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[1.2.318] [KOR] Adventurer Skill Revamps - Printable Version

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[1.2.318] [KOR] Adventurer Skill Revamps - Rampage - 2010-06-17

They could have avoided all these rediculous changes if they just didn't add % based equips into the game in the first place.. I'm baffled at why Nexon would take a game, ruin it, then try and rebuild it from the ground up.


[1.2.318] [KOR] Adventurer Skill Revamps - Worthyness - 2010-06-17

lolaneer lineage:

 Spoiler

Any other class i can do?


[1.2.318] [KOR] Adventurer Skill Revamps - jhkplaya888 - 2010-06-17

Does anyone have a DPS calculator or script that they can update with all the new values? I don't know whether to keep my NL, make a sair or wild hunter. I want the highest DPS class in the game game.


[1.2.318] [KOR] Adventurer Skill Revamps - TaichouNoChiizu - 2010-06-17

Skylit Wrote:Lolshadower


Don't take me seriously then? It's a joke which apparently flew over your head.

I'm new here so I really doubt I'd get any of your silly inside jokes.


[1.2.318] [KOR] Adventurer Skill Revamps - Cactuar - 2010-06-17

Whoo bandit changes.

 Rogue

 Bandit

 Chief Bandit

 Shadower

It really feels like a different game now. Can anyone figure out what 20% resist or state means with the translation? Is it to resist the state of darkness?

Also, Taichou and Sky, quit bickering please. It's a glorious day.


[1.2.318] [KOR] Adventurer Skill Revamps - GunisBack - 2010-06-17

jhkplaya888 Wrote:Does anyone have a DPS calculator or script that they can update with all the new values? I don't know whether to keep my NL, make a sair or wild hunter. I want the highest DPS class in the game game.

Wouldn't do much considering the damage formulas have most likely also changed as well, and we don't know them.


[1.2.318] [KOR] Adventurer Skill Revamps - TaichouNoChiizu - 2010-06-17

Worthyness Wrote:lolaneer lineage:

 Spoiler

Any other class i can do?

Do Gunslingers, dammit!


[1.2.318] [KOR] Adventurer Skill Revamps - jhkplaya888 - 2010-06-17

How did they change? Isnt the % just different?


[1.2.318] [KOR] Adventurer Skill Revamps - Phoenix - 2010-06-17

Cactuar Wrote:It really feels like a different game now. Can anyone figure out what 20% resist or state means with the translation? Is it to resist the state of darkness?

Saders get a new skill that mentions more damage toward Darkness mobs as well. =/ New element?


[1.2.318] [KOR] Adventurer Skill Revamps - Biotype - 2010-06-17

jhkplaya888 Wrote:How did they change? Isnt the % just different?

Remember these?

Spear:
MAX = [(STR * 5.0 + DEX) / 100] * Weapon Attack
MIN = (STR * 0.9 * 3.0 * Skill Mastery + DEX) / 100 * Weapon Attack


[1.2.318] [KOR] Adventurer Skill Revamps - GameMX - 2010-06-17

Wow...

Maplestory is a new game now...

I may play this now, after I quit. This is basically a new game.


[1.2.318] [KOR] Adventurer Skill Revamps - Dusk - 2010-06-17

TaichouNoChiizu Wrote:Not really.

650% isn't much compared to the fact that it used to be like 1500% with a 10 second cooldown.

It's currently 1200% with a 5 sec cooldown, and I can 2hko Skeles with it.

If they give ship a cooldown and make it like the way Transform works, I will seriously be upset. The most fun part of being a Corsair is the tactics of using your boat. "MapleStory 2" looks promising overall, but Corsairs will lose a lot of fun factor if they do that. I don't even care if they're overall nerfed or improved. I just want my damn insta-boat.


[1.2.318] [KOR] Adventurer Skill Revamps - Skylit - 2010-06-17

Cactuar Wrote:Whoo bandit changes.

 Rogue

 Bandit

 Chief Bandit

 Shadower

It really feels like a different game now. Can anyone figure out what 20% resist or state means with the translation? Is it to resist the state of darkness?

Also, Taichou and Sky, quit bickering please. It's a glorious day.


Cactuar, all I said was "lolshadower". I didn't expect anyone to take that comment seriously. As much as I love the shadower class, we have always weak compared to others. When I say lolshadower, It's not really a bad thing, but just a reference to what other people thought of shadowers pre-KMST.

I've been saying that for years and this is the first time anyone has really tried to defend themselves/their class. On a side note, I didn't know you were still playing. I remember you from the 06-07 SW days.


[1.2.318] [KOR] Adventurer Skill Revamps - sinisterboy9 - 2010-06-17

Is it just me that noticed a whole new user interface in the screenshot posted?


[1.2.318] [KOR] Adventurer Skill Revamps - Corn - 2010-06-17

sinisterboy9 Wrote:Is it just me that noticed a whole new user interface in the screenshot posted?

You're about 8 pages late Biggrin.


[1.2.318] [KOR] Adventurer Skill Revamps - sinisterboy9 - 2010-06-17

ClawofBeta Wrote:You're about 8 pages late Biggrin.

=P well I see no comments about it.


[1.2.318] [KOR] Adventurer Skill Revamps - Corn - 2010-06-17

sinisterboy9 Wrote:=P well I see no comments about it.

I meant, um, 2 threads late or from w/e that first thread was created.


[1.2.318] [KOR] Adventurer Skill Revamps - Schrono - 2010-06-17

-new skill- from what i can see + 10% damage at a 30% rate for 15 seconds when "shot"

So basically, when you get hit there's a 30% chance to increase damage by 10% for 15 seconds. Kinda blows for Buccaneers because of invincibility frames though.


[1.2.318] [KOR] Adventurer Skill Revamps - Worthyness - 2010-06-17

corsairs lineage:

 Spoiler

Biggrin


[1.2.318] [KOR] Adventurer Skill Revamps - sinisterboy9 - 2010-06-17

ClawofBeta Wrote:I meant, um, 2 threads late or from w/e that first thread was created.

Oh I never saw that. Wow I wonder what Maplestory will become now... I'm not crazy about the new interface though, doesn't seem Maplestory. And to think we JUST got "skill rebalancing" ..