2013-07-03, 08:41 PM
Hayanaga Wrote:I could wish so much for that, but only thing I'm seeing there is "Changed - ballDelay2 (180 --> 90)" but not the overall skill delay, I'm bad at maths so am I missing something here? because I think we are still screwed with a slow delayed QT...
Ball delays don't affect the actual delay of the skill. As another person noted, these are pre-RED (293% at 600 ms for faster (2)) to post-RED (378% at 600 ms for faster (2)) changes.
http://www.southperry.net/showthread.php...ost1155850
I just want to know if they removed that annoying hop when you use the skill or not.

