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Help needed with calculations
#1
Damage Range:
Quote:Weapon Multiplier * (4 * Pri Stat + Sec Stat) * (Att/100) * %Att * (%TD + %Boss + %Hyper)
Is this correct?

Formula for Stat: (Found from a old website)
Quote:Total Stat = floor[ ((Base * MW) + Equips) * Potential% ]
I would like to ask if anyone has a updated formula for total stats that include:
1. Character Card
2. Buffs
3. Hypers
4. Link Skills

Many thanks to all who helped out.
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#2
Single char cards (ie xenon) and inner ability add a flat amount of stat, added outside the formula.

Char card set effects (ie hero set) and everything you listed add to the base or potential%.

At first glance the range formula looks correct.
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#3
it's lacking a 1+ in front of attack and the TD parts

Quote:Weapon Multiplier * (4 * Pri Stat + Sec Stat) * (Att) * (1 + %Att) * (1 + %TD + %Boss + %Hyper)*(1/100)

moved the division by 100 away because this part:
Quote: (Att) * (1 + %Att)

also gets floored.


buffs are added depending on how they work. for example a DrK's cross surge (damage-wise) just multiplies everything by 2, while a xenon's OOPArts code is total damage, and a BaM's dark aura is %attack

edit: oh yea, if i remember right this part on the formula:

Quote:(base stat*(1+MW%))

also got floored
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#4
tecul1 Wrote:Single char cards (ie xenon) and inner ability add a flat amount of stat, added outside the formula.

Char card set effects (ie hero set) and everything you listed add to the base or potential%.

At first glance the range formula looks correct.

ShinkuDragon Wrote:it's lacking a 1+ in front of attack and the TD parts



moved the division by 100 away because this part:


also gets floored.


buffs are added depending on how they work. for example a DrK's cross surge (damage-wise) just multiplies everything by 2, while a xenon's OOPArts code is total damage, and a BaM's dark aura is %attack

edit: oh yea, if i remember right this part on the formula:



also got floored

Thanks a lot guys!
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