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[1.2.318] [KOR] Adventurer Skill Revamps - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Extraction Stuff (https://www.southperry.net/forumdisplay.php?fid=13) +--- Forum: Extractions (https://www.southperry.net/forumdisplay.php?fid=68) +--- Thread: [1.2.318] [KOR] Adventurer Skill Revamps (/showthread.php?tid=26661) |
[1.2.318] [KOR] Adventurer Skill Revamps - Rampage - 2010-06-17 They could have avoided all these rediculous changes if they just didn't add % based equips into the game in the first place.. I'm baffled at why Nexon would take a game, ruin it, then try and rebuild it from the ground up. [1.2.318] [KOR] Adventurer Skill Revamps - Worthyness - 2010-06-17 lolaneer lineage:
Spoiler
Any other class i can do? [1.2.318] [KOR] Adventurer Skill Revamps - jhkplaya888 - 2010-06-17 Does anyone have a DPS calculator or script that they can update with all the new values? I don't know whether to keep my NL, make a sair or wild hunter. I want the highest DPS class in the game game. [1.2.318] [KOR] Adventurer Skill Revamps - TaichouNoChiizu - 2010-06-17 Skylit Wrote:Lolshadower I'm new here so I really doubt I'd get any of your silly inside jokes. [1.2.318] [KOR] Adventurer Skill Revamps - Cactuar - 2010-06-17 Whoo bandit changes.
Rogue
Bandit
Chief Bandit
Shadower
It really feels like a different game now. Can anyone figure out what 20% resist or state means with the translation? Is it to resist the state of darkness? Also, Taichou and Sky, quit bickering please. It's a glorious day. [1.2.318] [KOR] Adventurer Skill Revamps - GunisBack - 2010-06-17 jhkplaya888 Wrote:Does anyone have a DPS calculator or script that they can update with all the new values? I don't know whether to keep my NL, make a sair or wild hunter. I want the highest DPS class in the game game. Wouldn't do much considering the damage formulas have most likely also changed as well, and we don't know them. [1.2.318] [KOR] Adventurer Skill Revamps - TaichouNoChiizu - 2010-06-17 Worthyness Wrote:lolaneer lineage: Do Gunslingers, dammit! [1.2.318] [KOR] Adventurer Skill Revamps - jhkplaya888 - 2010-06-17 How did they change? Isnt the % just different? [1.2.318] [KOR] Adventurer Skill Revamps - Phoenix - 2010-06-17 Cactuar Wrote:It really feels like a different game now. Can anyone figure out what 20% resist or state means with the translation? Is it to resist the state of darkness? Saders get a new skill that mentions more damage toward Darkness mobs as well. =/ New element? [1.2.318] [KOR] Adventurer Skill Revamps - Biotype - 2010-06-17 jhkplaya888 Wrote:How did they change? Isnt the % just different? Remember these? Spear: MAX = [(STR * 5.0 + DEX) / 100] * Weapon Attack MIN = (STR * 0.9 * 3.0 * Skill Mastery + DEX) / 100 * Weapon Attack [1.2.318] [KOR] Adventurer Skill Revamps - GameMX - 2010-06-17 Wow... Maplestory is a new game now... I may play this now, after I quit. This is basically a new game. [1.2.318] [KOR] Adventurer Skill Revamps - Dusk - 2010-06-17 TaichouNoChiizu Wrote:Not really. It's currently 1200% with a 5 sec cooldown, and I can 2hko Skeles with it. If they give ship a cooldown and make it like the way Transform works, I will seriously be upset. The most fun part of being a Corsair is the tactics of using your boat. "MapleStory 2" looks promising overall, but Corsairs will lose a lot of fun factor if they do that. I don't even care if they're overall nerfed or improved. I just want my damn insta-boat. [1.2.318] [KOR] Adventurer Skill Revamps - Skylit - 2010-06-17 Cactuar Wrote:Whoo bandit changes. Cactuar, all I said was "lolshadower". I didn't expect anyone to take that comment seriously. As much as I love the shadower class, we have always weak compared to others. When I say lolshadower, It's not really a bad thing, but just a reference to what other people thought of shadowers pre-KMST. I've been saying that for years and this is the first time anyone has really tried to defend themselves/their class. On a side note, I didn't know you were still playing. I remember you from the 06-07 SW days. [1.2.318] [KOR] Adventurer Skill Revamps - sinisterboy9 - 2010-06-17 Is it just me that noticed a whole new user interface in the screenshot posted? [1.2.318] [KOR] Adventurer Skill Revamps - Corn - 2010-06-17 sinisterboy9 Wrote:Is it just me that noticed a whole new user interface in the screenshot posted? You're about 8 pages late .
[1.2.318] [KOR] Adventurer Skill Revamps - sinisterboy9 - 2010-06-17 ClawofBeta Wrote:You're about 8 pages late =P well I see no comments about it. [1.2.318] [KOR] Adventurer Skill Revamps - Corn - 2010-06-17 sinisterboy9 Wrote:=P well I see no comments about it. I meant, um, 2 threads late or from w/e that first thread was created. [1.2.318] [KOR] Adventurer Skill Revamps - Schrono - 2010-06-17 -new skill- from what i can see + 10% damage at a 30% rate for 15 seconds when "shot" So basically, when you get hit there's a 30% chance to increase damage by 10% for 15 seconds. Kinda blows for Buccaneers because of invincibility frames though. [1.2.318] [KOR] Adventurer Skill Revamps - Worthyness - 2010-06-17 corsairs lineage:
Spoiler
[1.2.318] [KOR] Adventurer Skill Revamps - sinisterboy9 - 2010-06-17 ClawofBeta Wrote:I meant, um, 2 threads late or from w/e that first thread was created. Oh I never saw that. Wow I wonder what Maplestory will become now... I'm not crazy about the new interface though, doesn't seem Maplestory. And to think we JUST got "skill rebalancing" .. |