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Help needed with calculations - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Game Mechanics (https://www.southperry.net/forumdisplay.php?fid=33) +--- Thread: Help needed with calculations (/showthread.php?tid=71893) |
Help needed with calculations - AngstKelz - 2014-07-16 Damage Range: Quote:Weapon Multiplier * (4 * Pri Stat + Sec Stat) * (Att/100) * %Att * (%TD + %Boss + %Hyper)Is this correct? Formula for Stat: (Found from a old website) Quote:Total Stat = floor[ ((Base * MW) + Equips) * Potential% ]I would like to ask if anyone has a updated formula for total stats that include: 1. Character Card 2. Buffs 3. Hypers 4. Link Skills Many thanks to all who helped out. Help needed with calculations - tecul1 - 2014-07-16 Single char cards (ie xenon) and inner ability add a flat amount of stat, added outside the formula. Char card set effects (ie hero set) and everything you listed add to the base or potential%. At first glance the range formula looks correct. Help needed with calculations - ShinkuDragon - 2014-07-16 it's lacking a 1+ in front of attack and the TD parts Quote:Weapon Multiplier * (4 * Pri Stat + Sec Stat) * (Att) * (1 + %Att) * (1 + %TD + %Boss + %Hyper)*(1/100) moved the division by 100 away because this part: Quote: (Att) * (1 + %Att) also gets floored. buffs are added depending on how they work. for example a DrK's cross surge (damage-wise) just multiplies everything by 2, while a xenon's OOPArts code is total damage, and a BaM's dark aura is %attack edit: oh yea, if i remember right this part on the formula: Quote:(base stat*(1+MW%)) also got floored Help needed with calculations - AngstKelz - 2014-07-17 tecul1 Wrote:Single char cards (ie xenon) and inner ability add a flat amount of stat, added outside the formula. ShinkuDragon Wrote:it's lacking a 1+ in front of attack and the TD parts Thanks a lot guys! |