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GM BLOG The Battle of Crimsonwood Keep - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Maplestory Discussion (https://www.southperry.net/forumdisplay.php?fid=31) +--- Thread: GM BLOG The Battle of Crimsonwood Keep (/showthread.php?tid=8204) |
GM BLOG The Battle of Crimsonwood Keep - IsaacGS - 2009-02-11 Cyanne Wrote:I kind of think that the level limit for this quest will be level 70, since that's when you can do the keystone quests. There's no point in Lukan and Jack telling you to raid the castle or whatever if you can't even enter due to your level.You mean like how you get set and finish the Pap quests at 60, then get stalled out for 20 levels before you can actually enter at 80? Now, I don't think Nexon America would do that, but it's not something unusual. It's happened before. Also here's full size Horntail for size comparison. ![]() HT:714px tall CK thing: 1404 px tall WAYYYYYY bigger. This dwarfs horntail. GM BLOG The Battle of Crimsonwood Keep - summer - 2009-02-11 ANY other alternative for my BM to level, I would appreciate... JUST MAKE THE EXP GOOD! and WHAO that thing's HUGE talking about dwarf... he looks like a dwarf o.O *short legs... fat body... short in general... proportion wise* GM BLOG The Battle of Crimsonwood Keep - Cyanne - 2009-02-11 I'm pretty sure the part that they actually tell you to kill pap is level 80 though. As in the kill gatekeepers/thanatos for the medal thing. I guess the preceding quests are just there so that you can get them done early if you'd like. GM BLOG The Battle of Crimsonwood Keep - Takebacker - 2009-02-11 Cyanne Wrote:I'm pretty sure the part that they actually tell you to kill pap is level 80 though. As in the kill gatekeepers/thanatos for the medal thing. I guess the preceding quests are just there so that you can get them done early if you'd like. Which sounds familiar...*cough*killashitloadofstormbreakersfortheirbadgesat70*cough* GM BLOG The Battle of Crimsonwood Keep - DrRusty - 2009-02-11 MetaSeraphim Wrote:The quest where you have to kill Horned Tail is a level 80 quest, that doesn't make any sense. Bosses like HT or zakum are different than a PQ boss. You don't even need to do the HT pq to fight HT, and you only need to do the zak PQ once to fight zakum. You don't even have to have a party during the zak PQ. Orbis PQ, Kerning PQ, Pirate PQ, and so on, are different. The bosses and monsters where the PQs take place match with the level ranges of the characters in the PQ and the monsters in the surrounding area. CWK PQ will most likely be the same. You actually have to go through the PQ to fight the boss at the end. Honestly...... do you see how friggin huge that statue is? How can that thing be for lvl 100's....:f6:. HT would go crying for its mommy if it had to fight something like that. Wow I need to get my ass training some more..... Brawlas will get his ass wooped by that thing if I don't get him higher level. GM BLOG The Battle of Crimsonwood Keep - Mark - 2009-02-11 DrRusty Wrote:Wow I need to get my ass training some more..... Brawlas will get his ass wooped by that thing if I don't get him higher level. You're 140. I think you're setting your expectations a bit too high. GM BLOG The Battle of Crimsonwood Keep - DrRusty - 2009-02-11 Opeth Wrote:You're 140. I think you're setting your expectations a bit too high. well if he's twice the size of horntail he might be twice as bad ass . I still can't hit HT, and if this thing is even harder....... then ouch
GM BLOG The Battle of Crimsonwood Keep - Kirov - 2009-02-11 Combattente Wrote:If the PQ was with the level ranges and different difficulties, it'd ruin everything, because it's not how the storyline should be.I dont really see how it would ruin the story. Its not like killing the same boss over and over again makes any sense story wise anyway. So killing it at different difficulties depending on your level doesnt seem that bad an idea. To me it equates to something along the lines of playing a game on easy/normal/hard difficulty. It doesnt affect the story just the game play. But like I said I think there is a 0% chance it is level ranged anyway. IsaacGS Wrote:HT:714px tall For people that want a visual representation of that.
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GM BLOG The Battle of Crimsonwood Keep - MetaSeraphim - 2009-02-11 DrRusty Wrote:Honestly...... do you see how friggin huge that statue is? How can that thing be for lvl 100's....:f6:. HT would go crying for its mommy if it had to fight something like that. The statue is just that, a statue (for the moment). In fact that statue could have nothing to do at all with the PQ itself. GM BLOG The Battle of Crimsonwood Keep - Combattente - 2009-02-11 What should I say then? Combattente is 97, and he's gonna get eaten by Christopher Crimsonheart.
GM BLOG The Battle of Crimsonwood Keep - Sn1perJohnE - 2009-02-11 Stereo Wrote:Exp-wise I hope they cater more to the slower classes (people who couldn't get 10% per hour at 110) to bring them up to par. from what i hear from other classes, 10% at 110 is at the low end :|, id still like an alternative that speeds things up a bit than just sitting in one place killing stuff and barely lvling over time. GM BLOG The Battle of Crimsonwood Keep - Shidoshi - 2009-02-11 DrRusty Wrote:well if he's twice the size of horntail he might be twice as bad ass That statue could be just something like the background. Also, just because it's bigger doesn't mean it's stronger. GM BLOG The Battle of Crimsonwood Keep - aznbluejay - 2009-02-11 EngelRod Wrote:I think that the giant statue might be in the lobby of the pq, anyway it seems that this update will be epicly awesome. ^This. Since the weapons are all glowing, this gives me the idea that when Nexon said "party members split up" they meant that all the party members were the 5 classes, and they all have to complete a challenge to retrive statue weapon pieces like in OPQ. Then when all the pieces are in, a door opens and you fight the final boss. Btw IMO, I think this boss is a bit big for a PQ. Maybe for something like Zak or HT, but not for a regular PQ you do over and over. GM BLOG The Battle of Crimsonwood Keep - Takebacker - 2009-02-11 aznbluejay Wrote:^This. Uh, that'd kind of be extremely retarded because...well, how many 120+ pirates do you know? GM BLOG The Battle of Crimsonwood Keep - Star Drake - 2009-02-11 I guess now we finally know why crimson guardians have 4 arms. What it drops is the big question though. GM BLOG The Battle of Crimsonwood Keep - Dyxanije - 2009-02-11 Kirov Wrote:For people that want a visual representation of that.That statue is so big and har... *Clears throat* That statue looks like it will offer an extremely epic battle. GM BLOG The Battle of Crimsonwood Keep - Deviant - 2009-02-11 Takebacker Wrote:Uh, that'd kind of be extremely retarded because...well, how many 120+ pirates do you know? Not to mention that excludes lots of people. If that was the case it'd be -Drk -Bish -BM/MM -NL/Shad (probably NL )-Pirate (probably Bucc) -Archmage (seeing as prose hinted youll need elements) Great, Corsairs, Shadowers, Heros and Paladins all get passed over. Besdies, it said almost every class Edit: @ pic OMG HT is glowing red, he must be a new weapon. GM BLOG The Battle of Crimsonwood Keep - DarkestTempest - 2009-02-11 It could be a multi-part boss where you have to fight different parts. If that thing is contained in one map, the sheer size of the map can probably dc quite a few people. GM BLOG The Battle of Crimsonwood Keep - Rick - 2009-02-11 First off, you can't really know how powerful that thing is (if it's a monster at all) until we actually see it in action. You can't really base things off size. I'd rather take a slap from Zakum than a slap from Anego. And one more thing, if there's one thing APQ has shown me it is that stupid high level people are not in short supply. I hope they tend to AVOID this PQ, if it really is that complicated. I like the idea of having a high level, really difficult PQ. But remember, if it takes around an hour, then with only 19 channels it may be difficult to get in to =( GM BLOG The Battle of Crimsonwood Keep - Takebacker - 2009-02-11 RDal Wrote:First off, you can't really know how powerful that thing is (if it's a monster at all) until we actually see it in action. You can't really base things off size. I'd rather take a slap from Zakum than a slap from Anego. And one more thing, if there's one thing APQ has shown me it is that stupid high level people are not in short supply. I hope they tend to AVOID this PQ, if it really is that complicated. I like the idea of having a high level, really difficult PQ. But remember, if it takes around an hour, then with only 19 channels it may be difficult to get in to =( Different type of bosses. Dumb comparison really. HT is bigger than zak, and stronger. I think krexel is bigger than zak, and stronger. This thing is bigger than HT, and hopefully stronger. He did say he wouldn't go easy. Frankly, after neo tokyo, they have a lot to work off of imo. |