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[1.2.318] [KOR] Adventurer Skill Revamps - Printable Version

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[1.2.318] [KOR] Adventurer Skill Revamps - Cactuar - 2010-06-17

Okay, I'mma compile the shadower changes. This is... they have to hand out resets. Also, anyone notice shadowers get... what? "20 MP 100 소비, 60초간 암흑의 거울 소환, 데미지의 1300%를 반사, 재사용 대기시간 60초"

Anyway:

 Rogue

 Bandit

 Chief Bandit

 Shadower

I'll look at other classes now.


[1.2.318] [KOR] Adventurer Skill Revamps - Duelman - 2010-06-17

15 MP 24 소비, 300초간 명중 60, 회피 60, 물리 방어력 120, 마법 방어력 120 증가
bless gets a giant buff to go with the % acc equips... that's it, who let nexon into SP to read our ideas?! lol.

THIS IS NUTS, quick finish the game we have before the new one comes out! wow.


[1.2.318] [KOR] Adventurer Skill Revamps - Worthyness - 2010-06-17

Bowmaster line changes
 Spoiler

I'm that bored. Used google translate xD

BRB lolaneer time.


[1.2.318] [KOR] Adventurer Skill Revamps - Duelman - 2010-06-17

Was the experience formula changed at all? Since it seems bishops are going to be more support again?


[1.2.318] [KOR] Adventurer Skill Revamps - holyforest - 2010-06-17

Off topic for a moment but, YAY we have the highest numbers of active users online right now! Big Grin


[1.2.318] [KOR] Adventurer Skill Revamps - TøbiasBlack - 2010-06-17

...
this makes me want to come back to ms. thank you korea.


[1.2.318] [KOR] Adventurer Skill Revamps - Bribery - 2010-06-17

Priests seem to get some sort of Critical skill? o.o


[1.2.318] [KOR] Adventurer Skill Revamps - Manu - 2010-06-17




[1.2.318] [KOR] Adventurer Skill Revamps - Shidoshi - 2010-06-17

Considerations on F/P mages:

1st job
+20% MP skill: all classes seem to get something like this
beefed up magic armor: more def and some mdef too.
magic claw / energy bolt: followed the pattern of stronger 1hit skills versus weaker 2hit skills.

2nd job
Mastery outside skills, 50% mastery and some matk/basic attack boost
Slow was beefed up, 80s -80 speed will rock
fire arrow still follows the same ratio to magic claw from 1st job in regards to power, mobbing still.
poison breath: poison skills were completely changed, can't even compare yet.

3rd job
PR got nerfed 10%, nothing big.
element amp: 160%mp 130%dmg - can't really say much, damage for mages was completely overhauled anyway.
teleport mastery: now this is bizarre, makes teleport go further and act somewhat like a mobbing assaulter. seems awesome.
poison mist: again poison skills were massively changed.
booster: seems like it increases speed the same throughout the 20 levels now.
comp: the poison part is still a mistery anyway
elemental reset: now that's something nice! helps with how elements are so fked up in MS.

4th job
buff duration skill: eh?
big bang: seems quite strong, can't really say much.
reflection: 1000% makes it seem nice now.
Infinity: cool down reduced to 4 minutes, lasts 40s. Now recovers Hp/mp every 4 seconds and increases your damage.
meteor: 30s cooldown O.o
paralyze/fire demon: not much changed.


Overall: it will all depend how they'll update the magic damage formula for the damage parts.
Most skills got a reduced max level, makes for more insteresting game play (your available skills change faster).
Poison was completely changed, this could change the way F/Ps train 40-120 and/or make poison skills more/less useful (no idea on this ones).


[1.2.318] [KOR] Adventurer Skill Revamps - TaichouNoChiizu - 2010-06-17

Can someone just explain the re-done EXP thing?


[1.2.318] [KOR] Adventurer Skill Revamps - Hotshot - 2010-06-17

There are currently 422 users browsing this thread. (39 members and 383 guests)

That seems like it should be a record of some sort.

eagerly awaiting more information on what's going on. The crit changes make me feel like the cruel ring will actually be more powerful than the crit ring in the future.


[1.2.318] [KOR] Adventurer Skill Revamps - FlameChocobo - 2010-06-17

Rage is now 20 Attack?

 Excuse me while I go outside and lay down on the train tracks



[1.2.318] [KOR] Adventurer Skill Revamps - Skylit - 2010-06-17

TaichouNoChiizu Wrote:Boomerang step does 450% damage 4 times with a 95% chance to stun for 4 seconds.
Bite me.


Your sarcasm meter must be off right now. Biggrin



<--First Gen CB/Shad


Cactuar Wrote:Okay, I'mma compile the shadower changes. This is... they have to hand out resets. Also, anyone notice shadowers get... what? "20 MP 100 소비, 60초간 암흑의 거울 소환, 데미지의 1300%를 반사, 재사용 대기시간 60초"

Anyway:

More to come here.


Looks like a "Puppet" skill to me.


[1.2.318] [KOR] Adventurer Skill Revamps - Plasma - 2010-06-17

I think it's time for me to come back to MapleStory after 4 years of forum lurking.


[1.2.318] [KOR] Adventurer Skill Revamps - Corn - 2010-06-17

TaichouNoChiizu Wrote:Can someone just explain the re-done EXP thing?

No one is exactly sure yet, but it seems like the amount of exp it takes to level is lowered.


[1.2.318] [KOR] Adventurer Skill Revamps - MetaSeraphim - 2010-06-17

FlameChocobo Wrote:Rage is now 20 Attack?

Looks like I won't be using Ciders anymore.

Dragon's Blood gives +40 attack, but Beholder's attack still only gives +20. lol


[1.2.318] [KOR] Adventurer Skill Revamps - TaichouNoChiizu - 2010-06-17

Skylit Wrote:Your sarcasm meter must be off right now. Biggrin



<--First Gen CB/Shad





Looks like a "Puppet" skill to me.

Do I look like I care what "gen" you are?


[1.2.318] [KOR] Adventurer Skill Revamps - Biotype - 2010-06-17

Maybe they'll redo DEFENSE!! Shine
Then shield mastery will actually matter.

Pretty cool to see such major changes overall. I'm excited to see where this goes.


[1.2.318] [KOR] Adventurer Skill Revamps - Skylit - 2010-06-17

TaichouNoChiizu Wrote:Do I look like I care what "gen" you are?

Lolshadower


Don't take me seriously then? It's a joke which apparently flew over your head.


[1.2.318] [KOR] Adventurer Skill Revamps - holyforest - 2010-06-17

ClawofBeta Wrote:No one is exactly sure yet, but it seems like the amount of exp it takes to level is lowered.

That would be nice.