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MapleStory 2, welcome. - Printable Version

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MapleStory 2, welcome. - Eos - 2014-07-02

Zelkova Wrote:Your little level 30 thief didn't know what they were in for when they roamed to Bains. Then boom, fireball to the face, then into the lava.

Darksight?

Plus that's sort of how an open world works... you can wander into anything.


MapleStory 2, welcome. - Hypermug - 2014-07-02

Eos Wrote:Darksight?

Plus that's sort of how an open world works... you can wander into anything.
And Magic Guard!

But yeah, agreed. Otherwise, I'd have to re-classify games like Fallout 3 Rolleyes


MapleStory 2, welcome. - Zelkova - 2014-07-02

Hypermug Wrote:And Magic Guard!

But yeah, agreed. Otherwise, I'd have to re-classify games like Fallout 3 Rolleyes

Even with MG I could die to Bains at level 30 (at least in the old days? IDK about now). Dark sight OP.


MapleStory 2, welcome. - Dystopiq - 2014-07-02

Eos Wrote:How wasn't it? :f6:

My little level 30 thief can/could roam virtually anywhere.

Every map is instanced and separate. You need to take a portal to reach them. They are not vast open areas. They are small. The Elder Scrolls is open world. WoW is open world. Maplestory is not.


MapleStory 2, welcome. - Endgame - 2014-07-02

Maple Story didn't even have proper instanced maps until years into the game's life, and even now doesn't use them in plenty of areas where they'd be handy. (Party Quests.)

Maple Story only loads one map at a time, but it is very much open world by design for the reasons already mentioned, in that you will encounter other players on the same map on the same channel, etc., just a more primitive, low end PC friendly way.

Even WoW has to load different continents when you travel between them. There's even a "portal" to enter the Blood Elf area from the Plaguelands.


MapleStory 2, welcome. - Dystopiq - 2014-07-02

Endgame Wrote:Maple Story didn't even have proper instanced maps until years into the game's life, and even now doesn't use them in plenty of areas where they'd be handy. (Party Quests.)

Maple Story only loads one map at a time, but it is very much open world by design for the reasons already mentioned, in that you will encounter other players on the same map on the same channel, etc., just a more primitive, low end PC friendly way.

Even WoW has to load different continents when you travel between them. There's even a "portal" to enter the Blood Elf area from the Plaguelands.


What part of VAST and OPEN do you not get? Here's a better example. Grand Theft Auto. It's vast, open, non linear. Maplestory is not vast and open.


MapleStory 2, welcome. - Zelkova - 2014-07-02

Dystopiq Wrote:What part of VAST and OPEN do you not get? Here's a better example. Grand Theft Auto. It's vast, open, non linear. Maplestory is not vast and open.

Psh tell me how this is not linear.

I can start training on Snails and I can CHOOSE to go to either Blue Snails, Red Snails OR Slimes. MapleStory is a true open world MMORPG with branching skill trees, quick time events, Oculus Rift support, Kinect integration, and even a Free Market. Take that WoW.


MapleStory 2, welcome. - Niernen - 2014-07-02

Zelkova Wrote:Psh tell me how this is not linear.

I can start training on Snails and I can CHOOSE to go to either Blue Snails, Red Snails OR Slimes

Don't forget the Shrooms too.


MapleStory 2, welcome. - Dystopiq - 2014-07-02

Zelkova Wrote:Psh tell me how this is not linear.

I can start training on Snails and I can CHOOSE to go to either Blue Snails, Red Snails OR Slimes. MapleStory is a true open world MMORPG with branching skill trees, quick time events, Oculus Rift support, Kinect integration, and even a Free Market. Take that WoW.
[Image: srdmax.jpg]


MapleStory 2, welcome. - Hypermug - 2014-07-02

Dystopiq Wrote:What part of VAST and OPEN do you not get? Here's a better example. Grand Theft Auto. It's vast, open, non linear. Maplestory is not vast and open.

Of course. I'm sure most would agree that MS is nothing like GTA's sandbox world. But on the other hand, I feel that Maplestory conceptually is more similar to an open world game, with its emphasis on exploration, the possibility of anyone and everyone entering maps, and the non-linearity of game progression. It might not fit the definition of a traditional, open world game, but I can see why myself and others wouldn't label it the opposite.


MapleStory 2, welcome. - Dystopiq - 2014-07-02

Hypermug Wrote:Of course. I'm sure most would agree that MS is nothing like GTA's sandbox world. But on the other hand, I feel that Maplestory conceptually is more similar to an open world game, with its emphasis on exploration, the possibility of anyone and everyone entering maps, and the non-linearity of game progression. It might not fit the definition of a traditional, open world game, but I can see why myself and others wouldn't label it the opposite.
GTA isn't Sandbox. That's a whole different thing. As for exploration, that is bullshit. Nexon made maps smaller or removed them. Whatever semblance of exploration this game used to have is slowly being ripped away.


MapleStory 2, welcome. - Hypermug - 2014-07-02

Dystopiq Wrote:GTA isn't Sandbox. That's a whole different thing. As for exploration, that is bullpomegranate. Nexon made maps smaller or removed them. Whatever semblance of exploration this game used to have is slowly being ripped away.
http://www.techopedia.com/definition/3952/sandbox-gaming If you don't consider it that, just replace sandbox with another word.

And yes, originally MS had many large maps to explore, but they've steadily been taking them away :/


MapleStory 2, welcome. - Dystopiq - 2014-07-02

Hypermug Wrote:http://www.techopedia.com/definition/3952/sandbox-gaming If you don't consider it that, just replace sandbox with another word.

And yes, originally MS had many large maps to explore, but they've steadily been taking them away :/

They removed quite a few in v150. Not sure what the hell they plan on doing with them.


MapleStory 2, welcome. - Arrol - 2014-07-04

[video=youtube;AMGX0rNgPdo]http://www.youtube.com/watch?v=AMGX0rNgPdo[/video]

Max also brought us more info regarding Supporter's Day.
http://orangemushroom.wordpress.com/2014/07/04/maplestory-2-supporters-day-overview/

Also,
Quote:Q3. Why are all the illustrations females?? Are there any male illustrations??
This was purely due to our team leader, Im Yojeong’s wishes. There are also male illustrations and they will be available at a later date.

So basically, Im chose this approach because it'd sell. But we'll see our male counterparts another time.


MapleStory 2, welcome. - Polantaris - 2014-07-06

Dystopiq Wrote:Every map is instanced and separate. You need to take a portal to reach them. They are not vast open areas. They are small. The Elder Scrolls is open world. WoW is open world. Maplestory is not.

Seriously?

Firstly...almost no maps in MapleStory are instanced. Instancing happened very late in the game. Before about two years ago, you had to wait for any party-exclusive maps, like Zakum, Horntail, even PQs. Who remembers the masses waiting for a Kerning PQ channel to open up? That's not instanced. Instancing is a thing that happened very recently in MapleStory and the majority of maps still do not do it. To my knowledge, most PQs are not instanced (haven't played in a while but fairly positive this is still true). All regular training maps are not instanced. The vast majority of the game is not instanced.

Secondly, separate? Maps being separate and a game being open-world are not mutually exclusive things. The overall section of the world is vast, and generally pretty open. Yes, you can only go on certain paths...but how is that any different than any other game? Eventually you hit an invisible wall, or a giant mountain, and are forced down a specific path. Those are your portals. Are you going to tell me a game like Guild Wars is not open world because there are area portals, even though you can literally go anywhere you want in the entire game world(baring some specific story requirements that are generally few and far between)? What about Ragnarok Online? You going to tell me that game isn't open-world because its maps are separate?

I have the distinct feeling that you're using the wrong words for what you really expect/want.


MapleStory 2, welcome. - Dystopiq - 2014-07-06

Polantaris Wrote:Seriously?

Firstly...almost no maps in MapleStory are instanced. Instancing happened very late in the game. Before about two years ago, you had to wait for any party-exclusive maps, like Zakum, Horntail, even PQs. Who remembers the masses waiting for a Kerning PQ channel to open up? That's not instanced. Instancing is a thing that happened very recently in MapleStory and the majority of maps still do not do it. To my knowledge, most PQs are not instanced (haven't played in a while but fairly positive this is still true). All regular training maps are not instanced. The vast majority of the game is not instanced.

Secondly, separate? Maps being separate and a game being open-world are not mutually exclusive things. The overall section of the world is vast, and generally pretty open. Yes, you can only go on certain paths...but how is that any different than any other game? Eventually you hit an invisible wall, or a giant mountain, and are forced down a specific path. Those are your portals. Are you going to tell me a game like Guild Wars is not open world because there are area portals, even though you can literally go anywhere you want in the entire game world(baring some specific story requirements that are generally few and far between)? What about Ragnarok Online? You going to tell me that game isn't open-world because its maps are separate?

I have the distinct feeling that you're using the wrong words for what you really expect/want.
[Image: nyimkh.jpg]


MapleStory 2, welcome. - Polantaris - 2014-07-06

Dystopiq Wrote:-snip-

Nope. Wrong.

 Large Image
World map of Ragnarok Online. Extremely open world. Fits the "circle chart" of the Maplestory side.

[Very large image, click at your own risk.]
World map of Guild Wars 1. Extremely open world. Also fits the "circle chart" of the Maplestory side.

 Another Image
World map of Guild Wars 2. Extremely open world. Also fits the "circle chart" of the Maplestory side.

Both sides of your chart are Open World. They're just different types of Open World. You're wrong if you think the right side is exclusively open world. When you have a choice to go where you want, and don't really have any specific direction you are required to go, it is open world, whether you like it or not. You may not like that type of Open World, but that's no one's problem but your own. You've been deluded into thinking that the Elder Scrolls kind of open world is the only type of open world that exists.


MapleStory 2, welcome. - Luxeraph - 2014-07-06

I can't say what makes a MMO open world or not but from what I've read from other people they refer to as open world those that don't have gates/portals/transports/teleports as the only way to connect two areas, they don't seem to care if you can go anywhere, share the map or if you can get to a certain area from several other and they also only conisder open world MMOs those with a seamless world that allows free transit between areas and amazing views that span throughout several areas.

I guess you could say with a few exceptions that maple is(or was) open world since making a seamless sidescroller MMO seems a bit daunting(can't even think how that would work), plus the whole views thing is also not possible in a 2D sidescroller and just "recently" they started to add areas in which the only way in and out was a NPC(aside from victoria/orbis and south perry/lith harbor).

[MENTION=6823]Polantaris[/MENTION] may I ask what would you not consider not open world? is the ability to revisit areas and/or go to areas that far outlevel you enough?


MapleStory 2, welcome. - Dark Link - 2014-07-06

 Spoiler

WoW's world map, minus the current "Mists of Pandaria" expansion. Looks like it follows the "Maple" side since GW1/2 fit in there.


MapleStory 2, welcome. - Luxeraph - 2014-07-06

I can't tell since I haven't ever played WoW but I'm pretty sure WoW world is like L2 world and although a look at the map makes it look divided
 Spoiler
it's actually seamless with a couple dungeons where you can only enter via a NPC(although those areas are along side the rest of the world) so IMO it looks more like what Dystopiq draws as open world(huge world thats one large map with a few small dungeons that aren't directly connected to the rest of the world).