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Maker - Alchemy Skill FAQ and Walkthrough
Deviant Wrote:I remember how useless most of the Gems were when refined, it was quite a disappointment, I hope we get it soon enough, so they're not useless anymore.
Also do you need a weapon forging manual to forge the weapons? And for that matter, I hope they change the drops for stimulators so they're easier to come by.

Edit: Also 100k isnt all that bad for appraisal, considering how often diamonds drop from APQ i'd wing it.

2h sword stim is incredibly easy to get at Firebrands (I have like 7 of them)

Edit- Can't wait to forge a 120 overall with 5 str extra, 5 dex extra, and 5 acc extra...+ any potential stat bonuses...same for shoes/gloves (yay for not using SCGs!)

Although I hear they require etc from the Time Temple, which we may not get for quite a while...guess I'll make some decent Black Neos gear first...
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Messages In This Thread
Maker - Alchemy Skill FAQ and Walkthrough - by xDae - 2008-08-03, 10:24 AM
Maker - Alchemy Skill FAQ and Walkthrough - by Harrisonized - 2008-08-08, 03:24 AM
Maker - Alchemy Skill FAQ and Walkthrough - by Harrisonized - 2008-08-08, 03:36 AM
Maker - Alchemy Skill FAQ and Walkthrough - by MasPan - 2008-12-02, 05:29 PM

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