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Anti-Bot monsters
#41
LongShotJohn Wrote:Interesting thing to note:

Snipe bypasses the need to get rid of their "barriers". Silly snipe and the constant glitches. Goggleemoticon

I BanHammered a couple Snow Witches and Scholar Ghosts today >_>
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#42
LongShotJohn Wrote:Snipe bypasses the need to get rid of their "barriers". Silly snipe and the constant glitches. Goggleemoticon
So you can kill the monster without dropping the ect?
Lucky. =(
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#43
y0y0y0y0shi0 Wrote:Fixed.

Also, exactly what maps do they spawn in, I want to go hunt them later.

Edit: Oh, and I think (THINK) that 3600 actually is an hour and a half. I've been hunting shade, I killed one at 1:23 EST, came back at 2:23 EST, there were none, stayed there killing some Wraiths until 2:53 EST, where one finally came. Now, I came back at 3:53 EST, and again, none, so now im just waiting to see if it indeed will come at 4:23.

why would it be an hour and a half? 3600 minutes is an hour...
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#44
Holypie Wrote:why would it be an hour and a half? 3600 minutes is an hour...

I know it is, but I've gone through 4 rounds now, and all of which have been 1 hour and 30 minutes. I even stayed in the map to make sure of it.

And lol. Posting this from my DSi. Biggrin
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#45
Holypie Wrote:why would it be an hour and a half? 3600 minutes is an hour...

Seconds, not minutes.

An hour and a half would be 90 minutes, or 5,400 seconds.
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#46
y0y0y0y0shi0 Wrote:I know it is, but I've gone through 4 rounds now, and all of which have been 1 hour and 30 minutes. I even stayed in the map to make sure of it.

GMS doesn't always honor what the .wz files say for spawn related information, since they moved that server side ages ago. If they changed parts of it server-side and didn't update the .wz files there would be a discrepancy like this. 3600 is still 60 minutes, it's just not the value that the server is agreeing to.

I was expecting them to have kept the timing, since most of t his move was a copy/paste from the KMS data, and at least bits and pieces like the hours seem to have been kept, but the mobTimes may have been changed when they were recreated server side.

You'd really think they'd shorten the spawn time on a bot catcher, not lengthen it though.
It's not having what you want - It's wanting what you've got.
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#47
eos367 Wrote:You'd really think they'd shorten the spawn time on a bot catcher, not lengthen it though.

lol yeah, they should spawn every 5 minutes. Rolleyes
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#48
Chameleonic Wrote:lol yeah, they should spawn every 5 minutes. Rolleyes

Then legit people would have a very difficult time training at areas that have those monsters. Every 5 minutes, they'd have to drop an etc item just to kill it. That wouldn't be fair.
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#49
LongShotJohn Wrote:Interesting thing to note:

Snipe bypasses the need to get rid of their "barriers". Silly snipe and the constant glitches. Goggleemoticon

So does Meso Explosion! ;D

...I have hunted many of these monsters and haven't found a single card...Sad

*looks @ 84 Bibles of the Corrupt >.<*
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#50
SuperMario64 Wrote:So does Meso Explosion! ;D

...I have hunted many of these monsters and haven't found a single card...Sad

*looks @ 84 Bibles of the Corrupt >.<*

I'm not even bothering with them, it's silly when next month the event will be out where you can "buy" special cards, knowing Nexon.
It's not having what you want - It's wanting what you've got.
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#51
Spawn time was never a direct "seconds" conversion...

The units are about 1.5 seconds each. If it's like that for every other boss (1800 @ MM = 45 minutes, 10800 @ jr Balrog = 5 hours...) why would it be shorter for boss monsters? I've been at MM (killing Pigs) and seen it spawn nearly to the second, 45 minutes after the last spawn.


It's possible that people in the map influence spawn rates too, they definitely don't spawn until someone enters the map (and in some cases, kill a couple mobs)
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#52
Stereo Wrote:Spawn time was never a direct "seconds" conversion...

I've never seen any proof that it's using ticks instead of seconds.
Lesser mobs with a mob time spawn exactly as their mobtime indicates, Fairy and Boogie being a perfect example.

As long as there aren't too many mobs present already and you're in the map, they respawn almost exactly the number of seconds their mobtime indicates after death.

Boogies have a 5 and 10 minute interval (300 and 600) in Land of the Wild Boar. Go time them. It's far more likely the times were changed server side for the ones that don't match what the wz says, than that the number is behaving differently for different mobs.
It's not having what you want - It's wanting what you've got.
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#53
eos367 Wrote:I'm not even bothering with them, it's silly when next month the event will be out where you can "buy" special cards, knowing Nexon.

Doesn't this only include the bosses in the special tab? Because bot catchers are in the normal monster tabs...
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#54
Joe.2 Wrote:Doesn't this only include the bosses in the special tab? Because bot catchers are in the normal monster tabs...

Someone had mentioned once upon a time about the bot catchers being available too; Doesn't really change my answer though. No point in trying to catch them now when everyone's still in the card hunting craze. In six weeks when noone cares about monster book any more because they're distracted by The Next Shiny Thing ™ I'll worry about the insanely difficult ones if they're not available via the exchange quest.
It's not having what you want - It's wanting what you've got.
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#55
eos367 Wrote:Someone had mentioned once upon a time about the bot catchers being available too; Doesn't really change my answer though. No point in trying to catch them now when everyone's still in the card hunting craze. In six weeks when noone cares about monster book any more because they're distracted by The Next Shiny Thing ™ I'll worry about the insanely difficult ones if they're not available via the exchange quest.

Hmmm i hope so ^^ it would save me a lot of frustration.

I'll keep gathering regular monsters for now XD.
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