Posting Freak
Posts: 1,432
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IGN: Dailom
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Level: 188
Job: Wild Hunter
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Guild Alliance: HighOrder
I was wondering if the new accuracy and avoid formulas made bullet time more or less useless at higher levels. And along with that, I figured that maybe getting dash would be a reasonable thing to do for Brawlers now, since they might still have a small use for it later on.
Posting Freak
Posts: 9,882
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Dash is useful all the way until you have Super Transform maxed, which is a looong time. Bullet Time's avoid boost is still good. A little more avoidance is always nice, plus Flash Fist is useful as crap because you will ALWAYS be kicking mobs of 2 or more which is practically all the time and Brawlers are lol at bossing until late 4th job anyways.
Posting Freak
Posts: 18,970
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Flash fist is your only 1v1 skill until you get drain. Dash is replaced by mounts, speed pills, and further by transformed states. Accuracy and avoid gets reworked in chaos.
Posting Freak
Posts: 1,432
Threads: 30
Joined: 2010-07
Gender: Male
Sexual Orientation: Straight
IGN: Dailom
Server: Windia
Level: 188
Job: Wild Hunter
Guild: Caelia
Guild Alliance: HighOrder
Alright, thanks for the replies everyone, I think I might just leave flash fist un-maxed since it's replaced before all other skills.