v.176 – Mushroom Shrine Tales Update Preview
#21
PirateIzzy Wrote:Could be, it's accessed from the new Vanished Village.

Oh, okay. This is where they are. I guess I just didn't look too hard before. They don't have a map all to themselves, though.

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The old Tengu also spawns in the map before this, but it's not a boss anymore. It's a regular monster that spawns one at a time. I wonder if it still drops a Ribgol.
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#22
And how about Showa? GMS will get the access to Showa?
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#23
Link Wrote:Oh, okay. This is where they are. I guess I just didn't look too hard before. They don't have a map all to themselves, though.

snip


The old Tengu also spawns in the map before this, but it's not a boss anymore. It's a regular monster that spawns one at a time. I wonder if it still drops a Ribgol.

On that subject, how did JMS address Codex Cards/familiars for Mushroom Shrine mobs?
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#24
Does Tengu give anything nice drop/exp wise?
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#25
PirateIzzy Wrote:On that subject, how did JMS address Codex Cards/familiars for Mushroom Shrine mobs?

Nothing has changed. It was just modified to support their stat changes. I don't know if I'm missing the point of your question or not.

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Manifestation Wrote:Does Tengu give anything nice drop/exp wise?

He's a story boss, so he doesn't drop anything at all.
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#26
Oh well that's a downer on this update....
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#27
Link Wrote:Nothing has changed. It was just modified to support their stat changes. I don't know if I'm missing the point of your question or not.



He's a story boss, so he doesn't drop anything at all.

What I meant was if they made the new mobs (different mob IDs) become displayed in the Codex instead of the old ones, and if the new mobs drop cards.
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#28
Does anyone have the skill info for water wars? I wanna know which one to get next.
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