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Do you think HPS>DPS even if you are not capping?
#1
Since most hard/chaos mode boss 1 hit KO and the fight is pretty much a dodging game. Of course, longer ranged skill would be different story.
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#2
Being able to reliably and quickly deal damage even while dodging is gud.

It's why hurricane type skills are good for bossing
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#3
you are looking for maximum damage which comes from dps. HPS comes into factor when capping
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#4
a better way to word this question is "damage per hit" rather than "damage per second".
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