2013-01-01, 09:06 PM
Locked Wrote:We modified this description like three times, I think the final version is pretty clear.
Description: [Energy] Increases your Dodge Rate to 100%. Each time you dodge an attack, your dodge rate and damage taken will decrease. After dodging a certain number of times, your dodge rate and damage taken will return to normal. Permanently increases your defence.
For level 20 you have this:
Energy Cost: 10, Dodge Rate: +100%, Dodge Reduction: 5%, Damage Taken Reduction: 5%, Dodges Before Reset: 10 - Passive Effect - All Stats: +30, Weapon and Magic Defence: +400
So the moment you use it, you have 100% dodge rate. You dodge once, you now have 95% dodge rate and take 95% regular damage. This keeps going until you dodge 10 times and the skill ends.
Why do I think this skill needs a cooldown?

