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[1.2.320] Massive Buff - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Extraction Stuff (https://www.southperry.net/forumdisplay.php?fid=13) +--- Forum: Extractions (https://www.southperry.net/forumdisplay.php?fid=68) +--- Thread: [1.2.320] Massive Buff (/showthread.php?tid=26823) |
[1.2.320] Massive Buff - Bribery - 2010-06-21 foxtales Wrote:I kid~ But seriously, is it just me or do Bishop's just seem to own Arch Mage's now? So nothing has changed. ![]() Arch Mages are still better equipped to train, especially if the Demons make monsters weak to their element. That combined with Elemental Reset means they aren't restricted to training on their elements like Bishops are. If I weren't training at a holy-weak place, I would prefer a HS mule over a Bishop any day. [1.2.320] Massive Buff - foxtales - 2010-06-21 Bribery Wrote:So nothing has changed. I suppose... this seems like overkill however. And what do elements matter when you have that absurdly godly neutral Big Bang to toss around? ): [1.2.320] Massive Buff - Bribery - 2010-06-21 foxtales Wrote:I suppose... this seems like overkill however. And what do elements matter when you have that absurdly godly neutral Big Bang to toss around? ): That's true, Big Bang's massive upgrade slipped my mind. I guess it's Booster and Amp vs Bishop's Critical when it comes down to Big Bang. (Do Booster and Amp even affect Big Bang?) Both Mages will have an easier time using Big Bang due to their AoE freezing though. FP at least have Mist to increase their training, though that depends on how the new poison system works. IL Arch Mages are really getting shafted here. [1.2.320] Massive Buff - Dusk - 2010-06-21 Quote:Gunslinger:Recoil shot MP decrease? Flamethrower doing 1/60 mob HP/sec? (I believe the formula is 1/(120-num))? Nice. Nexon has no idea what the hell they're doing with Corsairs. 20 sec cooldown on Air Strike is ridiculous. It's already the weakest ultimate by far. What's the point of doing 1/4 of 10 mob's HP? Right now, Air Strike is great for luring mobs and weakening them about 35-50% of the way so that they can be easily run through with a couple Torpedos without bothering to freeze. 20 sec is just as unusable as 30 sec, but at least other Ultimates do a good 6 digit damage to mobs. Stop making Rapid Fire stronger. Goddamn. I don't even use the skill because you keep buffing the ship, even though it already lasts hours. Now it does more damage than Cannon? What the hell. Rapid Fire should be a Burst Fire upgrade, not a substitute for Cannon. Cannon's damage still makes no sense, unless it's meant to hit 6 times with that kind of damage. It should probably hit 5, and that would be fine, but I'd prefer it just hit 4 for a new, reasonable amount of damage. [1.2.320] Massive Buff - Rigumaro - 2010-06-21 Des Wrote:so if there's anyone playing kmst (i know there are few) would be nice if you guys could say "something" to them about shadowers situation (ya rite ... honestly i dont really belive anyone would do it tho, also idk if there's some kind of forum for testers when you can actually write your opinions for them or something) I'm trying to make a bandit. But right now, subway and kerning swamp maps are glitched. And guess what? They moved the 2nd job instructor to swamp. So I can't yet :S Cancambo Wrote:Why do they hate my Aran? D: Exactly...
[1.2.320] Massive Buff - foxtales - 2010-06-21 Bribery Wrote:That's true, Big Bang's massive upgrade slipped my mind. I guess it's Booster and Amp vs Bishop's Critical when it comes down to Big Bang. (Do Booster and Amp even affect Big Bang?) Both Mages will have an easier time using Big Bang due to their AoE freezing though. FP at least have Mist to increase their training, though that depends on how the new poison system works. IL Arch Mages are really getting shafted here. They do effect Big Bang, though Booster has little effect on Big Bang due to the charge time, especially now that Booster's been nerfed to 1 speed. I think i'd take the crit rate over the amp though. ): I think Nexon still has a lot of fine tuning to do, especially after this one.
[1.2.320] Massive Buff - Abysseon - 2010-06-21 Bribery Wrote:IL Arch Mages are really getting shafted here. I'm sure there will be more changes before the final patch. People were complaining about bishops/archmages yesterday but now look at the reaction to big bang, lol. [1.2.320] Massive Buff - Bountyan - 2010-06-21 L>Aran changes [1.2.320] Massive Buff - Fiel - 2010-06-21 Bountyan Wrote:L>Aran changes No Aran changes. [1.2.320] Massive Buff - Hanabira.Kage - 2010-06-21 Fiel Wrote:No Aran changes. Why'd you edit your post? The previous one was epic. ~.~
[1.2.320] Massive Buff - cleric1213 - 2010-06-21 Why did they have to nerf assaulter(Okay well, its still better than the pre-revamp one) and ASSASSINATE (pineapple now its even weaker than the old one [1.2.320] Massive Buff - Fiel - 2010-06-21 Hanabira.Kage Wrote: Because that search check implied that aran changes existed, he just couldn't find it. Saying "No Aran Changes" means simply that - No Aran changes. I didn't want to confuse anyone. [1.2.320] Massive Buff - Bountyan - 2010-06-21 I know there aren't Aran changes here. I'm just saying that I want to see them do some more stuff with Arans. [1.2.320] Massive Buff - Potora - 2010-06-21 Rapid fire stronger than Cannon....errr... [1.2.320] Massive Buff - LegendGospel - 2010-06-21 I don't think Bishops are really ahead of Arch Mages now... for Big Bang get the Critical, but you got both Amp and Booster. You get a ton of other attack skills, and we got only 4 mob attack Angel Ray (currently with really stupid range unusable for training, it should get fixed). Shining Ray won't be used past 3rd job thanks to Big Bang. It's gonna be pretty much replacing Shining Ray with Big Bang and Holy Arrow with Angel Ray. We got 2 attacks D: and you also got 1 of them. If anything, Bishops are behind. But I guess that's fine, since we got Holy Symbol. That should balance the training speed. [1.2.320] Massive Buff - Forte - 2010-06-21 Suck my Shadower plantain Nexon. I don't want some stupid ass CEO to nerf the hell out of one of the funnest classes because they love their e-pen0r size on their NL. [1.2.320] Massive Buff - kirby756 - 2010-06-21 I think avenger needs to be nerfed a bit, and shadowers buffed. [1.2.320] Massive Buff - blade686 - 2010-06-21 I predict a few more patches. [1.2.320] Massive Buff - MysticHLE - 2010-06-21 Well, one year ago, I was burning 400 Ales every 3 hours at Skeles. With this patch...double defense, free 80% pot every 15 seconds, 50% PG reflected damage, 40% attack deflection...I can say bye bye to pots completely...?
[1.2.320] Massive Buff - vx-2 - 2010-06-21 So,... Rapid Fire + SE from BM pawns >> NL + SE? O_O That's new.... LMAO! But standalone BM + SE still sucks pretty much? NOT FAIR !!!! hmphzzzz With the new acc & avoid systems/ formula (watever u call it), Now, I do actually get why some of the skills of the 1st + 2nd job of hunter Increases ACC up to at least 60ACC on 1 skill alone. THERE'S HOWEVER 1 THING THAT I DUN GET IT: THEY NERFED THE SE (CRIC DMG DOWN TO 10% FROM WILD HUNTER AND BOAST THE SE OF HUNTERS... does that mean the string of wild hunter is completely seperated from the normal SE from hunter?
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