%, Max Enemies Hit: 4 |
| 9 | MP Cost: 30, Damage: 350%, Max Enemies Hit: 4 |
| 10 | MP Cost: 33, Damage: 355%, Max Enemies Hit: 5 |
| 11 | MP Cost: 33, Damage: 360%, Max Enemies Hit: 5 |
| 12 | MP Cost: 33, Damage: 365%, Max Enemies Hit: 5 |
| 13 | MP Cost: 36, Damage: 370%, Max Enemies Hit: 5 |
| 14 | MP Cost: 36, Damage: 375%, Max Enemies Hit: 5 |
| 15 | MP Cost: 36, Damage: 380%, Max Enemies Hit: 6 |
![[Image: RED.4300000.png]](http://static.southperry.net/patch/skill/RED.4300000.png)
Katara Mastery
Description: Increases the weapon mastery and accuracy of daggers and kataras.
Info: type = 50
Info2: type = 50
Maximum Level: 10
| 1 | Dagger and Katara Mastery: +14%, Accuracy: +12 |
| 2 | Dagger and Katara Mastery: +18%, Accuracy: +24 |
| 3 | Dagger and Katara Mastery: +22%, Accuracy: +36 |
| 4 | Dagger and Katara Mastery: +26%, Accuracy: +48 |
| 5 | Dagger and Katara Mastery: +30%, Accuracy: +60 |
| 6 | Dagger and Katara Mastery: +34%, Accuracy: +72 |
| 7 | Dagger and Katara Mastery: +38%, Accuracy: +84 |
| 8 | Dagger and Katara Mastery: +42%, Accuracy: +96 |
| 9 | Dagger and Katara Mastery: +46%, Accuracy: +108 |
| 10 | Dagger and Katara Mastery: +50%, Accuracy: +120 |
![[Image: RED.4301003.png]](http://static.southperry.net/patch/skill/RED.4301003.png)
Self Haste
Description: Temporarily improve your own Speed, Jump, and permanently increase your own Maximum Speed.
Info: type = 10
Info2: type = 10
Delays: alert2 - 600 ms
Animations: effect
Maximum Level: 10
| 1 | MP Cost: 8, Duration: 20 sec, Speed: +4%, Jump: +5%, Passive Effect - Maximum Speed: +2% |
| 2 | MP Cost: 8, Duration: 40 sec, Speed: +8%, Jump: +7%, Passive Effect - Maximum Speed: +4% |
| 3 | MP Cost: 8, Duration: 60 sec, Speed: +12%, Jump: +9%, Passive Effect - Maximum Speed: +6% |
| 4 | MP Cost: 8, Duration: 80 sec, Speed: +16%, Jump: +11%, Passive Effect - Maximum Speed: +8% |
| 5 | MP Cost: 8, Duration: 100 sec, Speed: +20%, Jump: +13%, Passive Effect - Maximum Speed: +10% |
| 6 | MP Cost: 16, Duration: 120 sec, Speed: +24%, Jump: +15%, Passive Effect - Maximum Speed: +12% |
| 7 | MP Cost: 16, Duration: 140 sec, Speed: +28%, Jump: +17%, Passive Effect - Maximum Speed: +14% |
| 8 | MP Cost: 16, Duration: 160 sec, Speed: +32%, Jump: +19%, Passive Effect - Maximum Speed: +16% |
| 9 | MP Cost: 16, Duration: 180 sec, Speed: +36%, Jump: +21%, Passive Effect - Maximum Speed: +18% |
| 10 | MP Cost: 16, Duration: 200 sec, Speed: +40%, Jump: +23%, Passive Effect - Maximum Speed: +20% |
Dualer (30-44)
![[Image: RED.4311009.png]](http://static.southperry.net/patch/skill/RED.4311009.png)
Katara Booster
Description: Increases the attack speed of your weapon. Must have a Dagger and Katara equipped.
Info: type = 10
Info2: type = 10
Delays: alert2 - 600 ms
Pre-requisite: Level 5 Katara Mastery
Animations: effect
Maximum Level: 10
![[Image: RED.4311002.png]](http://static.southperry.net/patch/skill/RED.4311002.png)
Fatal Blow
Description: Deals very quick consecutive attacks to a monster.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: fatalBlow - 1582 ms
Range: 142%
Final Attack: Dagger
Animations: effect, hit.0
Maximum Level: 10
![[Image: RED.4311003.png]](http://static.southperry.net/patch/skill/RED.4311003.png)
Slash Storm
Description: Moves you forward while attacking multiple enemies. [Lv.20 effect: III+ Can learn Bloody Storm.]
Info: type = 1, areaAttack = 1, casterMove = 1, delay = 2000
Info2: type = 1, areaAttack = 1, casterMove = 1, delay = 2000
Delays: slashStorm1 - 600 ms
Range: 205%
Final Attack: Dagger
Animations: effect, effect0, hit.0, CharLevel.11.effect
Maximum Level: 20
![[Image: RED.4311005.png]](http://static.southperry.net/patch/skill/RED.4311005.png)
Karma
Description: Temporarily increase your weapon attack.
Note: Karma¡¯s bonus will not stack with other buffs like weapon attack potions and Rage
Info: type = 10, magicSteal = 1
Info2: type = 10, magicSteal = 1
Delays: alert3 - 1500 ms
Animations: effect
Maximum Level: 20
![[Image: RED.4310006.png]](http://static.southperry.net/patch/skill/RED.4310006.png)
Physical Training
Description: Permanently increases Luck and Dexterity
Info: type = 50
Info2: type = 50
Maximum Level: 5
![[Image: RED.4311009.png]](http://static.southperry.net/patch/skill/RED.4311009.png)
Katara Booster
Description: Increases the attack speed of your weapon. Must have a Dagger and Katara equipped.
Info: type = 10
Info2: type = 10
Delays: alert2 - 600 ms
Pre-requisite: Level 5 Katara Mastery
Animations: effect
Maximum Level: 10
| 1 | MP Cost: 30, Duration: 20 sec |
| 2 | MP Cost: 28, Duration: 40 sec |
| 3 | MP Cost: 26, Duration: 60 sec |
| 4 | MP Cost: 24, Duration: 80 sec |
| 5 | MP Cost: 22, Duration: 100 sec |
| 6 | MP Cost: 20, Duration: 120 sec |
| 7 | MP Cost: 18, Duration: 140 sec |
| 8 | MP Cost: 16, Duration: 160 sec |
| 9 | MP Cost: 14, Duration: 180 sec |
| 10 | MP Cost: 12, Duration: 200 sec |
![[Image: RED.4311002.png]](http://static.southperry.net/patch/skill/RED.4311002.png)
Fatal Blow
Description: Deals very quick consecutive attacks to a monster.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: fatalBlow - 1582 ms
Range: 142%
Final Attack: Dagger
Animations: effect, hit.0
Maximum Level: 10
| 1 | MP Cost: 21, Damage: 76%, Number of Hits: 8 |
| 2 | MP Cost: 22, Damage: 78%, Number of Hits: 8 |
| 3 | MP Cost: 23, Damage: 80%, Number of Hits: 8 |
| 4 | MP Cost: 24, Damage: 82%, Number of Hits: 8 |
| 5 | MP Cost: 25, Damage: 84%, Number of Hits: 8 |
| 6 | MP Cost: 26, Damage: 86%, Number of Hits: 8 |
| 7 | MP Cost: 27, Damage: 88%, Number of Hits: 8 |
| 8 | MP Cost: 28, Damage: 90%, Number of Hits: 8 |
| 9 | MP Cost: 29, Damage: 92%, Number of Hits: 8 |
| 10 | MP Cost: 30, Damage: 94%, Number of Hits: 8 |
![[Image: RED.4311003.png]](http://static.southperry.net/patch/skill/RED.4311003.png)
Slash Storm
Description: Moves you forward while attacking multiple enemies. [Lv.20 effect: III+ Can learn Bloody Storm.]
Info: type = 1, areaAttack = 1, casterMove = 1, delay = 2000
Info2: type = 1, areaAttack = 1, casterMove = 1, delay = 2000
Delays: slashStorm1 - 600 ms
Range: 205%
Final Attack: Dagger
Animations: effect, effect0, hit.0, CharLevel.11.effect
Maximum Level: 20
| 1 | MP Cost: 12, Damage: 152%, Number of Hits: 3, Max Enemies Hit: 3 |
| 2 | MP Cost: 12, Damage: 154%, Number of Hits: 3, Max Enemies Hit: 3 |
| 3 | MP Cost: 14, Damage: 156%, Number of Hits: 3, Max Enemies Hit: 3 |
| 4 | MP Cost: 14, Damage: 158%, Number of Hits: 3, Max Enemies Hit: 3 |
| 5 | MP Cost: 14, Damage: 160%, Number of Hits: 3, Max Enemies Hit: 3 |
| 6 | MP Cost: 16, Damage: 162%, Number of Hits: 3, Max Enemies Hit: 4 |
| 7 | MP Cost: 16, Damage: 164%, Number of Hits: 3, Max Enemies Hit: 4 |
| 8 | MP Cost: 16, Damage: 166%, Number of Hits: 3, Max Enemies Hit: 4 |
| 9 | MP Cost: 18, Damage: 168%, Number of Hits: 3, Max Enemies Hit: 4 |
| 10 | MP Cost: 18, Damage: 170%, Number of Hits: 3, Max Enemies Hit: 4 |
| 11 | MP Cost: 18, Damage: 172%, Number of Hits: 3, Max Enemies Hit: 4 |
| 12 | MP Cost: 20, Damage: 174%, Number of Hits: 3, Max Enemies Hit: 5 |
| 13 | MP Cost: 20, Damage: 176%, Number of Hits: 3, Max Enemies Hit: 5 |
| 14 | MP Cost: 20, Damage: 178%, Number of Hits: 3, Max Enemies Hit: 5 |
| 15 | MP Cost: 22, Damage: 180%, Number of Hits: 3, Max Enemies Hit: 5 |
| 16 | MP Cost: 22, Damage: 182%, Number of Hits: 3, Max Enemies Hit: 5 |
| 17 | MP Cost: 22, Damage: 184%, Number of Hits: 3, Max Enemies Hit: 5 |
| 18 | MP Cost: 24, Damage: 186%, Number of Hits: 3, Max Enemies Hit: 6 |
| 19 | MP Cost: 24, Damage: 188%, Number of Hits: 3, Max Enemies Hit: 6 |
| 20 | MP Cost: 24, Damage: 190%, Number of Hits: 3, Max Enemies Hit: 6 |
![[Image: RED.4311005.png]](http://static.southperry.net/patch/skill/RED.4311005.png)
Karma
Description: Temporarily increase your weapon attack.
Note: Karma¡¯s bonus will not stack with other buffs like weapon attack potions and Rage
Info: type = 10, magicSteal = 1
Info2: type = 10, magicSteal = 1
Delays: alert3 - 1500 ms
Animations: effect
Maximum Level: 20
| 1 | MP Cost: 15, Duration: 66 sec, Weapon ATT: +1 |
| 2 | MP Cost: 15, Duration: 72 sec, Weapon ATT: +3 |
| 3 | MP Cost: 15, Duration: 78 sec, Weapon ATT: +4 |
| 4 | MP Cost: 15, Duration: 84 sec, Weapon ATT: +6 |
| 5 | MP Cost: 15, Duration: 90 sec, Weapon ATT: +7 |
| 6 | MP Cost: 15, Duration: 96 sec, Weapon ATT: +9 |
| 7 | MP Cost: 15, Duration: 102 sec, Weapon ATT: +10 |
| 8 | MP Cost: 15, Duration: 108 sec, Weapon ATT: +12 |
| 9 | MP Cost: 15, Duration: 114 sec, Weapon ATT: +13 |
| 10 | MP Cost: 15, Duration: 120 sec, Weapon ATT: +15 |
| 11 | MP Cost: 22, Duration: 126 sec, Weapon ATT: +16 |
| 12 | MP Cost: 22, Duration: 132 sec, Weapon ATT: +18 |
| 13 | MP Cost: 22, Duration: 138 sec, Weapon ATT: +19 |
| 14 | MP Cost: 22, Duration: 144 sec, Weapon ATT: +21 |
| 15 | MP Cost: 22, Duration: 150 sec, Weapon ATT: +22 |
| 16 | MP Cost: 22, Duration: 156 sec, Weapon ATT: +24 |
| 17 | MP Cost: 22, Duration: 162 sec, Weapon ATT: +25 |
| 18 | MP Cost: 22, Duration: 168 sec, Weapon ATT: +27 |
| 19 | MP Cost: 22, Duration: 174 sec, Weapon ATT: +28 |
| 20 | MP Cost: 22, Duration: 180 sec, Weapon ATT: +30 |
![[Image: RED.4310006.png]](http://static.southperry.net/patch/skill/RED.4310006.png)
Physical Training
Description: Permanently increases Luck and Dexterity
Info: type = 50
Info2: type = 50
Maximum Level: 5
| 1 | Luck: +6, Dexterity: +6 |
| 2 | Luck: +12, Dexterity: +12 |
| 3 | Luck: +18, Dexterity: +18 |
| 4 | Luck: +24, Dexterity: +24 |
| 5 | Luck: +30, Dexterity: +30 |
Dual Master (45-59)
![[Image: RED.4321006.png]](http://static.southperry.net/patch/skill/RED.4321006.png)
Flying Assaulter
Description: You descend diagonally from the air, slashing enemies within a certain range, with a chance to stun them. Lv.10 effect: Lv.15 Tornado Spin can be used with Lv.10 Bloody Storm.
Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, avaliableInJumpingState = 1, requireHighestJump = 1, mes = stun
Info2: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, avaliableInJumpingState = 1, requireHighestJump = 1, mes = stun
Delays: flyingAssaulter - 1380 ms
Range: 320%
Final Attack: Dagger
Animations: effect, effect0, mob, special, hit.0
Maximum Level: 20
![[Image: RED.4321002.png]](http://static.southperry.net/patch/skill/RED.4321002.png)
Flashbang
Description: Throws a flash bang to temporarily blind multiple monsters, with a chance to decrease the enemy's hit rate. Monsters blinded will take extra damage. The duration against boss monsters is halved.
Info: type = 2, mes = darkness, splash = 1, rectBasedOnTarget = 1, massSpell = 1
Info2: type = 2, mes = darkness, splash = 1, rectBasedOnTarget = 1, massSpell = 1
Delays: flashBang - 510 ms
Range: 220%
Animations: ball, hit, special, mob, CharLevel.11.special
Maximum Level: 5
![[Image: RED.4320005.png]](http://static.southperry.net/patch/skill/RED.4320005.png)
Venom
Description: Add a strong poison to your weapon. The poison is applied to the enemy at a fixed rate to deal damage over time. The damage cannot be stacked, and does not bring an enemy's HP below 1.
Info: type = 51, dot = 1, condition = attack, dotType = invenom
Info2: type = 51, dot = 1, condition = attack, dotType = invenom
Animations: mob
Maximum Level: 20
![[Image: RED.4321004.png]](http://static.southperry.net/patch/skill/RED.4321004.png)
Upper Stab
Description: Launches multiple enemies into the air. You can deal additional damage by attacking the enemies in the air.
Info: type = 1, areaAttack = 1, upperAttack = 1
Info2: type = 1, areaAttack = 1, upperAttack = 1
Delays: upperStab - 480 ms
Range: 181%
Final Attack: Dagger
Animations: effect, hit.0
Maximum Level: 10
![[Image: RED.4321006.png]](http://static.southperry.net/patch/skill/RED.4321006.png)
Flying Assaulter
Description: You descend diagonally from the air, slashing enemies within a certain range, with a chance to stun them. Lv.10 effect: Lv.15 Tornado Spin can be used with Lv.10 Bloody Storm.
Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, avaliableInJumpingState = 1, requireHighestJump = 1, mes = stun
Info2: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, avaliableInJumpingState = 1, requireHighestJump = 1, mes = stun
Delays: flyingAssaulter - 1380 ms
Range: 320%
Final Attack: Dagger
Animations: effect, effect0, mob, special, hit.0
Maximum Level: 20
| 1 | MP Cost: 24, Damage: 127%, Numberof Hits: 4, Max Enemies Hit: 4, Stun Rate: 10%, Stun Duration: 4 sec |
| 2 | MP Cost: 24, Damage: 129%, Numberof Hits: 4, Max Enemies Hit: 4, Stun Rate: 11%, Stun Duration: 4 sec |
| 3 | MP Cost: 24, Damage: 131%, Numberof Hits: 4, Max Enemies Hit: 4, Stun Rate: 11%, Stun Duration: 4 sec |
| 4 | MP Cost: 28, Damage: 133%, Numberof Hits: 4, Max Enemies Hit: 4, Stun Rate: 12%, Stun Duration: 4 sec |
| 5 | MP Cost: 28, Damage: 135%, Numberof Hits: 4, Max Enemies Hit: 5, Stun Rate: 12%, Stun Duration: 4 sec |
| 6 | MP Cost: 28, Damage: 137%, Numberof Hits: 4, Max Enemies Hit: 5, Stun Rate: 13%, Stun Duration: 4 sec |
| 7 | MP Cost: 28, Damage: 139%, Numberof Hits: 4, Max Enemies Hit: 5, Stun Rate: 13%, Stun Duration: 4 sec |
| 8 | MP Cost: 32, Damage: 141%, Numberof Hits: 4, Max Enemies Hit: 5, Stun Rate: 14%, Stun Duration: 5 sec |
| 9 | MP Cost: 32, Damage: 143%, Numberof Hits: 4, Max Enemies Hit: 6, Stun Rate: 14%, Stun Duration: 5 sec |
| 10 | MP Cost: 32, Damage: 145%, Numberof Hits: 4, Max Enemies Hit: 6, Stun Rate: 15%, Stun Duration: 5 sec |
| 11 | MP Cost: 32, Damage: 147%, Numberof Hits: 4, Max Enemies Hit: 6, Stun Rate: 15%, Stun Duration: 5 sec |
| 12 | MP Cost: 36, Damage: 149%, Numberof Hits: 4, Max Enemies Hit: 6, Stun Rate: 16%, Stun Duration: 5 sec |
| 13 | MP Cost: 36, Damage: 151%, Numberof Hits: 4, Max Enemies Hit: 7, Stun Rate: 16%, Stun Duration: 5 sec |
| 14 | MP Cost: 36, Damage: 153%, Numberof Hits: 4, Max Enemies Hit: 7, Stun Rate: 17%, Stun Duration: 5 sec |
| 15 | MP Cost: 36, Damage: 155%, Numberof Hits: 4, Max Enemies Hit: 7, Stun Rate: 17%, Stun Duration: 6 sec |
| 16 | MP Cost: 40, Damage: 157%, Numberof Hits: 4, Max Enemies Hit: 7, Stun Rate: 18%, Stun Duration: 6 sec |
| 17 | MP Cost: 40, Damage: 159%, Numberof Hits: 4, Max Enemies Hit: 8, Stun Rate: 18%, Stun Duration: 6 sec |
| 18 | MP Cost: 40, Damage: 161%, Numberof Hits: 4, Max Enemies Hit: 8, Stun Rate: 19%, Stun Duration: 6 sec |
| 19 | MP Cost: 40, Damage: 163%, Numberof Hits: 4, Max Enemies Hit: 8, Stun Rate: 19%, Stun Duration: 6 sec |
| 20 | MP Cost: 44, Damage: 165%, Numberof Hits: 4, Max Enemies Hit: 8, Stun Rate: 20%, Stun Duration: 6 sec |
![[Image: RED.4321002.png]](http://static.southperry.net/patch/skill/RED.4321002.png)
Flashbang
Description: Throws a flash bang to temporarily blind multiple monsters, with a chance to decrease the enemy's hit rate. Monsters blinded will take extra damage. The duration against boss monsters is halved.
Info: type = 2, mes = darkness, splash = 1, rectBasedOnTarget = 1, massSpell = 1
Info2: type = 2, mes = darkness, splash = 1, rectBasedOnTarget = 1, massSpell = 1
Delays: flashBang - 510 ms
Range: 220%
Animations: ball, hit, special, mob, CharLevel.11.special
Maximum Level: 5
| 1 | MP Cost: 45, Damage: 170%, Blind Chance: 50%, Accuracy: -4%, Duration: 10 sec, Damage: +10% - Cooldown Time: 60 sec |
| 2 | MP Cost: 50, Damage: 190%, Blind Chance: 60%, Accuracy: -8%, Duration: 20 sec, Damage: +10% - Cooldown Time: 60 sec |
| 3 | MP Cost: 55, Damage: 210%, Blind Chance: 70%, Accuracy: -12%, Duration: 30 sec, Damage: +10% - Cooldown Time: 60 sec |
| 4 | MP Cost: 60, Damage: 230%, Blind Chance: 80%, Accuracy: -16%, Duration: 40 sec, Damage: +10% - Cooldown Time: 60 sec |
| 5 | MP Cost: 65, Damage: 250%, Blind Chance: 90%, Accuracy: -20%, Duration: 50 sec, Damage: +10% - Cooldown Time: 60 sec |
![[Image: RED.4320005.png]](http://static.southperry.net/patch/skill/RED.4320005.png)
Venom
Description: Add a strong poison to your weapon. The poison is applied to the enemy at a fixed rate to deal damage over time. The damage cannot be stacked, and does not bring an enemy's HP below 1.
Info: type = 51, dot = 1, condition = attack, dotType = invenom
Info2: type = 51, dot = 1, condition = attack, dotType = invenom
Animations: mob
Maximum Level: 20
| 1 | Activation Rate: 11%, Damage Over Time: 52%, every 1 for 3 second |
| 2 | Activation Rate: 12%, Damage Over Time: 54%, every 1 for 3 second |
| 3 | Activation Rate: 13%, Damage Over Time: 56%, every 1 for 3 second |
| 4 | Activation Rate: 14%, Damage Over Time: 58%, every 1 for 3 second |
| 5 | Activation Rate: 15%, Damage Over Time: 60%, every 1 for 3 second |
| 6 | Activation Rate: 16%, Damage Over Time: 62%, every 1 for 4 second |
| 7 | Activation Rate: 17%, Damage Over Time: 64%, every 1 for 4 second |
| 8 | Activation Rate: 18%, Damage Over Time: 66%, every 1 for 4 second |
| 9 | Activation Rate: 19%, Damage Over Time: 68%, every 1 for 4 second |
| 10 | Activation Rate: 20%, Damage Over Time: 70%, every 1 for 4 second |
| 11 | Activation Rate: 21%, Damage Over Time: 72%, every 1 for 4 second |
| 12 | Activation Rate: 22%, Damage Over Time: 74%, every 1 for 5 second |
| 13 | Activation Rate: 23%, Damage Over Time: 76%, every 1 for 5 second |
| 14 | Activation Rate: 24%, Damage Over Time: 78%, every 1 for 5 second |
| 15 | Activation Rate: 25%, Damage Over Time: 80%, every 1 for 5 second |
| 16 | Activation Rate: 26%, Damage Over Time: 82%, every 1 for 5 second |
| 17 | Activation Rate: 27%, Damage Over Time: 84%, every 1 for 5 second |
| 18 | Activation Rate: 28%, Damage Over Time: 86%, every 1 for 6 second |
| 19 | Activation Rate: 29%, Damage Over Time: 88%, every 1 for 6 second |
| 20 | Activation Rate: 30%, Damage Over Time: 90%, every 1 for 6 second |
![[Image: RED.4321004.png]](http://static.southperry.net/patch/skill/RED.4321004.png)
Upper Stab
Description: Launches multiple enemies into the air. You can deal additional damage by attacking the enemies in the air.
Info: type = 1, areaAttack = 1, upperAttack = 1
Info2: type = 1, areaAttack = 1, upperAttack = 1
Delays: upperStab - 480 ms
Range: 181%
Final Attack: Dagger
Animations: effect, hit.0
Maximum Level: 10
| 1 | MP Cost: 30, Damage: 210%, Max Enemies Hit: 4, Bonus Damage (to airborne enemies): +44% |
| 2 | MP Cost: 30, Damage: 220%, Max Enemies Hit: 4, Bonus Damage (to airborne enemies): +48% |
| 3 | MP Cost: 35, Damage: 230%, Max Enemies Hit: 4, Bonus Damage (to airborne enemies): +52% |
| 4 | MP Cost: 35, Damage: 240%, Max Enemies Hit: 4, Bonus Damage (to airborne enemies): +56% |
| 5 | MP Cost: 35, Damage: 250%, Max Enemies Hit: 6, Bonus Damage (to airborne enemies): +60% |
| 6 | MP Cost: 40, Damage: 260%, Max Enemies Hit: 6, Bonus Damage (to airborne enemies): +64% |
| 7 | MP Cost: 40, Damage: 270%, Max Enemies Hit: 6, Bonus Damage (to airborne enemies): +68% |
| 8 | MP Cost: 40, Damage: 280%, Max Enemies Hit: 6, Bonus Damage (to airborne enemies): +72% |
| 9 | MP Cost: 45, Damage: 290%, Max Enemies Hit: 6, Bonus Damage (to airborne enemies): +76% |
| 10 | MP Cost: 45, Damage: 300%, Max Enemies Hit: 8, Bonus Damage (to airborne enemies): +80% |
Slasher (60-100)
![[Image: RED.4331011.png]](http://static.southperry.net/patch/skill/RED.4331011.png)
Blade Ascension
Description: A secret technique that launches you into the air as you cut up enemies in front of you.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: DBbladeAscension - 750 ms
Range: 267%
Chains To: Flying Assaulter
Chained Delay: 390 ms
Animations: effect, hit.0
Maximum Level: 20
![[Image: RED.4330008.png]](http://static.southperry.net/patch/skill/RED.4330008.png)
Radical Darkness
Description: Through fellowship with the darkness, permanently increase your maximum HP, status effect resistance, and elemental resistance.
Info: type = 10
Info2: type = 10
Maximum Level: 10
![[Image: RED.4330009.png]](http://static.southperry.net/patch/skill/RED.4330009.png)
Shadow Evasion
Description: Improves your chances to dodge enemy attacks. When you succeed, your attacks for the next 1 second will be Critical Hits and you will gain an attack boost.
Note: Evasion Rate is the rate at which a character avoids damage by its Avoidability stat, i.e. 50% chance to Avoid from stat with 20% Evasion Rate = 50 * 1.2 = 60% chance to Avoid
Info: type = 51, nextAttackisCritical = 1, condition = afterDodge
Info2: type = 51, nextAttackisCritical = 1, condition = afterDodge
Maximum Level: 20
![[Image: RED.4331006.png]](http://static.southperry.net/patch/skill/RED.4331006.png)
Chains of Hell
Description: Pull an enemy close to deal 10 consecutive critical hits with a chance to stun. Stationary monsters must be in range of the attack.
Info: type = 1, areaAttack = 1, pullTarget = 1, invincible = 1
Info2: type = 1, areaAttack = 1, pullTarget = 1, invincible = 1
Delays: chainAttack - 1740 ms
Range: 140%
Final Attack: Dagger
Animations: effect, hit.0, ball.0, ball.1, ball.2, mob
Maximum Level: 20
![[Image: RED.4331000.png]](http://static.southperry.net/patch/skill/RED.4331000.png)
Bloody Storm
Description: A secret technique that dances your blades through enemies at a very high speed with elaborate movements. Passively increases the damage of Tornado Spin and Flying Assaulter[Lv.10 effect: Can be used with Lv.10 Flying Assaulter]
Info: type = 1, areaAttack = 1, casterMove = 1, delay = 2000
Info2: type = 1, areaAttack = 1, casterMove = 1, delay = 2000
Delays: bloodyStorm - 1440 ms
Range: 300%
Pre-requisite: Level 20 Slash Storm
Final Attack: Dagger
Animations: effect, effect0, hit.0
Maximum Level: 20
![[Image: RED.4330001.png]](http://static.southperry.net/patch/skill/RED.4330001.png)
Advanced Dark Sight
Description: Learning Stealth allows you to attack in Dark Sight, with a chance of not ending Dark Sight. There is a chance to automatically trigger Dark Sight when attacked, and attacking in Dark Sight will increase damage.
Info: type = 51, autoHiding = 1, addDamInHiding = 1, condition = damaged, affectedSkill = 4001003
Info2: type = 51, autoHiding = 1, addDamInHiding = 1, condition = damaged, affectedSkill = 4001003
Pre-requisite: Level 10 Dark Sight
Maximum Level: 5
![[Image: RED.4331002.png]](http://static.southperry.net/patch/skill/RED.4331002.png)
Mirror Image
Description: Summons a doppelganger that looks just like you to assist in attacks for a certain amount of time. Your doppelganger cannot use certain skills.
Info: type = 10
Info2: type = 10
Delays: alert - 1500 ms
Animations: effect
Maximum Level: 20
![[Image: RED.4330007.png]](http://static.southperry.net/patch/skill/RED.4330007.png)
Vital Steal
Description: Chance to recover HP when attacking. You cannot recover more than 20% of your Max HP.
Info: type = 51, hpDrain = 1, condition = attack
Info2: type = 51, hpDrain = 1, condition = attack
Maximum Level: 5
![[Image: RED.4331011.png]](http://static.southperry.net/patch/skill/RED.4331011.png)
Blade Ascension
Description: A secret technique that launches you into the air as you cut up enemies in front of you.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: DBbladeAscension - 750 ms
Range: 267%
Chains To: Flying Assaulter
Chained Delay: 390 ms
Animations: effect, hit.0
Maximum Level: 20
| 1 | MP Cost: 22, Damage: 118%, Number of Hits: 3, Max Enemies Hit: 6 |
| 2 | MP Cost: 23, Damage: 121%, Number of Hits: 3, Max Enemies Hit: 6 |
| 3 | MP Cost: 24, Damage: 124%, Number of Hits: 3, Max Enemies Hit: 6 |
| 4 | MP Cost: 25, Damage: 127%, Number of Hits: 3, Max Enemies Hit: 6 |
| 5 | MP Cost: 26, Damage: 130%, Number of Hits: 3, Max Enemies Hit: 6 |
| 6 | MP Cost: 27, Damage: 133%, Number of Hits: 3, Max Enemies Hit: 6 |
| 7 | MP Cost: 28, Damage: 136%, Number of Hits: 3, Max Enemies Hit: 6 |
| 8 | MP Cost: 29, Damage: 139%, Number of Hits: 3, Max Enemies Hit: 6 |
| 9 | MP Cost: 30, Damage: 142%, Number of Hits: 3, Max Enemies Hit: 6 |
| 10 | MP Cost: 31, Damage: 145%, Number of Hits: 3, Max Enemies Hit: 6 |
| 11 | MP Cost: 32, Damage: 148%, Number of Hits: 3, Max Enemies Hit: 6 |
| 12 | MP Cost: 33, Damage: 151%, Number of Hits: 3, Max Enemies Hit: 6 |
| 13 | MP Cost: 34, Damage: 154%, Number of Hits: 3, Max Enemies Hit: 6 |
| 14 | MP Cost: 35, Damage: 157%, Number of Hits: 3, Max Enemies Hit: 6 |
| 15 | MP Cost: 36, Damage: 160%, Number of Hits: 3, Max Enemies Hit: 6 |
| 16 | MP Cost: 37, Damage: 163%, Number of Hits: 3, Max Enemies Hit: 6 |
| 17 | MP Cost: 38, Damage: 166%, Number of Hits: 3, Max Enemies Hit: 6 |
| 18 | MP Cost: 39, Damage: 169%, Number of Hits: 3, Max Enemies Hit: 6 |
| 19 | MP Cost: 40, Damage: 172%, Number of Hits: 3, Max Enemies Hit: 6 |
| 20 | MP Cost: 41, Damage: 175%, Number of Hits: 3, Max Enemies Hit: 6 |
![[Image: RED.4330008.png]](http://static.southperry.net/patch/skill/RED.4330008.png)
Radical Darkness
Description: Through fellowship with the darkness, permanently increase your maximum HP, status effect resistance, and elemental resistance.
Info: type = 10
Info2: type = 10
Maximum Level: 10
| 1 | Max HP: +2%, Status Effect Resistance: +6%, Elemental Resistance: +6% |
| 2 | Max HP: +4%, Status Effect Resistance: +8%, Elemental Resistance: +8% |
| 3 | Max HP: +6%, Status Effect Resistance: +10%, Elemental Resistance: +10% |
| 4 | Max HP: +8%, Status Effect Resistance: +14%, Elemental Resistance: +14% |
| 5 | Max HP: +10%, Status Effect Resistance: +16%, Elemental Resistance: +16% |
| 6 | Max HP: +12%, Status Effect Resistance: +18%, Elemental Resistance: +18% |
| 7 | Max HP: +14%, Status Effect Resistance: +22%, Elemental Resistance: +22% |
| 8 | Max HP: +16%, Status Effect Resistance: +24%, Elemental Resistance: +24% |
| 9 | Max HP: +18%, Status Effect Resistance: +26%, Elemental Resistance: +26% |
| 10 | Max HP: +20%, Status Effect Resistance: +30%, Elemental Resistance: +30% |
![[Image: RED.4330009.png]](http://static.southperry.net/patch/skill/RED.4330009.png)
Shadow Evasion
Description: Improves your chances to dodge enemy attacks. When you succeed, your attacks for the next 1 second will be Critical Hits and you will gain an attack boost.
Note: Evasion Rate is the rate at which a character avoids damage by its Avoidability stat, i.e. 50% chance to Avoid from stat with 20% Evasion Rate = 50 * 1.2 = 60% chance to Avoid
Info: type = 51, nextAttackisCritical = 1, condition = afterDodge
Info2: type = 51, nextAttackisCritical = 1, condition = afterDodge
Maximum Level: 20
| 1 | Evasion Rate: +11%, Avoid success, all attacks for 7 sec will be Critical Hits with +5 Weapon Attack |
| 2 | Evasion Rate: +12%, Avoid success, all attacks for 7 sec will be Critical Hits with +6 Weapon Attack |
| 3 | Evasion Rate: +13%, Avoid success, all attacks for 7 sec will be Critical Hits with +6 Weapon Attack |
| 4 | Evasion Rate: +14%, Avoid success, all attacks for 7 sec will be Critical Hits with +7 Weapon Attack |
| 5 | Evasion Rate: +15%, Avoid success, all attacks for 7 sec will be Critical Hits with +7 Weapon Attack |
| 6 | Evasion Rate: +16%, Avoid success, all attacks for 7 sec will be Critical Hits with +8 Weapon Attack |
| 7 | Evasion Rate: +17%, Avoid success, all attacks for 7 sec will be Critical Hits with +8 Weapon Attack |
| 8 | Evasion Rate: +18%, Avoid success, all attacks for 7 sec will be Critical Hits with +9 Weapon Attack |
| 9 | Evasion Rate: +19%, Avoid success, all attacks for 7 sec will be Critical Hits with +9 Weapon Attack |
| 10 | Evasion Rate: +20%, Avoid success, all attacks for 7 sec will be Critical Hits with +10 Weapon Attack |
| 11 | Evasion Rate: +21%, Avoid success, all attacks for 7 sec will be Critical Hits with +10 Weapon Attack |
| 12 | Evasion Rate: +22%, Avoid success, all attacks for 7 sec will be Critical Hits with +11 Weapon Attack |
| 13 | Evasion Rate: +23%, Avoid success, all attacks for 7 sec will be Critical Hits with +11 Weapon Attack |
| 14 | Evasion Rate: +24%, Avoid success, all attacks for 7 sec will be Critical Hits with +12 Weapon Attack |
| 15 | Evasion Rate: +25%, Avoid success, all attacks for 7 sec will be Critical Hits with +12 Weapon Attack |
| 16 | Evasion Rate: +26%, Avoid success, all attacks for 7 sec will be Critical Hits with +13 Weapon Attack |
| 17 | Evasion Rate: +27%, Avoid success, all attacks for 7 sec will be Critical Hits with +13 Weapon Attack |
| 18 | Evasion Rate: +28%, Avoid success, all attacks for 7 sec will be Critical Hits with +14 Weapon Attack |
| 19 | Evasion Rate: +29%, Avoid success, all attacks for 7 sec will be Critical Hits with +14 Weapon Attack |
| 20 | Evasion Rate: +30%, Avoid success, all attacks for 7 sec will be Critical Hits with +15 Weapon Attack |
![[Image: RED.4331006.png]](http://static.southperry.net/patch/skill/RED.4331006.png)
Chains of Hell
Description: Pull an enemy close to deal 10 consecutive critical hits with a chance to stun. Stationary monsters must be in range of the attack.
Info: type = 1, areaAttack = 1, pullTarget = 1, invincible = 1
Info2: type = 1, areaAttack = 1, pullTarget = 1, invincible = 1
Delays: chainAttack - 1740 ms
Range: 140%
Final Attack: Dagger
Animations: effect, hit.0, ball.0, ball.1, ball.2, mob
Maximum Level: 20
| 1 | MP Cost: 50, Damage: 67%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 1%, Stun Duration: 1 sec |
| 2 | MP Cost: 50, Damage: 69%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 1%, Stun Duration: 1 sec |
| 3 | MP Cost: 50, Damage: 71%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 2%, Stun Duration: 1 sec |
| 4 | MP Cost: 55, Damage: 73%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 2%, Stun Duration: 1 sec |
| 5 | MP Cost: 55, Damage: 75%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 3%, Stun Duration: 1 sec |
| 6 | MP Cost: 55, Damage: 77%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 3%, Stun Duration: 2 sec |
| 7 | MP Cost: 55, Damage: 79%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 4%, Stun Duration: 2 sec |
| 8 | MP Cost: 60, Damage: 81%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 4%, Stun Duration: 2 sec |
| 9 | MP Cost: 60, Damage: 83%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 5%, Stun Duration: 2 sec |
| 10 | MP Cost: 60, Damage: 85%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 5%, Stun Duration: 2 sec |
| 11 | MP Cost: 60, Damage: 87%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 6%, Stun Duration: 3 sec |
| 12 | MP Cost: 65, Damage: 89%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 6%, Stun Duration: 3 sec |
| 13 | MP Cost: 65, Damage: 91%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 7%, Stun Duration: 3 sec |
| 14 | MP Cost: 65, Damage: 93%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 7%, Stun Duration: 3 sec |
| 15 | MP Cost: 65, Damage: 95%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 8%, Stun Duration: 3 sec |
| 16 | MP Cost: 70, Damage: 97%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 8%, Stun Duration: 4 sec |
| 17 | MP Cost: 70, Damage: 99%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 9%, Stun Duration: 4 sec |
| 18 | MP Cost: 70, Damage: 101%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 9%, Stun Duration: 4 sec |
| 19 | MP Cost: 70, Damage: 103%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 10%, Stun Duration: 4 sec |
| 20 | MP Cost: 75, Damage: 105%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 10%, Stun Duration: 4 sec |
![[Image: RED.4331000.png]](http://static.southperry.net/patch/skill/RED.4331000.png)
Bloody Storm
Description: A secret technique that dances your blades through enemies at a very high speed with elaborate movements. Passively increases the damage of Tornado Spin and Flying Assaulter[Lv.10 effect: Can be used with Lv.10 Flying Assaulter]
Info: type = 1, areaAttack = 1, casterMove = 1, delay = 2000
Info2: type = 1, areaAttack = 1, casterMove = 1, delay = 2000
Delays: bloodyStorm - 1440 ms
Range: 300%
Pre-requisite: Level 20 Slash Storm
Final Attack: Dagger
Animations: effect, effect0, hit.0
Maximum Level: 20
| 1 | MP Cost: 35, Damage: 227%, Number of Hits: 3, Max Enemies Hit: 6, Passive Effect - Tornado Spin and Flying Assaulter Damage: +11% |
| 2 | MP Cost: 35, Damage: 229%, Number of Hits: 3, Max Enemies Hit: 6, Passive Effect - Tornado Spin and Flying Assaulter Damage: +11% |
| 3 | MP Cost: 35, Damage: 231%, Number of Hits: 3, Max Enemies Hit: 6, Passive Effect - Tornado Spin and Flying Assaulter Damage: +12% |
| 4 | MP Cost: 35, Damage: 233%, Number of Hits: 3, Max Enemies Hit: 6, Passive Effect - Tornado Spin and Flying Assaulter Damage: +12% |
| 5 | MP Cost: 35, Damage: 235%, Number of Hits: 3, Max Enemies Hit: 6, Passive Effect - Tornado Spin and Flying Assaulter Damage: +13% |
| 6 | MP Cost: 40, Damage: 237%, Number of Hits: 3, Max Enemies Hit: 6, Passive Effect - Tornado Spin and Flying Assaulter Damage: +13% |
| 7 | MP Cost: 40, Damage: 239%, Number of Hits: 3, Max Enemies Hit: 7, Passive Effect - Tornado Spin and Flying Assaulter Damage: +14% |
| 8 | MP Cost: 40, Damage: 241%, Number of Hits: 3, Max Enemies Hit: 7, Passive Effect - Tornado Spin and Flying Assaulter Damage: +14% |
| 9 | MP Cost: 40, Damage: 243%, Number of Hits: 3, Max Enemies Hit: 7, Passive Effect - Tornado Spin and Flying Assaulter Damage: +15% |
| 10 | MP Cost: 40, Damage: 245%, Number of Hits: 3, Max Enemies Hit: 7, Passive Effect - Tornado Spin and Flying Assaulter Damage: +15% |
| 11 | MP Cost: 45, Damage: 247%, Number of Hits: 3, Max Enemies Hit: 7, Passive Effect - Tornado Spin and Flying Assaulter Damage: +16% |
| 12 | MP Cost: 45, Damage: 249%, Number of Hits: 3, Max Enemies Hit: 7, Passive Effect - Tornado Spin and Flying Assaulter Damage: +16% |
| 13 | MP Cost: 45, Damage: 251%, Number of Hits: 3, Max Enemies Hit: 7, Passive Effect - Tornado Spin and Flying Assaulter Damage: +17% |
| 14 | MP Cost: 45, Damage: 253%, Number of Hits: 3, Max Enemies Hit: 8, Passive Effect - Tornado Spin and Flying Assaulter Damage: +17% |
| 15 | MP Cost: 45, Damage: 255%, Number of Hits: 3, Max Enemies Hit: 8, Passive Effect - Tornado Spin and Flying Assaulter Damage: +18% |
| 16 | MP Cost: 50, Damage: 257%, Number of Hits: 3, Max Enemies Hit: 8, Passive Effect - Tornado Spin and Flying Assaulter Damage: +18% |
| 17 | MP Cost: 50, Damage: 259%, Number of Hits: 3, Max Enemies Hit: 8, Passive Effect - Tornado Spin and Flying Assaulter Damage: +19% |
| 18 | MP Cost: 50, Damage: 261%, Number of Hits: 3, Max Enemies Hit: 8, Passive Effect - Tornado Spin and Flying Assaulter Damage: +19% |
| 19 | MP Cost: 50, Damage: 263%, Number of Hits: 3, Max Enemies Hit: 8, Passive Effect - Tornado Spin and Flying Assaulter Damage: +20% |
| 20 | MP Cost: 50, Damage: 265%, Number of Hits: 3, Max Enemies Hit: 8, Passive Effect - Tornado Spin and Flying Assaulter Damage: +20% |
![[Image: RED.4330001.png]](http://static.southperry.net/patch/skill/RED.4330001.png)
Advanced Dark Sight
Description: Learning Stealth allows you to attack in Dark Sight, with a chance of not ending Dark Sight. There is a chance to automatically trigger Dark Sight when attacked, and attacking in Dark Sight will increase damage.
Info: type = 51, autoHiding = 1, addDamInHiding = 1, condition = damaged, affectedSkill = 4001003
Info2: type = 51, autoHiding = 1, addDamInHiding = 1, condition = damaged, affectedSkill = 4001003
Pre-requisite: Level 10 Dark Sight
Maximum Level: 5
| 1 | Maintain Dark Sight Chance: 17%, Dark Sight Trigger Chance: 4%, Damage Bonus while in Dark Sight: 4% |
| 2 | Maintain Dark Sight Chance: 25%, Dark Sight Trigger Chance: 8%, Damage Bonus while in Dark Sight: 8% |
| 3 | Maintain Dark Sight Chance: 33%, Dark Sight Trigger Chance: 12%, Damage Bonus while in Dark Sight: 12% |
| 4 | Maintain Dark Sight Chance: 41%, Dark Sight Trigger Chance: 16%, Damage Bonus while in Dark Sight: 16% |
| 5 | Maintain Dark Sight Chance: 49%, Dark Sight Trigger Chance: 20%, Damage Bonus while in Dark Sight: 20% |
![[Image: RED.4331002.png]](http://static.southperry.net/patch/skill/RED.4331002.png)
Mirror Image
Description: Summons a doppelganger that looks just like you to assist in attacks for a certain amount of time. Your doppelganger cannot use certain skills.
Info: type = 10
Info2: type = 10
Delays: alert - 1500 ms
Animations: effect
Maximum Level: 20
| 1 | MP Cost: 40, Duration: 80 sec, Damage: 13% |
| 2 | MP Cost: 40, Duration: 80 sec, Damage: 16% |
| 3 | MP Cost: 43, Duration: 80 sec, Damage: 19% |
| 4 | MP Cost: 43, Duration: 80 sec, Damage: 22% |
| 5 | MP Cost: 46, Duration: 110 sec, Damage: 25% |
| 6 | MP Cost: 46, Duration: 110 sec, Damage: 28% |
| 7 | MP Cost: 49, Duration: 110 sec, Damage: 31% |
| 8 | MP Cost: 49, Duration: 110 sec, Damage: 34% |
| 9 | MP Cost: 52, Duration: 110 sec, Damage: 37% |
| 10 | MP Cost: 52, Duration: 140 sec, Damage: 40% |
| 11 | MP Cost: 55, Duration: 140 sec, Damage: 43% |
| 12 | MP Cost: 55, Duration: 140 sec, Damage: 46% |
| 13 | MP Cost: 58, Duration: 140 sec, Damage: 49% |
| 14 | MP Cost: 58, Duration: 140 sec, Damage: 52% |
| 15 | MP Cost: 61, Duration: 170 sec, Damage: 55% |
| 16 | MP Cost: 61, Duration: 170 sec, Damage: 58% |
| 17 | MP Cost: 64, Duration: 170 sec, Damage: 61% |
| 18 | MP Cost: 64, Duration: 170 sec, Damage: 64% |
| 19 | MP Cost: 67, Duration: 170 sec, Damage: 67% |
| 20 | MP Cost: 67, Duration: 200 sec, Damage: 70% |
![[Image: RED.4330007.png]](http://static.southperry.net/patch/skill/RED.4330007.png)
Vital Steal
Description: Chance to recover HP when attacking. You cannot recover more than 20% of your Max HP.
Info: type = 51, hpDrain = 1, condition = attack
Info2: type = 51, hpDrain = 1, condition = attack
Maximum Level: 5
| 1 | Activation Rate: 2%, Recovers 2% damage as HP |
| 2 | Activation Rate: 4%, Recovers 4% damage as HP |
| 3 | Activation Rate: 6%, Recovers 6% damage as HP |
| 4 | Activation Rate: 8%, Recovers 8% damage as HP |
| 5 | Activation Rate: 10%, Recovers 10% damage as HP |
Dual Blader (100+)
![[Image: RED.4340010.png]](http://static.southperry.net/patch/skill/RED.4340010.png)
Sharpness
Description: Increases your Critical Hit Rate and minimum Critical Damage.
Info: type = 50
Info2: type = 50
Maximum Level: 10
![[Image: RED.4340013.png]](http://static.southperry.net/patch/skill/RED.4340013.png)
Katara Expert
Description: Increases Katara mastery, Weapon Attack, accuracy, and avoidability.
Info: type = 50
Info2: type = 50
Pre-requisite: Level 10 Katara Mastery
Maximum Level: 30
![[Image: RED.4340012.png]](http://static.southperry.net/patch/skill/RED.4340012.png)
Fatal Venom
Description: Improve Venom's application chance, damage, and allow stacking of damage.
Info: type = 51, dot = 1, condition = attack, dotType = invenom
Info2: type = 51, dot = 1, condition = attack, dotType = invenom
Pre-requisite: Level 20 Venom
Animations: mob
Maximum Level: 10
![[Image: RED.4341011.png]](http://static.southperry.net/patch/skill/RED.4341011.png)
Sudden Raid
Description: Call forth a band of hidden allies to drown your enemies in a sea of flames.
Info: type = 1, areaAttack = 1, dot = 1, dotType = burn
Info2: type = 1, areaAttack = 1, dot = 1, dotType = burn
Delays: suddenRaid - 3150 ms
Range: 400%
Final Attack: Dagger
Animations: effect, hit.0, tile.0, tile.1, tile.2, tile.3, tile.4, tile.5, tile.6, tile.7, tile.8, tile.9
Maximum Level: 30
![[Image: RED.4341009.png]](http://static.southperry.net/patch/skill/RED.4341009.png)
Phantom Blow
Description: A legendary secret technique that deals a flurry of fatal attacks against one enemy. A portion of an enemy's defense will be ignored.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: phantomBlow - 810 ms
Range: 278%
Final Attack: Dagger
Animations: effect, hit.0
Maximum Level: 30
![[Image: RED.4341008.png]](http://static.southperry.net/patch/skill/RED.4341008.png)
Hero's Will
Description: Cures you from being Seduced. The cooldown decreases as the skill level increases.
Info: type = 35
Info2: type = 35
Animations: effect
Maximum Level: 5
![[Image: RED.4341000.png]](http://static.southperry.net/patch/skill/RED.4341000.png)
Maple Warrior
Description: Increases the stats of all party members.
Info: type = 10, massSpell = 1, magicSteal = 1
Info2: type = 10, massSpell = 1, magicSteal = 1
Delays: alert3 - 1500 ms
Range: 400%
Animations: effect, affected
Maximum Level: 30
![[Image: RED.4341002.png]](http://static.southperry.net/patch/skill/RED.4341002.png)
Final Cut
Description: Sacrifices a significant amount of HP to deal powerful damage to multiple enemies. Has a small chance of causing instant death, and increases damage for a short time.
Info: type = 1, areaAttack = 1, casterMove = 1, suddenDeath = 1, chargingSkill = 1
Info2: type = 1, areaAttack = 1, casterMove = 1, suddenDeath = 1, chargingSkill = 1
Delays: finalCut - 960 ms
Range: 650%
Final Attack: Dagger
Animations: effect, keydown, repeat, hit.0
Maximum Level: 30
![[Image: RED.4341004.png]](http://static.southperry.net/patch/skill/RED.4341004.png)
Blade Fury
Description: A secret technique that creates a whirlwind using both your blades, cutting down enemies around you. A portion of an enemy's defense will be ignored.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: bladeFury - 720 ms
Range: 200%
Final Attack: Dagger
Animations: effect, hit.0
Maximum Level: 30
![[Image: RED.4341007.png]](http://static.southperry.net/patch/skill/RED.4341007.png)
Thorns
Description: Increases your attack for a fixed period of time and allows you to resist knock-back effects when struck.
Note: Thorn¡¯s weapon attack buff stacks with other weapon attack buffes
Info: type = 10, magicSteal = 1
Info2: type = 10, magicSteal = 1
Delays: alert3 - 1500 ms
Animations: effect, special
Maximum Level: 30
![[Image: RED.4341006.png]](http://static.southperry.net/patch/skill/RED.4341006.png)
Mirrored Target
Description: Separate from your Mirror Image, creating a shadow of yourself. This shadow will draw enemy fire and protect you from their attacks. Once it expires, Shadow Evasion is activated immediately. This skill can only be used when Mirror Image is active.
Info: type = 33, minionAbility = taunt
Info2: type = 33, minionAbility = taunt
Pre-requisite: Level 20 Mirror Image
Animations: summon.effect0, summon.effect, summon.repeat, summon.repeat0
Maximum Level: 30
![[Image: RED.4340010.png]](http://static.southperry.net/patch/skill/RED.4340010.png)
Sharpness
Description: Increases your Critical Hit Rate and minimum Critical Damage.
Info: type = 50
Info2: type = 50
Maximum Level: 10
| 1 | Critical Hit Rate: +7%, Minimum Critical Damage: +7% |
| 2 | Critical Hit Rate: +9%, Minimum Critical Damage: +9% |
| 3 | Critical Hit Rate: +11%, Minimum Critical Damage: +11% |
| 4 | Critical Hit Rate: +13%, Minimum Critical Damage: +13% |
| 5 | Critical Hit Rate: +15%, Minimum Critical Damage: +15% |
| 6 | Critical Hit Rate: +17%, Minimum Critical Damage: +17% |
| 7 | Critical Hit Rate: +19%, Minimum Critical Damage: +19% |
| 8 | Critical Hit Rate: +21%, Minimum Critical Damage: +21% |
| 9 | Critical Hit Rate: +23%, Minimum Critical Damage: +23% |
| 10 | Critical Hit Rate: +25%, Minimum Critical Damage: +25% |
| 11 | Critical Hit Rate: +27%, Minimum Critical Damage: +27% |
| 12 | Critical Hit Rate: +29%, Minimum Critical Damage: +29% |
| 13 | Critical Hit Rate: +31%, Minimum Critical Damage: +31% |
![[Image: RED.4340013.png]](http://static.southperry.net/patch/skill/RED.4340013.png)
Katara Expert
Description: Increases Katara mastery, Weapon Attack, accuracy, and avoidability.
Info: type = 50
Info2: type = 50
Pre-requisite: Level 10 Katara Mastery
Maximum Level: 30
| 1 | Dagger Mastery: +56%, Weapon ATT: +1, Accuracy: +1%, Avoidability: +1% |
| 2 | Dagger Mastery: +56%, Weapon ATT: +2, Accuracy: +1%, Avoidability: +1% |
| 3 | Dagger Mastery: +57%, Weapon ATT: +3, Accuracy: +2%, Avoidability: +2% |
| 4 | Dagger Mastery: +57%, Weapon ATT: +4, Accuracy: +2%, Avoidability: +2% |
| 5 | Dagger Mastery: +58%, Weapon ATT: +5, Accuracy: +3%, Avoidability: +3% |
| 6 | Dagger Mastery: +58%, Weapon ATT: +6, Accuracy: +3%, Avoidability: +3% |
| 7 | Dagger Mastery: +59%, Weapon ATT: +7, Accuracy: +4%, Avoidability: +4% |
| 8 | Dagger Mastery: +59%, Weapon ATT: +8, Accuracy: +4%, Avoidability: +4% |
| 9 | Dagger Mastery: +60%, Weapon ATT: +9, Accuracy: +5%, Avoidability: +5% |
| 10 | Dagger Mastery: +60%, Weapon ATT: +10, Accuracy: +5%, Avoidability: +5% |
| 11 | Dagger Mastery: +61%, Weapon ATT: +11, Accuracy: +6%, Avoidability: +6% |
| 12 | Dagger Mastery: +61%, Weapon ATT: +12, Accuracy: +6%, Avoidability: +6% |
| 13 | Dagger Mastery: +62%, Weapon ATT: +13, Accuracy: +7%, Avoidability: +7% |
| 14 | Dagger Mastery: +62%, Weapon ATT: +14, Accuracy: +7%, Avoidability: +7% |
| 15 | Dagger Mastery: +63%, Weapon ATT: +15, Accuracy: +8%, Avoidability: +8% |
| 16 | Dagger Mastery: +63%, Weapon ATT: +16, Accuracy: +8%, Avoidability: +8% |
| 17 | Dagger Mastery: +64%, Weapon ATT: +17, Accuracy: +9%, Avoidability: +9% |
| 18 | Dagger Mastery: +64%, Weapon ATT: +18, Accuracy: +9%, Avoidability: +9% |
| 19 | Dagger Mastery: +65%, Weapon ATT: +19, Accuracy: +10%, Avoidability: +10% |
| 20 | Dagger Mastery: +65%, Weapon ATT: +20, Accuracy: +10%, Avoidability: +10% |
| 21 | Dagger Mastery: +66%, Weapon ATT: +21, Accuracy: +11%, Avoidability: +11% |
| 22 | Dagger Mastery: +66%, Weapon ATT: +22, Accuracy: +11%, Avoidability: +11% |
| 23 | Dagger Mastery: +67%, Weapon ATT: +23, Accuracy: +12%, Avoidability: +12% |
| 24 | Dagger Mastery: +67%, Weapon ATT: +24, Accuracy: +12%, Avoidability: +12% |
| 25 | Dagger Mastery: +68%, Weapon ATT: +25, Accuracy: +13%, Avoidability: +13% |
| 26 | Dagger Mastery: +68%, Weapon ATT: +26, Accuracy: +13%, Avoidability: +13% |
| 27 | Dagger Mastery: +69%, Weapon ATT: +27, Accuracy: +14%, Avoidability: +14% |
| 28 | Dagger Mastery: +69%, Weapon ATT: +28, Accuracy: +14%, Avoidability: +14% |
| 29 | Dagger Mastery: +70%, Weapon ATT: +29, Accuracy: +15%, Avoidability: +15% |
| 30 | Dagger Mastery: +70%, Weapon ATT: +30, Accuracy: +15%, Avoidability: +15% |
| 31 | Dagger Mastery: +71%, Weapon ATT: +31, Accuracy: +16%, Avoidability: +16% |
| 32 | Dagger Mastery: +71%, Weapon ATT: +32, Accuracy: +16%, Avoidability: +16% |
| 33 | Dagger Mastery: +72%, Weapon ATT: +33, Accuracy: +17%, Avoidability: +17% |
![[Image: RED.4340012.png]](http://static.southperry.net/patch/skill/RED.4340012.png)
Fatal Venom
Description: Improve Venom's application chance, damage, and allow stacking of damage.
Info: type = 51, dot = 1, condition = attack, dotType = invenom
Info2: type = 51, dot = 1, condition = attack, dotType = invenom
Pre-requisite: Level 20 Venom
Animations: mob
Maximum Level: 10
| 1 | Activation Rate: 32%, Damage Over Time: 115%, every 1 for 5 seconds, stack up to 2 times |
| 2 | Activation Rate: 34%, Damage Over Time: 120%, every 1 for 5 seconds, stack up to 2 times |
| 3 | Activation Rate: 36%, Damage Over Time: 125%, every 1 for 6 seconds, stack up to 2 times |
| 4 | Activation Rate: 38%, Damage Over Time: 130%, every 1 for 6 seconds, stack up to 2 times |
| 5 | Activation Rate: 40%, Damage Over Time: 135%, every 1 for 6 seconds, stack up to 2 times |
| 6 | Activation Rate: 42%, Damage Over Time: 140%, every 1 for 7 seconds, stack up to 3 times |
| 7 | Activation Rate: 44%, Damage Over Time: 145%, every 1 for 7 seconds, stack up to 3 times |
| 8 | Activation Rate: 46%, Damage Over Time: 150%, every 1 for 7 seconds, stack up to 3 times |
| 9 | Activation Rate: 48%, Damage Over Time: 155%, every 1 for 8 seconds, stack up to 3 times |
| 10 | Activation Rate: 50%, Damage Over Time: 160%, every 1 for 8 seconds, stack up to 3 times |
| 11 | Activation Rate: 52%, Damage Over Time: 165%, every 1 for 8 seconds, stack up to 3 times |
| 12 | Activation Rate: 54%, Damage Over Time: 170%, every 1 for 9 seconds, stack up to 4 times |
| 13 | Activation Rate: 56%, Damage Over Time: 175%, every 1 for 9 seconds, stack up to 4 times |
![[Image: RED.4341011.png]](http://static.southperry.net/patch/skill/RED.4341011.png)
Sudden Raid
Description: Call forth a band of hidden allies to drown your enemies in a sea of flames.
Info: type = 1, areaAttack = 1, dot = 1, dotType = burn
Info2: type = 1, areaAttack = 1, dot = 1, dotType = burn
Delays: suddenRaid - 3150 ms
Range: 400%
Final Attack: Dagger
Animations: effect, hit.0, tile.0, tile.1, tile.2, tile.3, tile.4, tile.5, tile.6, tile.7, tile.8, tile.9
Maximum Level: 30
| 1 | MP Cost: 290, Damage: 715%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 94% damage every 1 seconds for 5 seconds, Cooldown Time: 60 sec |
| 2 | MP Cost: 290, Damage: 730%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 98% damage every 1 seconds for 5 seconds, Cooldown Time: 58 sec |
| 3 | MP Cost: 290, Damage: 745%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 102% damage every 1 seconds for 5 seconds, Cooldown Time: 58 sec |
| 4 | MP Cost: 290, Damage: 760%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 106% damage every 1 seconds for 5 seconds, Cooldown Time: 56 sec |
| 5 | MP Cost: 290, Damage: 775%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 110% damage every 1 seconds for 5 seconds, Cooldown Time: 56 sec |
| 6 | MP Cost: 290, Damage: 790%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 114% damage every 1 seconds for 6 seconds, Cooldown Time: 54 sec |
| 7 | MP Cost: 290, Damage: 805%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 118% damage every 1 seconds for 6 seconds, Cooldown Time: 54 sec |
| 8 | MP Cost: 290, Damage: 820%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 122% damage every 1 seconds for 6 seconds, Cooldown Time: 52 sec |
| 9 | MP Cost: 290, Damage: 835%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 126% damage every 1 seconds for 6 seconds, Cooldown Time: 52 sec |
| 10 | MP Cost: 290, Damage: 850%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 130% damage every 1 seconds for 6 seconds, Cooldown Time: 50 sec |
| 11 | MP Cost: 290, Damage: 865%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 134% damage every 1 seconds for 6 seconds, Cooldown Time: 50 sec |
| 12 | MP Cost: 290, Damage: 880%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 138% damage every 1 seconds for 7 seconds, Cooldown Time: 48 sec |
| 13 | MP Cost: 290, Damage: 895%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 142% damage every 1 seconds for 7 seconds, Cooldown Time: 48 sec |
| 14 | MP Cost: 290, Damage: 910%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 146% damage every 1 seconds for 7 seconds, Cooldown Time: 46 sec |
| 15 | MP Cost: 290, Damage: 925%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 150% damage every 1 seconds for 7 seconds, Cooldown Time: 46 sec |
| 16 | MP Cost: 290, Damage: 940%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 154% damage every 1 seconds for 7 seconds, Cooldown Time: 44 sec |
| 17 | MP Cost: 290, Damage: 955%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 158% damage every 1 seconds for 7 seconds, Cooldown Time: 44 sec |
| 18 | MP Cost: 290, Damage: 970%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 162% damage every 1 seconds for 8 seconds, Cooldown Time: 42 sec |
| 19 | MP Cost: 290, Damage: 985%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 166% damage every 1 seconds for 8 seconds, Cooldown Time: 42 sec |
| 20 | MP Cost: 290, Damage: 1000%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 170% damage every 1 seconds for 8 seconds, Cooldown Time: 40 sec |
| 21 | MP Cost: 290, Damage: 1015%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 174% damage every 1 seconds for 8 seconds, Cooldown Time: 40 sec |
| 22 | MP Cost: 290, Damage: 1030%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 178% damage every 1 seconds for 8 seconds, Cooldown Time: 38 sec |
| 23 | MP Cost: 290, Damage: 1045%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 182% damage every 1 seconds for 8 seconds, Cooldown Time: 38 sec |
| 24 | MP Cost: 290, Damage: 1060%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 186% damage every 1 seconds for 9 seconds, Cooldown Time: 36 sec |
| 25 | MP Cost: 290, Damage: 1075%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 190% damage every 1 seconds for 9 seconds, Cooldown Time: 36 sec |
| 26 | MP Cost: 290, Damage: 1090%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 194% damage every 1 seconds for 9 seconds, Cooldown Time: 34 sec |
| 27 | MP Cost: 290, Damage: 1105%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 198% damage every 1 seconds for 9 seconds, Cooldown Time: 34 sec |
| 28 | MP Cost: 290, Damage: 1120%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 202% damage every 1 seconds for 9 seconds, Cooldown Time: 32 sec |
| 29 | MP Cost: 290, Damage: 1135%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 206% damage every 1 seconds for 9 seconds, Cooldown Time: 32 sec |
| 30 | MP Cost: 290, Damage: 1150%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 210% damage every 1 seconds for 10 seconds, Cooldown Time: 30 sec |
| 31 | MP Cost: 290, Damage: 1165%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 214% damage every 1 seconds for 10 seconds, Cooldown Time: 30 sec |
| 32 | MP Cost: 290, Damage: 1180%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 218% damage every 1 seconds for 10 seconds, Cooldown Time: 28 sec |
| 33 | MP Cost: 290, Damage: 1195%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 222% damage every 1 seconds for 10 seconds, Cooldown Time: 28 sec |
![[Image: RED.4341009.png]](http://static.southperry.net/patch/skill/RED.4341009.png)
Phantom Blow
Description: A legendary secret technique that deals a flurry of fatal attacks against one enemy. A portion of an enemy's defense will be ignored.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: phantomBlow - 810 ms
Range: 278%
Final Attack: Dagger
Animations: effect, hit.0
Maximum Level: 30
| 1 | MP Cost: 30, Damage: 142%, Number of Hits: 6, Defense Ignored: 1% |
| 2 | MP Cost: 30, Damage: 144%, Number of Hits: 6, Defense Ignored: 2% |
| 3 | MP Cost: 30, Damage: 146%, Number of Hits: 6, Defense Ignored: 3% |
| 4 | MP Cost: 30, Damage: 148%, Number of Hits: 6, Defense Ignored: 4% |
| 5 | MP Cost: 32, Damage: 150%, Number of Hits: 6, Defense Ignored: 5% |
| 6 | MP Cost: 32, Damage: 152%, Number of Hits: 6, Defense Ignored: 6% |
| 7 | MP Cost: 32, Damage: 154%, Number of Hits: 6, Defense Ignored: 7% |
| 8 | MP Cost: 32, Damage: 156%, Number of Hits: 6, Defense Ignored: 8% |
| 9 | MP Cost: 32, Damage: 158%, Number of Hits: 6, Defense Ignored: 9% |
| 10 | MP Cost: 34, Damage: 160%, Number of Hits: 6, Defense Ignored: 10% |
| 11 | MP Cost: 34, Damage: 162%, Number of Hits: 6, Defense Ignored: 11% |
| 12 | MP Cost: 34, Damage: 164%, Number of Hits: 6, Defense Ignored: 12% |
| 13 | MP Cost: 34, Damage: 166%, Number of Hits: 6, Defense Ignored: 13% |
| 14 | MP Cost: 34, Damage: 168%, Number of Hits: 6, Defense Ignored: 14% |
| 15 | MP Cost: 36, Damage: 170%, Number of Hits: 6, Defense Ignored: 15% |
| 16 | MP Cost: 36, Damage: 172%, Number of Hits: 6, Defense Ignored: 16% |
| 17 | MP Cost: 36, Damage: 174%, Number of Hits: 6, Defense Ignored: 17% |
| 18 | MP Cost: 36, Damage: 176%, Number of Hits: 6, Defense Ignored: 18% |
| 19 | MP Cost: 36, Damage: 178%, Number of Hits: 6, Defense Ignored: 19% |
| 20 | MP Cost: 38, Damage: 180%, Number of Hits: 6, Defense Ignored: 20% |
| 21 | MP Cost: 38, Damage: 182%, Number of Hits: 6, Defense Ignored: 21% |
| 22 | MP Cost: 38, Damage: 184%, Number of Hits: 6, Defense Ignored: 22% |
| 23 | MP Cost: 38, Damage: 186%, Number of Hits: 6, Defense Ignored: 23% |
| 24 | MP Cost: 38, Damage: 188%, Number of Hits: 6, Defense Ignored: 24% |
| 25 | MP Cost: 40, Damage: 190%, Number of Hits: 6, Defense Ignored: 25% |
| 26 | MP Cost: 40, Damage: 192%, Number of Hits: 6, Defense Ignored: 26% |
| 27 | MP Cost: 40, Damage: 194%, Number of Hits: 6, Defense Ignored: 27% |
| 28 | MP Cost: 40, Damage: 196%, Number of Hits: 6, Defense Ignored: 28% |
| 29 | MP Cost: 40, Damage: 198%, Number of Hits: 6, Defense Ignored: 29% |
| 30 | MP Cost: 42, Damage: 200%, Number of Hits: 6, Defense Ignored: 30% |
| 31 | MP Cost: 42, Damage: 202%, Number of Hits: 6, Defense Ignored: 31% |
| 32 | MP Cost: 42, Damage: 204%, Number of Hits: 6, Defense Ignored: 32% |
| 33 | MP Cost: 42, Damage: 206%, Number of Hits: 6, Defense Ignored: 33% |
![[Image: RED.4341008.png]](http://static.southperry.net/patch/skill/RED.4341008.png)
Hero's Will
Description: Cures you from being Seduced. The cooldown decreases as the skill level increases.
Info: type = 35
Info2: type = 35
Animations: effect
Maximum Level: 5
| 1 | MP Cost: 30, Cooldown Time: 600 sec |
| 2 | MP Cost: 30, Cooldown Time: 540 sec |
| 3 | MP Cost: 30, Cooldown Time: 480 sec |
| 4 | MP Cost: 30, Cooldown Time: 420 sec |
| 5 | MP Cost: 30, Cooldown Time: 360 sec |
| 6 | MP Cost: 30, Cooldown Time: 300 sec |
| 7 | MP Cost: 30, Cooldown Time: 240 sec |
| 8 | MP Cost: 30, Cooldown Time: 180 sec |
![[Image: RED.4341000.png]](http://static.southperry.net/patch/skill/RED.4341000.png)
Maple Warrior
Description: Increases the stats of all party members.
Info: type = 10, massSpell = 1, magicSteal = 1
Info2: type = 10, massSpell = 1, magicSteal = 1
Delays: alert3 - 1500 ms
Range: 400%
Animations: effect, affected
Maximum Level: 30
| 1 | MP Cost: 10, Duration: 30 sec, All Stats: +1% |
| 2 | MP Cost: 10, Duration: 60 sec, All Stats: +1% |
| 3 | MP Cost: 10, Duration: 90 sec, All Stats: +2% |
| 4 | MP Cost: 10, Duration: 120 sec, All Stats: +2% |
| 5 | MP Cost: 20, Duration: 150 sec, All Stats: +3% |
| 6 | MP Cost: 20, Duration: 180 sec, All Stats: +3% |
| 7 | MP Cost: 20, Duration: 210 sec, All Stats: +4% |
| 8 | MP Cost: 20, Duration: 240 sec, All Stats: +4% |
| 9 | MP Cost: 20, Duration: 270 sec, All Stats: +5% |
| 10 | MP Cost: 30, Duration: 300 sec, All Stats: +5% |
| 11 | MP Cost: 30, Duration: 330 sec, All Stats: +6% |
| 12 | MP Cost: 30, Duration: 360 sec, All Stats: +6% |
| 13 | MP Cost: 30, Duration: 390 sec, All Stats: +7% |
| 14 | MP Cost: 30, Duration: 420 sec, All Stats: +7% |
| 15 | MP Cost: 40, Duration: 450 sec, All Stats: +8% |
| 16 | MP Cost: 40, Duration: 480 sec, All Stats: +8% |
| 17 | MP Cost: 40, Duration: 510 sec, All Stats: +9% |
| 18 | MP Cost: 40, Duration: 540 sec, All Stats: +9% |
| 19 | MP Cost: 40, Duration: 570 sec, All Stats: +10% |
| 20 | MP Cost: 50, Duration: 600 sec, All Stats: +10% |
| 21 | MP Cost: 50, Duration: 630 sec, All Stats: +11% |
| 22 | MP Cost: 50, Duration: 660 sec, All Stats: +11% |
| 23 | MP Cost: 50, Duration: 690 sec, All Stats: +12% |
| 24 | MP Cost: 50, Duration: 720 sec, All Stats: +12% |
| 25 | MP Cost: 60, Duration: 750 sec, All Stats: +13% |
| 26 | MP Cost: 60, Duration: 780 sec, All Stats: +13% |
| 27 | MP Cost: 60, Duration: 810 sec, All Stats: +14% |
| 28 | MP Cost: 60, Duration: 840 sec, All Stats: +14% |
| 29 | MP Cost: 60, Duration: 870 sec, All Stats: +15% |
| 30 | MP Cost: 70, Duration: 900 sec, All Stats: +15% |
| 31 | MP Cost: 70, Duration: 930 sec, All Stats: +16% |
| 32 | MP Cost: 70, Duration: 960 sec, All Stats: +16% |
| 33 | MP Cost: 70, Duration: 990 sec, All Stats: +17% |
![[Image: RED.4341002.png]](http://static.southperry.net/patch/skill/RED.4341002.png)
Final Cut
Description: Sacrifices a significant amount of HP to deal powerful damage to multiple enemies. Has a small chance of causing instant death, and increases damage for a short time.
Info: type = 1, areaAttack = 1, casterMove = 1, suddenDeath = 1, chargingSkill = 1
Info2: type = 1, areaAttack = 1, casterMove = 1, suddenDeath = 1, chargingSkill = 1
Delays: finalCut - 960 ms
Range: 650%
Final Attack: Dagger
Animations: effect, keydown, repeat, hit.0
Maximum Level: 30
| 1 | MP Cost: 150, HP Cost: 30%, Damage: 1420%, Max Enemies Hit: 8, Instant Death Chance: 1%, Damage Increase: +16%, Duration: 15 sec, Invulnerability for 1 sec after use, Cooldown Time: 148 sec |
| 2 | MP Cost: 150, HP Cost: 30%, Damage: 1440%, Max Enemies Hit: 8, Instant Death Chance: 1%, Damage Increase: +18%, Duration: 18 sec, Invulnerability for 1 sec after use, Cooldown Time: 146 sec |
| 3 | MP Cost: 150, HP Cost: 30%, Damage: 1460%, Max Enemies Hit: 8, Instant Death Chance: 2%, Damage Increase: +19%, Duration: 18 sec, Invulnerability for 1 sec after use, Cooldown Time: 144 sec |
| 4 | MP Cost: 150, HP Cost: 30%, Damage: 1480%, Max Enemies Hit: 8, Instant Death Chance: 2%, Damage Increase: +21%, Duration: 21 sec, Invulnerability for 1 sec after use, Cooldown Time: 142 sec |
| 5 | MP Cost: 150, HP Cost: 30%, Damage: 1500%, Max Enemies Hit: 8, Instant Death Chance: 3%, Damage Increase: +22%, Duration: 21 sec, Invulnerability for 1 sec after use, Cooldown Time: 140 sec |
| 6 | MP Cost: 200, HP Cost: 26%, Damage: 1520%, Max Enemies Hit: 8, Instant Death Chance: 3%, Damage Increase: +24%, Duration: 24 sec, Invulnerability for 1 sec after use, Cooldown Time: 138 sec |
| 7 | MP Cost: 200, HP Cost: 26%, Damage: 1540%, Max Enemies Hit: 8, Instant Death Chance: 4%, Damage Increase: +25%, Duration: 24 sec, Invulnerability for 1 sec after use, Cooldown Time: 136 sec |
| 8 | MP Cost: 200, HP Cost: 26%, Damage: 1560%, Max Enemies Hit: 8, Instant Death Chance: 4%, Damage Increase: +27%, Duration: 27 sec, Invulnerability for 1 sec after use, Cooldown Time: 134 sec |
| 9 | MP Cost: 200, HP Cost: 26%, Damage: 1580%, Max Enemies Hit: 8, Instant Death Chance: 5%, Damage Increase: +28%, Duration: 27 sec, Invulnerability for 1 sec after use, Cooldown Time: 132 sec |
| 10 | MP Cost: 200, HP Cost: 26%, Damage: 1600%, Max Enemies Hit: 8, Instant Death Chance: 5%, Damage Increase: +30%, Duration: 30 sec, Invulnerability for 1 sec after use, Cooldown Time: 130 sec |
| 11 | MP Cost: 200, HP Cost: 26%, Damage: 1620%, Max Enemies Hit: 8, Instant Death Chance: 6%, Damage Increase: +31%, Duration: 30 sec, Invulnerability for 1 sec after use, Cooldown Time: 128 sec |
| 12 | MP Cost: 250, HP Cost: 22%, Damage: 1640%, Max Enemies Hit: 8, Instant Death Chance: 6%, Damage Increase: +33%, Duration: 33 sec, Invulnerability for 1 sec after use, Cooldown Time: 126 sec |
| 13 | MP Cost: 250, HP Cost: 22%, Damage: 1660%, Max Enemies Hit: 8, Instant Death Chance: 7%, Damage Increase: +34%, Duration: 33 sec, Invulnerability for 1 sec after use, Cooldown Time: 124 sec |
| 14 | MP Cost: 250, HP Cost: 22%, Damage: 1680%, Max Enemies Hit: 8, Instant Death Chance: 7%, Damage Increase: +36%, Duration: 36 sec, Invulnerability for 1 sec after use, Cooldown Time: 122 sec |
| 15 | MP Cost: 250, HP Cost: 22%, Damage: 1700%, Max Enemies Hit: 8, Instant Death Chance: 8%, Damage Increase: +37%, Duration: 36 sec, Invulnerability for 1 sec after use, Cooldown Time: 120 sec |
| 16 | MP Cost: 250, HP Cost: 22%, Damage: 1720%, Max Enemies Hit: 8, Instant Death Chance: 8%, Damage Increase: +39%, Duration: 39 sec, Invulnerability for 1 sec after use, Cooldown Time: 118 sec |
| 17 | MP Cost: 250, HP Cost: 22%, Damage: 1740%, Max Enemies Hit: 8, Instant Death Chance: 9%, Damage Increase: +40%, Duration: 39 sec, Invulnerability for 1 sec after use, Cooldown Time: 116 sec |
| 18 | MP Cost: 300, HP Cost: 18%, Damage: 1760%, Max Enemies Hit: 8, Instant Death Chance: 9%, Damage Increase: +42%, Duration: 42 sec, Invulnerability for 1 sec after use, Cooldown Time: 114 sec |
| 19 | MP Cost: 300, HP Cost: 18%, Damage: 1780%, Max Enemies Hit: 8, Instant Death Chance: 10%, Damage Increase: +43%, Duration: 42 sec, Invulnerability for 1 sec after use, Cooldown Time: 112 sec |
| 20 | MP Cost: 300, HP Cost: 18%, Damage: 1800%, Max Enemies Hit: 8, Instant Death Chance: 10%, Damage Increase: +45%, Duration: 45 sec, Invulnerability for 1 sec after use, Cooldown Time: 110 sec |
| 21 | MP Cost: 300, HP Cost: 18%, Damage: 1820%, Max Enemies Hit: 8, Instant Death Chance: 11%, Damage Increase: +46%, Duration: 45 sec, Invulnerability for 1 sec after use, Cooldown Time: 108 sec |
| 22 | MP Cost: 300, HP Cost: 18%, Damage: 1840%, Max Enemies Hit: 8, Instant Death Chance: 11%, Damage Increase: +48%, Duration: 48 sec, Invulnerability for 1 sec after use, Cooldown Time: 106 sec |
| 23 | MP Cost: 300, HP Cost: 18%, Damage: 1860%, Max Enemies Hit: 8, Instant Death Chance: 12%, Damage Increase: +49%, Duration: 48 sec, Invulnerability for 1 sec after use, Cooldown Time: 104 sec |
| 24 | MP Cost: 350, HP Cost: 14%, Damage: 1880%, Max Enemies Hit: 8, Instant Death Chance: 12%, Damage Increase: +51%, Duration: 51 sec, Invulnerability for 1 sec after use, Cooldown Time: 102 sec |
| 25 | MP Cost: 350, HP Cost: 14%, Damage: 1900%, Max Enemies Hit: 8, Instant Death Chance: 13%, Damage Increase: +52%, Duration: 51 sec, Invulnerability for 1 sec after use, Cooldown Time: 100 sec |
| 26 | MP Cost: 350, HP Cost: 14%, Damage: 1920%, Max Enemies Hit: 8, Instant Death Chance: 13%, Damage Increase: +54%, Duration: 54 sec, Invulnerability for 1 sec after use, Cooldown Time: 98 sec |
| 27 | MP Cost: 350, HP Cost: 14%, Damage: 1940%, Max Enemies Hit: 8, Instant Death Chance: 14%, Damage Increase: +55%, Duration: 54 sec, Invulnerability for 1 sec after use, Cooldown Time: 96 sec |
| 28 | MP Cost: 350, HP Cost: 14%, Damage: 1960%, Max Enemies Hit: 8, Instant Death Chance: 14%, Damage Increase: +57%, Duration: 57 sec, Invulnerability for 1 sec after use, Cooldown Time: 94 sec |
| 29 | MP Cost: 350, HP Cost: 14%, Damage: 1980%, Max Enemies Hit: 8, Instant Death Chance: 15%, Damage Increase: +58%, Duration: 57 sec, Invulnerability for 1 sec after use, Cooldown Time: 92 sec |
| 30 | MP Cost: 400, HP Cost: 10%, Damage: 2000%, Max Enemies Hit: 8, Instant Death Chance: 15%, Damage Increase: +60%, Duration: 60 sec, Invulnerability for 1 sec after use, Cooldown Time: 90 sec |
| 31 | MP Cost: 400, HP Cost: 10%, Damage: 2020%, Max Enemies Hit: 8, Instant Death Chance: 16%, Damage Increase: +61%, Duration: 60 sec, Invulnerability for 1 sec after use, Cooldown Time: 88 sec |
| 32 | MP Cost: 400, HP Cost: 10%, Damage: 2040%, Max Enemies Hit: 8, Instant Death Chance: 16%, Damage Increase: +63%, Duration: 63 sec, Invulnerability for 1 sec after use, Cooldown Time: 86 sec |
| 33 | MP Cost: 400, HP Cost: 10%, Damage: 2060%, Max Enemies Hit: 8, Instant Death Chance: 17%, Damage Increase: +64%, Duration: 63 sec, Invulnerability for 1 sec after use, Cooldown Time: 84 sec |
![[Image: RED.4341004.png]](http://static.southperry.net/patch/skill/RED.4341004.png)
Blade Fury
Description: A secret technique that creates a whirlwind using both your blades, cutting down enemies around you. A portion of an enemy's defense will be ignored.
Info: type = 1, areaAttack = 1
Info2: type = 1, areaAttack = 1
Delays: bladeFury - 720 ms
Range: 200%
Final Attack: Dagger
Animations: effect, hit.0
Maximum Level: 30
| 1 | MP Cost: 40, Damage: 136%, Number of Hits: 4, Max Enemies Hit: 5, Defense Ignored: 6% |
| 2 | MP Cost: 40, Damage: 137%, Number of Hits: 4, Max Enemies Hit: 5, Defense Ignored: 6% |
| 3 | MP Cost: 40, Damage: 138%, Number of Hits: 4, Max Enemies Hit: 5, Defense Ignored: 7% |
| 4 | MP Cost: 40, Damage: 139%, Number of Hits: 4, Max Enemies Hit: 5, Defense Ignored: 7% |
| 5 | MP Cost: 40, Damage: 140%, Number of Hits: 4, Max Enemies Hit: 5, Defense Ignored: 8% |
| 6 | MP Cost: 45, Damage: 141%, Number of Hits: 4, Max Enemies Hit: 5, Defense Ignored: 8% |
| 7 | MP Cost: 45, Damage: 142%, Number of Hits: 4, Max Enemies Hit: 5, Defense Ignored: 9% |
| 8 | MP Cost: 45, Damage: 143%, Number of Hits: 4, Max Enemies Hit: 5, Defense Ignored: 9% |
| 9 | MP Cost: 45, Damage: 144%, Number of Hits: 4, Max Enemies Hit: 5, Defense Ignored: 10% |
| 10 | MP Cost: 45, Damage: 145%, Number of Hits: 4, Max Enemies Hit: 6, Defense Ignored: 10% |
| 11 | MP Cost: 45, Damage: 146%, Number of Hits: 4, Max Enemies Hit: 6, Defense Ignored: 11% |
| 12 | MP Cost: 50, Damage: 147%, Number of Hits: 4, Max Enemies Hit: 6, Defense Ignored: 11% |
| 13 | MP Cost: 50, Damage: 148%, Number of Hits: 4, Max Enemies Hit: 6, Defense Ignored: 12% |
| 14 | MP Cost: 50, Damage: 149%, Number of Hits: 4, Max Enemies Hit: 6, Defense Ignored: 12% |
| 15 | MP Cost: 50, Damage: 150%, Number of Hits: 4, Max Enemies Hit: 6, Defense Ignored: 13% |
| 16 | MP Cost: 50, Damage: 151%, Number of Hits: 4, Max Enemies Hit: 6, Defense Ignored: 13% |
| 17 | MP Cost: 50, Damage: 152%, Number of Hits: 4, Max Enemies Hit: 6, Defense Ignored: 14% |
| 18 | MP Cost: 55, Damage: 153%, Number of Hits: 4, Max Enemies Hit: 6, Defense Ignored: 14% |
| 19 | MP Cost: 55, Damage: 154%, Number of Hits: 4, Max Enemies Hit: 6, Defense Ignored: 15% |
| 20 | MP Cost: 55, Damage: 155%, Number of Hits: 4, Max Enemies Hit: 7, Defense Ignored: 15% |
| 21 | MP Cost: 55, Damage: 156%, Number of Hits: 4, Max Enemies Hit: 7, Defense Ignored: 16% |
| 22 | MP Cost: 55, Damage: 157%, Number of Hits: 4, Max Enemies Hit: 7, Defense Ignored: 16% |
| 23 | MP Cost: 55, Damage: 158%, Number of Hits: 4, Max Enemies Hit: 7, Defense Ignored: 17% |
| 24 | MP Cost: 60, Damage: 159%, Number of Hits: 4, Max Enemies Hit: 7, Defense Ignored: 17% |
| 25 | MP Cost: 60, Damage: 160%, Number of Hits: 4, Max Enemies Hit: 7, Defense Ignored: 18% |
| 26 | MP Cost: 60, Damage: 161%, Number of Hits: 4, Max Enemies Hit: 7, Defense Ignored: 18% |
| 27 | MP Cost: 60, Damage: 162%, Number of Hits: 4, Max Enemies Hit: 7, Defense Ignored: 19% |
| 28 | MP Cost: 60, Damage: 163%, Number of Hits: 4, Max Enemies Hit: 7, Defense Ignored: 19% |
| 29 | MP Cost: 60, Damage: 164%, Number of Hits: 4, Max Enemies Hit: 7, Defense Ignored: 20% |
| 30 | MP Cost: 65, Damage: 165%, Number of Hits: 4, Max Enemies Hit: 8, Defense Ignored: 20% |
| 31 | MP Cost: 65, Damage: 166%, Number of Hits: 4, Max Enemies Hit: 8, Defense Ignored: 21% |
| 32 | MP Cost: 65, Damage: 167%, Number of Hits: 4, Max Enemies Hit: 8, Defense Ignored: 21% |
| 33 | MP Cost: 65, Damage: 168%, Number of Hits: 4, Max Enemies Hit: 8, Defense Ignored: 22% |
![[Image: RED.4341007.png]](http://static.southperry.net/patch/skill/RED.4341007.png)
Thorns
Description: Increases your attack for a fixed period of time and allows you to resist knock-back effects when struck.
Note: Thorn¡¯s weapon attack buff stacks with other weapon attack buffes
Info: type = 10, magicSteal = 1
Info2: type = 10, magicSteal = 1
Delays: alert3 - 1500 ms
Animations: effect, special
Maximum Level: 30
| 1 | MP Cost: 40, Duration: 90 sec, Weapon ATT: +1, Knock-back Resistance: +32% |
| 2 | MP Cost: 40, Duration: 90 sec, Weapon ATT: +2, Knock-back Resistance: +34% |
| 3 | MP Cost: 40, Duration: 90 sec, Weapon ATT: +3, Knock-back Resistance: +36% |
| 4 | MP Cost: 40, Duration: 90 sec, Weapon ATT: +4, Knock-back Resistance: +38% |
| 5 | MP Cost: 40, Duration: 110 sec, Weapon ATT: +5, Knock-back Resistance: +40% |
| 6 | MP Cost: 50, Duration: 110 sec, Weapon ATT: +6, Knock-back Resistance: +42% |
| 7 | MP Cost: 50, Duration: 110 sec, Weapon ATT: +7, Knock-back Resistance: +44% |
| 8 | MP Cost: 50, Duration: 110 sec, Weapon ATT: +8, Knock-back Resistance: +46% |
| 9 | MP Cost: 50, Duration: 110 sec, Weapon ATT: +9, Knock-back Resistance: +48% |
| 10 | MP Cost: 50, Duration: 130 sec, Weapon ATT: +10, Knock-back Resistance: +50% |
| 11 | MP Cost: 60, Duration: 130 sec, Weapon ATT: +11, Knock-back Resistance: +52% |
| 12 | MP Cost: 60, Duration: 130 sec, Weapon ATT: +12, Knock-back Resistance: +54% |
| 13 | MP Cost: 60, Duration: 130 sec, Weapon ATT: +13, Knock-back Resistance: +56% |
| 14 | MP Cost: 60, Duration: 130 sec, Weapon ATT: +14, Knock-back Resistance: +58% |
| 15 | MP Cost: 60, Duration: 150 sec, Weapon ATT: +15, Knock-back Resistance: +60% |
| 16 | MP Cost: 70, Duration: 150 sec, Weapon ATT: +16, Knock-back Resistance: +62% |
| 17 | MP Cost: 70, Duration: 150 sec, Weapon ATT: +17, Knock-back Resistance: +64% |
| 18 | MP Cost: 70, Duration: 150 sec, Weapon ATT: +18, Knock-back Resistance: +66% |
| 19 | MP Cost: 70, Duration: 150 sec, Weapon ATT: +19, Knock-back Resistance: +68% |
| 20 | MP Cost: 70, Duration: 170 sec, Weapon ATT: +20, Knock-back Resistance: +70% |
| 21 | MP Cost: 80, Duration: 170 sec, Weapon ATT: +21, Knock-back Resistance: +72% |
| 22 | MP Cost: 80, Duration: 170 sec, Weapon ATT: +22, Knock-back Resistance: +74% |
| 23 | MP Cost: 80, Duration: 170 sec, Weapon ATT: +23, Knock-back Resistance: +76% |
| 24 | MP Cost: 80, Duration: 170 sec, Weapon ATT: +24, Knock-back Resistance: +78% |
| 25 | MP Cost: 80, Duration: 190 sec, Weapon ATT: +25, Knock-back Resistance: +80% |
| 26 | MP Cost: 90, Duration: 190 sec, Weapon ATT: +26, Knock-back Resistance: +82% |
| 27 | MP Cost: 90, Duration: 190 sec, Weapon ATT: +27, Knock-back Resistance: +84% |
| 28 | MP Cost: 90, Duration: 190 sec, Weapon ATT: +28, Knock-back Resistance: +86% |
| 29 | MP Cost: 90, Duration: 190 sec, Weapon ATT: +29, Knock-back Resistance: +88% |
| 30 | MP Cost: 90, Duration: 210 sec, Weapon ATT: +30, Knock-back Resistance: +90% |
| 31 | MP Cost: 100, Duration: 210 sec, Weapon ATT: +31, Knock-back Resistance: +92% |
| 32 | MP Cost: 100, Duration: 210 sec, Weapon ATT: +32, Knock-back Resistance: +94% |
| 33 | MP Cost: 100, Duration: 210 sec, Weapon ATT: +33, Knock-back Resistance: +96% |
![[Image: RED.4341006.png]](http://static.southperry.net/patch/skill/RED.4341006.png)
Mirrored Target
Description: Separate from your Mirror Image, creating a shadow of yourself. This shadow will draw enemy fire and protect you from their attacks. Once it expires, Shadow Evasion is activated immediately. This skill can only be used when Mirror Image is active.
Info: type = 33, minionAbility = taunt
Info2: type = 33, minionAbility = taunt
Pre-requisite: Level 20 Mirror Image
Animations: summon.effect0, summon.effect, summon.repeat, summon.repeat0
Maximum Level: 30
| 1 | Active Effect - MP Cost: 60, Dummy HP: 1600, Duration: 15, Damage Absorbed: 5%, Passive Effect - Evasion Rate: +10%, Weapon DEF: +2%, Magic DEF: +2% |
| 2 | Active Effect - MP Cost: 65, Dummy HP: 2200, Duration: 20, Damage Absorbed: 6%, Passive Effect - Evasion Rate: +11%, Weapon DEF: +4%, Magic DEF: +4% |
| 3 | Active Effect - MP Cost: 65, Dummy HP: 2800, Duration: 20, Damage Absorbed: 6%, Passive Effect - Evasion Rate: +11%, Weapon DEF: +6%, Magic DEF: +6% |
| 4 | Active Effect - MP Cost: 70, Dummy HP: 3400, Duration: 25, Damage Absorbed: 7%, Passive Effect - Evasion Rate: +12%, Weapon DEF: +8%, Magic DEF: +8% |
| 5 | Active Effect - MP Cost: 70, Dummy HP: 4000, Duration: 25, Damage Absorbed: 7%, Passive Effect - Evasion Rate: +12%, Weapon DEF: +10%, Magic DEF: +10% |
| 6 | Active Effect - MP Cost: 75, Dummy HP: 4600, Duration: 30, Damage Absorbed: 8%, Passive Effect - Evasion Rate: +13%, Weapon DEF: +12%, Magic DEF: +12% |
| 7 | Active Effect - MP Cost: 75, Dummy HP: 5200, Duration: 30, Damage Absorbed: 8%, Passive Effect - Evasion Rate: +13%, Weapon DEF: +14%, Magic DEF: +14% |
| 8 | Active Effect - MP Cost: 80, Dummy HP: 5800, Duration: 35, Damage Absorbed: 9%, Passive Effect - Evasion Rate: +14%, Weapon DEF: +16%, Magic DEF: +16% |
| 9 | Active Effect - MP Cost: 80, Dummy HP: 6400, Duration: 35, Damage Absorbed: 9%, Passive Effect - Evasion Rate: +14%, Weapon DEF: +18%, Magic DEF: +18% |
| 10 | Active Effect - MP Cost: 85, Dummy HP: 7000, Duration: 40, Damage Absorbed: 10%, Passive Effect - Evasion Rate: +15%, Weapon DEF: +20%, Magic DEF: +20% |
| 11 | Active Effect - MP Cost: 85, Dummy HP: 7600, Duration: 40, Damage Absorbed: 10%, Passive Effect - Evasion Rate: +15%, Weapon DEF: +22%, Magic DEF: +22% |
| 12 | Active Effect - MP Cost: 90, Dummy HP: 8200, Duration: 45, Damage Absorbed: 11%, Passive Effect - Evasion Rate: +16%, Weapon DEF: +24%, Magic DEF: +24% |
| 13 | Active Effect - MP Cost: 90, Dummy HP: 8800, Duration: 45, Damage Absorbed: 11%, Passive Effect - Evasion Rate: +16%, Weapon DEF: +26%, Magic DEF: +26% |
| 14 | Active Effect - MP Cost: 95, Dummy HP: 9400, Duration: 50, Damage Absorbed: 12%, Passive Effect - Evasion Rate: +17%, Weapon DEF: +28%, Magic DEF: +28% |
| 15 | Active Effect - MP Cost: 95, Dummy HP: 10,000, Duration: 50, Damage Absorbed: 12%, Passive Effect - Evasion Rate: +17%, Weapon DEF: +30%, Magic DEF: +30% |
| 16 | Active Effect - MP Cost: 100, Dummy HP: 10,600, Duration: 55, Damage Absorbed: 13%, Passive Effect - Evasion Rate: +18%, Weapon DEF: +32%, Magic DEF: +32% |
| 17 | Active Effect - MP Cost: 100, Dummy HP: 11,200, Duration: 55, Damage Absorbed: 13%, Passive Effect - Evasion Rate: +18%, Weapon DEF: +34%, Magic DEF: +34% |
| 18 | Active Effect - MP Cost: 105, Dummy HP: 11,800, Duration: 60, Damage Absorbed: 14%, Passive Effect - Evasion Rate: +19%, Weapon DEF: +36%, Magic DEF: +36% |
| 19 | Active Effect - MP Cost: 105, Dummy HP: 12,400, Duration: 60, Damage Absorbed: 14%, Passive Effect - Evasion Rate: +19%, Weapon DEF: +38%, Magic DEF: +38% |
| 20 | Active Effect - MP Cost: 110, Dummy HP: 13,000, Duration: 65, Damage Absorbed: 15%, Passive Effect - Evasion Rate: +20%, Weapon DEF: +40%, Magic DEF: +40% |
| 21 | Active Effect - MP Cost: 110, Dummy HP: 13,600, Duration: 65, Damage Absorbed: 15%, Passive Effect - Evasion Rate: +20%, Weapon DEF: +42%, Magic DEF: +42% |
| 22 | Active Effect - MP Cost: 115, Dummy HP: 14,200, Duration: 70, Damage Absorbed: 16%, Passive Effect - Evasion Rate: +21%, Weapon DEF: +44%, Magic DEF: +44% |
| 23 | Active Effect - MP Cost: 115, Dummy HP: 14,800, Duration: 70, Damage Absorbed: 16%, Passive Effect - Evasion Rate: +21%, Weapon DEF: +46%, Magic DEF: +46% |
| 24 | Active Effect - MP Cost: 120, Dummy HP: 15,400, Duration: 75, Damage Absorbed: 17%, Passive Effect - Evasion Rate: +22%, Weapon DEF: +48%, Magic DEF: +48% |
| 25 | Active Effect - MP Cost: 120, Dummy HP: 16,000, Duration: 75, Damage Absorbed: 17%, Passive Effect - Evasion Rate: +22%, Weapon DEF: +50%, Magic DEF: +50% |
| 26 | Active Effect - MP Cost: 125, Dummy HP: 16,600, Duration: 80, Damage Absorbed: 18%, Passive Effect - Evasion Rate: +23%, Weapon DEF: +52%, Magic DEF: +52% |
| 27 | Active Effect - MP Cost: 125, Dummy HP: 17,200, Duration: 80, Damage Absorbed: 18%, Passive Effect - Evasion Rate: +23%, Weapon DEF: +54%, Magic DEF: +54% |
| 28 | Active Effect - MP Cost: 130, Dummy HP: 17,800, Duration: 85, Damage Absorbed: 19%, Passive Effect - Evasion Rate: +24%, Weapon DEF: +56%, Magic DEF: +56% |
| 29 | Active Effect - MP Cost: 130, Dummy HP: 18,400, Duration: 85, Damage Absorbed: 19%, Passive Effect - Evasion Rate: +24%, Weapon DEF: +58%, Magic DEF: +58% |
| 30 | Active Effect - MP Cost: 135, Dummy HP: 19,000, Duration: 90, Damage Absorbed: 20%, Passive Effect - Evasion Rate: +25%, Weapon DEF: +60%, Magic DEF: +60% |
| 31 | Active Effect - MP Cost: 135, Dummy HP: 19,600, Duration: 90, Damage Absorbed: 20%, Passive Effect - Evasion Rate: +25%, Weapon DEF: +62%, Magic DEF: +62% |
| 32 | Active Effect - MP Cost: 140, Dummy HP: 20,200, Duration: 95, Damage Absorbed: 21%, Passive Effect - Evasion Rate: +26%, Weapon DEF: +64%, Magic DEF: +64% |
| 33 | Active Effect - MP Cost: 140, Dummy HP: 20,800, Duration: 95, Damage Absorbed: 21%, Passive Effect - Evasion Rate: +26%, Weapon DEF: +66%, Magic DEF: +66% |
Hyper
![[Image: RED.4340037.png]](http://static.southperry.net/patch/skill/RED.4340037.png)
Hyper Max Magic Points
Description: Permanently increases Maximum MP.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 186
![[Image: RED.4340033.png]](http://static.southperry.net/patch/skill/RED.4340033.png)
Hyper Luck
Description: Permanently increases your Luck.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 140
![[Image: RED.4340032.png]](http://static.southperry.net/patch/skill/RED.4340032.png)
Hyper Intelligence
Description: Permanently increases your Intelligence
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 140
![[Image: RED.4340031.png]](http://static.southperry.net/patch/skill/RED.4340031.png)
Hyper Dexterity
Description: Permanently increases your Dexterity
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 140
![[Image: RED.4340030.png]](http://static.southperry.net/patch/skill/RED.4340030.png)
Hyper Strength
Description: Permanently increases your Strength
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 140
![[Image: RED.4340035.png]](http://static.southperry.net/patch/skill/RED.4340035.png)
Hyper Accuracy
Description: Permanently increases your Accuracy
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 158
![[Image: RED.4340039.png]](http://static.southperry.net/patch/skill/RED.4340039.png)
Hyper Physical Guard
Description: Permanently increases your Weapon Defense.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 165
![[Image: RED.4340038.png]](http://static.southperry.net/patch/skill/RED.4340038.png)
Hyper Max Demon Force
Description: Permanently increases Maximum DF
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 180
![[Image: RED.4340034.png]](http://static.southperry.net/patch/skill/RED.4340034.png)
Hyper Critical Rate
Description: Permanently increases your Critical Hit Rate.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 198
![[Image: RED.4341052.png]](http://static.southperry.net/patch/skill/RED.4341052.png)
Asura
Description: Create a high speed storm of blades that annihilates everything in its path. Movement is possible while attacking.
Info: type = 11, magicDamage = 1, rectBasedOnTarget = 1, bodyAttack = 1, movingAttack = 1, invincible = 1
Info2: type = 11, magicDamage = 1, rectBasedOnTarget = 1, bodyAttack = 1, movingAttack = 1, invincible = 1
Delays: HY434asura_pre - 0 ms
Range: 160%
Final Attack: Dagger
Animations: prepare, keydown, keydownend, hit.0
Maximum Level: 1
Required Level: 170
![[Image: RED.4341053.png]](http://static.southperry.net/patch/skill/RED.4341053.png)
Epic Adventure
Description: A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.
Info: type = 50
Info2: type = 50
Range: 400%
Animations: effect, attected
Maximum Level: 1
Required Level: 200
![[Image: RED.4341054.png]](http://static.southperry.net/patch/skill/RED.4341054.png)
Hidden Blade
Description: Summon a blade hidden amongst illusions, increasing all your attacks by one hit.
Info: type = 11, finalAttack = 1, condition = attack
Info2: type = 11, finalAttack = 1, condition = attack
Animations: effect, repeat, hit.0
Maximum Level: 1
Required Level: 150
![[Image: RED.4340042.png]](http://static.southperry.net/patch/skill/RED.4340042.png)
Hyper Jump
Description: Permanently increases your Jump.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 146
![[Image: RED.4340036.png]](http://static.southperry.net/patch/skill/RED.4340036.png)
Hyper Max Heart Points
Description: Permanently increases Maximum HP.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 192
![[Image: RED.4340043.png]](http://static.southperry.net/patch/skill/RED.4340043.png)
Bloody Storm - Reinforce
Description: Increases Bloody Storm's damage.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 143
![[Image: RED.4340040.png]](http://static.southperry.net/patch/skill/RED.4340040.png)
Hyper Magical Guard
Description: Permanently increases your Magic Defense.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 174
![[Image: RED.4340041.png]](http://static.southperry.net/patch/skill/RED.4340041.png)
Hyper Speed
Description: Permanently increases your Speed
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 152
![[Image: RED.4340046.png]](http://static.southperry.net/patch/skill/RED.4340046.png)
Phantom Blow - Reinforce
Description: Increases Phantom Blow's damage.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 149
![[Image: RED.4340047.png]](http://static.southperry.net/patch/skill/RED.4340047.png)
Phantom Blow - Ignore Guard
Description: Increases Phantom Blow's defense ignore.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 168
![[Image: RED.4340044.png]](http://static.southperry.net/patch/skill/RED.4340044.png)
Bloody Storm - Extra Target
Description: Increases Bloody Storm's max enemies hit.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 162
![[Image: RED.4340045.png]](http://static.southperry.net/patch/skill/RED.4340045.png)
Bloody Storm - Bonus Attack
Description: Increases Bloody Storm's number of hits.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 183
![[Image: RED.4340048.png]](http://static.southperry.net/patch/skill/RED.4340048.png)
Phantom Blow - Bonus Attack
Description: Increases Phantom Blow's number of hits.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 189
![[Image: RED.4340055.png]](http://static.southperry.net/patch/skill/RED.4340055.png)
Blade Fury - Reinforce
Description: Increases Blade Fury's damage.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 155
![[Image: RED.4340057.png]](http://static.southperry.net/patch/skill/RED.4340057.png)
Blade Fury - Extra Target
Description: Increases Blade Fury's max enemies hit.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 195
![[Image: RED.4340056.png]](http://static.southperry.net/patch/skill/RED.4340056.png)
Blade Fury - Ignore Guard
Description: Increases Blade Fury's defense ignore.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 177
![[Image: RED.4340037.png]](http://static.southperry.net/patch/skill/RED.4340037.png)
Hyper Max Magic Points
Description: Permanently increases Maximum MP.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 186
| 1 | MaxMP: +15% |
![[Image: RED.4340033.png]](http://static.southperry.net/patch/skill/RED.4340033.png)
Hyper Luck
Description: Permanently increases your Luck.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 140
| 1 | Luck: +50 |
![[Image: RED.4340032.png]](http://static.southperry.net/patch/skill/RED.4340032.png)
Hyper Intelligence
Description: Permanently increases your Intelligence
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 140
| 1 | Intelligence: +50 |
![[Image: RED.4340031.png]](http://static.southperry.net/patch/skill/RED.4340031.png)
Hyper Dexterity
Description: Permanently increases your Dexterity
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 140
| 1 | Dexterity: +50 |
![[Image: RED.4340030.png]](http://static.southperry.net/patch/skill/RED.4340030.png)
Hyper Strength
Description: Permanently increases your Strength
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 140
| 1 | Strength: +50 |
![[Image: RED.4340035.png]](http://static.southperry.net/patch/skill/RED.4340035.png)
Hyper Accuracy
Description: Permanently increases your Accuracy
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 158
| 1 | Accuracy: +20% |
![[Image: RED.4340039.png]](http://static.southperry.net/patch/skill/RED.4340039.png)
Hyper Physical Guard
Description: Permanently increases your Weapon Defense.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 165
| 1 | Weapon DEF: +500 |
![[Image: RED.4340038.png]](http://static.southperry.net/patch/skill/RED.4340038.png)
Hyper Max Demon Force
Description: Permanently increases Maximum DF
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 180
| 1 | Max Demon Force: +50 |
![[Image: RED.4340034.png]](http://static.southperry.net/patch/skill/RED.4340034.png)
Hyper Critical Rate
Description: Permanently increases your Critical Hit Rate.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 198
| 1 | Critical Hit Rate: +10% |
![[Image: RED.4341052.png]](http://static.southperry.net/patch/skill/RED.4341052.png)
Asura
Description: Create a high speed storm of blades that annihilates everything in its path. Movement is possible while attacking.
Info: type = 11, magicDamage = 1, rectBasedOnTarget = 1, bodyAttack = 1, movingAttack = 1, invincible = 1
Info2: type = 11, magicDamage = 1, rectBasedOnTarget = 1, bodyAttack = 1, movingAttack = 1, invincible = 1
Delays: HY434asura_pre - 0 ms
Range: 160%
Final Attack: Dagger
Animations: prepare, keydown, keydownend, hit.0
Maximum Level: 1
Required Level: 170
| 1 | MP Cost: 300, Duration: 10 sec, Defense Reduction: 100%, Damage: 500%, Number of Hits: 3, Max Enemies Hit: 10, Attack Rate: 300 ms - Cooldown Time: 90 sec |
![[Image: RED.4341053.png]](http://static.southperry.net/patch/skill/RED.4341053.png)
Epic Adventure
Description: A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.
Info: type = 50
Info2: type = 50
Range: 400%
Animations: effect, attected
Maximum Level: 1
Required Level: 200
| 1 | MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000 - Cooldown Time: 120 sec |
![[Image: RED.4341054.png]](http://static.southperry.net/patch/skill/RED.4341054.png)
Hidden Blade
Description: Summon a blade hidden amongst illusions, increasing all your attacks by one hit.
Info: type = 11, finalAttack = 1, condition = attack
Info2: type = 11, finalAttack = 1, condition = attack
Animations: effect, repeat, hit.0
Maximum Level: 1
Required Level: 150
| 1 | MP Cost: 200, Duration: 60 sec, Activation Rate: 100%, Damage: 140% - Cooldown Time: 90 sec - Passive Effect - Total Damage: +10% |
![[Image: RED.4340042.png]](http://static.southperry.net/patch/skill/RED.4340042.png)
Hyper Jump
Description: Permanently increases your Jump.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 146
| 1 | Jump: +10% |
![[Image: RED.4340036.png]](http://static.southperry.net/patch/skill/RED.4340036.png)
Hyper Max Heart Points
Description: Permanently increases Maximum HP.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 192
| 1 | MaxHP: +15% |
![[Image: RED.4340043.png]](http://static.southperry.net/patch/skill/RED.4340043.png)
Bloody Storm - Reinforce
Description: Increases Bloody Storm's damage.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 143
| 1 | Damage: +20% |
![[Image: RED.4340040.png]](http://static.southperry.net/patch/skill/RED.4340040.png)
Hyper Magical Guard
Description: Permanently increases your Magic Defense.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 174
| 1 | Magic DEF: +500 |
![[Image: RED.4340041.png]](http://static.southperry.net/patch/skill/RED.4340041.png)
Hyper Speed
Description: Permanently increases your Speed
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 152
| 1 | Speed: +10% |
![[Image: RED.4340046.png]](http://static.southperry.net/patch/skill/RED.4340046.png)
Phantom Blow - Reinforce
Description: Increases Phantom Blow's damage.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 149
| 1 | Damage: +20% |
![[Image: RED.4340047.png]](http://static.southperry.net/patch/skill/RED.4340047.png)
Phantom Blow - Ignore Guard
Description: Increases Phantom Blow's defense ignore.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 168
| 1 | Defense Ignored: +20% |
![[Image: RED.4340044.png]](http://static.southperry.net/patch/skill/RED.4340044.png)
Bloody Storm - Extra Target
Description: Increases Bloody Storm's max enemies hit.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 162
| 1 | Max Enemies Hit: +2 |
![[Image: RED.4340045.png]](http://static.southperry.net/patch/skill/RED.4340045.png)
Bloody Storm - Bonus Attack
Description: Increases Bloody Storm's number of hits.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 183
| 1 | Number of Hits: +1 |
![[Image: RED.4340048.png]](http://static.southperry.net/patch/skill/RED.4340048.png)
Phantom Blow - Bonus Attack
Description: Increases Phantom Blow's number of hits.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 189
| 1 | Number of Hits: +1 |
![[Image: RED.4340055.png]](http://static.southperry.net/patch/skill/RED.4340055.png)
Blade Fury - Reinforce
Description: Increases Blade Fury's damage.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 155
| 1 | Damage: +20% |
![[Image: RED.4340057.png]](http://static.southperry.net/patch/skill/RED.4340057.png)
Blade Fury - Extra Target
Description: Increases Blade Fury's max enemies hit.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 195
| 1 | Max Enemies Hit: +2 |
![[Image: RED.4340056.png]](http://static.southperry.net/patch/skill/RED.4340056.png)
Blade Fury - Ignore Guard
Description: Increases Blade Fury's defense ignore.
Info: type = 50
Info2: type = 50
Maximum Level: 1
Required Level: 177
| 1 | Defense Ignored: +20% |

