Bowman
![[Image: Hyper.3001005.png]](http://static.southperry.net/patch/skill/Hyper.3001005.png)
Double Shot
Description: Fires two arrows at an enemy.
Info: type = 2
Final Attack: Bow, Crossbow
Animations: hit.0, hit.1, CharLevel.10.hit.0, CharLevel.10.hit.1, CharLevel.15.hit.0, CharLevel.15.hit.1, CharLevel.20.hit.0, CharLevel.20.hit.1, CharLevel.25.hit.0, CharLevel.25.hit.1
Maximum Level: 15
![[Image: Hyper.3001004.png]](http://static.southperry.net/patch/skill/Hyper.3001004.png)
Arrow Blow
Description: Fires multiple arrows at enemies. Only costs 1 arrow.
Info: type = 2, multiTargeting = 1, rectBasedOnTarget = 1
Range: 120%
Final Attack: Bow, Crossbow
Animations: hit.0, ball, CharLevel.10.hit.0, CharLevel.15.hit.0, CharLevel.20.hit.0, CharLevel.25.hit.0
Maximum Level: 15
![[Image: Hyper.3000006.png]](http://static.southperry.net/patch/skill/Hyper.3000006.png)
Nature's Balance
Description: Chance to recover HP/MP when attacking. Maximum 10% per attack.
Info: type = 51, hpDrain = 1, mpDrain = 1, condition = attack
Maximum Level: 1
![[Image: Hyper.3000001.png]](http://static.southperry.net/patch/skill/Hyper.3000001.png)
Critical Shot
Description: Increases Critical Hit Rate.
Info: type = 50
Animations: damage
Maximum Level: 20
![[Image: Hyper.3000002.png]](http://static.southperry.net/patch/skill/Hyper.3000002.png)
Archery Mastery
Description: Become proficient in the fundamentals of Archery. Increases Accuracy, Avoidability, Movement Speed, and Max Movement Speed.
Info: type = 50
Maximum Level: 15
![[Image: Hyper.3001005.png]](http://static.southperry.net/patch/skill/Hyper.3001005.png)
Double Shot
Description: Fires two arrows at an enemy.
Info: type = 2
Final Attack: Bow, Crossbow
Animations: hit.0, hit.1, CharLevel.10.hit.0, CharLevel.10.hit.1, CharLevel.15.hit.0, CharLevel.15.hit.1, CharLevel.20.hit.0, CharLevel.20.hit.1, CharLevel.25.hit.0, CharLevel.25.hit.1
Maximum Level: 15
| 1 | MP Cost: 8, Shots Fired: 2, Damage: 113% |
| 2 | MP Cost: 8, Shots Fired: 2, Damage: 116% |
| 3 | MP Cost: 8, Shots Fired: 2, Damage: 119% |
| 4 | MP Cost: 8, Shots Fired: 2, Damage: 122% |
| 5 | MP Cost: 10, Shots Fired: 2, Damage: 125% |
| 6 | MP Cost: 10, Shots Fired: 2, Damage: 128% |
| 7 | MP Cost: 10, Shots Fired: 2, Damage: 131% |
| 8 | MP Cost: 10, Shots Fired: 2, Damage: 134% |
| 9 | MP Cost: 10, Shots Fired: 2, Damage: 137% |
| 10 | MP Cost: 12, Shots Fired: 2, Damage: 140% |
| 11 | MP Cost: 12, Shots Fired: 2, Damage: 143% |
| 12 | MP Cost: 12, Shots Fired: 2, Damage: 146% |
| 13 | MP Cost: 12, Shots Fired: 2, Damage: 149% |
| 14 | MP Cost: 12, Shots Fired: 2, Damage: 152% |
| 15 | MP Cost: 14, Shots Fired: 2, Damage: 155% |
![[Image: Hyper.3001004.png]](http://static.southperry.net/patch/skill/Hyper.3001004.png)
Arrow Blow
Description: Fires multiple arrows at enemies. Only costs 1 arrow.
Info: type = 2, multiTargeting = 1, rectBasedOnTarget = 1
Range: 120%
Final Attack: Bow, Crossbow
Animations: hit.0, ball, CharLevel.10.hit.0, CharLevel.15.hit.0, CharLevel.20.hit.0, CharLevel.25.hit.0
Maximum Level: 15
| 1 | MP Cost: 10, Damage: 204%, Max Enemies Hit: 3 |
| 2 | MP Cost: 10, Damage: 208%, Max Enemies Hit: 3 |
| 3 | MP Cost: 11, Damage: 212%, Max Enemies Hit: 3 |
| 4 | MP Cost: 11, Damage: 216%, Max Enemies Hit: 3 |
| 5 | MP Cost: 11, Damage: 220%, Max Enemies Hit: 3 |
| 6 | MP Cost: 12, Damage: 224%, Max Enemies Hit: 3 |
| 7 | MP Cost: 12, Damage: 228%, Max Enemies Hit: 3 |
| 8 | MP Cost: 12, Damage: 232%, Max Enemies Hit: 3 |
| 9 | MP Cost: 13, Damage: 236%, Max Enemies Hit: 3 |
| 10 | MP Cost: 13, Damage: 240%, Max Enemies Hit: 3 |
| 11 | MP Cost: 13, Damage: 244%, Max Enemies Hit: 3 |
| 12 | MP Cost: 14, Damage: 248%, Max Enemies Hit: 3 |
| 13 | MP Cost: 14, Damage: 252%, Max Enemies Hit: 3 |
| 14 | MP Cost: 14, Damage: 256%, Max Enemies Hit: 3 |
| 15 | MP Cost: 15, Damage: 260%, Max Enemies Hit: 3 |
![[Image: Hyper.3000006.png]](http://static.southperry.net/patch/skill/Hyper.3000006.png)
Nature's Balance
Description: Chance to recover HP/MP when attacking. Maximum 10% per attack.
Info: type = 51, hpDrain = 1, mpDrain = 1, condition = attack
Maximum Level: 1
| 1 | Chance: 20% per attack, HP/MP Recovery: 100% of damage dealt |
![[Image: Hyper.3000001.png]](http://static.southperry.net/patch/skill/Hyper.3000001.png)
Critical Shot
Description: Increases Critical Hit Rate.
Info: type = 50
Animations: damage
Maximum Level: 20
| 1 | Critical Hit Rate: +2% |
| 2 | Critical Hit Rate: +4% |
| 3 | Critical Hit Rate: +6% |
| 4 | Critical Hit Rate: +8% |
| 5 | Critical Hit Rate: +10% |
| 6 | Critical Hit Rate: +12% |
| 7 | Critical Hit Rate: +14% |
| 8 | Critical Hit Rate: +16% |
| 9 | Critical Hit Rate: +18% |
| 10 | Critical Hit Rate: +20% |
| 11 | Critical Hit Rate: +22% |
| 12 | Critical Hit Rate: +24% |
| 13 | Critical Hit Rate: +26% |
| 14 | Critical Hit Rate: +28% |
| 15 | Critical Hit Rate: +30% |
| 16 | Critical Hit Rate: +32% |
| 17 | Critical Hit Rate: +34% |
| 18 | Critical Hit Rate: +36% |
| 19 | Critical Hit Rate: +38% |
| 20 | Critical Hit Rate: +40% |
![[Image: Hyper.3000002.png]](http://static.southperry.net/patch/skill/Hyper.3000002.png)
Archery Mastery
Description: Become proficient in the fundamentals of Archery. Increases Accuracy, Avoidability, Movement Speed, and Max Movement Speed.
Info: type = 50
Maximum Level: 15
| 1 | Accuracy +15, Avoidability +15, Range +8, Movement Speed +2, Max Movement Speed Increased to 146 |
| 2 | Accuracy +30, Avoidability +30, Range +16, Movement Speed +4, Max Movement Speed Increased to 147 |
| 3 | Accuracy +45, Avoidability +45, Range +24, Movement Speed +6, Max Movement Speed Increased to 148 |
| 4 | Accuracy +60, Avoidability +60, Range +32, Movement Speed +8, Max Movement Speed Increased to 149 |
| 5 | Accuracy +75, Avoidability +75, Range +40, Movement Speed +10, Max Movement Speed Increased to 150 |
| 6 | Accuracy +90, Avoidability +90, Range +48, Movement Speed +12, Max Movement Speed Increased to 151 |
| 7 | Accuracy +105, Avoidability +105, Range +56, Movement Speed +14, Max Movement Speed Increased to 152 |
| 8 | Accuracy +120, Avoidability +120, Range +64, Movement Speed +16, Max Movement Speed Increased to 153 |
| 9 | Accuracy +135, Avoidability +135, Range +72, Movement Speed +18, Max Movement Speed Increased to 154 |
| 10 | Accuracy +150, Avoidability +150, Range +80, Movement Speed +20, Max Movement Speed Increased to 155 |
| 11 | Accuracy +165, Avoidability +165, Range +88, Movement Speed +22, Max Movement Speed Increased to 156 |
| 12 | Accuracy +180, Avoidability +180, Range +96, Movement Speed +24, Max Movement Speed Increased to 157 |
| 13 | Accuracy +195, Avoidability +195, Range +104, Movement Speed +26, Max Movement Speed Increased to 158 |
| 14 | Accuracy +210, Avoidability +210, Range +112, Movement Speed +28, Max Movement Speed Increased to 159 |
| 15 | Accuracy +225, Avoidability +225, Range +120, Movement Speed +30, Max Movement Speed Increased to 160 |
Hunter
![[Image: Hyper.3101004.png]](http://static.southperry.net/patch/skill/Hyper.3101004.png)
Soul Arrow: Bow
Description: Enables you to use your bow without consuming arrows for a fixed period of time.\nRequired Skill: #cBow Booster Lv. 5#
Info: type = 10
Delays: alert2 - 600 ms
Pre-requisite: Level 5 Bow Booster
Animations: effect, ball
Maximum Level: 10
![[Image: Hyper.3101005.png]](http://static.southperry.net/patch/skill/Hyper.3101005.png)
Arrow Bomb: Bow
Description: Fires arrows with bombs attached to them to temporarily Stun your target and enemies near your target.
Info: type = 2, splash = 1, mes = stun, rectBasedOnTarget = 1
Range: 150%
Final Attack: Bow
Animations: hit.0, hit.1, ball, mob
Maximum Level: 20
![[Image: Hyper.3101007.png]](http://static.southperry.net/patch/skill/Hyper.3101007.png)
Silver Hawk
Description: Summons a silver hawk that hovers around you, attacking and possibly Stunning monsters nearby.
Info: type = 33, minionAttack = stun
Delays: alert2 - 600 ms
Summon Range: attack1 = 200%
Animations: summon.summoned, summon.fly, summon.stand, summon.attack1.info.hit, summon.attack1.info.effect, summon.attack1, summon.die, hit.0, mob
Maximum Level: 15
![[Image: Hyper.3101002.png]](http://static.southperry.net/patch/skill/Hyper.3101002.png)
Bow Booster
Description: Doubles the attack speed of your weapon. Must have a bow equipped.\nRequired Skill: #cBow Mastery Lv. 5#
Info: type = 10
Delays: alert2 - 600 ms
Pre-requisite: Level 5 Bow Mastery
Animations: effect
Maximum Level: 10
![[Image: Hyper.3101003.png]](http://static.southperry.net/patch/skill/Hyper.3101003.png)
Double Jump
Description: Jump a second time while in the air.
Info: type = 40, casterMove = 1, avaliableInJumpingState = 1
Delays: archerDoubleJump - 720 ms
Animations: effect
Maximum Level: 5
![[Image: Hyper.3100006.png]](http://static.southperry.net/patch/skill/Hyper.3100006.png)
Physical Training
Description: Improves STR and DEX permanently through physical training.
Info: type = 50
Maximum Level: 5
![[Image: Hyper.3100001.png]](http://static.southperry.net/patch/skill/Hyper.3100001.png)
Final Attack : Bow
Description: Grants a chance to deal additional damage after an attack. Must have a bow equipped.\nRequired Skill: #cBow Mastery Lv. 3#
Info: type = 53, finalAttack = 1, condition = attack
Pre-requisite: Level 3 Bow Mastery
Animations: hit.0
Maximum Level: 20
![[Image: Hyper.3100000.png]](http://static.southperry.net/patch/skill/Hyper.3100000.png)
Bow Mastery
Description: Increases the weapon mastery and accuracy of bows.
Info: type = 50
Maximum Level: 10
![[Image: Hyper.3101004.png]](http://static.southperry.net/patch/skill/Hyper.3101004.png)
Soul Arrow: Bow
Description: Enables you to use your bow without consuming arrows for a fixed period of time.\nRequired Skill: #cBow Booster Lv. 5#
Info: type = 10
Delays: alert2 - 600 ms
Pre-requisite: Level 5 Bow Booster
Animations: effect, ball
Maximum Level: 10
| 1 | MP Cost: 15, Duration: 30 sec |
| 2 | MP Cost: 15, Duration: 60 sec |
| 3 | MP Cost: 15, Duration: 90 sec |
| 4 | MP Cost: 15, Duration: 120 sec |
| 5 | MP Cost: 15, Duration: 150 sec |
| 6 | MP Cost: 20, Duration: 180 sec |
| 7 | MP Cost: 20, Duration: 210 sec |
| 8 | MP Cost: 20, Duration: 240 sec |
| 9 | MP Cost: 20, Duration: 270 sec |
| 10 | MP Cost: 20, Duration: 300 sec |
![[Image: Hyper.3101005.png]](http://static.southperry.net/patch/skill/Hyper.3101005.png)
Arrow Bomb: Bow
Description: Fires arrows with bombs attached to them to temporarily Stun your target and enemies near your target.
Info: type = 2, splash = 1, mes = stun, rectBasedOnTarget = 1
Range: 150%
Final Attack: Bow
Animations: hit.0, hit.1, ball, mob
Maximum Level: 20
| 1 | MP Cost: 14, Damage: 285%, Max Monsters Hit: 6, Stun Duration: 2 sec, Stun Chance: 22% |
| 2 | MP Cost: 15, Damage: 290%, Max Monsters Hit: 6, Stun Duration: 2 sec, Stun Chance: 24% |
| 3 | MP Cost: 15, Damage: 295%, Max Monsters Hit: 6, Stun Duration: 2 sec, Stun Chance: 26% |
| 4 | MP Cost: 16, Damage: 300%, Max Monsters Hit: 6, Stun Duration: 2 sec, Stun Chance: 28% |
| 5 | MP Cost: 16, Damage: 305%, Max Monsters Hit: 6, Stun Duration: 3 sec, Stun Chance: 30% |
| 6 | MP Cost: 17, Damage: 310%, Max Monsters Hit: 6, Stun Duration: 3 sec, Stun Chance: 32% |
| 7 | MP Cost: 17, Damage: 315%, Max Monsters Hit: 6, Stun Duration: 3 sec, Stun Chance: 34% |
| 8 | MP Cost: 18, Damage: 320%, Max Monsters Hit: 6, Stun Duration: 3 sec, Stun Chance: 36% |
| 9 | MP Cost: 18, Damage: 325%, Max Monsters Hit: 6, Stun Duration: 3 sec, Stun Chance: 38% |
| 10 | MP Cost: 19, Damage: 330%, Max Monsters Hit: 6, Stun Duration: 4 sec, Stun Chance: 40% |
| 11 | MP Cost: 19, Damage: 335%, Max Monsters Hit: 6, Stun Duration: 4 sec, Stun Chance: 42% |
| 12 | MP Cost: 20, Damage: 340%, Max Monsters Hit: 6, Stun Duration: 4 sec, Stun Chance: 44% |
| 13 | MP Cost: 20, Damage: 345%, Max Monsters Hit: 6, Stun Duration: 4 sec, Stun Chance: 46% |
| 14 | MP Cost: 21, Damage: 350%, Max Monsters Hit: 6, Stun Duration: 4 sec, Stun Chance: 48% |
| 15 | MP Cost: 21, Damage: 355%, Max Monsters Hit: 6, Stun Duration: 5 sec, Stun Chance: 50% |
| 16 | MP Cost: 22, Damage: 360%, Max Monsters Hit: 6, Stun Duration: 5 sec, Stun Chance: 52% |
| 17 | MP Cost: 22, Damage: 365%, Max Monsters Hit: 6, Stun Duration: 5 sec, Stun Chance: 54% |
| 18 | MP Cost: 23, Damage: 370%, Max Monsters Hit: 6, Stun Duration: 5 sec, Stun Chance: 56% |
| 19 | MP Cost: 23, Damage: 375%, Max Monsters Hit: 6, Stun Duration: 5 sec, Stun Chance: 58% |
| 20 | MP Cost: 24, Damage: 380%, Max Monsters Hit: 6, Stun Duration: 6 sec, Stun Chance: 60% |
![[Image: Hyper.3101007.png]](http://static.southperry.net/patch/skill/Hyper.3101007.png)
Silver Hawk
Description: Summons a silver hawk that hovers around you, attacking and possibly Stunning monsters nearby.
Info: type = 33, minionAttack = stun
Delays: alert2 - 600 ms
Summon Range: attack1 = 200%
Animations: summon.summoned, summon.fly, summon.stand, summon.attack1.info.hit, summon.attack1.info.effect, summon.attack1, summon.die, hit.0, mob
Maximum Level: 15
| 1 | MP Cost: 20, Summon Damage: 158%, Summon Duration: 96 sec, Stun Chance: 34% |
| 2 | MP Cost: 20, Summon Damage: 166%, Summon Duration: 102 sec, Stun Chance: 38% |
| 3 | MP Cost: 20, Summon Damage: 174%, Summon Duration: 108 sec, Stun Chance: 42% |
| 4 | MP Cost: 26, Summon Damage: 182%, Summon Duration: 114 sec, Stun Chance: 46% |
| 5 | MP Cost: 26, Summon Damage: 190%, Summon Duration: 120 sec, Stun Chance: 50% |
| 6 | MP Cost: 26, Summon Damage: 198%, Summon Duration: 126 sec, Stun Chance: 54% |
| 7 | MP Cost: 26, Summon Damage: 206%, Summon Duration: 132 sec, Stun Chance: 58% |
| 8 | MP Cost: 32, Summon Damage: 214%, Summon Duration: 138 sec, Stun Chance: 62% |
| 9 | MP Cost: 32, Summon Damage: 222%, Summon Duration: 144 sec, Stun Chance: 66% |
| 10 | MP Cost: 32, Summon Damage: 230%, Summon Duration: 150 sec, Stun Chance: 70% |
| 11 | MP Cost: 32, Summon Damage: 238%, Summon Duration: 156 sec, Stun Chance: 74% |
| 12 | MP Cost: 38, Summon Damage: 246%, Summon Duration: 162 sec, Stun Chance: 78% |
| 13 | MP Cost: 38, Summon Damage: 254%, Summon Duration: 168 sec, Stun Chance: 82% |
| 14 | MP Cost: 38, Summon Damage: 262%, Summon Duration: 174 sec, Stun Chance: 86% |
| 15 | MP Cost: 38, Summon Damage: 270%, Summon Duration: 180 sec, Stun Chance: 90% |
![[Image: Hyper.3101002.png]](http://static.southperry.net/patch/skill/Hyper.3101002.png)
Bow Booster
Description: Doubles the attack speed of your weapon. Must have a bow equipped.\nRequired Skill: #cBow Mastery Lv. 5#
Info: type = 10
Delays: alert2 - 600 ms
Pre-requisite: Level 5 Bow Mastery
Animations: effect
Maximum Level: 10
| 1 | MP Cost: 29, Duration: 20 sec |
| 2 | MP Cost: 27, Duration: 40 sec |
| 3 | MP Cost: 25, Duration: 60 sec |
| 4 | MP Cost: 23, Duration: 80 sec |
| 5 | MP Cost: 21, Duration: 100 sec |
| 6 | MP Cost: 19, Duration: 120 sec |
| 7 | MP Cost: 17, Duration: 140 sec |
| 8 | MP Cost: 15, Duration: 160 sec |
| 9 | MP Cost: 13, Duration: 180 sec |
| 10 | MP Cost: 11, Duration: 200 sec |
![[Image: Hyper.3101003.png]](http://static.southperry.net/patch/skill/Hyper.3101003.png)
Double Jump
Description: Jump a second time while in the air.
Info: type = 40, casterMove = 1, avaliableInJumpingState = 1
Delays: archerDoubleJump - 720 ms
Animations: effect
Maximum Level: 5
| 1 | MP Cost: 26, jumps a certain distance |
| 2 | MP Cost: 22, jumps a certain distance |
| 3 | MP Cost: 18, jumps a certain distance |
| 4 | MP Cost: 14, jumps a certain distance |
| 5 | MP Cost: 10, jumps a certain distance |
![[Image: Hyper.3100006.png]](http://static.southperry.net/patch/skill/Hyper.3100006.png)
Physical Training
Description: Improves STR and DEX permanently through physical training.
Info: type = 50
Maximum Level: 5
| 1 | Permanently increase STR by 6 and DEX by 6. |
| 2 | Permanently increase STR by 12 and DEX by 12. |
| 3 | Permanently increase STR by 18 and DEX by 18. |
| 4 | Permanently increase STR by 24 and DEX by 24. |
| 5 | Permanently increase STR by 30 and DEX by 30. |
![[Image: Hyper.3100001.png]](http://static.southperry.net/patch/skill/Hyper.3100001.png)
Final Attack : Bow
Description: Grants a chance to deal additional damage after an attack. Must have a bow equipped.\nRequired Skill: #cBow Mastery Lv. 3#
Info: type = 53, finalAttack = 1, condition = attack
Pre-requisite: Level 3 Bow Mastery
Animations: hit.0
Maximum Level: 20
| 1 | Proc Rate: 2%, Damage: 100% |
| 2 | Proc Rate: 4%, Damage: 105% |
| 3 | Proc Rate: 6%, Damage: 105% |
| 4 | Proc Rate: 8%, Damage: 110% |
| 5 | Proc Rate: 10%, Damage: 110% |
| 6 | Proc Rate: 12%, Damage: 115% |
| 7 | Proc Rate: 14%, Damage: 115% |
| 8 | Proc Rate: 16%, Damage: 120% |
| 9 | Proc Rate: 18%, Damage: 120% |
| 10 | Proc Rate: 20%, Damage: 125% |
| 11 | Proc Rate: 22%, Damage: 125% |
| 12 | Proc Rate: 24%, Damage: 130% |
| 13 | Proc Rate: 26%, Damage: 130% |
| 14 | Proc Rate: 28%, Damage: 135% |
| 15 | Proc Rate: 30%, Damage: 135% |
| 16 | Proc Rate: 32%, Damage: 140% |
| 17 | Proc Rate: 34%, Damage: 140% |
| 18 | Proc Rate: 36%, Damage: 145% |
| 19 | Proc Rate: 38%, Damage: 145% |
| 20 | Proc Rate: 40%, Damage: 150% |
![[Image: Hyper.3100000.png]](http://static.southperry.net/patch/skill/Hyper.3100000.png)
Bow Mastery
Description: Increases the weapon mastery and accuracy of bows.
Info: type = 50
Maximum Level: 10
| 1 | Bow Mastery: + 14%, Accuracy: +12 |
| 2 | Bow Mastery: + 18%, Accuracy: +24 |
| 3 | Bow Mastery: + 22%, Accuracy: +36 |
| 4 | Bow Mastery: + 26%, Accuracy: +48 |
| 5 | Bow Mastery: + 30%, Accuracy: +60 |
| 6 | Bow Mastery: + 34%, Accuracy: +72 |
| 7 | Bow Mastery: + 38%, Accuracy: +84 |
| 8 | Bow Mastery: + 42%, Accuracy: +96 |
| 9 | Bow Mastery: + 46%, Accuracy: +108 |
| 10 | Bow Mastery: + 50%, Accuracy: +120 |
Ranger
![[Image: Hyper.3111008.png]](http://static.southperry.net/patch/skill/Hyper.3111008.png)
Drain Arrow
Description: Absorb some of the damage dished out to the enemy as HP. You cannot absorb more than half of your Max HP or more than the enemy's Max HP.
Info: type = 2, hpDrain = 1
Animations: effect, special, ball, hit.0
Maximum Level: 10
![[Image: Hyper.3110001.png]](http://static.southperry.net/patch/skill/Hyper.3110001.png)
Mortal Blow
Description: Has a chance to finish off an enemy with a single blow, and recover HP & MP.
Info: type = 51, suddenDeath = 1, condition = attack, pvp = 0
Animations: special.0
Maximum Level: 10
![[Image: Hyper.3110007.png]](http://static.southperry.net/patch/skill/Hyper.3110007.png)
Evasion Boost
Description: Grants you a chance to dodge enemy attacks. When you succeed, attacks made by you in the following 1 second will result in Critical Hits.
Info: type = 51, nextAttackisCritical = 1, condition = afterDodge
Maximum Level: 10
![[Image: Hyper.3111000.png]](http://static.southperry.net/patch/skill/Hyper.3111000.png)
Concentrate
Description: Temporarily increases your Weapon Attack and decreases the MP consumed when using skills. Stacks with other buffs.
Info: type = 10
Delays: alert4 - 900 ms
Animations: effect
Maximum Level: 20
![[Image: Hyper.3111003.png]](http://static.southperry.net/patch/skill/Hyper.3111003.png)
Roasting Shot
Description: Fires arrows imbued with flame power to attack up to 6 monsters. Hit monsters continue to take damage after they're hit.
Info: type = 2, splash = 1, dot = 1, dotType = burn, rectBasedOnTarget = 1
Range: 130%
Element: Fire
Animations: effect, special, hit.0, ball, tile.0, tile.1, tile.2
Maximum Level: 20
![[Image: Hyper.3111002.png]](http://static.southperry.net/patch/skill/Hyper.3111002.png)
Puppet
Description: Summons a Puppet (doppelganger) for a given duration. When the Puppet is summoned, monsters will attack the Puppet instead of you.
Info: type = 33, minionAbility = taunt
Delays: alert2 - 600 ms
Animations: summon.summoned, summon.stand, summon.hit, summon.die
Maximum Level: 10
![[Image: Hyper.3111005.png]](http://static.southperry.net/patch/skill/Hyper.3111005.png)
Phoenix
Description: Temporarily summons Phoenix to deal Fire damage to up to 4 monsters. Has a chance to Stun enemies. \nRequired skill: #cSilver Hawk Lv. 10#
Info: type = 33, minionAttack = stun, showFromTheOrigin = 1
Delays: alert2 - 600 ms
Element: Fire
Pre-requisite: Level 10 Silver Hawk
Summon Range: attack1 = 100%
Summon Mob Count: attack1 = 4
Animations: summon.summoned, summon.fly, summon.stand, summon.attack1, summon.die, hit.0, hit.1, tile.0, tile.1, tile.2, tile.3, tile.4, tile.5, mob
Maximum Level: 10
![[Image: Hyper.3111004.png]](http://static.southperry.net/patch/skill/Hyper.3111004.png)
Arrow Rain
Description: Fires a volley of arrows into the sky, attacking multiple monsters at once with a chance to stun.\nRequired Skill: #cMortal Blow Lv. 5#
Info: type = 1, areaAttack = 1, mes = stun
Delays: arrowRain - 960 ms
Range: 270%
Pre-requisite: Level 5 Mortal Blow
Animations: effect, hit.0, mob
Maximum Level: 20
![[Image: Hyper.3111006.png]](http://static.southperry.net/patch/skill/Hyper.3111006.png)
Strafe
Description: Fire multiple arrows at an enemy.
Info: type = 2
Final Attack: Bow
Animations: effect, ball, hit.0
Maximum Level: 20
![[Image: Hyper.3111008.png]](http://static.southperry.net/patch/skill/Hyper.3111008.png)
Drain Arrow
Description: Absorb some of the damage dished out to the enemy as HP. You cannot absorb more than half of your Max HP or more than the enemy's Max HP.
Info: type = 2, hpDrain = 1
Animations: effect, special, ball, hit.0
Maximum Level: 10
| 1 | MP Cost: 20, Damage: 274%, Absorbs 14% of the damage |
| 2 | MP Cost: 20, Damage: 288%, Absorbs 18% of the damage |
| 3 | MP Cost: 20, Damage: 302%, Absorbs 22% of the damage |
| 4 | MP Cost: 20, Damage: 316%, Absorbs 26% of the damage |
| 5 | MP Cost: 26, Damage: 330%, Absorbs 30% of the damage |
| 6 | MP Cost: 26, Damage: 344%, Absorbs 34% of the damage |
| 7 | MP Cost: 26, Damage: 358%, Absorbs 38% of the damage |
| 8 | MP Cost: 26, Damage: 372%, Absorbs 42% of the damage |
| 9 | MP Cost: 26, Damage: 386%, Absorbs 46% of the damage |
| 10 | MP Cost: 32, Damage: 400%, Absorbs 50% of the damage |
![[Image: Hyper.3110001.png]](http://static.southperry.net/patch/skill/Hyper.3110001.png)
Mortal Blow
Description: Has a chance to finish off an enemy with a single blow, and recover HP & MP.
Info: type = 51, suddenDeath = 1, condition = attack, pvp = 0
Animations: special.0
Maximum Level: 10
| 1 | 3% chance to instantly kill enemy below 3% HP. 1% HP & MP recovered upon instant kill effect. |
| 2 | 3% chance to instantly kill enemy below 6% HP. 1% HP & MP recovered upon instant kill effect. |
| 3 | 6% chance to instantly kill enemy below 9% HP. 2% HP & MP recovered upon instant kill effect. |
| 4 | 6% chance to instantly kill enemy below 12% HP. 2% HP & MP recovered upon instant kill effect. |
| 5 | 9% chance to instantly kill enemy below 15% HP. 3% HP & MP recovered upon instant kill effect. |
| 6 | 9% chance to instantly kill enemy below 18% HP. 3% HP & MP recovered upon instant kill effect. |
| 7 | 12% chance to instantly kill enemy below 21% HP. 4% HP & MP recovered upon instant kill effect. |
| 8 | 12% chance to instantly kill enemy below 24% HP. 4% HP & MP recovered upon instant kill effect. |
| 9 | 15% chance to instantly kill enemy below 27% HP. 5% HP & MP recovered upon instant kill effect. |
| 10 | 15% chance to instantly kill enemy below 30% HP. 5% HP & MP recovered upon instant kill effect. |
![[Image: Hyper.3110007.png]](http://static.southperry.net/patch/skill/Hyper.3110007.png)
Evasion Boost
Description: Grants you a chance to dodge enemy attacks. When you succeed, attacks made by you in the following 1 second will result in Critical Hits.
Info: type = 51, nextAttackisCritical = 1, condition = afterDodge
Maximum Level: 10
| 1 | Dodge Chance: 12%, all attacks following a successful dodge for 1 sec will be criticals. |
| 2 | Dodge Chance: 14%, all attacks following a successful dodge for 1 sec will be criticals. |
| 3 | Dodge Chance: 16%, all attacks following a successful dodge for 1 sec will be criticals. |
| 4 | Dodge Chance: 18%, all attacks following a successful dodge for 1 sec will be criticals. |
| 5 | Dodge Chance: 20%, all attacks following a successful dodge for 1 sec will be criticals. |
| 6 | Dodge Chance: 22%, all attacks following a successful dodge for 1 sec will be criticals. |
| 7 | Dodge Chance: 24%, all attacks following a successful dodge for 1 sec will be criticals. |
| 8 | Dodge Chance: 26%, all attacks following a successful dodge for 1 sec will be criticals. |
| 9 | Dodge Chance: 28%, all attacks following a successful dodge for 1 sec will be criticals. |
| 10 | Dodge Chance: 30%, all attacks following a successful dodge for 1 sec will be criticals. |
![[Image: Hyper.3111000.png]](http://static.southperry.net/patch/skill/Hyper.3111000.png)
Concentrate
Description: Temporarily increases your Weapon Attack and decreases the MP consumed when using skills. Stacks with other buffs.
Info: type = 10
Delays: alert4 - 900 ms
Animations: effect
Maximum Level: 20
| 1 | MP Cost: 12, Weapon ATT: +11, Duration: 66 sec, MP Consumed: -6% |
| 2 | MP Cost: 14, Weapon ATT: +12, Duration: 72 sec, MP Consumed: -7% |
| 3 | MP Cost: 16, Weapon ATT: +13, Duration: 78 sec, MP Consumed: -8% |
| 4 | MP Cost: 18, Weapon ATT: +14, Duration: 84 sec, MP Consumed: -9% |
| 5 | MP Cost: 20, Weapon ATT: +15, Duration: 90 sec, MP Consumed: -10% |
| 6 | MP Cost: 22, Weapon ATT: +16, Duration: 96 sec, MP Consumed: -11% |
| 7 | MP Cost: 24, Weapon ATT: +17, Duration: 102 sec, MP Consumed: -12% |
| 8 | MP Cost: 26, Weapon ATT: +18, Duration: 108 sec, MP Consumed: -13% |
| 9 | MP Cost: 28, Weapon ATT: +19, Duration: 114 sec, MP Consumed: -14% |
| 10 | MP Cost: 30, Weapon ATT: +20, Duration: 120 sec, MP Consumed: -15% |
| 11 | MP Cost: 32, Weapon ATT: +21, Duration: 126 sec, MP Consumed: -16% |
| 12 | MP Cost: 34, Weapon ATT: +22, Duration: 132 sec, MP Consumed: -17% |
| 13 | MP Cost: 36, Weapon ATT: +23, Duration: 138 sec, MP Consumed: -18% |
| 14 | MP Cost: 38, Weapon ATT: +24, Duration: 144 sec, MP Consumed: -19% |
| 15 | MP Cost: 40, Weapon ATT: +25, Duration: 150 sec, MP Consumed: -20% |
| 16 | MP Cost: 42, Weapon ATT: +26, Duration: 156 sec, MP Consumed: -21% |
| 17 | MP Cost: 44, Weapon ATT: +27, Duration: 162 sec, MP Consumed: -22% |
| 18 | MP Cost: 46, Weapon ATT: +28, Duration: 168 sec, MP Consumed: -23% |
| 19 | MP Cost: 48, Weapon ATT: +29, Duration: 174 sec, MP Consumed: -24% |
| 20 | MP Cost: 50, Weapon ATT: +30, Duration: 180 sec, MP Consumed: -25% |
![[Image: Hyper.3111003.png]](http://static.southperry.net/patch/skill/Hyper.3111003.png)
Roasting Shot
Description: Fires arrows imbued with flame power to attack up to 6 monsters. Hit monsters continue to take damage after they're hit.
Info: type = 2, splash = 1, dot = 1, dotType = burn, rectBasedOnTarget = 1
Range: 130%
Element: Fire
Animations: effect, special, hit.0, ball, tile.0, tile.1, tile.2
Maximum Level: 20
| 1 | MP Cost: 20, Damage: 387%, Damage Over Time: 62% damage every 1 sec for 3 sec |
| 2 | MP Cost: 20, Damage: 394%, Damage Over Time: 64% damage every 1 sec for 3 sec |
| 3 | MP Cost: 20, Damage: 401%, Damage Over Time: 66% damage every 1 sec for 3 sec |
| 4 | MP Cost: 22, Damage: 408%, Damage Over Time: 68% damage every 1 sec for 3 sec |
| 5 | MP Cost: 22, Damage: 415%, Damage Over Time: 70% damage every 1 sec for 3 sec |
| 6 | MP Cost: 22, Damage: 422%, Damage Over Time: 72% damage every 1 sec for 4 sec |
| 7 | MP Cost: 22, Damage: 429%, Damage Over Time: 74% damage every 1 sec for 4 sec |
| 8 | MP Cost: 24, Damage: 436%, Damage Over Time: 76% damage every 1 sec for 4 sec |
| 9 | MP Cost: 24, Damage: 443%, Damage Over Time: 78% damage every 1 sec for 4 sec |
| 10 | MP Cost: 24, Damage: 450%, Damage Over Time: 80% damage every 1 sec for 4 sec |
| 11 | MP Cost: 24, Damage: 457%, Damage Over Time: 82% damage every 1 sec for 5 sec |
| 12 | MP Cost: 26, Damage: 464%, Damage Over Time: 84% damage every 1 sec for 5 sec |
| 13 | MP Cost: 26, Damage: 471%, Damage Over Time: 86% damage every 1 sec for 5 sec |
| 14 | MP Cost: 26, Damage: 478%, Damage Over Time: 88% damage every 1 sec for 5 sec |
| 15 | MP Cost: 26, Damage: 485%, Damage Over Time: 90% damage every 1 sec for 5 sec |
| 16 | MP Cost: 28, Damage: 492%, Damage Over Time: 92% damage every 1 sec for 6 sec |
| 17 | MP Cost: 28, Damage: 499%, Damage Over Time: 94% damage every 1 sec for 6 sec |
| 18 | MP Cost: 28, Damage: 506%, Damage Over Time: 96% damage every 1 sec for 6 sec |
| 19 | MP Cost: 28, Damage: 513%, Damage Over Time: 98% damage every 1 sec for 6 sec |
| 20 | MP Cost: 30, Damage: 520%, Damage Over Time: 100% damage every 1 sec for 6 sec |
![[Image: Hyper.3111002.png]](http://static.southperry.net/patch/skill/Hyper.3111002.png)
Puppet
Description: Summons a Puppet (doppelganger) for a given duration. When the Puppet is summoned, monsters will attack the Puppet instead of you.
Info: type = 33, minionAbility = taunt
Delays: alert2 - 600 ms
Animations: summon.summoned, summon.stand, summon.hit, summon.die
Maximum Level: 10
| 1 | MP Cost: 32, Puppet HP: 1900, Duration: 24 sec |
| 2 | MP Cost: 34, Puppet HP: 2800, Duration: 24 sec |
| 3 | MP Cost: 36, Puppet HP: 3700, Duration: 33 sec |
| 4 | MP Cost: 38, Puppet HP: 4600, Duration: 33 sec |
| 5 | MP Cost: 40, Puppet HP: 5500, Duration: 42 sec |
| 6 | MP Cost: 42, Puppet HP: 6400, Duration: 42 sec |
| 7 | MP Cost: 44, Puppet HP: 7300, Duration: 51 sec |
| 8 | MP Cost: 46, Puppet HP: 8200, Duration: 51 sec |
| 9 | MP Cost: 48, Puppet HP: 9100, Duration: 60 sec |
| 10 | MP Cost: 50, Puppet HP: 10,000, Duration: 60 sec |
![[Image: Hyper.3111005.png]](http://static.southperry.net/patch/skill/Hyper.3111005.png)
Phoenix
Description: Temporarily summons Phoenix to deal Fire damage to up to 4 monsters. Has a chance to Stun enemies. \nRequired skill: #cSilver Hawk Lv. 10#
Info: type = 33, minionAttack = stun, showFromTheOrigin = 1
Delays: alert2 - 600 ms
Element: Fire
Pre-requisite: Level 10 Silver Hawk
Summon Range: attack1 = 100%
Summon Mob Count: attack1 = 4
Animations: summon.summoned, summon.fly, summon.stand, summon.attack1, summon.die, hit.0, hit.1, tile.0, tile.1, tile.2, tile.3, tile.4, tile.5, mob
Maximum Level: 10
| 1 | MP Cost: 43, Summon Duration: 76 sec, Damage: 228%, Max Monsters Hit: 4, Knock-down Chance: 41% |
| 2 | MP Cost: 46, Summon Duration: 92 sec, Damage: 246%, Max Monsters Hit: 4, Knock-down Chance: 47% |
| 3 | MP Cost: 49, Summon Duration: 108 sec, Damage: 264%, Max Monsters Hit: 4, Knock-down Chance: 53% |
| 4 | MP Cost: 52, Summon Duration: 124 sec, Damage: 282%, Max Monsters Hit: 4, Knock-down Chance: 59% |
| 5 | MP Cost: 55, Summon Duration: 140 sec, Damage: 300%, Max Monsters Hit: 4, Knock-down Chance: 65% |
| 6 | MP Cost: 58, Summon Duration: 156 sec, Damage: 318%, Max Monsters Hit: 4, Knock-down Chance: 71% |
| 7 | MP Cost: 61, Summon Duration: 172 sec, Damage: 336%, Max Monsters Hit: 4, Knock-down Chance: 77% |
| 8 | MP Cost: 64, Summon Duration: 188 sec, Damage: 354%, Max Monsters Hit: 4, Knock-down Chance: 83% |
| 9 | MP Cost: 67, Summon Duration: 204 sec, Damage: 372%, Max Monsters Hit: 4, Knock-down Chance: 89% |
| 10 | MP Cost: 70, Summon Duration: 220 sec, Damage: 390%, Max Monsters Hit: 4, Knock-down Chance: 95% |
![[Image: Hyper.3111004.png]](http://static.southperry.net/patch/skill/Hyper.3111004.png)
Arrow Rain
Description: Fires a volley of arrows into the sky, attacking multiple monsters at once with a chance to stun.\nRequired Skill: #cMortal Blow Lv. 5#
Info: type = 1, areaAttack = 1, mes = stun
Delays: arrowRain - 960 ms
Range: 270%
Pre-requisite: Level 5 Mortal Blow
Animations: effect, hit.0, mob
Maximum Level: 20
| 1 | MP Cost: 24, Damage: 113%, Number of Attacks: 3, Max Enemies Hit: 5, Stun Chance: 3%, Stun Duration: 1 sec |
| 2 | MP Cost: 24, Damage: 116%, Number of Attacks: 3, Max Enemies Hit: 5, Stun Chance: 6%, Stun Duration: 1 sec |
| 3 | MP Cost: 24, Damage: 119%, Number of Attacks: 3, Max Enemies Hit: 5, Stun Chance: 9%, Stun Duration: 1 sec |
| 4 | MP Cost: 24, Damage: 122%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 12%, Stun Duration: 1 sec |
| 5 | MP Cost: 24, Damage: 125%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 15%, Stun Duration: 1 sec |
| 6 | MP Cost: 28, Damage: 128%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 18%, Stun Duration: 2 sec |
| 7 | MP Cost: 28, Damage: 131%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 21%, Stun Duration: 2 sec |
| 8 | MP Cost: 28, Damage: 134%, Number of Attacks: 3, Max Enemies Hit: 7, Stun Chance: 24%, Stun Duration: 2 sec |
| 9 | MP Cost: 28, Damage: 137%, Number of Attacks: 3, Max Enemies Hit: 7, Stun Chance: 27%, Stun Duration: 2 sec |
| 10 | MP Cost: 28, Damage: 140%, Number of Attacks: 3, Max Enemies Hit: 7, Stun Chance: 30%, Stun Duration: 2 sec |
| 11 | MP Cost: 32, Damage: 143%, Number of Attacks: 3, Max Enemies Hit: 7, Stun Chance: 33%, Stun Duration: 3 sec |
| 12 | MP Cost: 32, Damage: 146%, Number of Attacks: 3, Max Enemies Hit: 8, Stun Chance: 36%, Stun Duration: 3 sec |
| 13 | MP Cost: 32, Damage: 149%, Number of Attacks: 3, Max Enemies Hit: 8, Stun Chance: 39%, Stun Duration: 3 sec |
| 14 | MP Cost: 32, Damage: 152%, Number of Attacks: 3, Max Enemies Hit: 8, Stun Chance: 42%, Stun Duration: 3 sec |
| 15 | MP Cost: 32, Damage: 155%, Number of Attacks: 3, Max Enemies Hit: 8, Stun Chance: 45%, Stun Duration: 3 sec |
| 16 | MP Cost: 36, Damage: 158%, Number of Attacks: 3, Max Enemies Hit: 9, Stun Chance: 48%, Stun Duration: 4 sec |
| 17 | MP Cost: 36, Damage: 161%, Number of Attacks: 3, Max Enemies Hit: 9, Stun Chance: 51%, Stun Duration: 4 sec |
| 18 | MP Cost: 36, Damage: 164%, Number of Attacks: 3, Max Enemies Hit: 9, Stun Chance: 54%, Stun Duration: 4 sec |
| 19 | MP Cost: 36, Damage: 167%, Number of Attacks: 3, Max Enemies Hit: 9, Stun Chance: 57%, Stun Duration: 4 sec |
| 20 | MP Cost: 36, Damage: 170%, Number of Attacks: 3, Max Enemies Hit: 10, Stun Chance: 60%, Stun Duration: 4 sec |
![[Image: Hyper.3111006.png]](http://static.southperry.net/patch/skill/Hyper.3111006.png)
Strafe
Description: Fire multiple arrows at an enemy.
Info: type = 2
Final Attack: Bow
Animations: effect, ball, hit.0
Maximum Level: 20
| 1 | MP Cost: 23, Shots Fired: 4, Damage: 134% |
| 2 | MP Cost: 23, Shots Fired: 4, Damage: 138% |
| 3 | MP Cost: 23, Shots Fired: 4, Damage: 142% |
| 4 | MP Cost: 23, Shots Fired: 4, Damage: 146% |
| 5 | MP Cost: 23, Shots Fired: 4, Damage: 150% |
| 6 | MP Cost: 26, Shots Fired: 4, Damage: 154% |
| 7 | MP Cost: 26, Shots Fired: 4, Damage: 158% |
| 8 | MP Cost: 26, Shots Fired: 4, Damage: 162% |
| 9 | MP Cost: 26, Shots Fired: 4, Damage: 166% |
| 10 | MP Cost: 26, Shots Fired: 4, Damage: 170% |
| 11 | MP Cost: 29, Shots Fired: 4, Damage: 174% |
| 12 | MP Cost: 29, Shots Fired: 4, Damage: 178% |
| 13 | MP Cost: 29, Shots Fired: 4, Damage: 182% |
| 14 | MP Cost: 29, Shots Fired: 4, Damage: 186% |
| 15 | MP Cost: 29, Shots Fired: 4, Damage: 190% |
| 16 | MP Cost: 32, Shots Fired: 4, Damage: 194% |
| 17 | MP Cost: 32, Shots Fired: 4, Damage: 198% |
| 18 | MP Cost: 32, Shots Fired: 4, Damage: 202% |
| 19 | MP Cost: 32, Shots Fired: 4, Damage: 206% |
| 20 | MP Cost: 32, Shots Fired: 4, Damage: 210% |
Bowmaster
![[Image: Hyper.3120006.png]](http://static.southperry.net/patch/skill/Hyper.3120006.png)
Spirit Link: Phoenix
Description: Increases your battle abilities through the communion with the Phoenix.\nRequired Skill: #cPhoenix Lv. 10#
Info: type = 50
Pre-requisite: Level 10 Phoenix
Animations: repeat
Maximum Level: 30
![[Image: Hyper.3120012.png]](http://static.southperry.net/patch/skill/Hyper.3120012.png)
Elite Puppet
Description: Summon a powerful Elite Puppet. The Elite Puppet automatically attacks nearby enemies, and absorbs some of the summoner's damage.\nRequired Skill: #cPuppet Lv. 10#
Info: type = 33, minionAbility = taunt, minionAttack = normal
Delays: alert2 - 600 ms
Pre-requisite: Level 10 Puppet
Summon Range: attack1 = 150%
Summon Mob Count: attack1 = 6
Animations: hit.0, summon.summoned, summon.stand, summon.hit, summon.die, summon.attack1
Maximum Level: 15
![[Image: Hyper.3120010.png]](http://static.southperry.net/patch/skill/Hyper.3120010.png)
Broiler Shot
Description: Turns up the heat on Roasting Shot to deal major damage.\nRequired Skill: #cRoasting Shot Lv. 20#
Info: type = 50, splash = 1, dot = 1, dotType = burn, rectBasedOnTarget = 1, affectedSkill = 3111003
Range: 180%
Element: Fire
Pre-requisite: Level 20 Roasting Shot
Animations: hit.0, ball, tile.0, tile.1, tile.2, effect, special
Maximum Level: 10
![[Image: Hyper.3120011.png]](http://static.southperry.net/patch/skill/Hyper.3120011.png)
Marksmanship
Description: When attacking, ignore some of the enemies' Defense. Permanently increases your Accuracy.
Info: type = 50
Maximum Level: 10
![[Image: Hyper.3120008.png]](http://static.southperry.net/patch/skill/Hyper.3120008.png)
Advanced Final Attack
Description: Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack. Mastery Book is required to master the skill to level 30. \nRequired Skill: #cFinal Attack Lv. 20#
Info: type = 53, finalAttack = 1, condition = attack
Pre-requisite: Level 20 Final Attack : Bow
Animations: hit.0
Maximum Level: 30
![[Image: Hyper.3121002.png]](http://static.southperry.net/patch/skill/Hyper.3121002.png)
Sharp Eyes
Description: Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert4 - 900 ms
Range: 400%
Animations: effect, affected
Maximum Level: 30
![[Image: Hyper.3121000.png]](http://static.southperry.net/patch/skill/Hyper.3121000.png)
Maple Warrior
Description: Increases the stats of all party members. Mastery Book is required to master the skill to level 30.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert3 - 1500 ms
Range: 400%
Animations: affected, effect
Maximum Level: 30
![[Image: Hyper.3121007.png]](http://static.southperry.net/patch/skill/Hyper.3121007.png)
Illusion Step
Description: Greatly increases DEX and Avoidability for a set duration.\nRequired Skill: #cConcentrate Lv. 5#
Info: type = 10
Delays: alert4 - 900 ms
Pre-requisite: Level 5 Concentrate
Animations: effect, special
Maximum Level: 30
![[Image: Hyper.3121004.png]](http://static.southperry.net/patch/skill/Hyper.3121004.png)
Hurricane
Description: Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously.
Info: type = 2, rapidAttack = 1, knockbackLimit = 80
Final Attack: Bow
Animations: prepare, keydown, ball, hit.0, keydownend
Maximum Level: 30
![[Image: Hyper.3120005.png]](http://static.southperry.net/patch/skill/Hyper.3120005.png)
Bow Expert
Description: Increases Bow Mastery, Weapon Attack, and Minimum Critical Damage.\nRequired Skill: #cBow Mastery Lv. 10#
Info: type = 50
Pre-requisite: Level 10 Bow Mastery
Maximum Level: 30
![[Image: Hyper.3121009.png]](http://static.southperry.net/patch/skill/Hyper.3121009.png)
Hero's Will
Description: By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.
Info: type = 35
Animations: effect
Maximum Level: 5
![[Image: Hyper.3120006.png]](http://static.southperry.net/patch/skill/Hyper.3120006.png)
Spirit Link: Phoenix
Description: Increases your battle abilities through the communion with the Phoenix.\nRequired Skill: #cPhoenix Lv. 10#
Info: type = 50
Pre-requisite: Level 10 Phoenix
Animations: repeat
Maximum Level: 30
| 1 | Damage: +1%, Max HP: +11%, Weapon Defense: +1%, Magic Defense: +1%, Status Ailment Resistance: +1%, All Elemental Resistances: +1% |
| 2 | Damage: +1%, Max HP: +12%, Weapon Defense: +2%, Magic Defense: +2%, Status Ailment Resistance: +1%, All Elemental Resistances: +1% |
| 3 | Damage: +2%, Max HP: +13%, Weapon Defense: +3%, Magic Defense: +3%, Status Ailment Resistance: +2%, All Elemental Resistances: +2% |
| 4 | Damage: +2%, Max HP: +14%, Weapon Defense: +4%, Magic Defense: +4%, Status Ailment Resistance: +2%, All Elemental Resistances: +2% |
| 5 | Damage: +3%, Max HP: +15%, Weapon Defense: +5%, Magic Defense: +5%, Status Ailment Resistance: +3%, All Elemental Resistances: +3% |
| 6 | Damage: +3%, Max HP: +16%, Weapon Defense: +6%, Magic Defense: +6%, Status Ailment Resistance: +3%, All Elemental Resistances: +3% |
| 7 | Damage: +4%, Max HP: +17%, Weapon Defense: +7%, Magic Defense: +7%, Status Ailment Resistance: +4%, All Elemental Resistances: +4% |
| 8 | Damage: +4%, Max HP: +18%, Weapon Defense: +8%, Magic Defense: +8%, Status Ailment Resistance: +4%, All Elemental Resistances: +4% |
| 9 | Damage: +5%, Max HP: +19%, Weapon Defense: +9%, Magic Defense: +9%, Status Ailment Resistance: +5%, All Elemental Resistances: +5% |
| 10 | Damage: +5%, Max HP: +20%, Weapon Defense: +10%, Magic Defense: +10%, Status Ailment Resistance: +5%, All Elemental Resistances: +5% |
| 11 | Damage: +6%, Max HP: +21%, Weapon Defense: +11%, Magic Defense: +11%, Status Ailment Resistance: +6%, All Elemental Resistances: +6% |
| 12 | Damage: +6%, Max HP: +22%, Weapon Defense: +12%, Magic Defense: +12%, Status Ailment Resistance: +6%, All Elemental Resistances: +6% |
| 13 | Damage: +7%, Max HP: +23%, Weapon Defense: +13%, Magic Defense: +13%, Status Ailment Resistance: +7%, All Elemental Resistances: +7% |
| 14 | Damage: +7%, Max HP: +24%, Weapon Defense: +14%, Magic Defense: +14%, Status Ailment Resistance: +7%, All Elemental Resistances: +7% |
| 15 | Damage: +8%, Max HP: +25%, Weapon Defense: +15%, Magic Defense: +15%, Status Ailment Resistance: +8%, All Elemental Resistances: +8% |
| 16 | Damage: +8%, Max HP: +26%, Weapon Defense: +16%, Magic Defense: +16%, Status Ailment Resistance: +8%, All Elemental Resistances: +8% |
| 17 | Damage: +9%, Max HP: +27%, Weapon Defense: +17%, Magic Defense: +17%, Status Ailment Resistance: +9%, All Elemental Resistances: +9% |
| 18 | Damage: +9%, Max HP: +28%, Weapon Defense: +18%, Magic Defense: +18%, Status Ailment Resistance: +9%, All Elemental Resistances: +9% |
| 19 | Damage: +10%, Max HP: +29%, Weapon Defense: +19%, Magic Defense: +19%, Status Ailment Resistance: +10%, All Elemental Resistances: +10% |
| 20 | Damage: +10%, Max HP: +30%, Weapon Defense: +20%, Magic Defense: +20%, Status Ailment Resistance: +10%, All Elemental Resistances: +10% |
| 21 | Damage: +11%, Max HP: +31%, Weapon Defense: +21%, Magic Defense: +21%, Status Ailment Resistance: +11%, All Elemental Resistances: +11% |
| 22 | Damage: +11%, Max HP: +32%, Weapon Defense: +22%, Magic Defense: +22%, Status Ailment Resistance: +11%, All Elemental Resistances: +11% |
| 23 | Damage: +12%, Max HP: +33%, Weapon Defense: +23%, Magic Defense: +23%, Status Ailment Resistance: +12%, All Elemental Resistances: +12% |
| 24 | Damage: +12%, Max HP: +34%, Weapon Defense: +24%, Magic Defense: +24%, Status Ailment Resistance: +12%, All Elemental Resistances: +12% |
| 25 | Damage: +13%, Max HP: +35%, Weapon Defense: +25%, Magic Defense: +25%, Status Ailment Resistance: +13%, All Elemental Resistances: +13% |
| 26 | Damage: +13%, Max HP: +36%, Weapon Defense: +26%, Magic Defense: +26%, Status Ailment Resistance: +13%, All Elemental Resistances: +13% |
| 27 | Damage: +14%, Max HP: +37%, Weapon Defense: +27%, Magic Defense: +27%, Status Ailment Resistance: +14%, All Elemental Resistances: +14% |
| 28 | Damage: +14%, Max HP: +38%, Weapon Defense: +28%, Magic Defense: +28%, Status Ailment Resistance: +14%, All Elemental Resistances: +14% |
| 29 | Damage: +15%, Max HP: +39%, Weapon Defense: +29%, Magic Defense: +29%, Status Ailment Resistance: +15%, All Elemental Resistances: +15% |
| 30 | Damage: +15%, Max HP: +40%, Weapon Defense: +30%, Magic Defense: +30%, Status Ailment Resistance: +15%, All Elemental Resistances: +15% |
| 31 | Damage: +16%, Max HP: +41%, Weapon Defense: +31%, Magic Defense: +31%, Status Ailment Resistance: +16%, All Elemental Resistances: +16% |
| 32 | Damage: +16%, Max HP: +42%, Weapon Defense: +32%, Magic Defense: +32%, Status Ailment Resistance: +16%, All Elemental Resistances: +16% |
| 33 | Damage: +17%, Max HP: +43%, Weapon Defense: +33%, Magic Defense: +33%, Status Ailment Resistance: +17%, All Elemental Resistances: +17% |
![[Image: Hyper.3120012.png]](http://static.southperry.net/patch/skill/Hyper.3120012.png)
Elite Puppet
Description: Summon a powerful Elite Puppet. The Elite Puppet automatically attacks nearby enemies, and absorbs some of the summoner's damage.\nRequired Skill: #cPuppet Lv. 10#
Info: type = 33, minionAbility = taunt, minionAttack = normal
Delays: alert2 - 600 ms
Pre-requisite: Level 10 Puppet
Summon Range: attack1 = 150%
Summon Mob Count: attack1 = 6
Animations: hit.0, summon.summoned, summon.stand, summon.hit, summon.die, summon.attack1
Maximum Level: 15
| 1 | MP Cost: 50, Duration: 60 sec, Puppet's HP: 11,800, Damage: 210%, Damage Absorbed: 6% |
| 2 | MP Cost: 50, Duration: 60 sec, Puppet's HP: 13,100, Damage: 220%, Damage Absorbed: 7% |
| 3 | MP Cost: 54, Duration: 60 sec, Puppet's HP: 14,400, Damage: 230%, Damage Absorbed: 8% |
| 4 | MP Cost: 54, Duration: 60 sec, Puppet's HP: 15,700, Damage: 240%, Damage Absorbed: 9% |
| 5 | MP Cost: 54, Duration: 60 sec, Puppet's HP: 17,000, Damage: 250%, Damage Absorbed: 10% |
| 6 | MP Cost: 58, Duration: 60 sec, Puppet's HP: 18,300, Damage: 260%, Damage Absorbed: 11% |
| 7 | MP Cost: 58, Duration: 60 sec, Puppet's HP: 19,600, Damage: 270%, Damage Absorbed: 12% |
| 8 | MP Cost: 58, Duration: 60 sec, Puppet's HP: 20,900, Damage: 280%, Damage Absorbed: 13% |
| 9 | MP Cost: 62, Duration: 60 sec, Puppet's HP: 22,200, Damage: 290%, Damage Absorbed: 14% |
| 10 | MP Cost: 62, Duration: 60 sec, Puppet's HP: 23,500, Damage: 300%, Damage Absorbed: 15% |
| 11 | MP Cost: 62, Duration: 60 sec, Puppet's HP: 24,800, Damage: 310%, Damage Absorbed: 16% |
| 12 | MP Cost: 66, Duration: 60 sec, Puppet's HP: 26,100, Damage: 320%, Damage Absorbed: 17% |
| 13 | MP Cost: 66, Duration: 60 sec, Puppet's HP: 27,400, Damage: 330%, Damage Absorbed: 18% |
| 14 | MP Cost: 66, Duration: 60 sec, Puppet's HP: 28,700, Damage: 340%, Damage Absorbed: 19% |
| 15 | MP Cost: 70, Duration: 60 sec, Puppet's HP: 30,000, Damage: 350%, Damage Absorbed: 20% |
| 16 | MP Cost: 70, Duration: 60 sec, Puppet's HP: 31,300, Damage: 360%, Damage Absorbed: 21% |
| 17 | MP Cost: 70, Duration: 60 sec, Puppet's HP: 32,600, Damage: 370%, Damage Absorbed: 22% |
| 18 | MP Cost: 74, Duration: 60 sec, Puppet's HP: 33,900, Damage: 380%, Damage Absorbed: 23% |
![[Image: Hyper.3120010.png]](http://static.southperry.net/patch/skill/Hyper.3120010.png)
Broiler Shot
Description: Turns up the heat on Roasting Shot to deal major damage.\nRequired Skill: #cRoasting Shot Lv. 20#
Info: type = 50, splash = 1, dot = 1, dotType = burn, rectBasedOnTarget = 1, affectedSkill = 3111003
Range: 180%
Element: Fire
Pre-requisite: Level 20 Roasting Shot
Animations: hit.0, ball, tile.0, tile.1, tile.2, effect, special
Maximum Level: 10
| 1 | MP Cost: 35, Damage: 175%, Number of Attacks: 4, Damage Over Time: 104% damage every 1 sec for 7 sec |
| 2 | MP Cost: 35, Damage: 180%, Number of Attacks: 4, Damage Over Time: 108% damage every 1 sec for 8 sec |
| 3 | MP Cost: 40, Damage: 185%, Number of Attacks: 4, Damage Over Time: 112% damage every 1 sec for 8 sec |
| 4 | MP Cost: 40, Damage: 190%, Number of Attacks: 4, Damage Over Time: 116% damage every 1 sec for 9 sec |
| 5 | MP Cost: 45, Damage: 195%, Number of Attacks: 4, Damage Over Time: 120% damage every 1 sec for 9 sec |
| 6 | MP Cost: 45, Damage: 200%, Number of Attacks: 4, Damage Over Time: 124% damage every 1 sec for 10 sec |
| 7 | MP Cost: 50, Damage: 205%, Number of Attacks: 4, Damage Over Time: 128% damage every 1 sec for 10 sec |
| 8 | MP Cost: 50, Damage: 210%, Number of Attacks: 4, Damage Over Time: 132% damage every 1 sec for 11 sec |
| 9 | MP Cost: 55, Damage: 215%, Number of Attacks: 4, Damage Over Time: 136% damage every 1 sec for 11 sec |
| 10 | MP Cost: 55, Damage: 220%, Number of Attacks: 4, Damage Over Time: 140% damage every 1 sec for 12 sec |
| 11 | MP Cost: 60, Damage: 225%, Number of Attacks: 4, Damage Over Time: 144% damage every 1 sec for 12 sec |
| 12 | MP Cost: 60, Damage: 230%, Number of Attacks: 4, Damage Over Time: 148% damage every 1 sec for 13 sec |
| 13 | MP Cost: 65, Damage: 235%, Number of Attacks: 4, Damage Over Time: 152% damage every 1 sec for 13 sec |
![[Image: Hyper.3120011.png]](http://static.southperry.net/patch/skill/Hyper.3120011.png)
Marksmanship
Description: When attacking, ignore some of the enemies' Defense. Permanently increases your Accuracy.
Info: type = 50
Maximum Level: 10
| 1 | DEF Ignored: 7%, Accuracy: +1% |
| 2 | DEF Ignored: 9%, Accuracy: +2% |
| 3 | DEF Ignored: 11%, Accuracy: +3% |
| 4 | DEF Ignored: 13%, Accuracy: +4% |
| 5 | DEF Ignored: 15%, Accuracy: +5% |
| 6 | DEF Ignored: 17%, Accuracy: +6% |
| 7 | DEF Ignored: 19%, Accuracy: +7% |
| 8 | DEF Ignored: 21%, Accuracy: +8% |
| 9 | DEF Ignored: 23%, Accuracy: +9% |
| 10 | DEF Ignored: 25%, Accuracy: +10% |
| 11 | DEF Ignored: 27%, Accuracy: +11% |
| 12 | DEF Ignored: 29%, Accuracy: +12% |
| 13 | DEF Ignored: 31%, Accuracy: +13% |
![[Image: Hyper.3120008.png]](http://static.southperry.net/patch/skill/Hyper.3120008.png)
Advanced Final Attack
Description: Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack. Mastery Book is required to master the skill to level 30. \nRequired Skill: #cFinal Attack Lv. 20#
Info: type = 53, finalAttack = 1, condition = attack
Pre-requisite: Level 20 Final Attack : Bow
Animations: hit.0
Maximum Level: 30
| 1 | Permanently increases ATT by 6 and Accuracy by 1%. Upon attacking, has 41% chance of activating 152% damage Final Attack |
| 2 | Permanently increases ATT by 6 and Accuracy by 1%. Upon attacking, has 42% chance of activating 154% damage Final Attack |
| 3 | Permanently increases ATT by 7 and Accuracy by 1%. Upon attacking, has 43% chance of activating 156% damage Final Attack |
| 4 | Permanently increases ATT by 7 and Accuracy by 2%. Upon attacking, has 44% chance of activating 158% damage Final Attack |
| 5 | Permanently increases ATT by 8 and Accuracy by 2%. Upon attacking, has 45% chance of activating 160% damage Final Attack |
| 6 | Permanently increases ATT by 8 and Accuracy by 2%. Upon attacking, has 46% chance of activating 162% damage Final Attack |
| 7 | Permanently increases ATT by 9 and Accuracy by 3%. Upon attacking, has 47% chance of activating 164% damage Final Attack |
| 8 | Permanently increases ATT by 9 and Accuracy by 3%. Upon attacking, has 48% chance of activating 166% damage Final Attack |
| 9 | Permanently increases ATT by 10 and Accuracy by 3%. Upon attacking, has 49% chance of activating 168% damage Final Attack |
| 10 | Permanently increases ATT by 10 and Accuracy by 4%. Upon attacking, has 50% chance of activating 170% damage Final Attack |
| 11 | Permanently increases ATT by 11 and Accuracy by 4%. Upon attacking, has 51% chance of activating 172% damage Final Attack |
| 12 | Permanently increases ATT by 11 and Accuracy by 4%. Upon attacking, has 52% chance of activating 174% damage Final Attack |
| 13 | Permanently increases ATT by 12 and Accuracy by 5%. Upon attacking, has 53% chance of activating 176% damage Final Attack |
| 14 | Permanently increases ATT by 12 and Accuracy by 5%. Upon attacking, has 54% chance of activating 178% damage Final Attack |
| 15 | Permanently increases ATT by 13 and Accuracy by 5%. Upon attacking, has 55% chance of activating 180% damage Final Attack |
| 16 | Permanently increases ATT by 13 and Accuracy by 6%. Upon attacking, has 56% chance of activating 182% damage Final Attack |
| 17 | Permanently increases ATT by 14 and Accuracy by 6%. Upon attacking, has 57% chance of activating 184% damage Final Attack |
| 18 | Permanently increases ATT by 14 and Accuracy by 6%. Upon attacking, has 58% chance of activating 186% damage Final Attack |
| 19 | Permanently increases ATT by 15 and Accuracy by 7%. Upon attacking, has 59% chance of activating 188% damage Final Attack |
| 20 | Permanently increases ATT by 15 and Accuracy by 7%. Upon attacking, has 60% chance of activating 190% damage Final Attack |
| 21 | Permanently increases ATT by 16 and Accuracy by 7%. Upon attacking, has 61% chance of activating 192% damage Final Attack |
| 22 | Permanently increases ATT by 16 and Accuracy by 8%. Upon attacking, has 62% chance of activating 194% damage Final Attack |
| 23 | Permanently increases ATT by 17 and Accuracy by 8%. Upon attacking, has 63% chance of activating 196% damage Final Attack |
| 24 | Permanently increases ATT by 17 and Accuracy by 8%. Upon attacking, has 64% chance of activating 198% damage Final Attack |
| 25 | Permanently increases ATT by 18 and Accuracy by 9%. Upon attacking, has 65% chance of activating 200% damage Final Attack |
| 26 | Permanently increases ATT by 18 and Accuracy by 9%. Upon attacking, has 66% chance of activating 202% damage Final Attack |
| 27 | Permanently increases ATT by 19 and Accuracy by 9%. Upon attacking, has 67% chance of activating 204% damage Final Attack |
| 28 | Permanently increases ATT by 19 and Accuracy by 10%. Upon attacking, has 68% chance of activating 206% damage Final Attack |
| 29 | Permanently increases ATT by 20 and Accuracy by 10%. Upon attacking, has 69% chance of activating 208% damage Final Attack |
| 30 | Permanently increases ATT by 20 and Accuracy by 10%. Upon attacking, has 70% chance of activating 210% damage Final Attack |
| 31 | Permanently increases ATT by 21 and Accuracy by 11%. Upon attacking, has 71% chance of activating 212% damage Final Attack |
| 32 | Permanently increases ATT by 21 and Accuracy by 11%. Upon attacking, has 72% chance of activating 214% damage Final Attack |
| 33 | Permanently increases ATT by 22 and Accuracy by 11%. Upon attacking, has 73% chance of activating 216% damage Final Attack |
![[Image: Hyper.3121002.png]](http://static.southperry.net/patch/skill/Hyper.3121002.png)
Sharp Eyes
Description: Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert4 - 900 ms
Range: 400%
Animations: effect, affected
Maximum Level: 30
| 1 | MP Cost: 30, Critical Rate: +6%, Max Critical Damage: +1%, Duration: 10 sec |
| 2 | MP Cost: 30, Critical Rate: +6%, Max Critical Damage: +2%, Duration: 20 sec |
| 3 | MP Cost: 30, Critical Rate: +7%, Max Critical Damage: +3%, Duration: 30 sec |
| 4 | MP Cost: 30, Critical Rate: +7%, Max Critical Damage: +4%, Duration: 40 sec |
| 5 | MP Cost: 30, Critical Rate: +8%, Max Critical Damage: +5%, Duration: 50 sec |
| 6 | MP Cost: 33, Critical Rate: +8%, Max Critical Damage: +6%, Duration: 60 sec |
| 7 | MP Cost: 33, Critical Rate: +9%, Max Critical Damage: +7%, Duration: 70 sec |
| 8 | MP Cost: 33, Critical Rate: +9%, Max Critical Damage: +8%, Duration: 80 sec |
| 9 | MP Cost: 33, Critical Rate: +10%, Max Critical Damage: +9%, Duration: 90 sec |
| 10 | MP Cost: 33, Critical Rate: +10%, Max Critical Damage: +10%, Duration: 100 sec |
| 11 | MP Cost: 36, Critical Rate: +11%, Max Critical Damage: +11%, Duration: 110 sec |
| 12 | MP Cost: 36, Critical Rate: +11%, Max Critical Damage: +12%, Duration: 120 sec |
| 13 | MP Cost: 36, Critical Rate: +12%, Max Critical Damage: +13%, Duration: 130 sec |
| 14 | MP Cost: 36, Critical Rate: +12%, Max Critical Damage: +14%, Duration: 140 sec |
| 15 | MP Cost: 36, Critical Rate: +13%, Max Critical Damage: +15%, Duration: 150 sec |
| 16 | MP Cost: 39, Critical Rate: +13%, Max Critical Damage: +16%, Duration: 160 sec |
| 17 | MP Cost: 39, Critical Rate: +14%, Max Critical Damage: +17%, Duration: 170 sec |
| 18 | MP Cost: 39, Critical Rate: +14%, Max Critical Damage: +18%, Duration: 180 sec |
| 19 | MP Cost: 39, Critical Rate: +15%, Max Critical Damage: +19%, Duration: 190 sec |
| 20 | MP Cost: 39, Critical Rate: +15%, Max Critical Damage: +20%, Duration: 200 sec |
| 21 | MP Cost: 42, Critical Rate: +16%, Max Critical Damage: +21%, Duration: 210 sec |
| 22 | MP Cost: 42, Critical Rate: +16%, Max Critical Damage: +22%, Duration: 220 sec |
| 23 | MP Cost: 42, Critical Rate: +17%, Max Critical Damage: +23%, Duration: 230 sec |
| 24 | MP Cost: 42, Critical Rate: +17%, Max Critical Damage: +24%, Duration: 240 sec |
| 25 | MP Cost: 42, Critical Rate: +18%, Max Critical Damage: +25%, Duration: 250 sec |
| 26 | MP Cost: 45, Critical Rate: +18%, Max Critical Damage: +26%, Duration: 260 sec |
| 27 | MP Cost: 45, Critical Rate: +19%, Max Critical Damage: +27%, Duration: 270 sec |
| 28 | MP Cost: 45, Critical Rate: +19%, Max Critical Damage: +28%, Duration: 280 sec |
| 29 | MP Cost: 45, Critical Rate: +20%, Max Critical Damage: +29%, Duration: 290 sec |
| 30 | MP Cost: 45, Critical Rate: +20%, Max Critical Damage: +30%, Duration: 300 sec |
| 31 | MP Cost: 48, Critical Rate: +21%, Max Critical Damage: +31%, Duration: 310 sec |
| 32 | MP Cost: 48, Critical Rate: +21%, Max Critical Damage: +32%, Duration: 320 sec |
| 33 | MP Cost: 48, Critical Rate: +22%, Max Critical Damage: +33%, Duration: 330 sec |
![[Image: Hyper.3121000.png]](http://static.southperry.net/patch/skill/Hyper.3121000.png)
Maple Warrior
Description: Increases the stats of all party members. Mastery Book is required to master the skill to level 30.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert3 - 1500 ms
Range: 400%
Animations: affected, effect
Maximum Level: 30
| 1 | MP Cost: 10, All Stats: +1%, Duration: 30 sec |
| 2 | MP Cost: 10, All Stats: +1%, Duration: 60 sec |
| 3 | MP Cost: 10, All Stats: +2%, Duration: 90 sec |
| 4 | MP Cost: 10, All Stats: +2%, Duration: 120 sec |
| 5 | MP Cost: 10, All Stats: +3%, Duration: 150 sec |
| 6 | MP Cost: 20, All Stats: +3%, Duration: 180 sec |
| 7 | MP Cost: 20, All Stats: +4%, Duration: 210 sec |
| 8 | MP Cost: 20, All Stats: +4%, Duration: 240 sec |
| 9 | MP Cost: 20, All Stats: +5%, Duration: 270 sec |
| 10 | MP Cost: 20, All Stats: +5%, Duration: 300 sec |
| 11 | MP Cost: 30, All Stats: +6%, Duration: 330 sec |
| 12 | MP Cost: 30, All Stats: +6%, Duration: 360 sec |
| 13 | MP Cost: 30, All Stats: +7%, Duration: 390 sec |
| 14 | MP Cost: 30, All Stats: +7%, Duration: 420 sec |
| 15 | MP Cost: 30, All Stats: +8%, Duration: 450 sec |
| 16 | MP Cost: 40, All Stats: +8%, Duration: 480 sec |
| 17 | MP Cost: 40, All Stats: +9%, Duration: 510 sec |
| 18 | MP Cost: 40, All Stats: +9%, Duration: 540 sec |
| 19 | MP Cost: 40, All Stats: +10%, Duration: 570 sec |
| 20 | MP Cost: 40, All Stats: +10%, Duration: 600 sec |
| 21 | MP Cost: 50, All Stats: +11%, Duration: 630 sec |
| 22 | MP Cost: 50, All Stats: +11%, Duration: 660 sec |
| 23 | MP Cost: 50, All Stats: +12%, Duration: 690 sec |
| 24 | MP Cost: 50, All Stats: +12%, Duration: 720 sec |
| 25 | MP Cost: 50, All Stats: +13%, Duration: 750 sec |
| 26 | MP Cost: 60, All Stats: +13%, Duration: 780 sec |
| 27 | MP Cost: 60, All Stats: +14%, Duration: 810 sec |
| 28 | MP Cost: 60, All Stats: +14%, Duration: 840 sec |
| 29 | MP Cost: 60, All Stats: +15%, Duration: 870 sec |
| 30 | MP Cost: 60, All Stats: +15%, Duration: 900 sec |
| 31 | MP Cost: 70, All Stats: +16%, Duration: 930 sec |
| 32 | MP Cost: 70, All Stats: +16%, Duration: 960 sec |
| 33 | MP Cost: 70, All Stats: +17%, Duration: 990 sec |
![[Image: Hyper.3121007.png]](http://static.southperry.net/patch/skill/Hyper.3121007.png)
Illusion Step
Description: Greatly increases DEX and Avoidability for a set duration.\nRequired Skill: #cConcentrate Lv. 5#
Info: type = 10
Delays: alert4 - 900 ms
Pre-requisite: Level 5 Concentrate
Animations: effect, special
Maximum Level: 30
| 1 | MP Cost: 20, Duration: 66 sec, DEX: +11, Dodge Chance: +1% |
| 2 | MP Cost: 21, Duration: 72 sec, DEX: +12, Dodge Chance: +2% |
| 3 | MP Cost: 21, Duration: 78 sec, DEX: +13, Dodge Chance: +3% |
| 4 | MP Cost: 22, Duration: 84 sec, DEX: +14, Dodge Chance: +4% |
| 5 | MP Cost: 22, Duration: 90 sec, DEX: +15, Dodge Chance: +5% |
| 6 | MP Cost: 23, Duration: 96 sec, DEX: +16, Dodge Chance: +6% |
| 7 | MP Cost: 23, Duration: 102 sec, DEX: +17, Dodge Chance: +7% |
| 8 | MP Cost: 24, Duration: 108 sec, DEX: +18, Dodge Chance: +8% |
| 9 | MP Cost: 24, Duration: 114 sec, DEX: +19, Dodge Chance: +9% |
| 10 | MP Cost: 25, Duration: 120 sec, DEX: +20, Dodge Chance: +10% |
| 11 | MP Cost: 25, Duration: 126 sec, DEX: +21, Dodge Chance: +11% |
| 12 | MP Cost: 26, Duration: 132 sec, DEX: +22, Dodge Chance: +12% |
| 13 | MP Cost: 26, Duration: 138 sec, DEX: +23, Dodge Chance: +13% |
| 14 | MP Cost: 27, Duration: 144 sec, DEX: +24, Dodge Chance: +14% |
| 15 | MP Cost: 27, Duration: 150 sec, DEX: +25, Dodge Chance: +15% |
| 16 | MP Cost: 28, Duration: 156 sec, DEX: +26, Dodge Chance: +16% |
| 17 | MP Cost: 28, Duration: 162 sec, DEX: +27, Dodge Chance: +17% |
| 18 | MP Cost: 29, Duration: 168 sec, DEX: +28, Dodge Chance: +18% |
| 19 | MP Cost: 29, Duration: 174 sec, DEX: +29, Dodge Chance: +19% |
| 20 | MP Cost: 30, Duration: 180 sec, DEX: +30, Dodge Chance: +20% |
| 21 | MP Cost: 30, Duration: 186 sec, DEX: +31, Dodge Chance: +21% |
| 22 | MP Cost: 31, Duration: 192 sec, DEX: +32, Dodge Chance: +22% |
| 23 | MP Cost: 31, Duration: 198 sec, DEX: +33, Dodge Chance: +23% |
| 24 | MP Cost: 32, Duration: 204 sec, DEX: +34, Dodge Chance: +24% |
| 25 | MP Cost: 32, Duration: 210 sec, DEX: +35, Dodge Chance: +25% |
| 26 | MP Cost: 33, Duration: 216 sec, DEX: +36, Dodge Chance: +26% |
| 27 | MP Cost: 33, Duration: 222 sec, DEX: +37, Dodge Chance: +27% |
| 28 | MP Cost: 34, Duration: 228 sec, DEX: +38, Dodge Chance: +28% |
| 29 | MP Cost: 34, Duration: 234 sec, DEX: +39, Dodge Chance: +29% |
| 30 | MP Cost: 35, Duration: 240 sec, DEX: +40, Dodge Chance: +30% |
| 31 | MP Cost: 35, Duration: 246 sec, DEX: +41, Dodge Chance: +31% |
| 32 | MP Cost: 36, Duration: 252 sec, DEX: +42, Dodge Chance: +32% |
| 33 | MP Cost: 36, Duration: 258 sec, DEX: +43, Dodge Chance: +33% |
![[Image: Hyper.3121004.png]](http://static.southperry.net/patch/skill/Hyper.3121004.png)
Hurricane
Description: Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously.
Info: type = 2, rapidAttack = 1, knockbackLimit = 80
Final Attack: Bow
Animations: prepare, keydown, ball, hit.0, keydownend
Maximum Level: 30
| 1 | MP Cost: 7, Damage: 173% per arrow |
| 2 | MP Cost: 7, Damage: 176% per arrow |
| 3 | MP Cost: 7, Damage: 179% per arrow |
| 4 | MP Cost: 7, Damage: 182% per arrow |
| 5 | MP Cost: 7, Damage: 185% per arrow |
| 6 | MP Cost: 7, Damage: 188% per arrow |
| 7 | MP Cost: 7, Damage: 191% per arrow |
| 8 | MP Cost: 7, Damage: 194% per arrow |
| 9 | MP Cost: 7, Damage: 197% per arrow |
| 10 | MP Cost: 7, Damage: 200% per arrow |
| 11 | MP Cost: 8, Damage: 203% per arrow |
| 12 | MP Cost: 8, Damage: 206% per arrow |
| 13 | MP Cost: 8, Damage: 209% per arrow |
| 14 | MP Cost: 8, Damage: 212% per arrow |
| 15 | MP Cost: 8, Damage: 215% per arrow |
| 16 | MP Cost: 8, Damage: 218% per arrow |
| 17 | MP Cost: 8, Damage: 221% per arrow |
| 18 | MP Cost: 8, Damage: 224% per arrow |
| 19 | MP Cost: 8, Damage: 227% per arrow |
| 20 | MP Cost: 8, Damage: 230% per arrow |
| 21 | MP Cost: 9, Damage: 233% per arrow |
| 22 | MP Cost: 9, Damage: 236% per arrow |
| 23 | MP Cost: 9, Damage: 239% per arrow |
| 24 | MP Cost: 9, Damage: 242% per arrow |
| 25 | MP Cost: 9, Damage: 245% per arrow |
| 26 | MP Cost: 9, Damage: 248% per arrow |
| 27 | MP Cost: 9, Damage: 251% per arrow |
| 28 | MP Cost: 9, Damage: 254% per arrow |
| 29 | MP Cost: 9, Damage: 257% per arrow |
| 30 | MP Cost: 9, Damage: 260% per arrow |
| 31 | MP Cost: 10, Damage: 263% per arrow |
| 32 | MP Cost: 10, Damage: 266% per arrow |
| 33 | MP Cost: 10, Damage: 269% per arrow |
![[Image: Hyper.3120005.png]](http://static.southperry.net/patch/skill/Hyper.3120005.png)
Bow Expert
Description: Increases Bow Mastery, Weapon Attack, and Minimum Critical Damage.\nRequired Skill: #cBow Mastery Lv. 10#
Info: type = 50
Pre-requisite: Level 10 Bow Mastery
Maximum Level: 30
| 1 | Bow Mastery: +56%. Weapon ATT: +1, Minimum Critical Damage: +1% |
| 2 | Bow Mastery: +56%. Weapon ATT: +2, Minimum Critical Damage: +1% |
| 3 | Bow Mastery: +57%. Weapon ATT: +3, Minimum Critical Damage: +2% |
| 4 | Bow Mastery: +57%. Weapon ATT: +4, Minimum Critical Damage: +2% |
| 5 | Bow Mastery: +58%. Weapon ATT: +5, Minimum Critical Damage: +3% |
| 6 | Bow Mastery: +58%. Weapon ATT: +6, Minimum Critical Damage: +3% |
| 7 | Bow Mastery: +59%. Weapon ATT: +7, Minimum Critical Damage: +4% |
| 8 | Bow Mastery: +59%. Weapon ATT: +8, Minimum Critical Damage: +4% |
| 9 | Bow Mastery: +60%. Weapon ATT: +9, Minimum Critical Damage: +5% |
| 10 | Bow Mastery: +60%. Weapon ATT: +10, Minimum Critical Damage: +5% |
| 11 | Bow Mastery: +61%. Weapon ATT: +11, Minimum Critical Damage: +6% |
| 12 | Bow Mastery: +61%. Weapon ATT: +12, Minimum Critical Damage: +6% |
| 13 | Bow Mastery: +62%. Weapon ATT: +13, Minimum Critical Damage: +7% |
| 14 | Bow Mastery: +62%. Weapon ATT: +14, Minimum Critical Damage: +7% |
| 15 | Bow Mastery: +63%. Weapon ATT: +15, Minimum Critical Damage: +8% |
| 16 | Bow Mastery: +63%. Weapon ATT: +16, Minimum Critical Damage: +8% |
| 17 | Bow Mastery: +64%. Weapon ATT: +17, Minimum Critical Damage: +9% |
| 18 | Bow Mastery: +64%. Weapon ATT: +18, Minimum Critical Damage: +9% |
| 19 | Bow Mastery: +65%. Weapon ATT: +19, Minimum Critical Damage: +10% |
| 20 | Bow Mastery: +65%. Weapon ATT: +20, Minimum Critical Damage: +10% |
| 21 | Bow Mastery: +66%. Weapon ATT: +21, Minimum Critical Damage: +11% |
| 22 | Bow Mastery: +66%. Weapon ATT: +22, Minimum Critical Damage: +11% |
| 23 | Bow Mastery: +67%. Weapon ATT: +23, Minimum Critical Damage: +12% |
| 24 | Bow Mastery: +67%. Weapon ATT: +24, Minimum Critical Damage: +12% |
| 25 | Bow Mastery: +68%. Weapon ATT: +25, Minimum Critical Damage: +13% |
| 26 | Bow Mastery: +68%. Weapon ATT: +26, Minimum Critical Damage: +13% |
| 27 | Bow Mastery: +69%. Weapon ATT: +27, Minimum Critical Damage: +14% |
| 28 | Bow Mastery: +69%. Weapon ATT: +28, Minimum Critical Damage: +14% |
| 29 | Bow Mastery: +70%. Weapon ATT: +29, Minimum Critical Damage: +15% |
| 30 | Bow Mastery: +70%. Weapon ATT: +30, Minimum Critical Damage: +15% |
| 31 | Bow Mastery: +71%. Weapon ATT: +31, Minimum Critical Damage: +16% |
| 32 | Bow Mastery: +71%. Weapon ATT: +32, Minimum Critical Damage: +16% |
| 33 | Bow Mastery: +72%. Weapon ATT: +33, Minimum Critical Damage: +17% |
![[Image: Hyper.3121009.png]](http://static.southperry.net/patch/skill/Hyper.3121009.png)
Hero's Will
Description: By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.
Info: type = 35
Animations: effect
Maximum Level: 5
| 1 | MP Cost: 30, Cooldown: 600 sec |
| 2 | MP Cost: 30, Cooldown: 540 sec |
| 3 | MP Cost: 30, Cooldown: 480 sec |
| 4 | MP Cost: 30, Cooldown: 420 sec |
| 5 | MP Cost: 30, Cooldown: 360 sec |
| 6 | MP Cost: 30, Cooldown: 300 sec |
| 7 | MP Cost: 30, Cooldown: 240 sec |
| 8 | MP Cost: 30, Cooldown: 180 sec |
Hyper
![[Image: Hyper.3120048.png]](http://static.southperry.net/patch/skill/Hyper.3120048.png)
Broiler Shot - Cripple
Description: Increases Broiler Shot's damage over time.
Info: type = 50
Maximum Level: 1
Required Level: 149
![[Image: Hyper.3120030.png]](http://static.southperry.net/patch/skill/Hyper.3120030.png)
Hyper Strength
Description: Permanently increases STR.
Info: type = 50
Maximum Level: 1
Required Level: 140
![[Image: Hyper.3120031.png]](http://static.southperry.net/patch/skill/Hyper.3120031.png)
Hyper Dexterity
Description: Permanently increases DEX.
Info: type = 50
Maximum Level: 1
Required Level: 140
![[Image: Hyper.3120032.png]](http://static.southperry.net/patch/skill/Hyper.3120032.png)
Hyper Intelligence
Description: Permanently increases INT.
Info: type = 50
Maximum Level: 1
Required Level: 140
![[Image: Hyper.3120033.png]](http://static.southperry.net/patch/skill/Hyper.3120033.png)
Hyper Luck
Description: Permanently increases LUK.
Info: type = 50
Maximum Level: 1
Required Level: 140
![[Image: Hyper.3120034.png]](http://static.southperry.net/patch/skill/Hyper.3120034.png)
Hyper Critical
Description: Permanently increases Critical Rate.
Info: type = 50
Maximum Level: 1
Required Level: 198
![[Image: Hyper.3120035.png]](http://static.southperry.net/patch/skill/Hyper.3120035.png)
Hyper Accuracy
Description: Permanently increases Accuracy.
Info: type = 50
Maximum Level: 1
Required Level: 158
![[Image: Hyper.3120036.png]](http://static.southperry.net/patch/skill/Hyper.3120036.png)
Hyper Health
Description: Permanently increases Max HP.
Info: type = 50
Maximum Level: 1
Required Level: 192
![[Image: Hyper.3120037.png]](http://static.southperry.net/patch/skill/Hyper.3120037.png)
Hyper Mana
Description: Permanently increases Max MP.
Info: type = 50
Maximum Level: 1
Required Level: 186
![[Image: Hyper.3120039.png]](http://static.southperry.net/patch/skill/Hyper.3120039.png)
Hyper Defense
Description: Permanently increases Weapon DEF.
Info: type = 50
Maximum Level: 1
Required Level: 165
![[Image: Hyper.3121053.png]](http://static.southperry.net/patch/skill/Hyper.3121053.png)
Epic Adventure
Description: Call upon the bravery deep within to increase damage output and max damage.
Info: type = 50
Range: 400%
Animations: effect, attected
Maximum Level: 1
Required Level: 200
![[Image: Hyper.3121052.png]](http://static.southperry.net/patch/skill/Hyper.3121052.png)
Gritty Gust
Description: Blasts nearby enemies with a gust of wind to tear them apart.
Info: type = 1, areaAttack = 1
Delays: HY312windOfFrey - 1020 ms
Range: 300%
Animations: effect, mob, hit.0
Maximum Level: 1
Required Level: 170
![[Image: Hyper.3121054.png]](http://static.southperry.net/patch/skill/Hyper.3121054.png)
Concentration
Description: Steel yourself for battle to increase damage.
Info: type = 15, massSpell = 1
Delays: HY312preperation - 900 ms
Animations: effect
Maximum Level: 1
Required Level: 150
![[Image: Hyper.3120050.png]](http://static.southperry.net/patch/skill/Hyper.3120050.png)
Hurricane - Range
Description: Increases Hurricane range.
Info: type = 50
Maximum Level: 1
Required Level: 177
![[Image: Hyper.3120051.png]](http://static.southperry.net/patch/skill/Hyper.3120051.png)
Hurricane - Splitter
Description: Cuts the damage of Hurricane in half, but increases its number of attacks.
Info: type = 50
Maximum Level: 1
Required Level: 155
![[Image: Hyper.3120049.png]](http://static.southperry.net/patch/skill/Hyper.3120049.png)
Hurricane - Agility
Description: Allows you to use Hurricane while moving.
Info: type = 50
Maximum Level: 1
Required Level: 195
![[Image: Hyper.3120038.png]](http://static.southperry.net/patch/skill/Hyper.3120038.png)
Hyper Fury
Description: Permanently increases Max DF.
Info: type = 50
Maximum Level: 1
Required Level: 180
![[Image: Hyper.3120041.png]](http://static.southperry.net/patch/skill/Hyper.3120041.png)
Hyper Speed
Description: Permanently increases Movement Speed.
Info: type = 50
Maximum Level: 1
Required Level: 152
![[Image: Hyper.3120040.png]](http://static.southperry.net/patch/skill/Hyper.3120040.png)
Hyper Magic Defense
Description: Permanently increases Magic DEF.
Info: type = 50
Maximum Level: 1
Required Level: 174
![[Image: Hyper.3120043.png]](http://static.southperry.net/patch/skill/Hyper.3120043.png)
Phoenix - Reinforce
Description: Increases damage of Phoenix.
Info: type = 50
Maximum Level: 1
Required Level: 183
![[Image: Hyper.3120042.png]](http://static.southperry.net/patch/skill/Hyper.3120042.png)
Hyper Jump
Description: Permanently increases Jump.
Info: type = 50
Maximum Level: 1
Required Level: 146
![[Image: Hyper.3120045.png]](http://static.southperry.net/patch/skill/Hyper.3120045.png)
Phoenix - Extra Strike
Description: Increases Number of Attacks for Phoenix.
Info: type = 50
Maximum Level: 1
Required Level: 143
![[Image: Hyper.3120044.png]](http://static.southperry.net/patch/skill/Hyper.3120044.png)
Phoenix - Persist
Description: Increases the duration of Phoenix.
Info: type = 50
Maximum Level: 1
Required Level: 162
![[Image: Hyper.3120047.png]](http://static.southperry.net/patch/skill/Hyper.3120047.png)
Broiler Shot - Aftermath
Description: Increases damage over time for Broiler Shot.
Info: type = 50
Maximum Level: 1
Required Level: 189
![[Image: Hyper.3120046.png]](http://static.southperry.net/patch/skill/Hyper.3120046.png)
Broiler Shot - Reinforce
Description: Increases Broiler Shot's damage.
Info: type = 50
Maximum Level: 1
Required Level: 168
![[Image: Hyper.3120048.png]](http://static.southperry.net/patch/skill/Hyper.3120048.png)
Broiler Shot - Cripple
Description: Increases Broiler Shot's damage over time.
Info: type = 50
Maximum Level: 1
Required Level: 149
| 1 | Additional 20% damage over time |
![[Image: Hyper.3120030.png]](http://static.southperry.net/patch/skill/Hyper.3120030.png)
Hyper Strength
Description: Permanently increases STR.
Info: type = 50
Maximum Level: 1
Required Level: 140
| 1 | STR +50 |
![[Image: Hyper.3120031.png]](http://static.southperry.net/patch/skill/Hyper.3120031.png)
Hyper Dexterity
Description: Permanently increases DEX.
Info: type = 50
Maximum Level: 1
Required Level: 140
| 1 | DEX +50 |
![[Image: Hyper.3120032.png]](http://static.southperry.net/patch/skill/Hyper.3120032.png)
Hyper Intelligence
Description: Permanently increases INT.
Info: type = 50
Maximum Level: 1
Required Level: 140
| 1 | INT +50 |
![[Image: Hyper.3120033.png]](http://static.southperry.net/patch/skill/Hyper.3120033.png)
Hyper Luck
Description: Permanently increases LUK.
Info: type = 50
Maximum Level: 1
Required Level: 140
| 1 | LUK +50 |
![[Image: Hyper.3120034.png]](http://static.southperry.net/patch/skill/Hyper.3120034.png)
Hyper Critical
Description: Permanently increases Critical Rate.
Info: type = 50
Maximum Level: 1
Required Level: 198
| 1 | Critical Rate: +10% |
![[Image: Hyper.3120035.png]](http://static.southperry.net/patch/skill/Hyper.3120035.png)
Hyper Accuracy
Description: Permanently increases Accuracy.
Info: type = 50
Maximum Level: 1
Required Level: 158
| 1 | Accuracy +20% |
![[Image: Hyper.3120036.png]](http://static.southperry.net/patch/skill/Hyper.3120036.png)
Hyper Health
Description: Permanently increases Max HP.
Info: type = 50
Maximum Level: 1
Required Level: 192
| 1 | Max HP: +15% |
![[Image: Hyper.3120037.png]](http://static.southperry.net/patch/skill/Hyper.3120037.png)
Hyper Mana
Description: Permanently increases Max MP.
Info: type = 50
Maximum Level: 1
Required Level: 186
| 1 | Max MP +15% |
![[Image: Hyper.3120039.png]](http://static.southperry.net/patch/skill/Hyper.3120039.png)
Hyper Defense
Description: Permanently increases Weapon DEF.
Info: type = 50
Maximum Level: 1
Required Level: 165
| 1 | Weapon DEF +500 |
![[Image: Hyper.3121053.png]](http://static.southperry.net/patch/skill/Hyper.3121053.png)
Epic Adventure
Description: Call upon the bravery deep within to increase damage output and max damage.
Info: type = 50
Range: 400%
Animations: effect, attected
Maximum Level: 1
Required Level: 200
| 1 | MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Applies to any Explorer class within the party |
![[Image: Hyper.3121052.png]](http://static.southperry.net/patch/skill/Hyper.3121052.png)
Gritty Gust
Description: Blasts nearby enemies with a gust of wind to tear them apart.
Info: type = 1, areaAttack = 1
Delays: HY312windOfFrey - 1020 ms
Range: 300%
Animations: effect, mob, hit.0
Maximum Level: 1
Required Level: 170
| 1 | MP Cost: 200, Enemies Hit: 8, Damage: 500%, Number of Attacks: 8, 200% damage every 10 sec.\nCooldown: 15 sec |
![[Image: Hyper.3121054.png]](http://static.southperry.net/patch/skill/Hyper.3121054.png)
Concentration
Description: Steel yourself for battle to increase damage.
Info: type = 15, massSpell = 1
Delays: HY312preperation - 900 ms
Animations: effect
Maximum Level: 1
Required Level: 150
| 1 | MP Cost: 300, Duration: 30 sec, Weapon ATT Bonus: 50, Bonus Power Stance Chance: 100%, Bonus Damage Against Bosses: 20%\nCooldown: 90 sec. |
![[Image: Hyper.3120050.png]](http://static.southperry.net/patch/skill/Hyper.3120050.png)
Hurricane - Range
Description: Increases Hurricane range.
Info: type = 50
Maximum Level: 1
Required Level: 177
| 1 | 50 additional range |
![[Image: Hyper.3120051.png]](http://static.southperry.net/patch/skill/Hyper.3120051.png)
Hurricane - Splitter
Description: Cuts the damage of Hurricane in half, but increases its number of attacks.
Info: type = 50
Maximum Level: 1
Required Level: 155
| 1 | Number of Attacks: +1, Damage: -50% |
![[Image: Hyper.3120049.png]](http://static.southperry.net/patch/skill/Hyper.3120049.png)
Hurricane - Agility
Description: Allows you to use Hurricane while moving.
Info: type = 50
Maximum Level: 1
Required Level: 195
| 1 | Can move while casting |
![[Image: Hyper.3120038.png]](http://static.southperry.net/patch/skill/Hyper.3120038.png)
Hyper Fury
Description: Permanently increases Max DF.
Info: type = 50
Maximum Level: 1
Required Level: 180
| 1 | Max DF +50 |
![[Image: Hyper.3120041.png]](http://static.southperry.net/patch/skill/Hyper.3120041.png)
Hyper Speed
Description: Permanently increases Movement Speed.
Info: type = 50
Maximum Level: 1
Required Level: 152
| 1 | Movement Speed +10 |
![[Image: Hyper.3120040.png]](http://static.southperry.net/patch/skill/Hyper.3120040.png)
Hyper Magic Defense
Description: Permanently increases Magic DEF.
Info: type = 50
Maximum Level: 1
Required Level: 174
| 1 | Magic DEF +500 |
![[Image: Hyper.3120043.png]](http://static.southperry.net/patch/skill/Hyper.3120043.png)
Phoenix - Reinforce
Description: Increases damage of Phoenix.
Info: type = 50
Maximum Level: 1
Required Level: 183
| 1 | Damage: +20% |
![[Image: Hyper.3120042.png]](http://static.southperry.net/patch/skill/Hyper.3120042.png)
Hyper Jump
Description: Permanently increases Jump.
Info: type = 50
Maximum Level: 1
Required Level: 146
| 1 | Jump +10 |
![[Image: Hyper.3120045.png]](http://static.southperry.net/patch/skill/Hyper.3120045.png)
Phoenix - Extra Strike
Description: Increases Number of Attacks for Phoenix.
Info: type = 50
Maximum Level: 1
Required Level: 143
| 1 | Number of Attacks: +1 |
![[Image: Hyper.3120044.png]](http://static.southperry.net/patch/skill/Hyper.3120044.png)
Phoenix - Persist
Description: Increases the duration of Phoenix.
Info: type = 50
Maximum Level: 1
Required Level: 162
| 1 | Duration: +20 sec |
![[Image: Hyper.3120047.png]](http://static.southperry.net/patch/skill/Hyper.3120047.png)
Broiler Shot - Aftermath
Description: Increases damage over time for Broiler Shot.
Info: type = 50
Maximum Level: 1
Required Level: 189
| 1 | Additional 5 sec |
![[Image: Hyper.3120046.png]](http://static.southperry.net/patch/skill/Hyper.3120046.png)
Broiler Shot - Reinforce
Description: Increases Broiler Shot's damage.
Info: type = 50
Maximum Level: 1
Required Level: 168
| 1 | Damage: +20% |
Crossbowman
![[Image: Hyper.3200006.png]](http://static.southperry.net/patch/skill/Hyper.3200006.png)
Physical Training
Description: Improves STR and DEX permanently through physical training.
Info: type = 50
Maximum Level: 5
![[Image: Hyper.3201003.png]](http://static.southperry.net/patch/skill/Hyper.3201003.png)
Double Jump
Description: Jump a second time while in the air.
Info: type = 40, casterMove = 1, avaliableInJumpingState = 1
Delays: archerDoubleJump - 720 ms
Animations: effect
Maximum Level: 5
![[Image: Hyper.3201002.png]](http://static.southperry.net/patch/skill/Hyper.3201002.png)
Crossbow Booster
Description: Doubles the attack speed of your weapon. Must have a crossbow equipped.\nRequired Skill: #cCrossbow Mastery Lv. 5#
Info: type = 10
Delays: alert2 - 600 ms
Pre-requisite: Level 5 Crossbow Mastery
Animations: effect
Maximum Level: 10
![[Image: Hyper.3201005.png]](http://static.southperry.net/patch/skill/Hyper.3201005.png)
Iron Arrow: Crossbow
Description: Fires a steel arrow that can penetrate the enemy.
Info: type = 2, piercing = 1, piercingPenalty = 1
Final Attack: Crossbow
Animations: effect, ball, hit.0
Maximum Level: 20
![[Image: Hyper.3201004.png]](http://static.southperry.net/patch/skill/Hyper.3201004.png)
Soul Arrow: Crossbow
Description: Allows you to use your crossbow without consuming ammo for a fixed period of time.\nRequired Skill: #cCrossbow Booster Lv. 5#
Info: type = 10
Delays: alert2 - 600 ms
Pre-requisite: Level 5 Crossbow Booster
Animations: effect, ball
Maximum Level: 10
![[Image: Hyper.3201007.png]](http://static.southperry.net/patch/skill/Hyper.3201007.png)
Golden Eagle
Description: Summons a gold eagle that hovers around you, attacking and possibly Stunning monsters nearby.
Info: type = 33, minionAttack = stun
Delays: alert2 - 600 ms
Summon Range: attack1 = 200%
Animations: summon.summoned, summon.fly, summon.stand, summon.attack1.info.hit, summon.attack1.info.effect, summon.attack1, summon.die, hit.0, mob
Maximum Level: 15
![[Image: Hyper.3200001.png]](http://static.southperry.net/patch/skill/Hyper.3200001.png)
Final Attack : Crossbow
Description: Grants a chance to deal additional damage after an attack. Must have a crossbow equipped.\nRequired Skill: #cCrossbow Mastery Lv. 3#
Info: type = 53, finalAttack = 1, condition = attack
Pre-requisite: Level 3 Crossbow Mastery
Animations: hit.0
Maximum Level: 20
![[Image: Hyper.3200000.png]](http://static.southperry.net/patch/skill/Hyper.3200000.png)
Crossbow Mastery
Description: Increases the weapon mastery and accuracy of Crossbows.
Info: type = 50
Maximum Level: 10
![[Image: Hyper.3200006.png]](http://static.southperry.net/patch/skill/Hyper.3200006.png)
Physical Training
Description: Improves STR and DEX permanently through physical training.
Info: type = 50
Maximum Level: 5
| 1 | Permanently increase STR by 6 and DEX by 6. |
| 2 | Permanently increase STR by 12 and DEX by 12. |
| 3 | Permanently increase STR by 18 and DEX by 18. |
| 4 | Permanently increase STR by 24 and DEX by 24. |
| 5 | Permanently increase STR by 30 and DEX by 30. |
![[Image: Hyper.3201003.png]](http://static.southperry.net/patch/skill/Hyper.3201003.png)
Double Jump
Description: Jump a second time while in the air.
Info: type = 40, casterMove = 1, avaliableInJumpingState = 1
Delays: archerDoubleJump - 720 ms
Animations: effect
Maximum Level: 5
| 1 | MP Cost: 26, jumps a certain distance |
| 2 | MP Cost: 22, jumps a certain distance |
| 3 | MP Cost: 18, jumps a certain distance |
| 4 | MP Cost: 14, jumps a certain distance |
| 5 | MP Cost: 10, jumps a certain distance |
![[Image: Hyper.3201002.png]](http://static.southperry.net/patch/skill/Hyper.3201002.png)
Crossbow Booster
Description: Doubles the attack speed of your weapon. Must have a crossbow equipped.\nRequired Skill: #cCrossbow Mastery Lv. 5#
Info: type = 10
Delays: alert2 - 600 ms
Pre-requisite: Level 5 Crossbow Mastery
Animations: effect
Maximum Level: 10
| 1 | MP Cost: 29, Duration: 20 sec |
| 2 | MP Cost: 27, Duration: 40 sec |
| 3 | MP Cost: 25, Duration: 60 sec |
| 4 | MP Cost: 23, Duration: 80 sec |
| 5 | MP Cost: 21, Duration: 100 sec |
| 6 | MP Cost: 19, Duration: 120 sec |
| 7 | MP Cost: 17, Duration: 140 sec |
| 8 | MP Cost: 15, Duration: 160 sec |
| 9 | MP Cost: 13, Duration: 180 sec |
| 10 | MP Cost: 11, Duration: 200 sec |
![[Image: Hyper.3201005.png]](http://static.southperry.net/patch/skill/Hyper.3201005.png)
Iron Arrow: Crossbow
Description: Fires a steel arrow that can penetrate the enemy.
Info: type = 2, piercing = 1, piercingPenalty = 1
Final Attack: Crossbow
Animations: effect, ball, hit.0
Maximum Level: 20
| 1 | MP Cost: 20, Damage: 285%, Max Enemies Penetrated: 6 |
| 2 | MP Cost: 20, Damage: 290%, Max Enemies Penetrated: 6 |
| 3 | MP Cost: 20, Damage: 295%, Max Enemies Penetrated: 6 |
| 4 | MP Cost: 20, Damage: 300%, Max Enemies Penetrated: 6 |
| 5 | MP Cost: 20, Damage: 305%, Max Enemies Penetrated: 6 |
| 6 | MP Cost: 22, Damage: 310%, Max Enemies Penetrated: 6 |
| 7 | MP Cost: 22, Damage: 315%, Max Enemies Penetrated: 6 |
| 8 | MP Cost: 22, Damage: 320%, Max Enemies Penetrated: 6 |
| 9 | MP Cost: 22, Damage: 325%, Max Enemies Penetrated: 6 |
| 10 | MP Cost: 22, Damage: 330%, Max Enemies Penetrated: 6 |
| 11 | MP Cost: 24, Damage: 335%, Max Enemies Penetrated: 6 |
| 12 | MP Cost: 24, Damage: 340%, Max Enemies Penetrated: 6 |
| 13 | MP Cost: 24, Damage: 345%, Max Enemies Penetrated: 6 |
| 14 | MP Cost: 24, Damage: 350%, Max Enemies Penetrated: 6 |
| 15 | MP Cost: 24, Damage: 355%, Max Enemies Penetrated: 6 |
| 16 | MP Cost: 26, Damage: 360%, Max Enemies Penetrated: 6 |
| 17 | MP Cost: 26, Damage: 365%, Max Enemies Penetrated: 6 |
| 18 | MP Cost: 26, Damage: 370%, Max Enemies Penetrated: 6 |
| 19 | MP Cost: 26, Damage: 375%, Max Enemies Penetrated: 6 |
| 20 | MP Cost: 26, Damage: 380%, Max Enemies Penetrated: 6 |
![[Image: Hyper.3201004.png]](http://static.southperry.net/patch/skill/Hyper.3201004.png)
Soul Arrow: Crossbow
Description: Allows you to use your crossbow without consuming ammo for a fixed period of time.\nRequired Skill: #cCrossbow Booster Lv. 5#
Info: type = 10
Delays: alert2 - 600 ms
Pre-requisite: Level 5 Crossbow Booster
Animations: effect, ball
Maximum Level: 10
| 1 | MP Cost: 15, Duration: 30 sec |
| 2 | MP Cost: 15, Duration: 60 sec |
| 3 | MP Cost: 15, Duration: 90 sec |
| 4 | MP Cost: 15, Duration: 120 sec |
| 5 | MP Cost: 15, Duration: 150 sec |
| 6 | MP Cost: 20, Duration: 180 sec |
| 7 | MP Cost: 20, Duration: 210 sec |
| 8 | MP Cost: 20, Duration: 240 sec |
| 9 | MP Cost: 20, Duration: 270 sec |
| 10 | MP Cost: 20, Duration: 300 sec |
![[Image: Hyper.3201007.png]](http://static.southperry.net/patch/skill/Hyper.3201007.png)
Golden Eagle
Description: Summons a gold eagle that hovers around you, attacking and possibly Stunning monsters nearby.
Info: type = 33, minionAttack = stun
Delays: alert2 - 600 ms
Summon Range: attack1 = 200%
Animations: summon.summoned, summon.fly, summon.stand, summon.attack1.info.hit, summon.attack1.info.effect, summon.attack1, summon.die, hit.0, mob
Maximum Level: 15
| 1 | MP Cost: 20, Summon Damage: 158%, Summon Duration: 96 sec, Stun Chance: 34% |
| 2 | MP Cost: 20, Summon Damage: 166%, Summon Duration: 102 sec, Stun Chance: 38% |
| 3 | MP Cost: 20, Summon Damage: 174%, Summon Duration: 108 sec, Stun Chance: 42% |
| 4 | MP Cost: 26, Summon Damage: 182%, Summon Duration: 114 sec, Stun Chance: 46% |
| 5 | MP Cost: 26, Summon Damage: 190%, Summon Duration: 120 sec, Stun Chance: 50% |
| 6 | MP Cost: 26, Summon Damage: 198%, Summon Duration: 126 sec, Stun Chance: 54% |
| 7 | MP Cost: 26, Summon Damage: 206%, Summon Duration: 132 sec, Stun Chance: 58% |
| 8 | MP Cost: 32, Summon Damage: 214%, Summon Duration: 138 sec, Stun Chance: 62% |
| 9 | MP Cost: 32, Summon Damage: 222%, Summon Duration: 144 sec, Stun Chance: 66% |
| 10 | MP Cost: 32, Summon Damage: 230%, Summon Duration: 150 sec, Stun Chance: 70% |
| 11 | MP Cost: 32, Summon Damage: 238%, Summon Duration: 156 sec, Stun Chance: 74% |
| 12 | MP Cost: 38, Summon Damage: 246%, Summon Duration: 162 sec, Stun Chance: 78% |
| 13 | MP Cost: 38, Summon Damage: 254%, Summon Duration: 168 sec, Stun Chance: 82% |
| 14 | MP Cost: 38, Summon Damage: 262%, Summon Duration: 174 sec, Stun Chance: 86% |
| 15 | MP Cost: 38, Summon Damage: 270%, Summon Duration: 180 sec, Stun Chance: 90% |
![[Image: Hyper.3200001.png]](http://static.southperry.net/patch/skill/Hyper.3200001.png)
Final Attack : Crossbow
Description: Grants a chance to deal additional damage after an attack. Must have a crossbow equipped.\nRequired Skill: #cCrossbow Mastery Lv. 3#
Info: type = 53, finalAttack = 1, condition = attack
Pre-requisite: Level 3 Crossbow Mastery
Animations: hit.0
Maximum Level: 20
| 1 | Proc Rate: 2%, Damage: 100% |
| 2 | Proc Rate: 4%, Damage: 105% |
| 3 | Proc Rate: 6%, Damage: 105% |
| 4 | Proc Rate: 8%, Damage: 110% |
| 5 | Proc Rate: 10%, Damage: 110% |
| 6 | Proc Rate: 12%, Damage: 115% |
| 7 | Proc Rate: 14%, Damage: 115% |
| 8 | Proc Rate: 16%, Damage: 120% |
| 9 | Proc Rate: 18%, Damage: 120% |
| 10 | Proc Rate: 20%, Damage: 125% |
| 11 | Proc Rate: 22%, Damage: 125% |
| 12 | Proc Rate: 24%, Damage: 130% |
| 13 | Proc Rate: 26%, Damage: 130% |
| 14 | Proc Rate: 28%, Damage: 135% |
| 15 | Proc Rate: 30%, Damage: 135% |
| 16 | Proc Rate: 32%, Damage: 140% |
| 17 | Proc Rate: 34%, Damage: 140% |
| 18 | Proc Rate: 36%, Damage: 145% |
| 19 | Proc Rate: 38%, Damage: 145% |
| 20 | Proc Rate: 40%, Damage: 150% |
![[Image: Hyper.3200000.png]](http://static.southperry.net/patch/skill/Hyper.3200000.png)
Crossbow Mastery
Description: Increases the weapon mastery and accuracy of Crossbows.
Info: type = 50
Maximum Level: 10
| 1 | Crossbow Mastery: + 14%, Accuracy: +12 |
| 2 | Crossbow Mastery: + 18%, Accuracy: +24 |
| 3 | Crossbow Mastery: + 22%, Accuracy: +36 |
| 4 | Crossbow Mastery: + 26%, Accuracy: +48 |
| 5 | Crossbow Mastery: + 30%, Accuracy: +60 |
| 6 | Crossbow Mastery: + 34%, Accuracy: +72 |
| 7 | Crossbow Mastery: + 38%, Accuracy: +84 |
| 8 | Crossbow Mastery: + 42%, Accuracy: +96 |
| 9 | Crossbow Mastery: + 46%, Accuracy: +108 |
| 10 | Crossbow Mastery: + 50%, Accuracy: +120 |
Sniper
![[Image: Hyper.3211008.png]](http://static.southperry.net/patch/skill/Hyper.3211008.png)
Dragon's Breath
Description: Draws upon the spirit of the dragon to fire an arrow of tremendous force to knocks back enemies. Its effect increases with each enemy it pierces.
Info: type = 2, piercing = 1, pushTarget = 1
Final Attack: Crossbow
Animations: effect, ball, hit.0
Maximum Level: 10
![[Image: Hyper.3211004.png]](http://static.southperry.net/patch/skill/Hyper.3211004.png)
Arrow Eruption
Description: Arrows burst from the ground, dealing damage to multiple enemies with a chance to Seal. \nRequired Skill: #cMortal Blow Lv. 5#
Info: type = 1, areaAttack = 1, mes = seal
Delays: arrowEruption - 960 ms
Range: 270%
Pre-requisite: Level 5 Mortal Blow
Animations: effect, hit.0, mob
Maximum Level: 20
![[Image: Hyper.3211005.png]](http://static.southperry.net/patch/skill/Hyper.3211005.png)
Frostprey
Description: Temporarily summons Frostprey who can deal Ice damage on up to 4 monsters at once. \nRequired Skill: #cGolden Eagle Lv. 10#
Info: type = 33, minionAttack = freeze, showFromTheOrigin = 1
Delays: alert2 - 600 ms
Element: Ice
Pre-requisite: Level 10 Golden Eagle
Summon Range: attack1 = 100%
Summon Mob Count: attack1 = 4
Animations: summon.summoned, summon.fly, summon.stand, summon.attack1, summon.die, hit.0, hit.1, tile.0, tile.1, tile.2
Maximum Level: 10
![[Image: Hyper.3211006.png]](http://static.southperry.net/patch/skill/Hyper.3211006.png)
Strafe
Description: Fire multiple arrows at an enemy.
Info: type = 2
Final Attack: Crossbow
Animations: effect, ball, hit.0
Maximum Level: 20
![[Image: Hyper.3211000.png]](http://static.southperry.net/patch/skill/Hyper.3211000.png)
Concentrate
Description: Temporarily increases your Weapon Attack and decreases the MP consumed when using skills. Stacks with other buffs.
Info: type = 10
Delays: alert4 - 900 ms
Animations: effect
Maximum Level: 20
![[Image: Hyper.3211002.png]](http://static.southperry.net/patch/skill/Hyper.3211002.png)
Puppet
Description: Summons a Puppet (doppelganger) for a given duration. When the Puppet is summoned, monsters will attack the Puppet instead of you.
Info: type = 33, minionAbility = taunt
Delays: alert2 - 600 ms
Animations: summon.summoned, summon.stand, summon.hit, summon.die
Maximum Level: 10
![[Image: Hyper.3211003.png]](http://static.southperry.net/patch/skill/Hyper.3211003.png)
Snapfreeze Shot
Description: Fires an Ice arrow that damages multiple enemies. The enemy you targeted will be Frozen.
Info: type = 2, splash = 1, mes = freeze, rectBasedOnTarget = 1
Range: 180%
Element: Ice
Animations: effect, special, ball, hit.0
Maximum Level: 20
![[Image: Hyper.3210007.png]](http://static.southperry.net/patch/skill/Hyper.3210007.png)
Evasion Boost
Description: Grants you a chance to dodge enemy attacks. When you succeed, attacks made by you in the following 1 second will result in Critical Hits.
Info: type = 51, nextAttackisCritical = 1, condition = afterDodge
Maximum Level: 10
![[Image: Hyper.3210001.png]](http://static.southperry.net/patch/skill/Hyper.3210001.png)
Mortal Blow
Description: Has a chance to finish off an enemy with a single blow, and recover HP & MP.
Info: type = 51, suddenDeath = 1, condition = attack, pvp = 0
Animations: special.0
Maximum Level: 10
![[Image: Hyper.3211008.png]](http://static.southperry.net/patch/skill/Hyper.3211008.png)
Dragon's Breath
Description: Draws upon the spirit of the dragon to fire an arrow of tremendous force to knocks back enemies. Its effect increases with each enemy it pierces.
Info: type = 2, piercing = 1, pushTarget = 1
Final Attack: Crossbow
Animations: effect, ball, hit.0
Maximum Level: 10
| 1 | MP Cost: 20, Damage: 104%, Number of Attacks: 4, Max Enemies Hit: 4 |
| 2 | MP Cost: 20, Damage: 108%, Number of Attacks: 4, Max Enemies Hit: 4 |
| 3 | MP Cost: 20, Damage: 112%, Number of Attacks: 4, Max Enemies Hit: 4 |
| 4 | MP Cost: 20, Damage: 116%, Number of Attacks: 4, Max Enemies Hit: 4 |
| 5 | MP Cost: 24, Damage: 120%, Number of Attacks: 4, Max Enemies Hit: 4 |
| 6 | MP Cost: 24, Damage: 124%, Number of Attacks: 4, Max Enemies Hit: 6 |
| 7 | MP Cost: 24, Damage: 128%, Number of Attacks: 4, Max Enemies Hit: 6 |
| 8 | MP Cost: 24, Damage: 132%, Number of Attacks: 4, Max Enemies Hit: 6 |
| 9 | MP Cost: 24, Damage: 136%, Number of Attacks: 4, Max Enemies Hit: 6 |
| 10 | MP Cost: 28, Damage: 140%, Number of Attacks: 4, Max Enemies Hit: 6 |
![[Image: Hyper.3211004.png]](http://static.southperry.net/patch/skill/Hyper.3211004.png)
Arrow Eruption
Description: Arrows burst from the ground, dealing damage to multiple enemies with a chance to Seal. \nRequired Skill: #cMortal Blow Lv. 5#
Info: type = 1, areaAttack = 1, mes = seal
Delays: arrowEruption - 960 ms
Range: 270%
Pre-requisite: Level 5 Mortal Blow
Animations: effect, hit.0, mob
Maximum Level: 20
| 1 | MP Cost: 24, Damage: 113%, Number of Attacks: 3, Max Enemies Hit: 5, Seal Chance: 3%, Seal Duration: 1 sec |
| 2 | MP Cost: 24, Damage: 116%, Number of Attacks: 3, Max Enemies Hit: 5, Seal Chance: 6%, Seal Duration: 1 sec |
| 3 | MP Cost: 24, Damage: 119%, Number of Attacks: 3, Max Enemies Hit: 5, Seal Chance: 9%, Seal Duration: 1 sec |
| 4 | MP Cost: 24, Damage: 122%, Number of Attacks: 3, Max Enemies Hit: 6, Seal Chance: 12%, Seal Duration: 1 sec |
| 5 | MP Cost: 24, Damage: 125%, Number of Attacks: 3, Max Enemies Hit: 6, Seal Chance: 15%, Seal Duration: 1 sec |
| 6 | MP Cost: 28, Damage: 128%, Number of Attacks: 3, Max Enemies Hit: 6, Seal Chance: 18%, Seal Duration: 2 sec |
| 7 | MP Cost: 28, Damage: 131%, Number of Attacks: 3, Max Enemies Hit: 6, Seal Chance: 21%, Seal Duration: 2 sec |
| 8 | MP Cost: 28, Damage: 134%, Number of Attacks: 3, Max Enemies Hit: 7, Seal Chance: 24%, Seal Duration: 2 sec |
| 9 | MP Cost: 28, Damage: 137%, Number of Attacks: 3, Max Enemies Hit: 7, Seal Chance: 27%, Seal Duration: 2 sec |
| 10 | MP Cost: 28, Damage: 140%, Number of Attacks: 3, Max Enemies Hit: 7, Seal Chance: 30%, Seal Duration: 2 sec |
| 11 | MP Cost: 32, Damage: 143%, Number of Attacks: 3, Max Enemies Hit: 7, Seal Chance: 33%, Seal Duration: 3 sec |
| 12 | MP Cost: 32, Damage: 146%, Number of Attacks: 3, Max Enemies Hit: 8, Seal Chance: 36%, Seal Duration: 3 sec |
| 13 | MP Cost: 32, Damage: 149%, Number of Attacks: 3, Max Enemies Hit: 8, Seal Chance: 39%, Seal Duration: 3 sec |
| 14 | MP Cost: 32, Damage: 152%, Number of Attacks: 3, Max Enemies Hit: 8, Seal Chance: 42%, Seal Duration: 3 sec |
| 15 | MP Cost: 32, Damage: 155%, Number of Attacks: 3, Max Enemies Hit: 8, Seal Chance: 45%, Seal Duration: 3 sec |
| 16 | MP Cost: 36, Damage: 158%, Number of Attacks: 3, Max Enemies Hit: 9, Seal Chance: 48%, Seal Duration: 4 sec |
| 17 | MP Cost: 36, Damage: 161%, Number of Attacks: 3, Max Enemies Hit: 9, Seal Chance: 51%, Seal Duration: 4 sec |
| 18 | MP Cost: 36, Damage: 164%, Number of Attacks: 3, Max Enemies Hit: 9, Seal Chance: 54%, Seal Duration: 4 sec |
| 19 | MP Cost: 36, Damage: 167%, Number of Attacks: 3, Max Enemies Hit: 9, Seal Chance: 57%, Seal Duration: 4 sec |
| 20 | MP Cost: 36, Damage: 170%, Number of Attacks: 3, Max Enemies Hit: 10, Seal Chance: 60%, Seal Duration: 4 sec |
![[Image: Hyper.3211005.png]](http://static.southperry.net/patch/skill/Hyper.3211005.png)
Frostprey
Description: Temporarily summons Frostprey who can deal Ice damage on up to 4 monsters at once. \nRequired Skill: #cGolden Eagle Lv. 10#
Info: type = 33, minionAttack = freeze, showFromTheOrigin = 1
Delays: alert2 - 600 ms
Element: Ice
Pre-requisite: Level 10 Golden Eagle
Summon Range: attack1 = 100%
Summon Mob Count: attack1 = 4
Animations: summon.summoned, summon.fly, summon.stand, summon.attack1, summon.die, hit.0, hit.1, tile.0, tile.1, tile.2
Maximum Level: 10
| 1 | MP Cost: 43, Summon Duration: 76 sec, Damage: 228%, Freeze Duration: 1 sec, Max Monsters Hit: 4 |
| 2 | MP Cost: 46, Summon Duration: 92 sec, Damage: 246%, Freeze Duration: 1 sec, Max Monsters Hit: 4 |
| 3 | MP Cost: 49, Summon Duration: 108 sec, Damage: 264%, Freeze Duration: 1 sec, Max Monsters Hit: 4 |
| 4 | MP Cost: 52, Summon Duration: 124 sec, Damage: 282%, Freeze Duration: 1 sec, Max Monsters Hit: 4 |
| 5 | MP Cost: 55, Summon Duration: 140 sec, Damage: 300%, Freeze Duration: 2 sec, Max Monsters Hit: 4 |
| 6 | MP Cost: 58, Summon Duration: 156 sec, Damage: 318%, Freeze Duration: 2 sec, Max Monsters Hit: 4 |
| 7 | MP Cost: 61, Summon Duration: 172 sec, Damage: 336%, Freeze Duration: 2 sec, Max Monsters Hit: 4 |
| 8 | MP Cost: 64, Summon Duration: 188 sec, Damage: 354%, Freeze Duration: 2 sec, Max Monsters Hit: 4 |
| 9 | MP Cost: 67, Summon Duration: 204 sec, Damage: 372%, Freeze Duration: 2 sec, Max Monsters Hit: 4 |
| 10 | MP Cost: 70, Summon Duration: 220 sec, Damage: 390%, Freeze Duration: 3 sec, Max Monsters Hit: 4 |
![[Image: Hyper.3211006.png]](http://static.southperry.net/patch/skill/Hyper.3211006.png)
Strafe
Description: Fire multiple arrows at an enemy.
Info: type = 2
Final Attack: Crossbow
Animations: effect, ball, hit.0
Maximum Level: 20
| 1 | MP Cost: 23, Shots Fired: 4, Damage: 134% |
| 2 | MP Cost: 23, Shots Fired: 4, Damage: 138% |
| 3 | MP Cost: 23, Shots Fired: 4, Damage: 142% |
| 4 | MP Cost: 23, Shots Fired: 4, Damage: 146% |
| 5 | MP Cost: 23, Shots Fired: 4, Damage: 150% |
| 6 | MP Cost: 26, Shots Fired: 4, Damage: 154% |
| 7 | MP Cost: 26, Shots Fired: 4, Damage: 158% |
| 8 | MP Cost: 26, Shots Fired: 4, Damage: 162% |
| 9 | MP Cost: 26, Shots Fired: 4, Damage: 166% |
| 10 | MP Cost: 26, Shots Fired: 4, Damage: 170% |
| 11 | MP Cost: 29, Shots Fired: 4, Damage: 174% |
| 12 | MP Cost: 29, Shots Fired: 4, Damage: 178% |
| 13 | MP Cost: 29, Shots Fired: 4, Damage: 182% |
| 14 | MP Cost: 29, Shots Fired: 4, Damage: 186% |
| 15 | MP Cost: 29, Shots Fired: 4, Damage: 190% |
| 16 | MP Cost: 32, Shots Fired: 4, Damage: 194% |
| 17 | MP Cost: 32, Shots Fired: 4, Damage: 198% |
| 18 | MP Cost: 32, Shots Fired: 4, Damage: 202% |
| 19 | MP Cost: 32, Shots Fired: 4, Damage: 206% |
| 20 | MP Cost: 32, Shots Fired: 4, Damage: 210% |
![[Image: Hyper.3211000.png]](http://static.southperry.net/patch/skill/Hyper.3211000.png)
Concentrate
Description: Temporarily increases your Weapon Attack and decreases the MP consumed when using skills. Stacks with other buffs.
Info: type = 10
Delays: alert4 - 900 ms
Animations: effect
Maximum Level: 20
| 1 | MP Cost: 12, Weapon ATT: +11, Duration: 66 sec, MP Consumed: -6% |
| 2 | MP Cost: 14, Weapon ATT: +12, Duration: 72 sec, MP Consumed: -7% |
| 3 | MP Cost: 16, Weapon ATT: +13, Duration: 78 sec, MP Consumed: -8% |
| 4 | MP Cost: 18, Weapon ATT: +14, Duration: 84 sec, MP Consumed: -9% |
| 5 | MP Cost: 20, Weapon ATT: +15, Duration: 90 sec, MP Consumed: -10% |
| 6 | MP Cost: 22, Weapon ATT: +16, Duration: 96 sec, MP Consumed: -11% |
| 7 | MP Cost: 24, Weapon ATT: +17, Duration: 102 sec, MP Consumed: -12% |
| 8 | MP Cost: 26, Weapon ATT: +18, Duration: 108 sec, MP Consumed: -13% |
| 9 | MP Cost: 28, Weapon ATT: +19, Duration: 114 sec, MP Consumed: -14% |
| 10 | MP Cost: 30, Weapon ATT: +20, Duration: 120 sec, MP Consumed: -15% |
| 11 | MP Cost: 32, Weapon ATT: +21, Duration: 126 sec, MP Consumed: -16% |
| 12 | MP Cost: 34, Weapon ATT: +22, Duration: 132 sec, MP Consumed: -17% |
| 13 | MP Cost: 36, Weapon ATT: +23, Duration: 138 sec, MP Consumed: -18% |
| 14 | MP Cost: 38, Weapon ATT: +24, Duration: 144 sec, MP Consumed: -19% |
| 15 | MP Cost: 40, Weapon ATT: +25, Duration: 150 sec, MP Consumed: -20% |
| 16 | MP Cost: 42, Weapon ATT: +26, Duration: 156 sec, MP Consumed: -21% |
| 17 | MP Cost: 44, Weapon ATT: +27, Duration: 162 sec, MP Consumed: -22% |
| 18 | MP Cost: 46, Weapon ATT: +28, Duration: 168 sec, MP Consumed: -23% |
| 19 | MP Cost: 48, Weapon ATT: +29, Duration: 174 sec, MP Consumed: -24% |
| 20 | MP Cost: 50, Weapon ATT: +30, Duration: 180 sec, MP Consumed: -25% |
![[Image: Hyper.3211002.png]](http://static.southperry.net/patch/skill/Hyper.3211002.png)
Puppet
Description: Summons a Puppet (doppelganger) for a given duration. When the Puppet is summoned, monsters will attack the Puppet instead of you.
Info: type = 33, minionAbility = taunt
Delays: alert2 - 600 ms
Animations: summon.summoned, summon.stand, summon.hit, summon.die
Maximum Level: 10
| 1 | MP Cost: 32, Puppet HP: 1900, Duration: 24 sec |
| 2 | MP Cost: 34, Puppet HP: 2800, Duration: 24 sec |
| 3 | MP Cost: 36, Puppet HP: 3700, Duration: 33 sec |
| 4 | MP Cost: 38, Puppet HP: 4600, Duration: 33 sec |
| 5 | MP Cost: 40, Puppet HP: 5500, Duration: 42 sec |
| 6 | MP Cost: 42, Puppet HP: 6400, Duration: 42 sec |
| 7 | MP Cost: 44, Puppet HP: 7300, Duration: 51 sec |
| 8 | MP Cost: 46, Puppet HP: 8200, Duration: 51 sec |
| 9 | MP Cost: 48, Puppet HP: 9100, Duration: 60 sec |
| 10 | MP Cost: 50, Puppet HP: 10,000, Duration: 60 sec |
![[Image: Hyper.3211003.png]](http://static.southperry.net/patch/skill/Hyper.3211003.png)
Snapfreeze Shot
Description: Fires an Ice arrow that damages multiple enemies. The enemy you targeted will be Frozen.
Info: type = 2, splash = 1, mes = freeze, rectBasedOnTarget = 1
Range: 180%
Element: Ice
Animations: effect, special, ball, hit.0
Maximum Level: 20
| 1 | MP Cost: 20, Damage: 407%, Max Enemies Hit: 6, Freeze Duration: 1 sec |
| 2 | MP Cost: 20, Damage: 414%, Max Enemies Hit: 6, Freeze Duration: 1 sec |
| 3 | MP Cost: 20, Damage: 421%, Max Enemies Hit: 6, Freeze Duration: 1 sec |
| 4 | MP Cost: 22, Damage: 428%, Max Enemies Hit: 6, Freeze Duration: 1 sec |
| 5 | MP Cost: 22, Damage: 435%, Max Enemies Hit: 6, Freeze Duration: 1 sec |
| 6 | MP Cost: 22, Damage: 442%, Max Enemies Hit: 6, Freeze Duration: 1 sec |
| 7 | MP Cost: 22, Damage: 449%, Max Enemies Hit: 6, Freeze Duration: 1 sec |
| 8 | MP Cost: 24, Damage: 456%, Max Enemies Hit: 6, Freeze Duration: 2 sec |
| 9 | MP Cost: 24, Damage: 463%, Max Enemies Hit: 6, Freeze Duration: 2 sec |
| 10 | MP Cost: 24, Damage: 470%, Max Enemies Hit: 6, Freeze Duration: 2 sec |
| 11 | MP Cost: 24, Damage: 477%, Max Enemies Hit: 6, Freeze Duration: 2 sec |
| 12 | MP Cost: 26, Damage: 484%, Max Enemies Hit: 6, Freeze Duration: 2 sec |
| 13 | MP Cost: 26, Damage: 491%, Max Enemies Hit: 6, Freeze Duration: 2 sec |
| 14 | MP Cost: 26, Damage: 498%, Max Enemies Hit: 6, Freeze Duration: 2 sec |
| 15 | MP Cost: 26, Damage: 505%, Max Enemies Hit: 6, Freeze Duration: 3 sec |
| 16 | MP Cost: 28, Damage: 512%, Max Enemies Hit: 6, Freeze Duration: 3 sec |
| 17 | MP Cost: 28, Damage: 519%, Max Enemies Hit: 6, Freeze Duration: 3 sec |
| 18 | MP Cost: 28, Damage: 526%, Max Enemies Hit: 6, Freeze Duration: 3 sec |
| 19 | MP Cost: 28, Damage: 533%, Max Enemies Hit: 6, Freeze Duration: 3 sec |
| 20 | MP Cost: 30, Damage: 540%, Max Enemies Hit: 6, Freeze Duration: 3 sec |
![[Image: Hyper.3210007.png]](http://static.southperry.net/patch/skill/Hyper.3210007.png)
Evasion Boost
Description: Grants you a chance to dodge enemy attacks. When you succeed, attacks made by you in the following 1 second will result in Critical Hits.
Info: type = 51, nextAttackisCritical = 1, condition = afterDodge
Maximum Level: 10
| 1 | Dodge Chance: 12%, all attacks following a successful dodge for 1 sec will be criticals. |
| 2 | Dodge Chance: 14%, all attacks following a successful dodge for 1 sec will be criticals. |
| 3 | Dodge Chance: 16%, all attacks following a successful dodge for 1 sec will be criticals. |
| 4 | Dodge Chance: 18%, all attacks following a successful dodge for 1 sec will be criticals. |
| 5 | Dodge Chance: 20%, all attacks following a successful dodge for 1 sec will be criticals. |
| 6 | Dodge Chance: 22%, all attacks following a successful dodge for 1 sec will be criticals. |
| 7 | Dodge Chance: 24%, all attacks following a successful dodge for 1 sec will be criticals. |
| 8 | Dodge Chance: 26%, all attacks following a successful dodge for 1 sec will be criticals. |
| 9 | Dodge Chance: 28%, all attacks following a successful dodge for 1 sec will be criticals. |
| 10 | Dodge Chance: 30%, all attacks following a successful dodge for 1 sec will be criticals. |
![[Image: Hyper.3210001.png]](http://static.southperry.net/patch/skill/Hyper.3210001.png)
Mortal Blow
Description: Has a chance to finish off an enemy with a single blow, and recover HP & MP.
Info: type = 51, suddenDeath = 1, condition = attack, pvp = 0
Animations: special.0
Maximum Level: 10
| 1 | 3% chance to instantly finish an enemy below 3% HP. 1% HP & MP recovered after a sucessful finish. |
| 2 | 3% chance to instantly finish an enemy below 6% HP. 1% HP & MP recovered after a sucessful finish. |
| 3 | 6% chance to instantly finish an enemy below 9% HP. 2% HP & MP recovered after a sucessful finish. |
| 4 | 6% chance to instantly finish an enemy below 12% HP. 2% HP & MP recovered after a sucessful finish. |
| 5 | 9% chance to instantly finish an enemy below 15% HP. 3% HP & MP recovered after a sucessful finish. |
| 6 | 9% chance to instantly finish an enemy below 18% HP. 3% HP & MP recovered after a sucessful finish. |
| 7 | 12% chance to instantly finish an enemy below 21% HP. 4% HP & MP recovered after a sucessful finish. |
| 8 | 12% chance to instantly finish an enemy below 24% HP. 4% HP & MP recovered after a sucessful finish. |
| 9 | 15% chance to instantly finish an enemy below 27% HP. 5% HP & MP recovered after a sucessful finish. |
| 10 | 15% chance to instantly finish an enemy below 30% HP. 5% HP & MP recovered after a sucessful finish. |
Marksman
![[Image: Hyper.3220012.png]](http://static.southperry.net/patch/skill/Hyper.3220012.png)
Elite Puppet
Description: Summon a powerful Elite Puppet. The Elite Puppet automatically attacks nearby enemies, and absorbs some of the summoner's damage.\nRequired Skill: #cPuppet Lv. 10#
Info: type = 33, minionAbility = taunt, minionAttack = normal
Delays: alert2 - 600 ms
Pre-requisite: Level 10 Puppet
Summon Range: attack1 = 150%
Summon Mob Count: attack1 = 6
Animations: hit.0, summon.summoned, summon.stand, summon.hit, summon.die, summon.attack1
Maximum Level: 15
![[Image: Hyper.3220010.png]](http://static.southperry.net/patch/skill/Hyper.3220010.png)
Ultimate Strafe
Description: Enhances Strafe to its ultimate state.\nRequired Skill: #cStrafe Lv. 20#
Info: type = 50
Pre-requisite: Level 20 Strafe
Animations: effect, ball, hit.0
Maximum Level: 10
![[Image: Hyper.3220004.png]](http://static.southperry.net/patch/skill/Hyper.3220004.png)
Marksman Boost
Description: Increases Crossbow Mastery, Weapon Attack, and Minimum Critical Damage.\nRequired Skill: #cCrossbow Mastery Lv. 10#
Info: type = 50
Pre-requisite: Level 10 Crossbow Mastery
Maximum Level: 30
![[Image: Hyper.3220005.png]](http://static.southperry.net/patch/skill/Hyper.3220005.png)
Spirit Link: Frostprey
Description: Increases your battle abilities through the communion with the Frostprey.\nRequired Skill: #cFrostprey Lv. 10#
Info: type = 50
Pre-requisite: Level 10 Frostprey
Animations: repeat
Maximum Level: 30
![[Image: Hyper.3221008.png]](http://static.southperry.net/patch/skill/Hyper.3221008.png)
Hero's Will
Description: By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.
Info: type = 35
Animations: effect
Maximum Level: 5
![[Image: Hyper.3221007.png]](http://static.southperry.net/patch/skill/Hyper.3221007.png)
Snipe
Description: Fire a carefully aimed shot for a chance to defeat an enemy with a single arrow. Boss monsters resist this effect, but still take severe damage.
Info: type = 2, suddenDeath = 1
Animations: effect, hit.0, ball
Maximum Level: 30
![[Image: Hyper.3221006.png]](http://static.southperry.net/patch/skill/Hyper.3221006.png)
Illusion Step
Description: Greatly increases DEX and Avoidability for a set duration.\nRequired Skill: #cConcentrate Lv. 5#
Info: type = 10
Delays: alert4 - 900 ms
Pre-requisite: Level 5 Concentrate
Animations: effect, special
Maximum Level: 30
![[Image: Hyper.3221002.png]](http://static.southperry.net/patch/skill/Hyper.3221002.png)
Sharp Eyes
Description: Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert4 - 900 ms
Range: 400%
Animations: effect, affected
Maximum Level: 30
![[Image: Hyper.3221001.png]](http://static.southperry.net/patch/skill/Hyper.3221001.png)
Piercing Arrow
Description: Fires an arrow. Its effect increases with each enemy it hits.
Info: type = 2, piercing = 1, piercingBouns = 1
Delays: piercing - 390 ms
Final Attack: Crossbow
Animations: prepare, keydown, effect, ball, hit.0, hit.1, hit.2, hit.3, hit.4, hit.5, hit.6, hit.7, hit.8, hit.9, hit.10
Maximum Level: 30
![[Image: Hyper.3221000.png]](http://static.southperry.net/patch/skill/Hyper.3221000.png)
Maple Warrior
Description: Increases the stats of all party members. Mastery Book is required to master the skill to level 30.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert3 - 1500 ms
Range: 400%
Animations: affected, effect
Maximum Level: 30
![[Image: Hyper.3220009.png]](http://static.southperry.net/patch/skill/Hyper.3220009.png)
Marksmanship
Description: When attacking, ignores a portion of enemy Defense. Permanently increases your Accuracy.
Info: type = 50
Maximum Level: 10
![[Image: Hyper.3220012.png]](http://static.southperry.net/patch/skill/Hyper.3220012.png)
Elite Puppet
Description: Summon a powerful Elite Puppet. The Elite Puppet automatically attacks nearby enemies, and absorbs some of the summoner's damage.\nRequired Skill: #cPuppet Lv. 10#
Info: type = 33, minionAbility = taunt, minionAttack = normal
Delays: alert2 - 600 ms
Pre-requisite: Level 10 Puppet
Summon Range: attack1 = 150%
Summon Mob Count: attack1 = 6
Animations: hit.0, summon.summoned, summon.stand, summon.hit, summon.die, summon.attack1
Maximum Level: 15
| 1 | MP Cost: 50, Duration: 60 sec, Puppet's HP: 11,800, Damage: 210%, Damage Absorbed: 6% |
| 2 | MP Cost: 50, Duration: 60 sec, Puppet's HP: 13,100, Damage: 220%, Damage Absorbed: 7% |
| 3 | MP Cost: 54, Duration: 60 sec, Puppet's HP: 14,400, Damage: 230%, Damage Absorbed: 8% |
| 4 | MP Cost: 54, Duration: 60 sec, Puppet's HP: 15,700, Damage: 240%, Damage Absorbed: 9% |
| 5 | MP Cost: 54, Duration: 60 sec, Puppet's HP: 17,000, Damage: 250%, Damage Absorbed: 10% |
| 6 | MP Cost: 58, Duration: 60 sec, Puppet's HP: 18,300, Damage: 260%, Damage Absorbed: 11% |
| 7 | MP Cost: 58, Duration: 60 sec, Puppet's HP: 19,600, Damage: 270%, Damage Absorbed: 12% |
| 8 | MP Cost: 58, Duration: 60 sec, Puppet's HP: 20,900, Damage: 280%, Damage Absorbed: 13% |
| 9 | MP Cost: 62, Duration: 60 sec, Puppet's HP: 22,200, Damage: 290%, Damage Absorbed: 14% |
| 10 | MP Cost: 62, Duration: 60 sec, Puppet's HP: 23,500, Damage: 300%, Damage Absorbed: 15% |
| 11 | MP Cost: 62, Duration: 60 sec, Puppet's HP: 24,800, Damage: 310%, Damage Absorbed: 16% |
| 12 | MP Cost: 66, Duration: 60 sec, Puppet's HP: 26,100, Damage: 320%, Damage Absorbed: 17% |
| 13 | MP Cost: 66, Duration: 60 sec, Puppet's HP: 27,400, Damage: 330%, Damage Absorbed: 18% |
| 14 | MP Cost: 66, Duration: 60 sec, Puppet's HP: 28,700, Damage: 340%, Damage Absorbed: 19% |
| 15 | MP Cost: 70, Duration: 60 sec, Puppet's HP: 30,000, Damage: 350%, Damage Absorbed: 20% |
| 16 | MP Cost: 70, Duration: 60 sec, Puppet's HP: 31,300, Damage: 360%, Damage Absorbed: 21% |
| 17 | MP Cost: 70, Duration: 60 sec, Puppet's HP: 32,600, Damage: 370%, Damage Absorbed: 22% |
| 18 | MP Cost: 74, Duration: 60 sec, Puppet's HP: 33,900, Damage: 380%, Damage Absorbed: 23% |
![[Image: Hyper.3220010.png]](http://static.southperry.net/patch/skill/Hyper.3220010.png)
Ultimate Strafe
Description: Enhances Strafe to its ultimate state.\nRequired Skill: #cStrafe Lv. 20#
Info: type = 50
Pre-requisite: Level 20 Strafe
Animations: effect, ball, hit.0
Maximum Level: 10
| 1 | MP Cost: 34, Number of Arrows: 8, Damage: 160%, Enemy DEF Ignored: 2% |
| 2 | MP Cost: 34, Number of Arrows: 8, Damage: 165%, Enemy DEF Ignored: 4% |
| 3 | MP Cost: 34, Number of Arrows: 8, Damage: 170%, Enemy DEF Ignored: 6% |
| 4 | MP Cost: 34, Number of Arrows: 8, Damage: 175%, Enemy DEF Ignored: 8% |
| 5 | MP Cost: 34, Number of Arrows: 8, Damage: 180%, Enemy DEF Ignored: 10% |
| 6 | MP Cost: 36, Number of Arrows: 8, Damage: 185%, Enemy DEF Ignored: 12% |
| 7 | MP Cost: 36, Number of Arrows: 8, Damage: 190%, Enemy DEF Ignored: 14% |
| 8 | MP Cost: 36, Number of Arrows: 8, Damage: 195%, Enemy DEF Ignored: 16% |
| 9 | MP Cost: 36, Number of Arrows: 8, Damage: 200%, Enemy DEF Ignored: 18% |
| 10 | MP Cost: 36, Number of Arrows: 8, Damage: 205%, Enemy DEF Ignored: 20% |
| 11 | MP Cost: 38, Number of Arrows: 8, Damage: 210%, Enemy DEF Ignored: 22% |
| 12 | MP Cost: 38, Number of Arrows: 8, Damage: 215%, Enemy DEF Ignored: 24% |
| 13 | MP Cost: 38, Number of Arrows: 8, Damage: 220%, Enemy DEF Ignored: 26% |
![[Image: Hyper.3220004.png]](http://static.southperry.net/patch/skill/Hyper.3220004.png)
Marksman Boost
Description: Increases Crossbow Mastery, Weapon Attack, and Minimum Critical Damage.\nRequired Skill: #cCrossbow Mastery Lv. 10#
Info: type = 50
Pre-requisite: Level 10 Crossbow Mastery
Maximum Level: 30
| 1 | Crossbow Mastery: +56%, Weapon ATT: +1, Minimum Critical Damage: +1% |
| 2 | Crossbow Mastery: +56%, Weapon ATT: +2, Minimum Critical Damage: +1% |
| 3 | Crossbow Mastery: +57%, Weapon ATT: +3, Minimum Critical Damage: +2% |
| 4 | Crossbow Mastery: +57%, Weapon ATT: +4, Minimum Critical Damage: +2% |
| 5 | Crossbow Mastery: +58%, Weapon ATT: +5, Minimum Critical Damage: +3% |
| 6 | Crossbow Mastery: +58%, Weapon ATT: +6, Minimum Critical Damage: +3% |
| 7 | Crossbow Mastery: +59%, Weapon ATT: +7, Minimum Critical Damage: +4% |
| 8 | Crossbow Mastery: +59%, Weapon ATT: +8, Minimum Critical Damage: +4% |
| 9 | Crossbow Mastery: +60%, Weapon ATT: +9, Minimum Critical Damage: +5% |
| 10 | Crossbow Mastery: +60%, Weapon ATT: +10, Minimum Critical Damage: +5% |
| 11 | Crossbow Mastery: +61%, Weapon ATT: +11, Minimum Critical Damage: +6% |
| 12 | Crossbow Mastery: +61%, Weapon ATT: +12, Minimum Critical Damage: +6% |
| 13 | Crossbow Mastery: +62%, Weapon ATT: +13, Minimum Critical Damage: +7% |
| 14 | Crossbow Mastery: +62%, Weapon ATT: +14, Minimum Critical Damage: +7% |
| 15 | Crossbow Mastery: +63%, Weapon ATT: +15, Minimum Critical Damage: +8% |
| 16 | Crossbow Mastery: +63%, Weapon ATT: +16, Minimum Critical Damage: +8% |
| 17 | Crossbow Mastery: +64%, Weapon ATT: +17, Minimum Critical Damage: +9% |
| 18 | Crossbow Mastery: +64%, Weapon ATT: +18, Minimum Critical Damage: +9% |
| 19 | Crossbow Mastery: +65%, Weapon ATT: +19, Minimum Critical Damage: +10% |
| 20 | Crossbow Mastery: +65%, Weapon ATT: +20, Minimum Critical Damage: +10% |
| 21 | Crossbow Mastery: +66%, Weapon ATT: +21, Minimum Critical Damage: +11% |
| 22 | Crossbow Mastery: +66%, Weapon ATT: +22, Minimum Critical Damage: +11% |
| 23 | Crossbow Mastery: +67%, Weapon ATT: +23, Minimum Critical Damage: +12% |
| 24 | Crossbow Mastery: +67%, Weapon ATT: +24, Minimum Critical Damage: +12% |
| 25 | Crossbow Mastery: +68%, Weapon ATT: +25, Minimum Critical Damage: +13% |
| 26 | Crossbow Mastery: +68%, Weapon ATT: +26, Minimum Critical Damage: +13% |
| 27 | Crossbow Mastery: +69%, Weapon ATT: +27, Minimum Critical Damage: +14% |
| 28 | Crossbow Mastery: +69%, Weapon ATT: +28, Minimum Critical Damage: +14% |
| 29 | Crossbow Mastery: +70%, Weapon ATT: +29, Minimum Critical Damage: +15% |
| 30 | Crossbow Mastery: +70%, Weapon ATT: +30, Minimum Critical Damage: +15% |
| 31 | Crossbow Mastery: +71%, Weapon ATT: +31, Minimum Critical Damage: +16% |
| 32 | Crossbow Mastery: +71%, Weapon ATT: +32, Minimum Critical Damage: +16% |
| 33 | Crossbow Mastery: +72%, Weapon ATT: +33, Minimum Critical Damage: +17% |
![[Image: Hyper.3220005.png]](http://static.southperry.net/patch/skill/Hyper.3220005.png)
Spirit Link: Frostprey
Description: Increases your battle abilities through the communion with the Frostprey.\nRequired Skill: #cFrostprey Lv. 10#
Info: type = 50
Pre-requisite: Level 10 Frostprey
Animations: repeat
Maximum Level: 30
| 1 | Damage: +1%, Max HP: +11%, Weapon Defense: +1%, Magic Defense: +1%, Status Ailment Resistance: +1%, All Elemental Resistances: +1% |
| 2 | Damage: +1%, Max HP: +12%, Weapon Defense: +2%, Magic Defense: +2%, Status Ailment Resistance: +1%, All Elemental Resistances: +1% |
| 3 | Damage: +2%, Max HP: +13%, Weapon Defense: +3%, Magic Defense: +3%, Status Ailment Resistance: +2%, All Elemental Resistances: +2% |
| 4 | Damage: +2%, Max HP: +14%, Weapon Defense: +4%, Magic Defense: +4%, Status Ailment Resistance: +2%, All Elemental Resistances: +2% |
| 5 | Damage: +3%, Max HP: +15%, Weapon Defense: +5%, Magic Defense: +5%, Status Ailment Resistance: +3%, All Elemental Resistances: +3% |
| 6 | Damage: +3%, Max HP: +16%, Weapon Defense: +6%, Magic Defense: +6%, Status Ailment Resistance: +3%, All Elemental Resistances: +3% |
| 7 | Damage: +4%, Max HP: +17%, Weapon Defense: +7%, Magic Defense: +7%, Status Ailment Resistance: +4%, All Elemental Resistances: +4% |
| 8 | Damage: +4%, Max HP: +18%, Weapon Defense: +8%, Magic Defense: +8%, Status Ailment Resistance: +4%, All Elemental Resistances: +4% |
| 9 | Damage: +5%, Max HP: +19%, Weapon Defense: +9%, Magic Defense: +9%, Status Ailment Resistance: +5%, All Elemental Resistances: +5% |
| 10 | Damage: +5%, Max HP: +20%, Weapon Defense: +10%, Magic Defense: +10%, Status Ailment Resistance: +5%, All Elemental Resistances: +5% |
| 11 | Damage: +6%, Max HP: +21%, Weapon Defense: +11%, Magic Defense: +11%, Status Ailment Resistance: +6%, All Elemental Resistances: +6% |
| 12 | Damage: +6%, Max HP: +22%, Weapon Defense: +12%, Magic Defense: +12%, Status Ailment Resistance: +6%, All Elemental Resistances: +6% |
| 13 | Damage: +7%, Max HP: +23%, Weapon Defense: +13%, Magic Defense: +13%, Status Ailment Resistance: +7%, All Elemental Resistances: +7% |
| 14 | Damage: +7%, Max HP: +24%, Weapon Defense: +14%, Magic Defense: +14%, Status Ailment Resistance: +7%, All Elemental Resistances: +7% |
| 15 | Damage: +8%, Max HP: +25%, Weapon Defense: +15%, Magic Defense: +15%, Status Ailment Resistance: +8%, All Elemental Resistances: +8% |
| 16 | Damage: +8%, Max HP: +26%, Weapon Defense: +16%, Magic Defense: +16%, Status Ailment Resistance: +8%, All Elemental Resistances: +8% |
| 17 | Damage: +9%, Max HP: +27%, Weapon Defense: +17%, Magic Defense: +17%, Status Ailment Resistance: +9%, All Elemental Resistances: +9% |
| 18 | Damage: +9%, Max HP: +28%, Weapon Defense: +18%, Magic Defense: +18%, Status Ailment Resistance: +9%, All Elemental Resistances: +9% |
| 19 | Damage: +10%, Max HP: +29%, Weapon Defense: +19%, Magic Defense: +19%, Status Ailment Resistance: +10%, All Elemental Resistances: +10% |
| 20 | Damage: +10%, Max HP: +30%, Weapon Defense: +20%, Magic Defense: +20%, Status Ailment Resistance: +10%, All Elemental Resistances: +10% |
| 21 | Damage: +11%, Max HP: +31%, Weapon Defense: +21%, Magic Defense: +21%, Status Ailment Resistance: +11%, All Elemental Resistances: +11% |
| 22 | Damage: +11%, Max HP: +32%, Weapon Defense: +22%, Magic Defense: +22%, Status Ailment Resistance: +11%, All Elemental Resistances: +11% |
| 23 | Damage: +12%, Max HP: +33%, Weapon Defense: +23%, Magic Defense: +23%, Status Ailment Resistance: +12%, All Elemental Resistances: +12% |
| 24 | Damage: +12%, Max HP: +34%, Weapon Defense: +24%, Magic Defense: +24%, Status Ailment Resistance: +12%, All Elemental Resistances: +12% |
| 25 | Damage: +13%, Max HP: +35%, Weapon Defense: +25%, Magic Defense: +25%, Status Ailment Resistance: +13%, All Elemental Resistances: +13% |
| 26 | Damage: +13%, Max HP: +36%, Weapon Defense: +26%, Magic Defense: +26%, Status Ailment Resistance: +13%, All Elemental Resistances: +13% |
| 27 | Damage: +14%, Max HP: +37%, Weapon Defense: +27%, Magic Defense: +27%, Status Ailment Resistance: +14%, All Elemental Resistances: +14% |
| 28 | Damage: +14%, Max HP: +38%, Weapon Defense: +28%, Magic Defense: +28%, Status Ailment Resistance: +14%, All Elemental Resistances: +14% |
| 29 | Damage: +15%, Max HP: +39%, Weapon Defense: +29%, Magic Defense: +29%, Status Ailment Resistance: +15%, All Elemental Resistances: +15% |
| 30 | Damage: +15%, Max HP: +40%, Weapon Defense: +30%, Magic Defense: +30%, Status Ailment Resistance: +15%, All Elemental Resistances: +15% |
| 31 | Damage: +16%, Max HP: +41%, Weapon Defense: +31%, Magic Defense: +31%, Status Ailment Resistance: +16%, All Elemental Resistances: +16% |
| 32 | Damage: +16%, Max HP: +42%, Weapon Defense: +32%, Magic Defense: +32%, Status Ailment Resistance: +16%, All Elemental Resistances: +16% |
| 33 | Damage: +17%, Max HP: +43%, Weapon Defense: +33%, Magic Defense: +33%, Status Ailment Resistance: +17%, All Elemental Resistances: +17% |
![[Image: Hyper.3221008.png]](http://static.southperry.net/patch/skill/Hyper.3221008.png)
Hero's Will
Description: By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.
Info: type = 35
Animations: effect
Maximum Level: 5
| 1 | MP Cost: 30, Cooldown: 600 sec |
| 2 | MP Cost: 30, Cooldown: 540 sec |
| 3 | MP Cost: 30, Cooldown: 480 sec |
| 4 | MP Cost: 30, Cooldown: 420 sec |
| 5 | MP Cost: 30, Cooldown: 360 sec |
| 6 | MP Cost: 30, Cooldown: 300 sec |
| 7 | MP Cost: 30, Cooldown: 240 sec |
| 8 | MP Cost: 30, Cooldown: 180 sec |
![[Image: Hyper.3221007.png]](http://static.southperry.net/patch/skill/Hyper.3221007.png)
Snipe
Description: Fire a carefully aimed shot for a chance to defeat an enemy with a single arrow. Boss monsters resist this effect, but still take severe damage.
Info: type = 2, suddenDeath = 1
Animations: effect, hit.0, ball
Maximum Level: 30
| 1 | MP Cost: 340, Chance to Defeat Normal Enemies, Damage: 287%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 11%, Bonus Critical Chance: 100% \nCooldown: 20 sec |
| 2 | MP Cost: 330, Chance to Defeat Normal Enemies, Damage: 294%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 12%, Bonus Critical Chance: 100% \nCooldown: 20 sec |
| 3 | MP Cost: 320, Chance to Defeat Normal Enemies, Damage: 301%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 13%, Bonus Critical Chance: 100% \nCooldown: 20 sec |
| 4 | MP Cost: 310, Chance to Defeat Normal Enemies, Damage: 308%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 14%, Bonus Critical Chance: 100% \nCooldown: 20 sec |
| 5 | MP Cost: 300, Chance to Defeat Normal Enemies, Damage: 315%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 15%, Bonus Critical Chance: 100% \nCooldown: 20 sec |
| 6 | MP Cost: 290, Chance to Defeat Normal Enemies, Damage: 322%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 16%, Bonus Critical Chance: 100% \nCooldown: 20 sec |
| 7 | MP Cost: 280, Chance to Defeat Normal Enemies, Damage: 329%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 17%, Bonus Critical Chance: 100% \nCooldown: 20 sec |
| 8 | MP Cost: 270, Chance to Defeat Normal Enemies, Damage: 336%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 18%, Bonus Critical Chance: 100% \nCooldown: 20 sec |
| 9 | MP Cost: 260, Chance to Defeat Normal Enemies, Damage: 343%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 19%, Bonus Critical Chance: 100% \nCooldown: 20 sec |
| 10 | MP Cost: 250, Chance to Defeat Normal Enemies, Damage: 350%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 20%, Bonus Critical Chance: 100% \nCooldown: 15 sec |
| 11 | MP Cost: 240, Chance to Defeat Normal Enemies, Damage: 357%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 21%, Bonus Critical Chance: 100% \nCooldown: 15 sec |
| 12 | MP Cost: 230, Chance to Defeat Normal Enemies, Damage: 364%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 22%, Bonus Critical Chance: 100% \nCooldown: 15 sec |
| 13 | MP Cost: 220, Chance to Defeat Normal Enemies, Damage: 371%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 23%, Bonus Critical Chance: 100% \nCooldown: 15 sec |
| 14 | MP Cost: 210, Chance to Defeat Normal Enemies, Damage: 378%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 24%, Bonus Critical Chance: 100% \nCooldown: 15 sec |
| 15 | MP Cost: 200, Chance to Defeat Normal Enemies, Damage: 385%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 25%, Bonus Critical Chance: 100% \nCooldown: 15 sec |
| 16 | MP Cost: 190, Chance to Defeat Normal Enemies, Damage: 392%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 26%, Bonus Critical Chance: 100% \nCooldown: 15 sec |
| 17 | MP Cost: 180, Chance to Defeat Normal Enemies, Damage: 399%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 27%, Bonus Critical Chance: 100% \nCooldown: 15 sec |
| 18 | MP Cost: 170, Chance to Defeat Normal Enemies, Damage: 406%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 28%, Bonus Critical Chance: 100% \nCooldown: 15 sec |
| 19 | MP Cost: 160, Chance to Defeat Normal Enemies, Damage: 413%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 29%, Bonus Critical Chance: 100% \nCooldown: 15 sec |
| 20 | MP Cost: 150, Chance to Defeat Normal Enemies, Damage: 420%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 30%, Bonus Critical Chance: 100% \nCooldown: 10 sec |
| 21 | MP Cost: 140, Chance to Defeat Normal Enemies, Damage: 427%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 31%, Bonus Critical Chance: 100% \nCooldown: 10 sec |
| 22 | MP Cost: 130, Chance to Defeat Normal Enemies, Damage: 434%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 32%, Bonus Critical Chance: 100% \nCooldown: 10 sec |
| 23 | MP Cost: 120, Chance to Defeat Normal Enemies, Damage: 441%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 33%, Bonus Critical Chance: 100% \nCooldown: 10 sec |
| 24 | MP Cost: 110, Chance to Defeat Normal Enemies, Damage: 448%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 34%, Bonus Critical Chance: 100% \nCooldown: 10 sec |
| 25 | MP Cost: 100, Chance to Defeat Normal Enemies, Damage: 455%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 35%, Bonus Critical Chance: 100% \nCooldown: 10 sec |
| 26 | MP Cost: 90, Chance to Defeat Normal Enemies, Damage: 462%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 36%, Bonus Critical Chance: 100% \nCooldown: 10 sec |
| 27 | MP Cost: 80, Chance to Defeat Normal Enemies, Damage: 469%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 37%, Bonus Critical Chance: 100% \nCooldown: 10 sec |
| 28 | MP Cost: 70, Chance to Defeat Normal Enemies, Damage: 476%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 38%, Bonus Critical Chance: 100% \nCooldown: 10 sec |
| 29 | MP Cost: 60, Chance to Defeat Normal Enemies, Damage: 483%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 39%, Bonus Critical Chance: 100% \nCooldown: 10 sec |
| 30 | MP Cost: 50, Chance to Defeat Normal Enemies, Damage: 490%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 40%, Bonus Critical Chance: 100% \nCooldown: 5 sec |
| 31 | MP Cost: 40, Chance to Defeat Normal Enemies, Damage: 497%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 41%, Bonus Critical Chance: 100% \nCooldown: 5 sec |
| 32 | MP Cost: 30, Chance to Defeat Normal Enemies, Damage: 504%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 42%, Bonus Critical Chance: 100% \nCooldown: 5 sec |
| 33 | MP Cost: 20, Chance to Defeat Normal Enemies, Damage: 511%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 43%, Bonus Critical Chance: 100% \nCooldown: 5 sec |
![[Image: Hyper.3221006.png]](http://static.southperry.net/patch/skill/Hyper.3221006.png)
Illusion Step
Description: Greatly increases DEX and Avoidability for a set duration.\nRequired Skill: #cConcentrate Lv. 5#
Info: type = 10
Delays: alert4 - 900 ms
Pre-requisite: Level 5 Concentrate
Animations: effect, special
Maximum Level: 30
| 1 | MP Cost: 20, Duration: 66 sec, DEX: +11, Dodge Chance: +1% |
| 2 | MP Cost: 21, Duration: 72 sec, DEX: +12, Dodge Chance: +2% |
| 3 | MP Cost: 21, Duration: 78 sec, DEX: +13, Dodge Chance: +3% |
| 4 | MP Cost: 22, Duration: 84 sec, DEX: +14, Dodge Chance: +4% |
| 5 | MP Cost: 22, Duration: 90 sec, DEX: +15, Dodge Chance: +5% |
| 6 | MP Cost: 23, Duration: 96 sec, DEX: +16, Dodge Chance: +6% |
| 7 | MP Cost: 23, Duration: 102 sec, DEX: +17, Dodge Chance: +7% |
| 8 | MP Cost: 24, Duration: 108 sec, DEX: +18, Dodge Chance: +8% |
| 9 | MP Cost: 24, Duration: 114 sec, DEX: +19, Dodge Chance: +9% |
| 10 | MP Cost: 25, Duration: 120 sec, DEX: +20, Dodge Chance: +10% |
| 11 | MP Cost: 25, Duration: 126 sec, DEX: +21, Dodge Chance: +11% |
| 12 | MP Cost: 26, Duration: 132 sec, DEX: +22, Dodge Chance: +12% |
| 13 | MP Cost: 26, Duration: 138 sec, DEX: +23, Dodge Chance: +13% |
| 14 | MP Cost: 27, Duration: 144 sec, DEX: +24, Dodge Chance: +14% |
| 15 | MP Cost: 27, Duration: 150 sec, DEX: +25, Dodge Chance: +15% |
| 16 | MP Cost: 28, Duration: 156 sec, DEX: +26, Dodge Chance: +16% |
| 17 | MP Cost: 28, Duration: 162 sec, DEX: +27, Dodge Chance: +17% |
| 18 | MP Cost: 29, Duration: 168 sec, DEX: +28, Dodge Chance: +18% |
| 19 | MP Cost: 29, Duration: 174 sec, DEX: +29, Dodge Chance: +19% |
| 20 | MP Cost: 30, Duration: 180 sec, DEX: +30, Dodge Chance: +20% |
| 21 | MP Cost: 30, Duration: 186 sec, DEX: +31, Dodge Chance: +21% |
| 22 | MP Cost: 31, Duration: 192 sec, DEX: +32, Dodge Chance: +22% |
| 23 | MP Cost: 31, Duration: 198 sec, DEX: +33, Dodge Chance: +23% |
| 24 | MP Cost: 32, Duration: 204 sec, DEX: +34, Dodge Chance: +24% |
| 25 | MP Cost: 32, Duration: 210 sec, DEX: +35, Dodge Chance: +25% |
| 26 | MP Cost: 33, Duration: 216 sec, DEX: +36, Dodge Chance: +26% |
| 27 | MP Cost: 33, Duration: 222 sec, DEX: +37, Dodge Chance: +27% |
| 28 | MP Cost: 34, Duration: 228 sec, DEX: +38, Dodge Chance: +28% |
| 29 | MP Cost: 34, Duration: 234 sec, DEX: +39, Dodge Chance: +29% |
| 30 | MP Cost: 35, Duration: 240 sec, DEX: +40, Dodge Chance: +30% |
| 31 | MP Cost: 35, Duration: 246 sec, DEX: +41, Dodge Chance: +31% |
| 32 | MP Cost: 36, Duration: 252 sec, DEX: +42, Dodge Chance: +32% |
| 33 | MP Cost: 36, Duration: 258 sec, DEX: +43, Dodge Chance: +33% |
![[Image: Hyper.3221002.png]](http://static.southperry.net/patch/skill/Hyper.3221002.png)
Sharp Eyes
Description: Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert4 - 900 ms
Range: 400%
Animations: effect, affected
Maximum Level: 30
| 1 | MP Cost: 30, Critical Rate: +6%, Max Critical Damage: +1%, Duration: 10 sec |
| 2 | MP Cost: 30, Critical Rate: +6%, Max Critical Damage: +2%, Duration: 20 sec |
| 3 | MP Cost: 30, Critical Rate: +7%, Max Critical Damage: +3%, Duration: 30 sec |
| 4 | MP Cost: 30, Critical Rate: +7%, Max Critical Damage: +4%, Duration: 40 sec |
| 5 | MP Cost: 30, Critical Rate: +8%, Max Critical Damage: +5%, Duration: 50 sec |
| 6 | MP Cost: 33, Critical Rate: +8%, Max Critical Damage: +6%, Duration: 60 sec |
| 7 | MP Cost: 33, Critical Rate: +9%, Max Critical Damage: +7%, Duration: 70 sec |
| 8 | MP Cost: 33, Critical Rate: +9%, Max Critical Damage: +8%, Duration: 80 sec |
| 9 | MP Cost: 33, Critical Rate: +10%, Max Critical Damage: +9%, Duration: 90 sec |
| 10 | MP Cost: 33, Critical Rate: +10%, Max Critical Damage: +10%, Duration: 100 sec |
| 11 | MP Cost: 36, Critical Rate: +11%, Max Critical Damage: +11%, Duration: 110 sec |
| 12 | MP Cost: 36, Critical Rate: +11%, Max Critical Damage: +12%, Duration: 120 sec |
| 13 | MP Cost: 36, Critical Rate: +12%, Max Critical Damage: +13%, Duration: 130 sec |
| 14 | MP Cost: 36, Critical Rate: +12%, Max Critical Damage: +14%, Duration: 140 sec |
| 15 | MP Cost: 36, Critical Rate: +13%, Max Critical Damage: +15%, Duration: 150 sec |
| 16 | MP Cost: 39, Critical Rate: +13%, Max Critical Damage: +16%, Duration: 160 sec |
| 17 | MP Cost: 39, Critical Rate: +14%, Max Critical Damage: +17%, Duration: 170 sec |
| 18 | MP Cost: 39, Critical Rate: +14%, Max Critical Damage: +18%, Duration: 180 sec |
| 19 | MP Cost: 39, Critical Rate: +15%, Max Critical Damage: +19%, Duration: 190 sec |
| 20 | MP Cost: 39, Critical Rate: +15%, Max Critical Damage: +20%, Duration: 200 sec |
| 21 | MP Cost: 42, Critical Rate: +16%, Max Critical Damage: +21%, Duration: 210 sec |
| 22 | MP Cost: 42, Critical Rate: +16%, Max Critical Damage: +22%, Duration: 220 sec |
| 23 | MP Cost: 42, Critical Rate: +17%, Max Critical Damage: +23%, Duration: 230 sec |
| 24 | MP Cost: 42, Critical Rate: +17%, Max Critical Damage: +24%, Duration: 240 sec |
| 25 | MP Cost: 42, Critical Rate: +18%, Max Critical Damage: +25%, Duration: 250 sec |
| 26 | MP Cost: 45, Critical Rate: +18%, Max Critical Damage: +26%, Duration: 260 sec |
| 27 | MP Cost: 45, Critical Rate: +19%, Max Critical Damage: +27%, Duration: 270 sec |
| 28 | MP Cost: 45, Critical Rate: +19%, Max Critical Damage: +28%, Duration: 280 sec |
| 29 | MP Cost: 45, Critical Rate: +20%, Max Critical Damage: +29%, Duration: 290 sec |
| 30 | MP Cost: 45, Critical Rate: +20%, Max Critical Damage: +30%, Duration: 300 sec |
| 31 | MP Cost: 48, Critical Rate: +21%, Max Critical Damage: +31%, Duration: 310 sec |
| 32 | MP Cost: 48, Critical Rate: +21%, Max Critical Damage: +32%, Duration: 320 sec |
| 33 | MP Cost: 48, Critical Rate: +22%, Max Critical Damage: +33%, Duration: 330 sec |
![[Image: Hyper.3221001.png]](http://static.southperry.net/patch/skill/Hyper.3221001.png)
Piercing Arrow
Description: Fires an arrow. Its effect increases with each enemy it hits.
Info: type = 2, piercing = 1, piercingBouns = 1
Delays: piercing - 390 ms
Final Attack: Crossbow
Animations: prepare, keydown, effect, ball, hit.0, hit.1, hit.2, hit.3, hit.4, hit.5, hit.6, hit.7, hit.8, hit.9, hit.10
Maximum Level: 30
| 1 | MP Cost: 24, Damage: 202%, Max Enemies Penetrated: 4, Number of Attacks: 6 |
| 2 | MP Cost: 24, Damage: 204%, Max Enemies Penetrated: 4, Number of Attacks: 6 |
| 3 | MP Cost: 24, Damage: 206%, Max Enemies Penetrated: 4, Number of Attacks: 6 |
| 4 | MP Cost: 26, Damage: 208%, Max Enemies Penetrated: 4, Number of Attacks: 6 |
| 5 | MP Cost: 26, Damage: 210%, Max Enemies Penetrated: 4, Number of Attacks: 6 |
| 6 | MP Cost: 26, Damage: 212%, Max Enemies Penetrated: 4, Number of Attacks: 6 |
| 7 | MP Cost: 28, Damage: 214%, Max Enemies Penetrated: 5, Number of Attacks: 6 |
| 8 | MP Cost: 28, Damage: 216%, Max Enemies Penetrated: 5, Number of Attacks: 6 |
| 9 | MP Cost: 28, Damage: 218%, Max Enemies Penetrated: 5, Number of Attacks: 6 |
| 10 | MP Cost: 30, Damage: 220%, Max Enemies Penetrated: 5, Number of Attacks: 6 |
| 11 | MP Cost: 30, Damage: 222%, Max Enemies Penetrated: 5, Number of Attacks: 6 |
| 12 | MP Cost: 30, Damage: 224%, Max Enemies Penetrated: 5, Number of Attacks: 6 |
| 13 | MP Cost: 32, Damage: 226%, Max Enemies Penetrated: 6, Number of Attacks: 6 |
| 14 | MP Cost: 32, Damage: 228%, Max Enemies Penetrated: 6, Number of Attacks: 6 |
| 15 | MP Cost: 32, Damage: 230%, Max Enemies Penetrated: 6, Number of Attacks: 6 |
| 16 | MP Cost: 34, Damage: 232%, Max Enemies Penetrated: 6, Number of Attacks: 6 |
| 17 | MP Cost: 34, Damage: 234%, Max Enemies Penetrated: 6, Number of Attacks: 6 |
| 18 | MP Cost: 34, Damage: 236%, Max Enemies Penetrated: 6, Number of Attacks: 6 |
| 19 | MP Cost: 36, Damage: 238%, Max Enemies Penetrated: 7, Number of Attacks: 6 |
| 20 | MP Cost: 36, Damage: 240%, Max Enemies Penetrated: 7, Number of Attacks: 6 |
| 21 | MP Cost: 36, Damage: 242%, Max Enemies Penetrated: 7, Number of Attacks: 6 |
| 22 | MP Cost: 38, Damage: 244%, Max Enemies Penetrated: 7, Number of Attacks: 6 |
| 23 | MP Cost: 38, Damage: 246%, Max Enemies Penetrated: 7, Number of Attacks: 6 |
| 24 | MP Cost: 38, Damage: 248%, Max Enemies Penetrated: 7, Number of Attacks: 6 |
| 25 | MP Cost: 40, Damage: 250%, Max Enemies Penetrated: 8, Number of Attacks: 6 |
| 26 | MP Cost: 40, Damage: 252%, Max Enemies Penetrated: 8, Number of Attacks: 6 |
| 27 | MP Cost: 40, Damage: 254%, Max Enemies Penetrated: 8, Number of Attacks: 6 |
| 28 | MP Cost: 42, Damage: 256%, Max Enemies Penetrated: 8, Number of Attacks: 6 |
| 29 | MP Cost: 42, Damage: 258%, Max Enemies Penetrated: 8, Number of Attacks: 6 |
| 30 | MP Cost: 42, Damage: 260%, Max Enemies Penetrated: 8, Number of Attacks: 6 |
| 31 | MP Cost: 44, Damage: 262%, Max Enemies Penetrated: 9, Number of Attacks: 6 |
| 32 | MP Cost: 44, Damage: 264%, Max Enemies Penetrated: 9, Number of Attacks: 6 |
| 33 | MP Cost: 44, Damage: 266%, Max Enemies Penetrated: 9, Number of Attacks: 6 |
![[Image: Hyper.3221000.png]](http://static.southperry.net/patch/skill/Hyper.3221000.png)
Maple Warrior
Description: Increases the stats of all party members. Mastery Book is required to master the skill to level 30.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert3 - 1500 ms
Range: 400%
Animations: affected, effect
Maximum Level: 30
| 1 | MP Cost: 10, All Stats: +1%, Duration: 30 sec |
| 2 | MP Cost: 10, All Stats: +1%, Duration: 60 sec |
| 3 | MP Cost: 10, All Stats: +2%, Duration: 90 sec |
| 4 | MP Cost: 10, All Stats: +2%, Duration: 120 sec |
| 5 | MP Cost: 20, All Stats: +3%, Duration: 150 sec |
| 6 | MP Cost: 20, All Stats: +3%, Duration: 180 sec |
| 7 | MP Cost: 20, All Stats: +4%, Duration: 210 sec |
| 8 | MP Cost: 20, All Stats: +4%, Duration: 240 sec |
| 9 | MP Cost: 20, All Stats: +5%, Duration: 270 sec |
| 10 | MP Cost: 30, All Stats: +5%, Duration: 300 sec |
| 11 | MP Cost: 30, All Stats: +6%, Duration: 330 sec |
| 12 | MP Cost: 30, All Stats: +6%, Duration: 360 sec |
| 13 | MP Cost: 30, All Stats: +7%, Duration: 390 sec |
| 14 | MP Cost: 30, All Stats: +7%, Duration: 420 sec |
| 15 | MP Cost: 40, All Stats: +8%, Duration: 450 sec |
| 16 | MP Cost: 40, All Stats: +8%, Duration: 480 sec |
| 17 | MP Cost: 40, All Stats: +9%, Duration: 510 sec |
| 18 | MP Cost: 40, All Stats: +9%, Duration: 540 sec |
| 19 | MP Cost: 40, All Stats: +10%, Duration: 570 sec |
| 20 | MP Cost: 50, All Stats: +10%, Duration: 600 sec |
| 21 | MP Cost: 50, All Stats: +11%, Duration: 630 sec |
| 22 | MP Cost: 50, All Stats: +11%, Duration: 660 sec |
| 23 | MP Cost: 50, All Stats: +12%, Duration: 690 sec |
| 24 | MP Cost: 50, All Stats: +12%, Duration: 720 sec |
| 25 | MP Cost: 60, All Stats: +13%, Duration: 750 sec |
| 26 | MP Cost: 60, All Stats: +13%, Duration: 780 sec |
| 27 | MP Cost: 60, All Stats: +14%, Duration: 810 sec |
| 28 | MP Cost: 60, All Stats: +14%, Duration: 840 sec |
| 29 | MP Cost: 60, All Stats: +15%, Duration: 870 sec |
| 30 | MP Cost: 70, All Stats: +15%, Duration: 900 sec |
| 31 | MP Cost: 70, All Stats: +16%, Duration: 930 sec |
| 32 | MP Cost: 70, All Stats: +16%, Duration: 960 sec |
| 33 | MP Cost: 70, All Stats: +17%, Duration: 990 sec |
![[Image: Hyper.3220009.png]](http://static.southperry.net/patch/skill/Hyper.3220009.png)
Marksmanship
Description: When attacking, ignores a portion of enemy Defense. Permanently increases your Accuracy.
Info: type = 50
Maximum Level: 10
| 1 | DEF Ignored: 7%, Accuracy: +1% |
| 2 | DEF Ignored: 9%, Accuracy: +2% |
| 3 | DEF Ignored: 11%, Accuracy: +3% |
| 4 | DEF Ignored: 13%, Accuracy: +4% |
| 5 | DEF Ignored: 15%, Accuracy: +5% |
| 6 | DEF Ignored: 17%, Accuracy: +6% |
| 7 | DEF Ignored: 19%, Accuracy: +7% |
| 8 | DEF Ignored: 21%, Accuracy: +8% |
| 9 | DEF Ignored: 23%, Accuracy: +9% |
| 10 | DEF Ignored: 25%, Accuracy: +10% |
| 11 | DEF Ignored: 27%, Accuracy: +11% |
| 12 | DEF Ignored: 29%, Accuracy: +12% |
| 13 | DEF Ignored: 31%, Accuracy: +13% |
Hyper
![[Image: Hyper.3220031.png]](http://static.southperry.net/patch/skill/Hyper.3220031.png)
Hyper Dexterity
Description: Permanently increases DEX.
Info: type = 50
Maximum Level: 1
Required Level: 140
![[Image: Hyper.3220030.png]](http://static.southperry.net/patch/skill/Hyper.3220030.png)
Hyper Strength
Description: Permanently increases STR.
Info: type = 50
Maximum Level: 1
Required Level: 140
![[Image: Hyper.3220033.png]](http://static.southperry.net/patch/skill/Hyper.3220033.png)
Hyper Luck
Description: Permanently increases LUK.
Info: type = 50
Maximum Level: 1
Required Level: 140
![[Image: Hyper.3220032.png]](http://static.southperry.net/patch/skill/Hyper.3220032.png)
Hyper Intelligence
Description: Permanently increases INT.
Info: type = 50
Maximum Level: 1
Required Level: 140
![[Image: Hyper.3220035.png]](http://static.southperry.net/patch/skill/Hyper.3220035.png)
Hyper Accuracy
Description: Permanently increases Accuracy.
Info: type = 50
Maximum Level: 1
Required Level: 158
![[Image: Hyper.3220037.png]](http://static.southperry.net/patch/skill/Hyper.3220037.png)
Hyper Mana
Description: Permanently increases Max MP.
Info: type = 50
Maximum Level: 1
Required Level: 186
![[Image: Hyper.3220039.png]](http://static.southperry.net/patch/skill/Hyper.3220039.png)
Hyper Defense
Description: Permanently increases Weapon DEF.
Info: type = 50
Maximum Level: 1
Required Level: 165
![[Image: Hyper.3220038.png]](http://static.southperry.net/patch/skill/Hyper.3220038.png)
Hyper Fury
Description: Permanently increases Max DF.
Info: type = 50
Maximum Level: 1
Required Level: 180
![[Image: Hyper.3220051.png]](http://static.southperry.net/patch/skill/Hyper.3220051.png)
Snipe - Cooldown Cutter
Description: Reduces Snipe Cooldown.
Info: type = 50
Maximum Level: 1
Required Level: 155
![[Image: Hyper.3220050.png]](http://static.southperry.net/patch/skill/Hyper.3220050.png)
Snipe - Extra Strike
Description: Increases the number of attacks for Snipe.
Info: type = 50
Maximum Level: 1
Required Level: 177
![[Image: Hyper.3220034.png]](http://static.southperry.net/patch/skill/Hyper.3220034.png)
Hyper Critical
Description: Permanently increases Critical Rate.
Info: type = 50
Maximum Level: 1
Required Level: 198
![[Image: Hyper.3220036.png]](http://static.southperry.net/patch/skill/Hyper.3220036.png)
Hyper Health
Description: Permanently increases Max HP.
Info: type = 50
Maximum Level: 1
Required Level: 192
![[Image: Hyper.3220048.png]](http://static.southperry.net/patch/skill/Hyper.3220048.png)
Piercing Arrow - Extra Strike
Description: Increases the number of attacks for Piercing Arrow.
Info: type = 50
Maximum Level: 1
Required Level: 149
![[Image: Hyper.3220040.png]](http://static.southperry.net/patch/skill/Hyper.3220040.png)
Hyper Magic Defense
Description: Permanently increases Magic DEF.
Info: type = 50
Maximum Level: 1
Required Level: 174
![[Image: Hyper.3220049.png]](http://static.southperry.net/patch/skill/Hyper.3220049.png)
Snipe - Reinforce
Description: Boosts Snipe damage.
Info: type = 50
Maximum Level: 1
Required Level: 195
![[Image: Hyper.3220045.png]](http://static.southperry.net/patch/skill/Hyper.3220045.png)
Frostprey - Extra Strike
Description: Increases the number of attacks for Frostprey.
Info: type = 50
Maximum Level: 1
Required Level: 143
![[Image: Hyper.3220041.png]](http://static.southperry.net/patch/skill/Hyper.3220041.png)
Hyper Speed
Description: Permanently increases Movement Speed.
Info: type = 50
Maximum Level: 1
Required Level: 152
![[Image: Hyper.3220042.png]](http://static.southperry.net/patch/skill/Hyper.3220042.png)
Hyper Jump
Description: Permanently increases Jump.
Info: type = 50
Maximum Level: 1
Required Level: 146
![[Image: Hyper.3220043.png]](http://static.southperry.net/patch/skill/Hyper.3220043.png)
Frostprey - Reinforce
Description: Increases Frostprey Damage.
Info: type = 50
Maximum Level: 1
Required Level: 183
![[Image: Hyper.3220044.png]](http://static.southperry.net/patch/skill/Hyper.3220044.png)
Frostprey - Persist
Description: Increases the duration of Frostprey.
Info: type = 50
Maximum Level: 1
Required Level: 162
![[Image: Hyper.3220046.png]](http://static.southperry.net/patch/skill/Hyper.3220046.png)
Piercing Arrow - Reinforce
Description: Increases Piercing Arrow damage.
Info: type = 50
Maximum Level: 1
Required Level: 168
![[Image: Hyper.3220047.png]](http://static.southperry.net/patch/skill/Hyper.3220047.png)
Piercing Arrow - Spread
Description: Increases the number of monsters hit by Piercing Arrow.
Info: type = 50
Maximum Level: 1
Required Level: 189
![[Image: Hyper.3221052.png]](http://static.southperry.net/patch/skill/Hyper.3221052.png)
High Speed Shot
Description: Fires off a focused shot that pierces all enemies within range.
Info: type = 1, areaAttack = 1
Delays: HY322longRangeTrueShot - 1170 ms
Range: 700%
Animations: effect, hit.0
Maximum Level: 1
Required Level: 170
![[Image: Hyper.3221053.png]](http://static.southperry.net/patch/skill/Hyper.3221053.png)
Epic Adventure
Description: Call upon the bravery deep within to increase damage output and max damage.
Info: type = 50
Range: 400%
Animations: effect, attected
Maximum Level: 1
Required Level: 200
![[Image: Hyper.3221054.png]](http://static.southperry.net/patch/skill/Hyper.3221054.png)
Bullseye Shot
Description: Hone in on the enemy's weak spot for a devastating shot.
Info: type = 50
Delays: HY322bullseye - 1260 ms
Animations: effect, repeat
Maximum Level: 1
Required Level: 150
![[Image: Hyper.3220031.png]](http://static.southperry.net/patch/skill/Hyper.3220031.png)
Hyper Dexterity
Description: Permanently increases DEX.
Info: type = 50
Maximum Level: 1
Required Level: 140
| 1 | DEX +50 |
![[Image: Hyper.3220030.png]](http://static.southperry.net/patch/skill/Hyper.3220030.png)
Hyper Strength
Description: Permanently increases STR.
Info: type = 50
Maximum Level: 1
Required Level: 140
| 1 | STR +50 |
![[Image: Hyper.3220033.png]](http://static.southperry.net/patch/skill/Hyper.3220033.png)
Hyper Luck
Description: Permanently increases LUK.
Info: type = 50
Maximum Level: 1
Required Level: 140
| 1 | LUK +50 |
![[Image: Hyper.3220032.png]](http://static.southperry.net/patch/skill/Hyper.3220032.png)
Hyper Intelligence
Description: Permanently increases INT.
Info: type = 50
Maximum Level: 1
Required Level: 140
| 1 | INT +50 |
![[Image: Hyper.3220035.png]](http://static.southperry.net/patch/skill/Hyper.3220035.png)
Hyper Accuracy
Description: Permanently increases Accuracy.
Info: type = 50
Maximum Level: 1
Required Level: 158
| 1 | Accuracy +20% |
![[Image: Hyper.3220037.png]](http://static.southperry.net/patch/skill/Hyper.3220037.png)
Hyper Mana
Description: Permanently increases Max MP.
Info: type = 50
Maximum Level: 1
Required Level: 186
| 1 | Max MP +15% |
![[Image: Hyper.3220039.png]](http://static.southperry.net/patch/skill/Hyper.3220039.png)
Hyper Defense
Description: Permanently increases Weapon DEF.
Info: type = 50
Maximum Level: 1
Required Level: 165
| 1 | Weapon DEF +500 |
![[Image: Hyper.3220038.png]](http://static.southperry.net/patch/skill/Hyper.3220038.png)
Hyper Fury
Description: Permanently increases Max DF.
Info: type = 50
Maximum Level: 1
Required Level: 180
| 1 | Max DF +50 |
![[Image: Hyper.3220051.png]](http://static.southperry.net/patch/skill/Hyper.3220051.png)
Snipe - Cooldown Cutter
Description: Reduces Snipe Cooldown.
Info: type = 50
Maximum Level: 1
Required Level: 155
| 1 | Cooldown -100% |
![[Image: Hyper.3220050.png]](http://static.southperry.net/patch/skill/Hyper.3220050.png)
Snipe - Extra Strike
Description: Increases the number of attacks for Snipe.
Info: type = 50
Maximum Level: 1
Required Level: 177
| 1 | Number of Attacks vs Boss Monsters: +1 |
![[Image: Hyper.3220034.png]](http://static.southperry.net/patch/skill/Hyper.3220034.png)
Hyper Critical
Description: Permanently increases Critical Rate.
Info: type = 50
Maximum Level: 1
Required Level: 198
| 1 | Critical Rate: +10% |
![[Image: Hyper.3220036.png]](http://static.southperry.net/patch/skill/Hyper.3220036.png)
Hyper Health
Description: Permanently increases Max HP.
Info: type = 50
Maximum Level: 1
Required Level: 192
| 1 | Max HP: +15% |
![[Image: Hyper.3220048.png]](http://static.southperry.net/patch/skill/Hyper.3220048.png)
Piercing Arrow - Extra Strike
Description: Increases the number of attacks for Piercing Arrow.
Info: type = 50
Maximum Level: 1
Required Level: 149
| 1 | Number of Attacks: +1 |
![[Image: Hyper.3220040.png]](http://static.southperry.net/patch/skill/Hyper.3220040.png)
Hyper Magic Defense
Description: Permanently increases Magic DEF.
Info: type = 50
Maximum Level: 1
Required Level: 174
| 1 | Magic DEF +500 |
![[Image: Hyper.3220049.png]](http://static.southperry.net/patch/skill/Hyper.3220049.png)
Snipe - Reinforce
Description: Boosts Snipe damage.
Info: type = 50
Maximum Level: 1
Required Level: 195
| 1 | Damage: +20% |
![[Image: Hyper.3220045.png]](http://static.southperry.net/patch/skill/Hyper.3220045.png)
Frostprey - Extra Strike
Description: Increases the number of attacks for Frostprey.
Info: type = 50
Maximum Level: 1
Required Level: 143
| 1 | Number of Attacks: +1 |
![[Image: Hyper.3220041.png]](http://static.southperry.net/patch/skill/Hyper.3220041.png)
Hyper Speed
Description: Permanently increases Movement Speed.
Info: type = 50
Maximum Level: 1
Required Level: 152
| 1 | Movement Speed +10 |
![[Image: Hyper.3220042.png]](http://static.southperry.net/patch/skill/Hyper.3220042.png)
Hyper Jump
Description: Permanently increases Jump.
Info: type = 50
Maximum Level: 1
Required Level: 146
| 1 | Jump +10 |
![[Image: Hyper.3220043.png]](http://static.southperry.net/patch/skill/Hyper.3220043.png)
Frostprey - Reinforce
Description: Increases Frostprey Damage.
Info: type = 50
Maximum Level: 1
Required Level: 183
| 1 | Damage: +20% |
![[Image: Hyper.3220044.png]](http://static.southperry.net/patch/skill/Hyper.3220044.png)
Frostprey - Persist
Description: Increases the duration of Frostprey.
Info: type = 50
Maximum Level: 1
Required Level: 162
| 1 | Duration: +20 sec |
![[Image: Hyper.3220046.png]](http://static.southperry.net/patch/skill/Hyper.3220046.png)
Piercing Arrow - Reinforce
Description: Increases Piercing Arrow damage.
Info: type = 50
Maximum Level: 1
Required Level: 168
| 1 | Damage: +20% |
![[Image: Hyper.3220047.png]](http://static.southperry.net/patch/skill/Hyper.3220047.png)
Piercing Arrow - Spread
Description: Increases the number of monsters hit by Piercing Arrow.
Info: type = 50
Maximum Level: 1
Required Level: 189
| 1 | Monsters Hit: +2 |
![[Image: Hyper.3221052.png]](http://static.southperry.net/patch/skill/Hyper.3221052.png)
High Speed Shot
Description: Fires off a focused shot that pierces all enemies within range.
Info: type = 1, areaAttack = 1
Delays: HY322longRangeTrueShot - 1170 ms
Range: 700%
Animations: effect, hit.0
Maximum Level: 1
Required Level: 170
| 1 | MP Cost: 300, Max Enemies Hit: 12, Damage: 4000%\nCooldown: 30 sec |
![[Image: Hyper.3221053.png]](http://static.southperry.net/patch/skill/Hyper.3221053.png)
Epic Adventure
Description: Call upon the bravery deep within to increase damage output and max damage.
Info: type = 50
Range: 400%
Animations: effect, attected
Maximum Level: 1
Required Level: 200
| 1 | MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Applies to any Explorer class within the party |
![[Image: Hyper.3221054.png]](http://static.southperry.net/patch/skill/Hyper.3221054.png)
Bullseye Shot
Description: Hone in on the enemy's weak spot for a devastating shot.
Info: type = 50
Delays: HY322bullseye - 1260 ms
Animations: effect, repeat
Maximum Level: 1
Required Level: 150
| 1 | MP Cost: 200, Duration: 30 sec, Bonus Critical Rate: 20%, Bonus Max Critical Damage: 20%, Bonus Monster DEF Ignored: 20%\nCooldown: 90 sec |

